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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using libsecondlife;
32using libsecondlife.Packets;
33using Nwc.XmlRpc;
34using System.Net;
35using System.Net.Sockets;
36using System.IO;
37using System.Threading;
38using System.Timers;
39using OpenSim.Framework.Interfaces;
40using OpenSim.Framework.Types;
41using OpenSim.Framework.Inventory;
42using OpenSim.Framework.Utilities;
43using OpenSim.RegionServer.Simulator;
44using OpenSim.RegionServer.Assets;
45using OpenSim.Framework.Console;
46
47namespace OpenSim.RegionServer.Client
48{
49 public partial class ClientView
50 {
51 public delegate void GenericCall(ClientView remoteClient);
52 public delegate void GenericCall2();
53 public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
54 public delegate void GenericCall4(Packet packet, ClientView remoteClient);
55 public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
56 public delegate void ObjectSelect(uint localID, ClientView remoteClient);
57 public delegate void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient);
58 public delegate void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient);
59 public delegate void UpdatePrimVector(uint localID, LLVector3 pos, ClientView remoteClient);
60 public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient);
61 public delegate void StatusChange(bool status);
62
63
64 public event ChatFromViewer OnChatFromViewer;
65 public event RezObject OnRezObject;
66 public event GenericCall4 OnDeRezObject;
67 public event ModifyTerrain OnModifyTerrain;
68 public event GenericCall OnRegionHandShakeReply;
69 public event GenericCall OnRequestWearables;
70 public event SetAppearance OnSetAppearance;
71 public event GenericCall2 OnCompleteMovementToRegion;
72 public event GenericCall3 OnAgentUpdate;
73 public event StartAnim OnStartAnim;
74 public event GenericCall OnRequestAvatarsData;
75 public event LinkObjects OnLinkObjects;
76 public event GenericCall4 OnAddPrim;
77 public event UpdateShape OnUpdatePrimShape;
78 public event ObjectSelect OnObjectSelect;
79 public event UpdatePrimFlags OnUpdatePrimFlags;
80 public event UpdatePrimTexture OnUpdatePrimTexture;
81 public event UpdatePrimVector OnUpdatePrimPosition;
82 public event UpdatePrimRotation OnUpdatePrimRotation;
83 public event UpdatePrimVector OnUpdatePrimScale;
84 public event StatusChange OnChildAgentStatus;
85
86 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
87 public event ParcelDivideRequest OnParcelDivideRequest;
88 public event ParcelJoinRequest OnParcelJoinRequest;
89 public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
90
91 protected override void ProcessInPacket(Packet Pack)
92 {
93 ack_pack(Pack);
94 if (debug)
95 {
96 if (Pack.Type != PacketType.AgentUpdate)
97 {
98 Console.WriteLine("IN: " + Pack.Type.ToString());
99 }
100 }
101
102
103 if (this.ProcessPacketMethod(Pack))
104 {
105 //there is a handler registered that handled this packet type
106 return;
107 }
108 else
109 {
110 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
111
112 switch (Pack.Type)
113 {
114 case PacketType.ViewerEffect:
115 ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
116 foreach (ClientView client in m_clientThreads.Values)
117 {
118 if (client.AgentID != this.AgentID)
119 {
120 viewer.AgentData.AgentID = client.AgentID;
121 viewer.AgentData.SessionID = client.SessionID;
122 client.OutPacket(viewer);
123 }
124 }
125 break;
126
127 #region New Event System - World/Avatar
128 case PacketType.ChatFromViewer:
129 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
130 if (Util.FieldToString(inchatpack.ChatData.Message) == "")
131 {
132 //empty message so don't bother with it
133 break;
134 }
135 string fromName = ClientAvatar.firstname + " " + ClientAvatar.lastname;
136 byte[] message = inchatpack.ChatData.Message;
