diff options
Diffstat (limited to 'OpenSim/OpenSim.Region')
-rw-r--r-- | OpenSim/OpenSim.Region/Caps.cs | 116 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.csproj | 55 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/RegionManager.cs | 30 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Primitive.cs | 4 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Scene.cs | 8 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/ScenePresence.cs | 27 |
6 files changed, 193 insertions, 47 deletions
diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/OpenSim.Region/Caps.cs index c86061f..5be481e 100644 --- a/OpenSim/OpenSim.Region/Caps.cs +++ b/OpenSim/OpenSim.Region/Caps.cs | |||
@@ -1,23 +1,34 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.IO; | ||
4 | using OpenSim.Servers; | 5 | using OpenSim.Servers; |
6 | using OpenSim.Framework.Utilities; | ||
7 | using OpenSim.Framework.Types; | ||
8 | using OpenSim.Caches; | ||
5 | using libsecondlife; | 9 | using libsecondlife; |
6 | 10 | ||
7 | namespace OpenSim.Region | 11 | namespace OpenSim.Region |
8 | { | 12 | { |
13 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
14 | |||
9 | public class Caps | 15 | public class Caps |
10 | { | 16 | { |
17 | |||
11 | private string httpListenerAddress; | 18 | private string httpListenerAddress; |
12 | private uint httpListenPort; | 19 | private uint httpListenPort; |
13 | private string capsObjectPath = "00001-"; | 20 | private string capsObjectPath = "00001-"; |
14 | private string requestPath = "0000/"; | 21 | private string requestPath = "0000/"; |
15 | private string mapLayerPath = "0001/"; | 22 | private string mapLayerPath = "0001/"; |
23 | private string newInventory = "0002/"; | ||
24 | private string requestTexture = "0003/"; | ||
16 | private BaseHttpServer httpListener; | 25 | private BaseHttpServer httpListener; |
17 | private LLUUID agentID; | 26 | private LLUUID agentID; |
27 | private AssetCache assetCache; | ||
18 | 28 | ||
19 | public Caps(BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) | 29 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) |
20 | { | 30 | { |
31 | assetCache = assetCach; | ||
21 | capsObjectPath = capsPath; | 32 | capsObjectPath = capsPath; |
22 | httpListener = httpServer; | 33 | httpListener = httpServer; |
23 | httpListenerAddress = httpListen; | 34 | httpListenerAddress = httpListen; |
@@ -31,8 +42,9 @@ namespace OpenSim.Region | |||
31 | public void RegisterHandlers() | 42 | public void RegisterHandlers() |
32 | { | 43 | { |
33 | Console.WriteLine("registering CAPS handlers"); | 44 | Console.WriteLine("registering CAPS handlers"); |
34 | httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ requestPath, CapsRequest); | 45 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest); |
35 | httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ mapLayerPath, MapLayer); | 46 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer); |
47 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory); | ||
36 | } | 48 | } |
37 | 49 | ||
38 | /// <summary> | 50 | /// <summary> |
@@ -44,7 +56,7 @@ namespace OpenSim.Region | |||
44 | /// <returns></returns> | 56 | /// <returns></returns> |
45 | public string CapsRequest(string request, string path, string param) | 57 | public string CapsRequest(string request, string path, string param) |
46 | { | 58 | { |
47 | //Console.WriteLine("Caps Request " + request); | 59 | Console.WriteLine("Caps Request " + request); |
48 | string result = "<llsd><map>"; | 60 | string result = "<llsd><map>"; |
49 | result += this.GetCapabilities(); | 61 | result += this.GetCapabilities(); |
50 | result += "</map></llsd>"; | 62 | result += "</map></llsd>"; |
@@ -57,10 +69,11 @@ namespace OpenSim.Region | |||
57 | /// <returns></returns> | 69 | /// <returns></returns> |
58 | protected string GetCapabilities() | 70 | protected string GetCapabilities() |
59 | { | 71 | { |
60 | string capURLS=""; | 72 | string capURLS = ""; |
61 | 73 | ||
62 | capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" +capsObjectPath+ mapLayerPath + "</string>"; | 74 | capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>"; |
63 | 75 | capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>"; | |
76 | //capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>"; | ||
64 | return capURLS; | 77 | return capURLS; |
65 | } | 78 | } |
66 | 79 | ||
@@ -93,15 +106,94 @@ namespace OpenSim.Region | |||
93 | int bottom; | 106 | int bottom; |
94 | LLUUID image = null; | 107 | LLUUID image = null; |
95 | 108 | ||
96 | left = 500; | 109 | left = 0; |
97 | bottom = 500; | 110 | bottom = 0; |
98 | top = 1500; | 111 | top = 5000; |
99 | right = 1500; | 112 | right = 5000; |
100 | image = new LLUUID("00000000-0000-0000-9999-000000000006"); | 113 | image = new LLUUID("00000000-0000-0000-9999-000000000006"); |
101 | 114 | ||
102 | res += "<map><key>Left</key><integer>" + left + "</integer><key>Bottom</key><integer>" + bottom + "</integer><key>Top</key><integer>" + top + "</integer><key>Right</key><integer>" + right + "</integer><key>ImageID</key><uuid>" + image.ToStringHyphenated() + "</uuid></map>"; | 115 | res += "<map><key>Left</key><integer>" + left + "</integer><key>Bottom</key><integer>" + bottom + "</integer><key>Top</key><integer>" + top + "</integer><key>Right</key><integer>" + right + "</integer><key>ImageID</key><uuid>" + image.ToStringHyphenated() + "</uuid></map>"; |
103 | 116 | ||
117 | return res; | ||
118 | } | ||
119 | |||
120 | public string NewAgentInventory(string request, string path, string param) | ||
121 | { | ||
122 | |||
123 | //Console.WriteLine("received upload request:"+ request); | ||
124 | string res = ""; | ||
125 | LLUUID newAsset = LLUUID.Random(); | ||
126 | string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 7000).ToString("0000"); | ||
