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Diffstat (limited to 'OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj')
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj83
1 files changed, 43 insertions, 40 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 9161a4e..faa479f 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -124,10 +124,7 @@
124 </ProjectReference> 124 </ProjectReference>
125 </ItemGroup> 125 </ItemGroup>
126 <ItemGroup> 126 <ItemGroup>
127 <Compile Include="OpenSimMain.cs"> 127 <Compile Include="AuthenticateSessionsBase.cs">
128 <SubType>Code</SubType>
129 </Compile>
130 <Compile Include="UDPServer.cs">
131 <SubType>Code</SubType> 128 <SubType>Code</SubType>
132 </Compile> 129 </Compile>
133 <Compile Include="AuthenticateSessionsLocal.cs"> 130 <Compile Include="AuthenticateSessionsLocal.cs">
@@ -136,118 +133,124 @@
136 <Compile Include="AuthenticateSessionsRemote.cs"> 133 <Compile Include="AuthenticateSessionsRemote.cs">
137 <SubType>Code</SubType> 134 <SubType>Code</SubType>
138 </Compile> 135 </Compile>
136 <Compile Include="Grid.cs">
137 <SubType>Code</SubType>
138 </Compile>
139 <Compile Include="OpenSimNetworkHandler.cs"> 139 <Compile Include="OpenSimNetworkHandler.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="Grid.cs"> 142 <Compile Include="RegionInfo.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="RegionInfoBase.cs"> 145 <Compile Include="RegionInfoBase.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="ClientView.Grid.cs"> 148 <Compile Include="VersionInfo.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="PacketServer.cs"> 151 <Compile Include="AgentAssetUpload.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="RegionInfo.cs"> 154 <Compile Include="RegionServerBase.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="ClientView.PacketHandlers.cs"> 157 <Compile Include="PacketServer.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="AuthenticateSessionsBase.cs"> 160 <Compile Include="UDPServer.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="ClientView.ProcessPackets.cs"> 163 <Compile Include="OpenSimMain.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="VersionInfo.cs"> 166 <Compile Include="CAPS\AdminWebFront.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="AgentAssetUpload.cs"> 169 <Compile Include="Assets\AssetCache.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="ClientViewBase.cs"> 172 <Compile Include="Assets\InventoryCache.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="RegionServerBase.cs"> 175 <Compile Include="Estate\EstateManager.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>
178 <Compile Include="ClientView.cs"> 178 <Compile Include="Types\Mesh.cs">
179 <SubType>Code</SubType> 179 <SubType>Code</SubType>
180 </Compile> 180 </Compile>
181 <Compile Include="CAPS\AdminWebFront.cs"> 181 <Compile Include="Types\Triangle.cs">
182 <SubType>Code</SubType> 182 <SubType>Code</SubType>
183 </Compile> 183 </Compile>
184 <Compile Include="world\Avatar.Client.cs"> 184 <Compile Include="Simulator\World.Scripting.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 <Compile Include="world\Entity.cs"> 187 <Compile Include="Simulator\Entity.cs">
188 <SubType>Code</SubType> 188 <SubType>Code</SubType>
189 </Compile> 189 </Compile>
190 <Compile Include="world\Avatar.cs"> 190 <Compile Include="Simulator\Primitive.cs">
191 <SubType>Code</SubType> 191 <SubType>Code</SubType>
192 </Compile> 192 </Compile>
193 <Compile Include="world\World.PacketHandlers.cs"> 193 <Compile Include="Simulator\WorldBase.cs">
194 <SubType>Code</SubType> 194 <SubType>Code</SubType>
195 </Compile> 195 </Compile>
