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Diffstat (limited to 'OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build')
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build90
1 files changed, 90 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
new file mode 100644
index 0000000..4ec3537
--- /dev/null
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -0,0 +1,90 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.RegionServer" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AgentAssetUpload.cs" />
15 <include name="AuthenticateSessionsBase.cs" />
16 <include name="AuthenticateSessionsLocal.cs" />
17 <include name="AuthenticateSessionsRemote.cs" />
18 <include name="ClientView.cs" />
19 <include name="ClientView.Grid.cs" />
20 <include name="ClientView.PacketHandlers.cs" />
21 <include name="ClientView.ProcessPackets.cs" />
22 <include name="ClientViewBase.cs" />
23 <include name="Grid.cs" />
24 <include name="OpenSimMain.cs" />
25 <include name="OpenSimNetworkHandler.cs" />
26 <include name="PacketServer.cs" />
27 <include name="RegionInfo.cs" />
28 <include name="RegionInfoBase.cs" />
29 <include name="RegionServerBase.cs" />
30 <include name="UDPServer.cs" />
31 <include name="VersionInfo.cs" />
32 <include name="Assets/AssetCache.cs" />
33 <include name="Assets/InventoryCache.cs" />
34 <include name="CAPS/AdminWebFront.cs" />
35 <include name="types/Mesh.cs" />
36 <include name="types/Triangle.cs" />
37 <include name="world/Avatar.Client.cs" />
38 <include name="world/Avatar.cs" />
39 <include name="world/Avatar.Update.cs" />
40 <include name="world/AvatarAnimations.cs" />
41 <include name="world/Entity.cs" />
42 <include name="world/Primitive.cs" />
43 <include name="world/Primitive2.cs" />
44 <include name="world/SceneObject.cs" />
45 <include name="world/World.cs" />
46 <include name="world/World.PacketHandlers.cs" />
47 <include name="world/World.Scripting.cs" />
48 <include name="world/WorldBase.cs" />
49 <include name="world/scripting/IScriptContext.cs" />
50 <include name="world/scripting/IScriptEntity.cs" />
51 <include name="world/scripting/IScriptHandler.cs" />
52 <include name="world/scripting/Script.cs" />
53 <include name="world/scripting/ScriptFactory.cs" />
54 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
55 </sources>
56 <references basedir="${project::get-base-directory()}">
57 <lib>
58 <include name="${project::get-base-directory()}" />
59 <include name="${project::get-base-directory()}/${build.dir}" />
60 </lib>
61 <include name="System.dll" />
62 <include name="System.Xml.dll" />
63 <include name="../bin/libsecondlife.dll" />
64 <include name="../bin/Axiom.MathLib.dll" />
65 <include name="../bin/Db4objects.Db4o.dll" />
66 <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
67 <include name="../bin/OpenSim.Framework.dll" />
68 <include name="../bin/OpenSim.Framework.Console.dll" />
69 <include name="../bin/OpenSim.GenericConfig.Xml.dll" />
70 <include name="../bin/OpenSim.Physics.Manager.dll" />
71 <include name="../bin/OpenSim.Servers.dll" />
72 <include name="../bin/XMLRPC.dll" />
73 </references>
74 </csc>
75 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
76 <mkdir dir="${project::get-base-directory()}/../bin/"/>
77 <copy todir="${project::get-base-directory()}/../bin/">
78 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
79 <include name="*.dll"/>
80 <include name="*.exe"/>
81 </fileset>
82 </copy>
83 </target>
84 <target name="clean">
85 <delete dir="${bin.dir}" failonerror="false" />
86 <delete dir="${obj.dir}" failonerror="false" />
87 </target>
88 <target name="doc" description="Creates documentation.">
89 </target>
90</project>