diff options
Diffstat (limited to 'OpenSim/OpenSim.RegionServer')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 12c0645..889135b 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -58,34 +58,28 @@ | |||
58 | <NoWarn></NoWarn> | 58 | <NoWarn></NoWarn> |
59 | </PropertyGroup> | 59 | </PropertyGroup> |
60 | <ItemGroup> | 60 | <ItemGroup> |
61 | <Reference Include="System" > | 61 | <Reference Include="Axiom.MathLib.dll" > |
62 | <HintPath>System.dll</HintPath> | 62 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
63 | <Private>False</Private> | 63 | <Private>False</Private> |
64 | </Reference> | 64 | </Reference> |
65 | <Reference Include="System.Xml" > | 65 | <Reference Include="Db4objects.Db4o.dll" > |
66 | <HintPath>System.Xml.dll</HintPath> | 66 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
67 | <Private>False</Private> | 67 | <Private>False</Private> |
68 | </Reference> | 68 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 69 | <Reference Include="libsecondlife.dll" > |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 71 | <Private>False</Private> |
72 | </Reference> | 72 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 73 | <Reference Include="System" > |
74 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 74 | <HintPath>System.dll</HintPath> |
75 | <Private>False</Private> | 75 | <Private>False</Private> |
76 | </Reference> | 76 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 77 | <Reference Include="System.Xml" > |
78 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 78 | <HintPath>System.Xml.dll</HintPath> |
79 | <Private>False</Private> | 79 | <Private>False</Private> |
80 | </Reference> | 80 | </Reference> |
81 | </ItemGroup> | 81 | </ItemGroup> |
82 | <ItemGroup> | 82 | <ItemGroup> |
83 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | ||
84 | <Name>OpenSim.Terrain.BasicTerrain</Name> | ||
85 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | ||
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
87 | <Private>False</Private> | ||
88 | </ProjectReference> | ||
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 83 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
90 | <Name>OpenSim.Framework</Name> | 84 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 85 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
@@ -116,6 +110,12 @@ | |||
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 111 | <Private>False</Private> |
118 | </ProjectReference> | 112 | </ProjectReference> |
113 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | ||
114 | <Name>OpenSim.Terrain.BasicTerrain</Name> | ||
115 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | ||
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
117 | <Private>False</Private> | ||
118 | </ProjectReference> | ||
119 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 119 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
120 | <Name>XMLRPC</Name> | 120 | <Name>XMLRPC</Name> |
121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
@@ -124,10 +124,10 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="OpenSimMain.cs"> | 127 | <Compile Include="AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
129 | </Compile> | 129 | </Compile> |
130 | <Compile Include="UDPServer.cs"> | 130 | <Compile Include="AuthenticateSessionsBase.cs"> |
131 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
132 | </Compile> | 132 | </Compile> |
133 | <Compile Include="AuthenticateSessionsLocal.cs"> | 133 | <Compile Include="AuthenticateSessionsLocal.cs"> |
@@ -136,121 +136,121 @@ | |||
136 | <Compile Include="AuthenticateSessionsRemote.cs"> | 136 | <Compile Include="AuthenticateSessionsRemote.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="OpenSimNetworkHandler.cs"> | ||
140 | <SubType>Code</SubType> | ||
141 | </Compile> | ||
142 | <Compile Include="Grid.cs"> | 139 | <Compile Include="Grid.cs"> |
143 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
144 | </Compile> | 141 | </Compile> |
145 | <Compile Include="PacketServer.cs"> | 142 | <Compile Include="OpenSimMain.cs"> |
146 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
147 | </Compile> | 144 | </Compile> |
148 | <Compile Include="AuthenticateSessionsBase.cs"> | 145 | <Compile Include="OpenSimNetworkHandler.cs"> |
149 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
150 | </Compile> | 147 | </Compile> |
151 | <Compile Include="VersionInfo.cs"> | 148 | <Compile Include="PacketServer.cs"> |
152 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
153 | </Compile> | 150 | </Compile> |
154 | <Compile Include="AgentAssetUpload.cs"> | 151 | <Compile Include="RegionInfo.cs"> |
155 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
156 | </Compile> | 153 | </Compile> |
157 | <Compile Include="RegionInfoBase.cs"> | 154 | <Compile Include="RegionInfoBase.cs"> |
158 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
159 | </Compile> | 156 | </Compile> |
160 | <Compile Include="RegionInfo.cs"> | 157 | <Compile Include="RegionServerBase.cs"> |
161 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
162 | </Compile> | 159 | </Compile> |
163 | <Compile Include="RegionServerBase.cs"> | 160 | <Compile Include="UDPServer.cs"> |
164 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
165 | </Compile> | 162 | </Compile> |
166 | <Compile Include="Simulator\Avatar.Client.cs"> | 163 | <Compile Include="VersionInfo.cs"> |
167 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
168 | </Compile> | 165 | </Compile> |
169 | <Compile Include="Simulator\Entity.cs"> | 166 | <Compile Include="Assets\AssetCache.cs"> |
170 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