196 <Compile Include="world\Avatar.Update.cs"> 196 <Compile Include="Simulator\SceneObject.cs">
197 <SubType>Code</SubType> 197 <SubType>Code</SubType>
198 </Compile> 198 </Compile>
199 <Compile Include="world\AvatarAnimations.cs"> 199 <Compile Include="Simulator\World.cs">
200 <SubType>Code</SubType> 200 <SubType>Code</SubType>
201 </Compile> 201 </Compile>
202 <Compile Include="world\ParcelManager.cs"> 202 <Compile Include="Simulator\ParcelManager.cs">
203 <SubType>Code</SubType> 203 <SubType>Code</SubType>
204 </Compile> 204 </Compile>
205 <Compile Include="world\WorldBase.cs"> 205 <Compile Include="Simulator\World.PacketHandlers.cs">
206 <SubType>Code</SubType> 206 <SubType>Code</SubType>
207 </Compile> 207 </Compile>
208 <Compile Include="world\SceneObject.cs"> 208 <Compile Include="Simulator\Avatar.cs">
209 <SubType>Code</SubType> 209 <SubType>Code</SubType>
210 </Compile> 210 </Compile>
211 <Compile Include="world\World.cs"> 211 <Compile Include="Simulator\Avatar.Update.cs">
212 <SubType>Code</SubType> 212 <SubType>Code</SubType>
213 </Compile> 213 </Compile>
214 <Compile Include="world\Primitive.cs"> 214 <Compile Include="Simulator\AvatarAnimations.cs">
215 <SubType>Code</SubType> 215 <SubType>Code</SubType>
216 </Compile> 216 </Compile>
217 <Compile Include="world\World.Scripting.cs"> 217 <Compile Include="Simulator\Primitive2.cs">
218 <SubType>Code</SubType> 218 <SubType>Code</SubType>
219 </Compile> 219 </Compile>
220 <Compile Include="world\Primitive2.cs"> 220 <Compile Include="Simulator\Avatar.Client.cs">
221 <SubType>Code</SubType> 221 <SubType>Code</SubType>
222 </Compile> 222 </Compile>
223 <Compile Include="world\scripting\IScriptHandler.cs"> 223 <Compile Include="Scripting\IScriptContext.cs">
224 <SubType>Code</SubType> 224 <SubType>Code</SubType>
225 </Compile> 225 </Compile>
226 <Compile Include="world\scripting\ScriptFactory.cs"> 226 <Compile Include="Scripting\IScriptEntity.cs">
227 <SubType>Code</SubType> 227 <SubType>Code</SubType>
228 </Compile> 228 </Compile>
229 <Compile Include="world\scripting\IScriptContext.cs"> 229 <Compile Include="Scripting\Script.cs">
230 <SubType>Code</SubType> 230 <SubType>Code</SubType>
231 </Compile> 231 </Compile>
232 <Compile Include="world\scripting\Script.cs"> 232 <Compile Include="Scripting\ScriptFactory.cs">
233 <SubType>Code</SubType> 233 <SubType>Code</SubType>
234 </Compile> 234 </Compile>
235 <Compile Include="world\scripting\IScriptEntity.cs"> 235 <Compile Include="Scripting\IScriptHandler.cs">
236 <SubType>Code</SubType> 236 <SubType>Code</SubType>
237 </Compile> 237 </Compile>
238 <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> 238 <Compile Include="Scripting\Scripts\FollowRandomAvatar.cs">
239 <SubType>Code</SubType> 239 <SubType>Code</SubType>
240 </Compile> 240 </Compile>
241 <Compile Include="Assets\InventoryCache.cs"> 241 <Compile Include="Client\ClientViewBase.cs">
242 <SubType>Code</SubType> 242 <SubType>Code</SubType>
243 </Compile> 243 </Compile>
244 <Compile Include="Assets\AssetCache.cs"> 244 <Compile Include="Client\ClientView.Grid.cs">
245 <SubType>Code</SubType>
246 </Compile>
247 <Compile Include="Client\ClientView.PacketHandlers.cs">
245 <SubType>Code</SubType> 248 <SubType>Code</SubType>
246 </Compile> 249 </Compile>
247 <Compile Include="types\Mesh.cs"> 250 <Compile Include="Client\ClientView.cs">
248 <SubType>Code</SubType> 251 <SubType>Code</SubType>
249 </Compile> 252 </Compile>
250 <Compile Include="types\Triangle.cs"> 253 <Compile Include="Client\ClientView.ProcessPackets.cs">
251 <SubType>Code</SubType> 254 <SubType>Code</SubType>
252 </Compile> 255 </Compile>
253 </ItemGroup> 256 </ItemGroup>