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-rw-r--r--OpenSim/OpenSim.RegionServer/RegionServerBase.cs130
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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Text;
30using System.IO;
31using System.Threading;
32using System.Net;
33using System.Net.Sockets;
34using System.Timers;
35using System.Reflection;
36using System.Collections;
37using System.Collections.Generic;
38using libsecondlife;
39using libsecondlife.Packets;
40using OpenSim.RegionServer.Simulator;
41using OpenSim.Terrain;
42using OpenSim.Framework.Interfaces;
43using OpenSim.Framework.Types;
44using OpenSim.UserServer;
45using OpenSim.RegionServer.Assets;
46using OpenSim.RegionServer.CAPS;
47using OpenSim.Framework.Console;
48using OpenSim.Physics.Manager;
49using Nwc.XmlRpc;
50using OpenSim.Servers;
51using OpenSim.GenericConfig;
52
53namespace OpenSim.RegionServer
54{
55 public class RegionServerBase
56 {
57 protected IGenericConfig localConfig;
58 protected PhysicsManager physManager;
59 protected Grid GridServers;
60 protected AssetCache AssetCache;
61 protected InventoryCache InventoryCache;
62 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
63 protected DateTime startuptime;
64 protected RegionInfo regionData;
65
66 protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
67 public string m_physicsEngine;
68 public bool m_sandbox = false;
69 public bool m_loginserver;
70 public bool user_accounts = false;
71 public bool gridLocalAsset = false;
72 protected bool configFileSetup = false;
73 public string m_config;
74
75 protected UDPServer m_udpServer;
76 protected BaseHttpServer httpServer;
77 protected AuthenticateSessionsBase AuthenticateSessionsHandler;
78
79 protected ConsoleBase m_console;
80
81 public RegionServerBase()
82 {
83
84 }
85
86 public RegionServerBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
87 {
88 this.configFileSetup = useConfigFile;
89 m_sandbox = sandBoxMode;
90 m_loginserver = startLoginServer;
91 m_physicsEngine = physicsEngine;
92 m_config = configFile;
93 }
94
95 protected World m_localWorld;
96 public World LocalWorld
97 {
98 get { return m_localWorld; }
99 }
100
101 /// <summary>
102 /// Performs initialisation of the world, such as loading configuration from disk.
103 /// </summary>
104 public virtual void StartUp()
105 {
106 }
107
108 protected virtual void SetupLocalGridServers()
109 {
110 }
111
112 protected virtual void SetupRemoteGridServers()
113 {
114
115 }
116
117 protected virtual void SetupLocalWorld()
118 {
119 }
120
121 protected virtual void SetupHttpListener()
122 {
123 }
124
125 protected virtual void ConnectToRemoteGridServer()
126 {
127
128 }
129 }
130}