diff options
Diffstat (limited to 'OpenSim/OpenSim.RegionServer')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | 76 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 181 |
2 files changed, 129 insertions, 128 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 52bd9d8..256d3e1 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -124,10 +124,10 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="OpenSimMain.cs"> | 127 | <Compile Include="AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
129 | </Compile> | 129 | </Compile> |
130 | <Compile Include="UDPServer.cs"> | 130 | <Compile Include="AuthenticateSessionsBase.cs"> |
131 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
132 | </Compile> | 132 | </Compile> |
133 | <Compile Include="AuthenticateSessionsLocal.cs"> | 133 | <Compile Include="AuthenticateSessionsLocal.cs"> |
@@ -136,61 +136,67 @@ | |||
136 | <Compile Include="AuthenticateSessionsRemote.cs"> | 136 | <Compile Include="AuthenticateSessionsRemote.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="OpenSimNetworkHandler.cs"> | 139 | <Compile Include="ClientView.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
142 | <Compile Include="Grid.cs"> | 142 | <Compile Include="ClientView.Grid.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="ClientView.Grid.cs"> | 145 | <Compile Include="ClientView.PacketHandlers.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
148 | <Compile Include="PacketServer.cs"> | 148 | <Compile Include="ClientView.ProcessPackets.cs"> |
149 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="RegionInfo.cs"> | 151 | <Compile Include="ClientViewBase.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="ClientView.PacketHandlers.cs"> | 154 | <Compile Include="Grid.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="AuthenticateSessionsBase.cs"> | 157 | <Compile Include="OpenSimMain.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="VersionInfo.cs"> | 160 | <Compile Include="OpenSimNetworkHandler.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="AgentAssetUpload.cs"> | 163 | <Compile Include="PacketServer.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="ClientViewBase.cs"> | 166 | <Compile Include="RegionInfo.cs"> |
167 | <SubType>Code</SubType> | ||
168 | </Compile> | ||
169 | <Compile Include="RegionInfoBase.cs"> | ||
167 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
168 | </Compile> | 171 | </Compile> |
169 | <Compile Include="RegionServerBase.cs"> | 172 | <Compile Include="RegionServerBase.cs"> |
170 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
171 | </Compile> | 174 | </Compile> |
172 | <Compile Include="ClientView.cs"> | 175 | <Compile Include="UDPServer.cs"> |
173 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
174 | </Compile> | 177 | </Compile> |
175 | <Compile Include="RegionInfoBase.cs"> | 178 | <Compile Include="VersionInfo.cs"> |
176 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
177 | </Compile> | 180 | </Compile> |
178 | <Compile Include="ClientView.ProcessPackets.cs"> | 181 | <Compile Include="Assets\AssetCache.cs"> |
182 | <SubType>Code</SubType> | ||
183 | </Compile> | ||
184 | <Compile Include="Assets\InventoryCache.cs"> | ||
179 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
180 | </Compile> | 186 | </Compile> |
181 | <Compile Include="CAPS\AdminWebFront.cs"> | 187 | <Compile Include="CAPS\AdminWebFront.cs"> |
182 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
183 | </Compile> | 189 | </Compile> |
184 | <Compile Include="world\Avatar.Client.cs"> | 190 | <Compile Include="types\Mesh.cs"> |
185 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
186 | </Compile> | 192 | </Compile> |
187 | <Compile Include="world\Entity.cs"> | 193 | <Compile Include="types\Triangle.cs"> |
