diff options
Diffstat (limited to 'OpenSim/OpenSim.Region')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.csproj | 10 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 5c30810..365af66 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj | |||
@@ -136,6 +136,9 @@ | |||
136 | <Compile Include="Estate\EstateManager.cs"> | 136 | <Compile Include="Estate\EstateManager.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="World\AvatarAnimations.cs"> | ||
140 | <SubType>Code</SubType> | ||
141 | </Compile> | ||
139 | <Compile Include="World\Avatar.Client.cs"> | 142 | <Compile Include="World\Avatar.Client.cs"> |
140 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
141 | </Compile> | 144 | </Compile> |
@@ -145,9 +148,6 @@ | |||
145 | <Compile Include="World\Avatar.Update.cs"> | 148 | <Compile Include="World\Avatar.Update.cs"> |
146 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
147 | </Compile> | 150 | </Compile> |
148 | <Compile Include="World\AvatarAnimations.cs"> | ||
149 | <SubType>Code</SubType> | ||
150 | </Compile> | ||
151 | <Compile Include="World\Entity.cs"> | 151 | <Compile Include="World\Entity.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
@@ -163,10 +163,10 @@ | |||
163 | <Compile Include="World\World.PacketHandlers.cs"> | 163 | <Compile Include="World\World.PacketHandlers.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="World\World.Scripting.cs"> | 166 | <Compile Include="World\WorldBase.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="World\WorldBase.cs"> | 169 | <Compile Include="World\World.Scripting.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="World\scripting\IScriptContext.cs"> | 172 | <Compile Include="World\scripting\IScriptContext.cs"> |
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index ae46c6b..a33d214 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build | |||
@@ -13,17 +13,17 @@ | |||
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ParcelManager.cs" /> | 14 | <include name="ParcelManager.cs" /> |
15 | <include name="Estate/EstateManager.cs" /> | 15 | <include name="Estate/EstateManager.cs" /> |
16 | <include name="World/AvatarAnimations.cs" /> | ||
16 | <include name="World/Avatar.Client.cs" /> | 17 | <include name="World/Avatar.Client.cs" /> |
17 | <include name="World/Avatar.cs" /> | 18 | <include name="World/Avatar.cs" /> |
18 | <include name="World/Avatar.Update.cs" /> | 19 | <include name="World/Avatar.Update.cs" /> |
19 | <include name="World/AvatarAnimations.cs" /> | ||
20 | <include name="World/Entity.cs" /> | 20 | <include name="World/Entity.cs" /> |
21 | <include name="World/Primitive.cs" /> | 21 | <include name="World/Primitive.cs" /> |
22 | <include name="World/SceneObject.cs" /> | 22 | <include name="World/SceneObject.cs" /> |
23 | <include name="World/World.cs" /> | 23 | <include name="World/World.cs" /> |
24 | <include name="World/World.PacketHandlers.cs" /> | 24 | <include name="World/World.PacketHandlers.cs" /> |
25 | <include name="World/World.Scripting.cs" /> | ||
26 | <include name="World/WorldBase.cs" /> | 25 | <include name="World/WorldBase.cs" /> |
26 | <include name="World/World.Scripting.cs" /> | ||
27 | <include name="World/scripting/IScriptContext.cs" /> | 27 | <include name="World/scripting/IScriptContext.cs" /> |
28 | <include name="World/scripting/IScriptEntity.cs" /> | 28 | <include name="World/scripting/IScriptEntity.cs" /> |
29 | <include name="World/scripting/IScriptHandler.cs" /> | 29 | <include name="World/scripting/IScriptHandler.cs" /> |