171 | </Compile> | 168 | </Compile> |
172 | <Compile Include="Simulator\World.PacketHandlers.cs"> | 169 | <Compile Include="Assets\InventoryCache.cs"> |
173 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
174 | </Compile> | 171 | </Compile> |
175 | <Compile Include="Simulator\AvatarAnimations.cs"> | 172 | <Compile Include="CAPS\AdminWebFront.cs"> |
176 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
177 | </Compile> | 174 | </Compile> |
178 | <Compile Include="Simulator\WorldBase.cs"> | 175 | <Compile Include="Client\ClientView.cs"> |
179 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
180 | </Compile> | 177 | </Compile> |
181 | <Compile Include="Simulator\Primitive.cs"> | 178 | <Compile Include="Client\ClientView.Grid.cs"> |
182 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
183 | </Compile> | 180 | </Compile> |
184 | <Compile Include="Simulator\World.Scripting.cs"> | 181 | <Compile Include="Client\ClientView.PacketHandlers.cs"> |
185 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
186 | </Compile> | 183 | </Compile> |
187 | <Compile Include="Simulator\Primitive2.cs"> | 184 | <Compile Include="Client\ClientView.ProcessPackets.cs"> |
188 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
189 | </Compile> | 186 | </Compile> |
190 | <Compile Include="Simulator\SceneObject.cs"> | 187 | <Compile Include="Client\ClientViewBase.cs"> |
191 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
192 | </Compile> | 189 | </Compile> |
193 | <Compile Include="Simulator\Avatar.cs"> | 190 | <Compile Include="Estate\EstateManager.cs"> |
194 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
195 | </Compile> | 192 | </Compile> |
196 | <Compile Include="Simulator\Avatar.Update.cs"> | 193 | <Compile Include="Scripting\IScriptContext.cs"> |
197 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
198 | </Compile> | 195 | </Compile> |
199 | <Compile Include="Simulator\World.cs"> | 196 | <Compile Include="Scripting\IScriptEntity.cs"> |
200 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
201 | </Compile> | 198 | </Compile> |
202 | <Compile Include="Simulator\ParcelManager.cs"> | 199 | <Compile Include="Scripting\IScriptHandler.cs"> |
203 | <SubType>Code</SubType> | 200 | <SubType>Code</SubType> |
204 | </Compile> | 201 | </Compile> |
205 | <Compile Include="Estate\EstateManager.cs"> | 202 | <Compile Include="Scripting\Script.cs"> |
206 | <SubType>Code</SubType> | 203 | <SubType>Code</SubType> |
207 | </Compile> | 204 | </Compile> |
208 | <Compile Include="CAPS\AdminWebFront.cs"> | 205 | <Compile Include="Scripting\ScriptFactory.cs"> |
209 | <SubType>Code</SubType> | 206 | <SubType>Code</SubType> |
210 | </Compile> | 207 | </Compile> |
211 | <Compile Include="Assets\InventoryCache.cs"> | 208 | <Compile Include="Scripting\Scripts\FollowRandomAvatar.cs"> |
212 | <SubType>Code</SubType> | 209 | <SubType>Code</SubType> |
213 | </Compile> | 210 | </Compile> |
214 | <Compile Include="Assets\AssetCache.cs"> | 211 | <Compile Include="Simulator\Avatar.Client.cs"> |
215 | <SubType>Code</SubType> | 212 | <SubType>Code</SubType> |
216 | </Compile> | 213 | </Compile> |
217 | <Compile Include="Scripting\IScriptHandler.cs"> | 214 | <Compile Include="Simulator\Avatar.cs"> |
218 | <SubType>Code</SubType> | 215 | <SubType>Code</SubType> |
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220 | <Compile Include="Scripting\ScriptFactory.cs"> | 217 | <Compile Include="Simulator\Avatar.Update.cs"> |
221 | <SubType>Code</SubType> | 218 | <SubType>Code</SubType> |
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229 | <Compile Include="Scripting\IScriptEntity.cs"> | 226 | <Compile Include="Simulator\ParcelManager.cs"> |
230 | <SubType>Code</SubType> | 227 | <SubType>Code</SubType> |
231 | </Compile> | 228 | </Compile> |
232 | <Compile Include="Scripting\Scripts\FollowRandomAvatar.cs"> | 229 | <Compile Include="Simulator\Primitive.cs"> |
233 | <SubType>Code</SubType> | 230 | <SubType>Code</SubType> |
234 | </Compile> | 231 | </Compile> |
235 | <Compile Include="Types\Mesh.cs"> | 232 | <Compile Include="Simulator\Primitive2.cs"> |
236 | <SubType>Code</SubType> | 233 | <SubType>Code</SubType> |
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238 | <Compile Include="Types\Triangle.cs"> | 235 | <Compile Include="Simulator\SceneObject.cs"> |
239 | <SubType>Code</SubType> | 236 | <SubType>Code</SubType> |
240 | </Compile> | 237 | </Compile> |
241 | <Compile Include="Client\ClientView.Grid.cs"> | 238 | <Compile Include="Simulator\World.cs"> |
242 | <SubType>Code</SubType> | 239 | <SubType>Code</SubType> |
243 | </Compile> | 240 | </Compile> |
244 | <Compile Include="Client\ClientView.PacketHandlers.cs"> | 241 | <Compile Include="Simulator\World.PacketHandlers.cs"> |
245 | <SubType>Code</SubType> | 242 | <SubType>Code</SubType> |
246 | </Compile> | 243 | </Compile> |
247 | <Compile Include="Client\ClientViewBase.cs"> | 244 | <Compile Include="Simulator\World.Scripting.cs"> |
248 | <SubType>Code</SubType> | 245 | <SubType>Code</SubType> |
249 | </Compile> | 246 | </Compile> |
250 | <Compile Include="Client\ClientView.ProcessPackets.cs"> | 247 | <Compile Include="Simulator\WorldBase.cs"> |
251 | <SubType>Code</SubType> | 248 | <SubType>Code</SubType> |
252 | </Compile> | 249 | </Compile> |
253 | <Compile Include="Client\ClientView.cs"> | 250 | <Compile Include="Types\Mesh.cs"> |
251 | <SubType>Code</SubType> | ||
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253 | <Compile Include="Types\Triangle.cs"> | ||
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256 | </ItemGroup> | 256 | </ItemGroup> |