188 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
189 | </Compile> | 195 | </Compile> |
190 | <Compile Include="world\Avatar.cs"> | 196 | <Compile Include="world\Avatar.Client.cs"> |
191 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
192 | </Compile> | 198 | </Compile> |
193 | <Compile Include="world\World.PacketHandlers.cs"> | 199 | <Compile Include="world\Avatar.cs"> |
194 | <SubType>Code</SubType> | 200 | <SubType>Code</SubType> |
195 | </Compile> | 201 | </Compile> |
196 | <Compile Include="world\Avatar.Update.cs"> | 202 | <Compile Include="world\Avatar.Update.cs"> |
@@ -199,55 +205,49 @@ | |||
199 | <Compile Include="world\AvatarAnimations.cs"> | 205 | <Compile Include="world\AvatarAnimations.cs"> |
200 | <SubType>Code</SubType> | 206 | <SubType>Code</SubType> |
201 | </Compile> | 207 | </Compile> |
202 | <Compile Include="world\WorldBase.cs"> | 208 | <Compile Include="world\Entity.cs"> |
203 | <SubType>Code</SubType> | ||
204 | </Compile> | ||
205 | <Compile Include="world\SceneObject.cs"> | ||
206 | <SubType>Code</SubType> | 209 | <SubType>Code</SubType> |
207 | </Compile> | 210 | </Compile> |
208 | <Compile Include="world\World.cs"> | 211 | <Compile Include="world\ParcelManager.cs"> |
209 | <SubType>Code</SubType> | 212 | <SubType>Code</SubType> |
210 | </Compile> | 213 | </Compile> |
211 | <Compile Include="world\Primitive.cs"> | 214 | <Compile Include="world\Primitive.cs"> |
212 | <SubType>Code</SubType> | 215 | <SubType>Code</SubType> |
213 | </Compile> | 216 | </Compile> |
214 | <Compile Include="world\World.Scripting.cs"> | ||
215 | <SubType>Code</SubType> | ||
216 | </Compile> | ||
217 | <Compile Include="world\Primitive2.cs"> | 217 | <Compile Include="world\Primitive2.cs"> |
218 | <SubType>Code</SubType> | 218 | <SubType>Code</SubType> |
219 | </Compile> | 219 | </Compile> |
220 | <Compile Include="world\ParcelManager.cs"> | 220 | <Compile Include="world\SceneObject.cs"> |
221 | <SubType>Code</SubType> | 221 | <SubType>Code</SubType> |
222 | </Compile> | 222 | </Compile> |
223 | <Compile Include="world\scripting\IScriptHandler.cs"> | 223 | <Compile Include="world\World.cs"> |
224 | <SubType>Code</SubType> | 224 | <SubType>Code</SubType> |
225 | </Compile> | 225 | </Compile> |
226 | <Compile Include="world\scripting\ScriptFactory.cs"> | 226 | <Compile Include="world\World.PacketHandlers.cs"> |
227 | <SubType>Code</SubType> | 227 | <SubType>Code</SubType> |
228 | </Compile> | 228 | </Compile> |
229 | <Compile Include="world\scripting\IScriptContext.cs"> | 229 | <Compile Include="world\World.Scripting.cs"> |
230 | <SubType>Code</SubType> | 230 | <SubType>Code</SubType> |
231 | </Compile> | 231 | </Compile> |
232 | <Compile Include="world\scripting\Script.cs"> | 232 | <Compile Include="world\WorldBase.cs"> |
233 | <SubType>Code</SubType> | 233 | <SubType>Code</SubType> |
234 | </Compile> | 234 | </Compile> |
235 | <Compile Include="world\scripting\IScriptEntity.cs"> | 235 | <Compile Include="world\scripting\IScriptContext.cs"> |
236 | <SubType>Code</SubType> | 236 | <SubType>Code</SubType> |
237 | </Compile> | 237 | </Compile> |
238 | <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> | 238 | <Compile Include="world\scripting\IScriptEntity.cs"> |
239 | <SubType>Code</SubType> | 239 | <SubType>Code</SubType> |
240 | </Compile> | 240 | </Compile> |
241 | <Compile Include="Assets\InventoryCache.cs"> | 241 | <Compile Include="world\scripting\IScriptHandler.cs"> |
242 | <SubType>Code</SubType> | 242 | <SubType>Code</SubType> |
243 | </Compile> | 243 | </Compile> |
244 | <Compile Include="Assets\AssetCache.cs"> | 244 | <Compile Include="world\scripting\Script.cs"> |
245 | <SubType>Code</SubType> | 245 | <SubType>Code</SubType> |
246 | </Compile> | 246 | </Compile> |
