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-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj10
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build4
2 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index 5c30810..365af66 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -136,6 +136,9 @@
136 <Compile Include="Estate\EstateManager.cs"> 136 <Compile Include="Estate\EstateManager.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="World\AvatarAnimations.cs">
140 <SubType>Code</SubType>
141 </Compile>
139 <Compile Include="World\Avatar.Client.cs"> 142 <Compile Include="World\Avatar.Client.cs">
140 <SubType>Code</SubType> 143 <SubType>Code</SubType>
141 </Compile> 144 </Compile>
@@ -145,9 +148,6 @@
145 <Compile Include="World\Avatar.Update.cs"> 148 <Compile Include="World\Avatar.Update.cs">
146 <SubType>Code</SubType> 149 <SubType>Code</SubType>
147 </Compile> 150 </Compile>
148 <Compile Include="World\AvatarAnimations.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="World\Entity.cs"> 151 <Compile Include="World\Entity.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
@@ -163,10 +163,10 @@
163 <Compile Include="World\World.PacketHandlers.cs"> 163 <Compile Include="World\World.PacketHandlers.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="World\World.Scripting.cs"> 166 <Compile Include="World\WorldBase.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="World\WorldBase.cs"> 169 <Compile Include="World\World.Scripting.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="World\scripting\IScriptContext.cs"> 172 <Compile Include="World\scripting\IScriptContext.cs">
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
index ae46c6b..a33d214 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -13,17 +13,17 @@
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ParcelManager.cs" /> 14 <include name="ParcelManager.cs" />
15 <include name="Estate/EstateManager.cs" /> 15 <include name="Estate/EstateManager.cs" />
16 <include name="World/AvatarAnimations.cs" />
16 <include name="World/Avatar.Client.cs" /> 17 <include name="World/Avatar.Client.cs" />
17 <include name="World/Avatar.cs" /> 18 <include name="World/Avatar.cs" />
18 <include name="World/Avatar.Update.cs" /> 19 <include name="World/Avatar.Update.cs" />
19 <include name="World/AvatarAnimations.cs" />
20 <include name="World/Entity.cs" /> 20 <include name="World/Entity.cs" />
21 <include name="World/Primitive.cs" /> 21 <include name="World/Primitive.cs" />
22 <include name="World/SceneObject.cs" /> 22 <include name="World/SceneObject.cs" />
23 <include name="World/World.cs" /> 23 <include name="World/World.cs" />
24 <include name="World/World.PacketHandlers.cs" /> 24 <include name="World/World.PacketHandlers.cs" />
25 <include name="World/World.Scripting.cs" />
26 <include name="World/WorldBase.cs" /> 25 <include name="World/WorldBase.cs" />
26 <include name="World/World.Scripting.cs" />
27 <include name="World/scripting/IScriptContext.cs" /> 27 <include name="World/scripting/IScriptContext.cs" />
28 <include name="World/scripting/IScriptEntity.cs" /> 28 <include name="World/scripting/IScriptEntity.cs" />
29 <include name="World/scripting/IScriptHandler.cs" /> 29 <include name="World/scripting/IScriptHandler.cs" />