137 byte type = inchatpack.ChatData.Type;
138 LLVector3 fromPos = ClientAvatar.Pos;
139 LLUUID fromAgentID = AgentID;
140 this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID);
141 break;
142 case PacketType.RezObject:
143 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
144 AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
145 if (inven != null)
146 {
147 if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
148 {
149 AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
150 if (asset != null)
151 {
152 this.OnRezObject(asset, rezPacket.RezData.RayEnd);
153 this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID);
154 }
155 }
156 }
157 break;
158 case PacketType.DeRezObject:
159 OnDeRezObject(Pack, this);
160 break;
161 case PacketType.ModifyLand:
162 ModifyLandPacket modify = (ModifyLandPacket)Pack;
163 if (modify.ParcelData.Length > 0)
164 {
165 OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
166 }
167 break;
168 case PacketType.RegionHandshakeReply:
169 OnRegionHandShakeReply(this);
170 break;
171 case PacketType.AgentWearablesRequest:
172 OnRequestWearables(this);
173 OnRequestAvatarsData(this);
174 break;
175 case PacketType.AgentSetAppearance:
176 AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
177 OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
178 break;
179 case PacketType.CompleteAgentMovement:
180 if (this.m_child) this.UpgradeClient();
181 OnCompleteMovementToRegion();
182 this.EnableNeighbours();
183 break;
184 case PacketType.AgentUpdate:
185 OnAgentUpdate(Pack);
186 break;
187 case PacketType.AgentAnimation:
188 if (!m_child)
189 {
190 AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
191 for (int i = 0; i < AgentAni.AnimationList.Length; i++)
192 {
193 if (AgentAni.AnimationList[i].StartAnim)
194 {
195 OnStartAnim(AgentAni.AnimationList[i].AnimID, 1);
196 }
197 }
198 }
199 break;
200
201 #endregion
202
203 #region New Event System - Objects/Prims
204 case PacketType.ObjectLink:
205 ObjectLinkPacket link = (ObjectLinkPacket)Pack;
206 uint parentprimid = 0;
207 List<uint> childrenprims = new List<uint>();
208 if (link.ObjectData.Length > 1)
209 {
210 parentprimid = link.ObjectData[0].ObjectLocalID;
211
212 for (int i = 1; i < link.ObjectData.Length; i++)
213 {
214 childrenprims.Add(link.ObjectData[i].ObjectLocalID);
215 }
216 }
217 OnLinkObjects(parentprimid, childrenprims);
218 break;
219 case PacketType.ObjectAdd:
220 m_world.AddNewPrim((ObjectAddPacket)Pack, this);
221 OnAddPrim(Pack, this);
222 break;
223 case PacketType.ObjectShape:
224 ObjectShapePacket shape = (ObjectShapePacket)Pack;
225 for (int i = 0; i < shape.ObjectData.Length; i++)
226 {
227 OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]);
228 }
229 break;
230 case PacketType.ObjectSelect:
231 ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
232 for (int i = 0; i < incomingselect.ObjectData.Length; i++)
233 {
234 OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this);
235 }
236 break;
237 case PacketType.ObjectFlagUpdate:
238 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
239 OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this);
240 break;
241 case PacketType.ObjectImage:
242 ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
243 for (int i = 0; i < imagePack.ObjectData.Length; i++)
244 {
245 OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this);
246
247 }
248 break;
249 #endregion
250
251 #region Inventory/Asset/Other related packets
252 case PacketType.RequestImage:
253 RequestImagePacket imageRequest = (RequestImagePacket)Pack;
254 for (int i = 0; i < imageRequest.RequestImage.Length; i++)
255 {
256 m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
257 }
258 break;
259 case PacketType.TransferRequest:
260 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
261 m_assetCache.AddAssetRequest(this, transfer);
262 break;