247 | <Compile Include="types\Mesh.cs"> | 247 | <Compile Include="world\scripting\ScriptFactory.cs"> |
248 | <SubType>Code</SubType> | 248 | <SubType>Code</SubType> |
249 | </Compile> | 249 | </Compile> |
250 | <Compile Include="types\Triangle.cs"> | 250 | <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> |
251 | <SubType>Code</SubType> | 251 | <SubType>Code</SubType> |
252 | </Compile> | 252 | </Compile> |
253 | </ItemGroup> | 253 | </ItemGroup> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index b75783e..25bbf07 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -1,90 +1,91 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.RegionServer" default="build"> | 2 | <project name="OpenSim.RegionServer" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="AuthenticateSessionsBase.cs" /> | 15 | <include name="AuthenticateSessionsBase.cs" /> |
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="ClientView.Grid.cs" /> | 18 | <include name="ClientView.cs" /> |
19 | <include name="ClientView.PacketHandlers.cs" /> | 19 | <include name="ClientView.Grid.cs" /> |
20 | <include name="ClientView.ProcessPackets.cs" /> | 20 | <include name="ClientView.PacketHandlers.cs" /> |
21 | <include name="ClientView.cs" /> | 21 | <include name="ClientView.ProcessPackets.cs" /> |
22 | <include name="ClientViewBase.cs" /> | 22 | <include name="ClientViewBase.cs" /> |
23 | <include name="Grid.cs" /> | 23 | <include name="Grid.cs" /> |
24 | <include name="OpenSimMain.cs" /> | 24 | <include name="OpenSimMain.cs" /> |
25 | <include name="OpenSimNetworkHandler.cs" /> | 25 | <include name="OpenSimNetworkHandler.cs" /> |
26 | <include name="PacketServer.cs" /> | 26 | <include name="PacketServer.cs" /> |
27 | <include name="RegionInfo.cs" /> | 27 | <include name="RegionInfo.cs" /> |
28 | <include name="RegionInfoBase.cs" /> | 28 | <include name="RegionInfoBase.cs" /> |
29 | <include name="RegionServerBase.cs" /> | 29 | <include name="RegionServerBase.cs" /> |
30 | <include name="UDPServer.cs" /> | 30 | <include name="UDPServer.cs" /> |
31 | <include name="VersionInfo.cs" /> | 31 | <include name="VersionInfo.cs" /> |
32 | <include name="Assets/AssetCache.cs" /> | 32 | <include name="Assets/AssetCache.cs" /> |
33 | <include name="Assets/InventoryCache.cs" /> | 33 | <include name="Assets/InventoryCache.cs" /> |
34 | <include name="CAPS/AdminWebFront.cs" /> | 34 | <include name="CAPS/AdminWebFront.cs" /> |
35 | <include name="types/Mesh.cs" /> | 35 | <include name="types/Mesh.cs" /> |
36 | <include name="types/Triangle.cs" /> | 36 | <include name="types/Triangle.cs" /> |
37 | <include name="world/Avatar.Client.cs" /> | 37 | <include name="world/Avatar.Client.cs" /> |
38 | <include name="world/Avatar.Update.cs" /> | 38 | <include name="world/Avatar.cs" /> |
39 | <include name="world/Avatar.cs" /> | 39 | <include name="world/Avatar.Update.cs" /> |
40 | <include name="world/AvatarAnimations.cs" /> | 40 | <include name="world/AvatarAnimations.cs" /> |
41 | <include name="world/Entity.cs" /> | 41 | <include name="world/Entity.cs" /> |
42 | <include name="world/Primitive.cs" /> | 42 | <include name="world/ParcelManager.cs" /> |
43 | <include name="world/Primitive2.cs" /> | 43 | <include name="world/Primitive.cs" /> |
44 | <include name="world/SceneObject.cs" /> | 44 | <include name="world/Primitive2.cs" /> |
45 | <include name="world/World.PacketHandlers.cs" /> | 45 | <include name="world/SceneObject.cs" /> |
46 | <include name="world/World.Scripting.cs" /> | 46 | <include name="world/World.cs" /> |
47 | <include name="world/World.cs" /> | 47 | <include name="world/World.PacketHandlers.cs" /> |
48 | <include name="world/WorldBase.cs" /> | 48 | <include name="world/World.Scripting.cs" /> |
