diff options
Diffstat (limited to 'OpenSim/OpenSim.RegionServer')
11 files changed, 1 insertions, 33 deletions
diff --git a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs index dd2b2a9..87b0de6 100644 --- a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -90,7 +90,6 @@ namespace OpenSim | |||
90 | 90 | ||
91 | asset = new AssetBase(); | 91 | asset = new AssetBase(); |
92 | asset.FullID = assetID; | 92 | asset.FullID = assetID; |
93 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
94 | asset.Type = pack.AssetBlock.Type; | 93 | asset.Type = pack.AssetBlock.Type; |
95 | asset.InvType = asset.Type; | 94 | asset.InvType = asset.Type; |
96 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | 95 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); |
diff --git a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs index ccebb24..f66fa80 100644 --- a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -80,7 +80,6 @@ namespace OpenSim.Assets | |||
80 | { | 80 | { |
81 | try | 81 | try |
82 | { | 82 | { |
83 | //Console.WriteLine("Asset cache loop"); | ||
84 | this.ProcessAssetQueue(); | 83 | this.ProcessAssetQueue(); |
85 | this.ProcessTextureQueue(); | 84 | this.ProcessTextureQueue(); |
86 | Thread.Sleep(500); | 85 | Thread.Sleep(500); |
@@ -203,7 +202,6 @@ namespace OpenSim.Assets | |||
203 | req.RequestUser.OutPacket(im); | 202 | req.RequestUser.OutPacket(im); |
204 | req.PacketCounter++; | 203 | req.PacketCounter++; |
205 | //req.ImageInfo.l= time; | 204 | //req.ImageInfo.l= time; |
206 | //System.Console.WriteLine("sent texture: "+req.image_info.FullID); | ||
207 | } | 205 | } |
208 | else | 206 | else |
209 | { | 207 | { |
@@ -218,7 +216,6 @@ namespace OpenSim.Assets | |||
218 | req.RequestUser.OutPacket(im); | 216 | req.RequestUser.OutPacket(im); |
219 | req.PacketCounter++; | 217 | req.PacketCounter++; |
220 | //req.ImageInfo.last_used = time; | 218 | //req.ImageInfo.last_used = time; |
221 | //System.Console.WriteLine("sent first packet of texture: | ||
222 | } | 219 | } |
223 | } | 220 | } |
224 | else | 221 | else |
@@ -235,7 +232,6 @@ namespace OpenSim.Assets | |||
235 | req.RequestUser.OutPacket(im); | 232 | req.RequestUser.OutPacket(im); |
236 | req.PacketCounter++; | 233 | req.PacketCounter++; |
237 | //req.ImageInfo.last_used = time; | 234 | //req.ImageInfo.last_used = time; |
238 | //System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID); | ||
239 | } | 235 | } |
240 | } | 236 | } |
241 | } | 237 | } |
diff --git a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsBase.cs b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsBase.cs index 99b86d4..76deb75 100644 --- a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsBase.cs +++ b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsBase.cs | |||
@@ -81,7 +81,6 @@ namespace OpenSim | |||
81 | this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname; | 81 | this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname; |
82 | this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname; | 82 | this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname; |
83 | this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos; | 83 | this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos; |
84 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); | ||
85 | } | 84 | } |
86 | } | 85 | } |
87 | 86 | ||
diff --git a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs index 0802d75..387ba0b 100644 --- a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs +++ b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs | |||
@@ -34,7 +34,6 @@ namespace OpenSim | |||
34 | { | 34 | { |
35 | agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"])); | 35 | agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"])); |
36 | agentData.child = false; | 36 | agentData.child = false; |
37 | // Console.WriteLine("expect user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); | ||
38 | 37 | ||
39 | } | 38 | } |
40 | 39 | ||
diff --git a/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs index 2299fa4..78dd132 100644 --- a/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs +++ b/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs | |||
@@ -58,7 +58,6 @@ namespace OpenSim.CAPS | |||
58 | private string PostLogin(string requestBody, string path, string param) | 58 | private string PostLogin(string requestBody, string path, string param) |
59 | { | 59 | { |
60 | string responseString; | 60 | string responseString; |
61 | // Console.WriteLine(requestBody); | ||
62 | if (requestBody == passWord) | 61 | if (requestBody == passWord) |
63 | { | 62 | { |
64 | responseString = "<p> Login Successful </p>"; | 63 | responseString = "<p> Login Successful </p>"; |
@@ -86,7 +85,6 @@ namespace OpenSim.CAPS | |||
86 | string delimStr2 = "="; | 85 | string delimStr2 = "="; |
87 | char[] delimiter2 = delimStr2.ToCharArray(); | 86 | char[] delimiter2 = delimStr2.ToCharArray(); |
88 | 87 | ||
89 | //Console.WriteLine(requestBody); | ||
90 | comp = requestBody.Split(delimiter); | 88 | comp = requestBody.Split(delimiter); |
91 | passw = comp[3].Split(delimiter2); | 89 | passw = comp[3].Split(delimiter2); |
92 | if (passw[1] == passWord) // check admin password is correct | 90 | if (passw[1] == passWord) // check admin password is correct |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 9ce86f7..7928817 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -71,7 +71,6 @@ namespace OpenSim | |||
71 | 71 | ||
72 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | 72 | protected bool AgentTextureCached(ClientView simclient, Packet packet) |