263 case PacketType.AssetUploadRequest:
264 AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
265 this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
266 break;
267 case PacketType.RequestXfer:
268 break;
269 case PacketType.SendXferPacket:
270 this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
271 break;
272 case PacketType.CreateInventoryFolder:
273 CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
274 m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
275 break;
276 case PacketType.CreateInventoryItem:
277 CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
278 if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
279 {
280 this.UploadAssets.CreateInventoryItem(createItem);
281 }
282 else
283 {
284 this.CreateInventoryItem(createItem);
285 }
286 break;
287 case PacketType.FetchInventory:
288 FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
289 m_inventoryCache.FetchInventory(this, FetchInventory);
290 break;
291 case PacketType.FetchInventoryDescendents:
292 FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
293 m_inventoryCache.FetchInventoryDescendents(this, Fetch);
294 break;
295 case PacketType.UpdateInventoryItem:
296 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
297 for (int i = 0; i < update.InventoryData.Length; i++)
298 {
299 if (update.InventoryData[i].TransactionID != LLUUID.Zero)
300 {
301 AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
302 if (asset != null)
303 {
304 m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
305 }
306 else
307 {
308 asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
309 if (asset != null)
310 {
311 m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
312 }
313 else
314 {
315
316 }
317 }
318 }
319 else
320 {
321 m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ;
322 }
323 }
324 break;
325 case PacketType.RequestTaskInventory:
326 RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
327 ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
328 bool foundent = false;
329 foreach (Entity ent in m_world.Entities.Values)
330 {
331 if (ent.localid == requesttask.InventoryData.LocalID)
332 {
333 replytask.InventoryData.TaskID = ent.uuid;
334 replytask.InventoryData.Serial = 0;
335 replytask.InventoryData.Filename = new byte[0];
336 foundent = true;
337 }
338 }
339 if (foundent)
340 {
341 this.OutPacket(replytask);
342 }
343 break;
344 case PacketType.UpdateTaskInventory:
345 UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
346 AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
347 if (myinventory != null)
348 {
349 if (updatetask.UpdateData.Key == 0)
350 {
351 if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
352 {
353 if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
354 {
355 LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
356 AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
357 if (assBase != null)
358 {
359 foreach (Entity ent in m_world.Entities.Values)
360 {
361 if (ent.localid == updatetask.UpdateData.LocalID)
362 {
363 if (ent is OpenSim.RegionServer.Simulator.Primitive)
364 {
365 this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
366 }
367 }
368 }
369 }
370 }
371 }
372 }
373 }
374 break;
375 case PacketType.MapLayerRequest:
376 // This be busted.
377 MapLayerRequestPacket MapRequest = (MapLayerRequestPacket)Pack;
378 this.RequestMapLayer();
379 this.RequestMapBlocks((int)this.m_regionData.RegionLocX - 5, (int)this.m_regionData.RegionLocY - 5, (int)this.m_regionData.RegionLocX + 5, (int)this.m_regionData.RegionLocY + 5);
380 break;
381
382 case PacketType.MapBlockRequest:
383 MapBlockRequestPacket MapBRequest = (MapBlockRequestPacket)Pack;
384 this.RequestMapBlocks(MapBRequest.PositionData.MinX, MapBRequest.PositionData.MinY, MapBRequest.PositionData.MaxX, MapBRequest.PositionData.MaxY);
385 break;
386
387 case PacketType.MapNameRequest:
388 // TODO.
389 break;
390
391 case PacketType.TeleportLandmarkRequest:
392 TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
393
394 TeleportStartPacket tpStart = new TeleportStartPacket();
395 tpStart.Info.TeleportFlags = 8; // tp via lm
396 this.OutPacket(tpStart);
397
398 TeleportProgressPacket tpProgress = new TeleportProgressPacket();
399 tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark");
400 tpProgress.Info.TeleportFlags = 8;
401 tpProgress.AgentData.AgentID = tpReq.Info.AgentID;
402 this.OutPacket(tpProgress);
403
404 // Fetch landmark
405 LLUUID lmid = tpReq.Info.LandmarkID;
406 AssetBase lma = this.m_assetCache.GetAsset(lmid);
407 if (lma != null)
408 {
409 AssetLandmark lm = new AssetLandmark(lma);
410
411 if (lm.RegionID == m_regionData.SimUUID)
412 {
413 TeleportLocalPacket tpLocal = new TeleportLocalPacket();
414
415 tpLocal.Info.AgentID = tpReq.Info.AgentID;
416 tpLocal.Info.TeleportFlags = 8; // Teleport via landmark
417 tpLocal.Info.LocationID = 2;
418 tpLocal.Info.Position = lm.Position;
419 OutPacket(tpLocal);
420 }
421 else
422 {
423 TeleportCancelPacket tpCancel = new TeleportCancelPacket();
424 tpCancel.Info.AgentID = tpReq.Info.AgentID;
425 tpCancel.Info.SessionID = tpReq.Info.SessionID;
426 OutPacket(tpCancel);
427 }
428 }
429 else
430 {
431 Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented");
432
433 TeleportCancelPacket tpCancel = new TeleportCancelPacket();
434 tpCancel.Info.AgentID = tpReq.Info.AgentID;
435 tpCancel.Info.SessionID = tpReq.Info.SessionID;
436 OutPacket(tpCancel);
437 }
438 break;
439 case PacketType.TeleportLocationRequest:
440 TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack;
441 Console.WriteLine(tpLocReq.ToString());
442
443 tpStart = new TeleportStartPacket();
444 tpStart.Info.TeleportFlags = 16; // Teleport via location
445 Console.WriteLine(tpStart.ToString());
446 OutPacket(tpStart);
447
448 if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle)
449 {
450 /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */
451 Console.WriteLine("Inter-sim teleport not yet implemented");
452 TeleportCancelPacket tpCancel = new TeleportCancelPacket();
453 tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
454 tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
455
456 OutPacket(tpCancel);
457 }
458 else
459 {
460 Console.WriteLine("Local teleport");
461 TeleportLocalPacket tpLocal = new TeleportLocalPacket();
462 tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID;
463 tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags;
464 tpLocal.Info.LocationID = 2;
465 tpLocal.Info.LookAt = tpLocReq.Info.LookAt;
466 tpLocal.Info.Position = tpLocReq.Info.Position;
467 OutPacket(tpLocal);
468
469 }
470 break;
471 #endregion
472
473 #region Parcel Packets
474 case PacketType.ParcelPropertiesRequest:
475 ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
476 OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North),propertiesRequest.ParcelData.SequenceID,propertiesRequest.ParcelData.SnapSelection, this);
477 break;
478 case PacketType.ParcelDivide:
479 ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack;
480 OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this);
481 break;
482 case PacketType.ParcelJoin:
483 ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack;
484 OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this);
485 break;
486 case PacketType.ParcelPropertiesUpdate:
487 ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack;
488 OnParcelPropertiesUpdateRequest(updatePacket, this);
489 break;
490 #endregion
491
492 #region Estate Packets
493 case PacketType.EstateOwnerMessage:
494 this.m_world.estateManager.handleEstateOwnerMessage((EstateOwnerMessagePacket)Pack, this);
495 break;
496 #endregion
497 #region unimplemented handlers
498 case PacketType.AgentIsNowWearing:
499 // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
500 break;
501 case PacketType.ObjectScale:
502 break;
503 case PacketType.MoneyBalanceRequest:
504 //This need to be actually done and not thrown back with fake infos
505 break;
506
507 case PacketType.EstateCovenantRequest:
508 //This should be actually done and not thrown back with fake info
509 EstateCovenantRequestPacket estateCovenantRequest = (EstateCovenantRequestPacket)Pack;
510 EstateCovenantReplyPacket estateCovenantReply = new EstateCovenantReplyPacket();
511 estateCovenantReply.Data.EstateName = libsecondlife.Helpers.StringToField("Leet Estate");
512 estateCovenantReply.Data.EstateOwnerID = LLUUID.Zero;
513 estateCovenantReply.Data.CovenantID = LLUUID.Zero;
514 estateCovenantReply.Data.CovenantTimestamp = (uint)0;
515 this.OutPacket((Packet)estateCovenantReply);
516 MainConsole.Instance.Notice("Sent Temporary Estate packet (they are in leet estate)");
517 break;
518 #endregion
519 }
520 }
521 }
522 }
523}