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Diffstat (limited to 'OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build')
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 702c90c..5f33913 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -21,21 +21,21 @@
21 <include name="AuthenticateSessionsBase.cs" /> 21 <include name="AuthenticateSessionsBase.cs" />
22 <include name="VersionInfo.cs" /> 22 <include name="VersionInfo.cs" />
23 <include name="AgentAssetUpload.cs" /> 23 <include name="AgentAssetUpload.cs" />
24 <include name="RegionServerBase.cs" />
25 <include name="RegionInfoBase.cs" /> 24 <include name="RegionInfoBase.cs" />
26 <include name="RegionInfo.cs" /> 25 <include name="RegionInfo.cs" />
26 <include name="RegionServerBase.cs" />
27 <include name="Simulator/Avatar.Client.cs" /> 27 <include name="Simulator/Avatar.Client.cs" />
28 <include name="Simulator/Entity.cs" /> 28 <include name="Simulator/Entity.cs" />
29 <include name="Simulator/World.PacketHandlers.cs" /> 29 <include name="Simulator/World.PacketHandlers.cs" />
30 <include name="Simulator/Avatar.Update.cs" />
31 <include name="Simulator/AvatarAnimations.cs" /> 30 <include name="Simulator/AvatarAnimations.cs" />
32 <include name="Simulator/WorldBase.cs" /> 31 <include name="Simulator/WorldBase.cs" />
33 <include name="Simulator/Primitive.cs" /> 32 <include name="Simulator/Primitive.cs" />
34 <include name="Simulator/World.Scripting.cs" /> 33 <include name="Simulator/World.Scripting.cs" />
35 <include name="Simulator/Primitive2.cs" /> 34 <include name="Simulator/Primitive2.cs" />
35 <include name="Simulator/SceneObject.cs" />
36 <include name="Simulator/Avatar.cs" /> 36 <include name="Simulator/Avatar.cs" />
37 <include name="Simulator/Avatar.Update.cs" />
37 <include name="Simulator/World.cs" /> 38 <include name="Simulator/World.cs" />
38 <include name="Simulator/SceneObject.cs" />
39 <include name="Simulator/ParcelManager.cs" /> 39 <include name="Simulator/ParcelManager.cs" />
40 <include name="Estate/EstateManager.cs" /> 40 <include name="Estate/EstateManager.cs" />
41 <include name="CAPS/AdminWebFront.cs" /> 41 <include name="CAPS/AdminWebFront.cs" />
@@ -51,8 +51,8 @@
51 <include name="Types/Triangle.cs" /> 51 <include name="Types/Triangle.cs" />
52 <include name="Client/ClientView.Grid.cs" /> 52 <include name="Client/ClientView.Grid.cs" />
53 <include name="Client/ClientView.PacketHandlers.cs" /> 53 <include name="Client/ClientView.PacketHandlers.cs" />
54 <include name="Client/ClientView.ProcessPackets.cs" />
55 <include name="Client/ClientViewBase.cs" /> 54 <include name="Client/ClientViewBase.cs" />
55 <include name="Client/ClientView.ProcessPackets.cs" />
56 <include name="Client/ClientView.cs" /> 56 <include name="Client/ClientView.cs" />
57 </sources> 57 </sources>
58 <references basedir="${project::get-base-directory()}"> 58 <references basedir="${project::get-base-directory()}">