73 | { | 73 | { |
74 | // Console.WriteLine(packet.ToString()); | ||
75 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | 74 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; |
76 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | 75 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); |
77 | cachedresp.AgentData.AgentID = this.AgentID; | 76 | cachedresp.AgentData.AgentID = this.AgentID; |
@@ -162,8 +161,6 @@ namespace OpenSim | |||
162 | mbReply.Data[j].X = System.Convert.ToUInt16(mp["x"]); | 161 | mbReply.Data[j].X = System.Convert.ToUInt16(mp["x"]); |
163 | mbReply.Data[j].Y = System.Convert.ToUInt16(mp["y"]); | 162 | mbReply.Data[j].Y = System.Convert.ToUInt16(mp["y"]); |
164 | } | 163 | } |
165 | //Console.WriteLine("ADAMDEBUG: Queuing MapBlockReply #" + i.ToString() + " Contains " + iii.ToString() + " region(s)"); | ||
166 | //Console.WriteLine(mbReply.ToString()); | ||
167 | this.OutPacket(mbReply); | 164 | this.OutPacket(mbReply); |
168 | } | 165 | } |
169 | } | 166 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 1b3ff36..19d222c 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -171,7 +171,6 @@ namespace OpenSim | |||
171 | 171 | ||
172 | #region New Event System - Objects/Prims | 172 | #region New Event System - Objects/Prims |
173 | case PacketType.ObjectLink: | 173 | case PacketType.ObjectLink: |
174 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
175 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | 174 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; |
176 | uint parentprimid = 0; | 175 | uint parentprimid = 0; |
177 | List<uint> childrenprims = new List<uint>(); | 176 | List<uint> childrenprims = new List<uint>(); |
@@ -227,7 +226,6 @@ namespace OpenSim | |||
227 | } | 226 | } |
228 | break; | 227 | break; |
229 | case PacketType.TransferRequest: | 228 | case PacketType.TransferRequest: |
230 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
231 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | 229 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; |
232 | m_assetCache.AddAssetRequest(this, transfer); | 230 | m_assetCache.AddAssetRequest(this, transfer); |
233 | break; | 231 | break; |
@@ -236,7 +234,6 @@ namespace OpenSim | |||
236 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | 234 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); |
237 | break; | 235 | break; |
238 | case PacketType.RequestXfer: | 236 | case PacketType.RequestXfer: |
239 | //Console.WriteLine(Pack.ToString()); | ||
240 | break; | 237 | break; |
241 | case PacketType.SendXferPacket: | 238 | case PacketType.SendXferPacket: |
242 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | 239 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); |
@@ -244,10 +241,8 @@ namespace OpenSim | |||
244 | case PacketType.CreateInventoryFolder: | 241 | case PacketType.CreateInventoryFolder: |
245 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | 242 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; |
246 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | 243 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); |
247 | //Console.WriteLine(Pack.ToString()); | ||
248 | break; | 244 | break; |
249 | case PacketType.CreateInventoryItem: | 245 | case PacketType.CreateInventoryItem: |
250 | //Console.WriteLine(Pack.ToString()); | ||
251 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | 246 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; |
252 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | 247 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) |
253 | { | 248 | { |
@@ -255,12 +250,10 @@ namespace OpenSim | |||
255 | } | 250 | } |
256 | else | 251 | else |
257 | { | 252 | { |
258 | // Console.Write(Pack.ToString()); | ||
259 | this.CreateInventoryItem(createItem); | 253 | this.CreateInventoryItem(createItem); |
260 | } | 254 | } |
261 | break; | 255 | break; |
262 | case PacketType.FetchInventory: | 256 | case PacketType.FetchInventory: |
263 | //Console.WriteLine("fetch item packet"); | ||
264 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | 257 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; |
265 | m_inventoryCache.FetchInventory(this, FetchInventory); | 258 | m_inventoryCache.FetchInventory(this, FetchInventory); |
266 | break; | 259 | break; |
@@ -270,7 +263,6 @@ namespace OpenSim | |||
270 | break; | 263 | break; |
271 | case PacketType.UpdateInventoryItem: | 264 | case PacketType.UpdateInventoryItem: |
272 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | 265 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; |
273 | //Console.WriteLine(Pack.ToString()); | ||
274 | for (int i = 0; i < update.InventoryData.Length; i++) | 266 | for (int i = 0; i < update.InventoryData.Length; i++) |
275 | { | 267 | { |
276 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 268 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) |
@@ -278,7 +270,6 @@ namespace OpenSim | |||
278 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | 270 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); |
279 | if (asset != null) | 271 | if (asset != null) |
280 | { | 272 | { |
281 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
282 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | 273 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); |
283 | } | 274 | } |
284 | else | 275 | else |
@@ -286,12 +277,11 @@ namespace OpenSim | |||
286 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | 277 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); |