49 | <include name="world/scripting/IScriptContext.cs" /> | 49 | <include name="world/WorldBase.cs" /> |
50 | <include name="world/scripting/IScriptEntity.cs" /> | 50 | <include name="world/scripting/IScriptContext.cs" /> |
51 | <include name="world/scripting/IScriptHandler.cs" /> | 51 | <include name="world/scripting/IScriptEntity.cs" /> |
52 | <include name="world/scripting/Script.cs" /> | 52 | <include name="world/scripting/IScriptHandler.cs" /> |
53 | <include name="world/scripting/ScriptFactory.cs" /> | 53 | <include name="world/scripting/Script.cs" /> |
54 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | 54 | <include name="world/scripting/ScriptFactory.cs" /> |
55 | </sources> | 55 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> |
56 | <references basedir="${project::get-base-directory()}"> | 56 | </sources> |
57 | <lib> | 57 | <references basedir="${project::get-base-directory()}"> |
58 | <include name="${project::get-base-directory()}" /> | 58 | <lib> |
59 | <include name="${project::get-base-directory()}/${build.dir}" /> | 59 | <include name="${project::get-base-directory()}" /> |
60 | </lib> | 60 | <include name="${project::get-base-directory()}/${build.dir}" /> |
61 | <include name="System.dll" /> | 61 | </lib> |
62 | <include name="System.Xml.dll" /> | 62 | <include name="System.dll" /> |
63 | <include name="../../bin/libsecondlife.dll" /> | 63 | <include name="System.Xml.dll" /> |
64 | <include name="../../bin/Axiom.MathLib.dll" /> | 64 | <include name="../../bin/libsecondlife.dll" /> |
65 | <include name="../../bin/Db4objects.Db4o.dll" /> | 65 | <include name="../../bin/Axiom.MathLib.dll" /> |
66 | <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" /> | 66 | <include name="../../bin/Db4objects.Db4o.dll" /> |
67 | <include name="../../bin/OpenSim.Framework.dll" /> | 67 | <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" /> |
68 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 68 | <include name="../../bin/OpenSim.Framework.dll" /> |
69 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> | 69 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
70 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 70 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> |
71 | <include name="../../bin/OpenSim.Servers.dll" /> | 71 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> |
72 | <include name="../../bin/XMLRPC.dll" /> | 72 | <include name="../../bin/OpenSim.Servers.dll" /> |
73 | </references> | 73 | <include name="../../bin/XMLRPC.dll" /> |
74 | </csc> | 74 | </references> |
75 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 75 | </csc> |
76 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 76 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
77 | <copy todir="${project::get-base-directory()}/../../bin/"> | 77 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
78 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 78 | <copy todir="${project::get-base-directory()}/../../bin/"> |
79 | <include name="*.dll"/> | 79 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
80 | <include name="*.exe"/> | 80 | <include name="*.dll"/> |
81 | </fileset> | 81 | <include name="*.exe"/> |
82 | </copy> | 82 | </fileset> |
83 | </target> | 83 | </copy> |
84 | <target name="clean"> | 84 | </target> |
85 | <delete dir="${bin.dir}" failonerror="false" /> | 85 | <target name="clean"> |
86 | <delete dir="${obj.dir}" failonerror="false" /> | 86 | <delete dir="${bin.dir}" failonerror="false" /> |
87 | </target> | 87 | <delete dir="${obj.dir}" failonerror="false" /> |
88 | <target name="doc" description="Creates documentation."> | 88 | </target> |
89 | </target> | 89 | <target name="doc" description="Creates documentation."> |
90 | </project> | 90 | </target> |
91 | </project> | ||