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-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs
index 7928817..f21efaf 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs
@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory;
15using OpenSim.Framework.Utilities; 15using OpenSim.Framework.Utilities;
16using OpenSim.world; 16using OpenSim.world;
17using OpenSim.Assets; 17using OpenSim.Assets;
18using OpenSim.Framework.Console;
18 19
19namespace OpenSim 20namespace OpenSim
20{ 21{
@@ -29,7 +30,7 @@ namespace OpenSim
29 30
30 protected virtual bool Logout(ClientView simClient, Packet packet) 31 protected virtual bool Logout(ClientView simClient, Packet packet)
31 { 32 {
32 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); 33 MainConsole.Instance.Notice("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
33 //send reply to let the client logout 34 //send reply to let the client logout
34 LogoutReplyPacket logReply = new LogoutReplyPacket(); 35 LogoutReplyPacket logReply = new LogoutReplyPacket();
35 logReply.AgentData.AgentID = this.AgentID; 36 logReply.AgentData.AgentID = this.AgentID;