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Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs34
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs b/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs
index 0135e26..65a9a63 100644
--- a/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs
+++ b/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs
@@ -425,14 +425,14 @@ namespace OpenSim.RegionServer.Simulator
425 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); 425 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details");
426 handshake.RegionInfo.BillableFactor = 0; 426 handshake.RegionInfo.BillableFactor = 0;
427 handshake.RegionInfo.IsEstateManager = false; 427 handshake.RegionInfo.IsEstateManager = false;
428 handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; 428 handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeNW;
429 handshake.RegionInfo.TerrainHeightRange01 = regionInfo.m_regInfo.TerrainHeightRange01; 429 handshake.RegionInfo.TerrainHeightRange01 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeNE;
430 handshake.RegionInfo.TerrainHeightRange10 = regionInfo.m_regInfo.TerrainHeightRange10; 430 handshake.RegionInfo.TerrainHeightRange10 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeSW;
431 handshake.RegionInfo.TerrainHeightRange11 = regionInfo.m_regInfo.TerrainHeightRange11; 431 handshake.RegionInfo.TerrainHeightRange11 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeSE;
432 handshake.RegionInfo.TerrainStartHeight00 = regionInfo.m_regInfo.TerrainStartHeight00; 432 handshake.RegionInfo.TerrainStartHeight00 = regionInfo.m_regInfo.estateSettings.terrainStartHeightNW;
433 handshake.RegionInfo.TerrainStartHeight01 = regionInfo.m_regInfo.TerrainStartHeight01; 433 handshake.RegionInfo.TerrainStartHeight01 = regionInfo.m_regInfo.estateSettings.terrainStartHeightNE;
434 handshake.RegionInfo.TerrainStartHeight10 = regionInfo.m_regInfo.TerrainStartHeight10; 434 handshake.RegionInfo.TerrainStartHeight10 = regionInfo.m_regInfo.estateSettings.terrainStartHeightSW;
435 handshake.RegionInfo.TerrainStartHeight11 = regionInfo.m_regInfo.TerrainStartHeight11; 435 handshake.RegionInfo.TerrainStartHeight11 = regionInfo.m_regInfo.estateSettings.terrainStartHeightSE;
436 handshake.RegionInfo.SimAccess = 13; 436 handshake.RegionInfo.SimAccess = 13;
437 handshake.RegionInfo.WaterHeight = m_regionWaterHeight; 437 handshake.RegionInfo.WaterHeight = m_regionWaterHeight;
438 uint regionFlags = 72458694; 438 uint regionFlags = 72458694;
@@ -442,15 +442,15 @@ namespace OpenSim.RegionServer.Simulator
442 } 442 }
443 handshake.RegionInfo.RegionFlags = regionFlags; 443 handshake.RegionInfo.RegionFlags = regionFlags;
444 handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); 444 handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
445 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); 445 handshake.RegionInfo.SimOwner = regionInfo.m_regInfo.MasterAvatarAssignedUUID;
446 handshake.RegionInfo.TerrainBase0 = regionInfo.m_regInfo.TerrainBase0; 446 handshake.RegionInfo.TerrainBase0 = regionInfo.m_regInfo.estateSettings.terrainBase0;
447 handshake.RegionInfo.TerrainBase1 = regionInfo.m_regInfo.TerrainBase1; 447 handshake.RegionInfo.TerrainBase1 = regionInfo.m_regInfo.estateSettings.terrainBase1;
448 handshake.RegionInfo.TerrainBase2 = regionInfo.m_regInfo.TerrainBase2; 448 handshake.RegionInfo.TerrainBase2 = regionInfo.m_regInfo.estateSettings.terrainBase2;
449 handshake.RegionInfo.TerrainBase3 = regionInfo.m_regInfo.TerrainBase3; 449 handshake.RegionInfo.TerrainBase3 = regionInfo.m_regInfo.estateSettings.terrainBase3;
450 handshake.RegionInfo.TerrainDetail0 = regionInfo.m_regInfo.TerrainDetail0; 450 handshake.RegionInfo.TerrainDetail0 = regionInfo.m_regInfo.estateSettings.terrainDetail0;
451 handshake.RegionInfo.TerrainDetail1 = regionInfo.m_regInfo.TerrainDetail1; 451 handshake.RegionInfo.TerrainDetail1 = regionInfo.m_regInfo.estateSettings.terrainDetail1;
452 handshake.RegionInfo.TerrainDetail2 = regionInfo.m_regInfo.TerrainDetail2; 452 handshake.RegionInfo.TerrainDetail2 = regionInfo.m_regInfo.estateSettings.terrainDetail2;
453 handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; 453 handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.estateSettings.terrainDetail3;
454 handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); 454 handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37");
455 455
456 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); 456 OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet");