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-rw-r--r--OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs
index f66fa80..b98eac9 100644
--- a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs
+++ b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs
@@ -34,6 +34,7 @@ using OpenSim;
34using OpenSim.Framework.Interfaces; 34using OpenSim.Framework.Interfaces;
35using OpenSim.Framework.Types; 35using OpenSim.Framework.Types;
36using OpenSim.Framework.Utilities; 36using OpenSim.Framework.Utilities;
37using OpenSim.Framework.Console;
37 38
38namespace OpenSim.Assets 39namespace OpenSim.Assets
39{ 40{
@@ -60,7 +61,7 @@ namespace OpenSim.Assets
60 /// </summary> 61 /// </summary>
61 public AssetCache(IAssetServer assetServer) 62 public AssetCache(IAssetServer assetServer)
62 { 63 {
63 Console.WriteLine("Creating Asset cache"); 64 MainConsole.Instance.Verbose("Creating Asset cache");
64 _assetServer = assetServer; 65 _assetServer = assetServer;
65 _assetServer.SetReceiver(this); 66 _assetServer.SetReceiver(this);
66 Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); 67 Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>();
@@ -86,7 +87,7 @@ namespace OpenSim.Assets
86 } 87 }
87 catch (Exception e) 88 catch (Exception e)
88 { 89 {
89 Console.WriteLine(e.Message); 90 MainConsole.Instance.Error(e.Message);
90 } 91 }
91 } 92 }
92 } 93 }