287 | if (asset != null) | 278 | if (asset != null) |
288 | { | 279 | { |
289 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
290 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | 280 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); |
291 | } | 281 | } |
292 | else | 282 | else |
293 | { | 283 | { |
294 | //Console.WriteLine("trying to update inventory item, but asset is null"); | 284 | |
295 | } | 285 | } |
296 | } | 286 | } |
297 | } | 287 | } |
@@ -302,7 +292,6 @@ namespace OpenSim | |||
302 | } | 292 | } |
303 | break; | 293 | break; |
304 | case PacketType.RequestTaskInventory: | 294 | case PacketType.RequestTaskInventory: |
305 | // Console.WriteLine(Pack.ToString()); | ||
306 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | 295 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; |
307 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | 296 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); |
308 | bool foundent = false; | 297 | bool foundent = false; |
@@ -322,7 +311,6 @@ namespace OpenSim | |||
322 | } | 311 | } |
323 | break; | 312 | break; |
324 | case PacketType.UpdateTaskInventory: | 313 | case PacketType.UpdateTaskInventory: |
325 | // Console.WriteLine(Pack.ToString()); | ||
326 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | 314 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; |
327 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | 315 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); |
328 | if (myinventory != null) | 316 | if (myinventory != null) |
@@ -461,10 +449,8 @@ namespace OpenSim | |||
461 | #region unimplemented handlers | 449 | #region unimplemented handlers |
462 | case PacketType.AgentIsNowWearing: | 450 | case PacketType.AgentIsNowWearing: |
463 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | 451 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; |
464 | //Console.WriteLine(Pack.ToString()); | ||
465 | break; | 452 | break; |
466 | case PacketType.ObjectScale: | 453 | case PacketType.ObjectScale: |
467 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
468 | break; | 454 | break; |
469 | case PacketType.MoneyBalanceRequest: | 455 | case PacketType.MoneyBalanceRequest: |
470 | //This need to be actually done and not thrown back with fake info | 456 | //This need to be actually done and not thrown back with fake info |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index 586c9df..8f7cf58 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -124,7 +124,6 @@ namespace OpenSim | |||
124 | if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround)) | 124 | if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround)) |
125 | this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround; | 125 | this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround; |
126 | 126 | ||
127 | //Console.WriteLine("start pos is " + this.startpos.X + " , " + this.startpos.Y + " , " + this.startpos.Z); | ||
128 | } | 127 | } |
129 | else | 128 | else |
130 | { | 129 | { |
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index 3cba243..642251c 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -46,7 +46,6 @@ namespace OpenSim | |||
46 | // Keep track of when this packet was sent out | 46 | // Keep track of when this packet was sent out |
47 | Pack.TickCount = Environment.TickCount; | 47 | Pack.TickCount = Environment.TickCount; |
48 | 48 | ||
49 | //Console.WriteLine("OUT: " + Pack.Type.ToString()); | ||
50 | 49 | ||
51 | if (!Pack.Header.Resent) | 50 | if (!Pack.Header.Resent) |
52 | { | 51 | { |
@@ -251,8 +250,6 @@ namespace OpenSim | |||
251 | return; | 250 | return; |
252 | } | 251 | } |
253 | 252 | ||
254 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sending PacketAck"); | ||
255 | |||
256 | 253 | ||
257 | int i = 0; | 254 | int i = 0; |
258 | PacketAckPacket acks = new PacketAckPacket(); | 255 | PacketAckPacket acks = new PacketAckPacket(); |
diff --git a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs index 2c1280d..9e96a4e 100644 --- a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -28,7 +28,6 @@ namespace OpenSim.world | |||
28 | 28 | ||
29 | if ( nod.Attributes["name"] != null) | 29 | if ( nod.Attributes["name"] != null) |
30 | { | 30 | { |
31 | //Console.WriteLine("'" + nod.Attributes["name"].Value + "' - '" + nod.InnerText + "'"); | ||
32 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | 31 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); |
33 | } | 32 | } |
34 | 33 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/Primitive.cs b/OpenSim/OpenSim.RegionServer/world/Primitive.cs index ed24504..63643be 100644 --- a/OpenSim/OpenSim.RegionServer/world/Primitive.cs +++ b/OpenSim/OpenSim.RegionServer/world/Primitive.cs | |||
@@ -489,7 +489,6 @@ namespace OpenSim.world | |||
489 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 489 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); |
490 | //dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; | 490 | //dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; |
491 | dat.TextureEntry = new byte[0]; | 491 | dat.TextureEntry = new byte[0]; |
492 | //Console.WriteLine("texture-entry length in improvedterse block is " + this.OurPacket.ObjectData[0].TextureEntry.Length); | ||
493 | bytes[i++] = (byte)(ID % 256); | 492 | bytes[i++] = (byte)(ID % 256); |
494 | bytes[i++] = (byte)((ID >> 8) % 256); | 493 | bytes[i++] = (byte)((ID >> 8) % 256); |
495 | bytes[i++] = (byte)((ID >> 16) % 256); | 494 | bytes[i++] = (byte)((ID >> 16) % 256); |