127 | AssetUploader uploader = new AssetUploader(newAsset, uploaderPath, this.httpListener); | ||
128 | httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps); | ||
129 | string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath; | ||
130 | Console.WriteLine("uploader url is " + uploaderURL); | ||
131 | res += "<llsd><map>"; | ||
132 | res += "<key>uploader</key><string>"+uploaderURL +"</string>"; | ||
133 | //res += "<key>success</key><boolean>true</boolean>"; | ||
134 | res += "<key>state</key><string>upload</string>"; | ||
135 | res += "</map></llsd>"; | ||
136 | uploader.OnUpLoad += this.UploadHandler; | ||
104 | return res; | 137 | return res; |
105 | } | 138 | } |
139 | |||
140 | public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
141 | { | ||
142 | // Console.WriteLine("upload handler called"); | ||
143 | AssetBase asset; | ||
144 | asset = new AssetBase(); | ||
145 | asset.FullID = assetID; | ||
146 | asset.Type = 0; | ||
147 | asset.InvType = 0; | ||
148 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
149 | asset.Data = data; | ||
150 | this.assetCache.AddAsset(asset); | ||
151 | |||
152 | } | ||
153 | |||
154 | public class AssetUploader | ||
155 | { | ||
156 | public event UpLoadedTexture OnUpLoad; | ||
157 | |||
158 | private string uploaderPath = ""; | ||
159 | private LLUUID newAssetID; | ||
160 | //private LLUUID inventoryItemID; | ||
161 | private BaseHttpServer httpListener; | ||
162 | public AssetUploader(LLUUID assetID, string path,BaseHttpServer httpServer) | ||
163 | { | ||
164 | newAssetID = assetID; | ||
165 | uploaderPath = path; | ||
166 | httpListener = httpServer; | ||
167 | |||
168 | } | ||
169 | |||
170 | public string uploaderCaps(string request, string path, string param) | ||
171 | { | ||
172 | Encoding _enc = System.Text.Encoding.UTF8; | ||
173 | byte[] data = _enc.GetBytes(request); | ||
174 | //Console.WriteLine("recieved upload " + Util.FieldToString(data)); | ||
175 | LLUUID inv = LLUUID.Random(); | ||
176 | string res = ""; | ||
177 | res += "<llsd><map>"; | ||
178 | res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>"; | ||
179 | res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>"; | ||
180 | res += "<key>state</key><string>complete</string>"; | ||
181 | res += "</map></llsd>"; | ||
182 | |||
183 | Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); | ||
184 | httpListener.RemoveRestHandler("POST", "/CAPS/"+uploaderPath); | ||
185 | if (OnUpLoad != null) | ||
186 | { | ||
187 | OnUpLoad(newAssetID, inv, data); | ||
188 | } | ||
189 | |||
190 | /*FileStream fs = File.Create("upload.jp2"); | ||
191 | BinaryWriter bw = new BinaryWriter(fs); | ||
192 | bw.Write(data); | ||
193 | bw.Close(); | ||
194 | fs.Close();*/ | ||
195 | return res; | ||
196 | } | ||
197 | } | ||
106 | } | 198 | } |
107 | } | 199 | } |
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index d18bf3f..fd583a9 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{196916AF-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{196916AF-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.Region</AssemblyName> | 13 | <AssemblyName>OpenSim.Region</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region</RootNamespace> | 21 | <RootNamespace>OpenSim.Region</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,28 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="Axiom.MathLib.dll" > | 68 | <Reference Include="Axiom.MathLib.dll"> |
62 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 69 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="Db4objects.Db4o.dll" > | 72 | <Reference Include="Db4objects.Db4o.dll"> |
66 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 73 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="System" > | 80 | <Reference Include="System"> |
74 | <HintPath>System.dll</HintPath> | 81 | <HintPath>System.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="System.Xml" > | 84 | <Reference Include="System.Data" /> |
85 | <Reference Include="System.Xml"> | ||
78 | <HintPath>System.Xml.dll</HintPath> | 86 | <HintPath>System.Xml.dll</HintPath> |
79 | <Private>False</Private> | 87 | <Private>False</Private> |
80 | </Reference> | 88 | </Reference> |
@@ -84,55 +92,55 @@ | |||
84 | <Name>OpenGrid.Framework.Communications</Name> | 92 | <Name>OpenGrid.Framework.Communications</Name> |
85 | <Project>{683344D5-0000-0000-0000-000000000000}</Project> | 93 | <Project>{683344D5-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 95 | <Private>False</Private> |
88 | </ProjectReference> | 96 | </ProjectReference> |
89 | <ProjectReference Include="..\OpenSim.Caches\OpenSim.Caches.csproj"> | 97 | <ProjectReference Include="..\OpenSim.Caches\OpenSim.Caches.csproj"> |
90 | <Name>OpenSim.Caches</Name> | 98 | <Name>OpenSim.Caches</Name> |
91 | <Project>{1938EB12-0000-0000-0000-000000000000}</Project> | 99 | <Project>{1938EB12-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 101 | <Private>False</Private> |
94 | </ProjectReference> | 102 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 103 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
96 | <Name>OpenSim.Framework</Name> | 104 | <Name>OpenSim.Framework</Name> |
97 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 105 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 106 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 107 | <Private>False</Private> |
100 | </ProjectReference> | 108 | </ProjectReference> |
101 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 109 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
102 | <Name>OpenSim.Framework.Console</Name> | 110 | <Name>OpenSim.Framework.Console</Name> |
103 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 111 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 112 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 113 | <Private>False</Private> |
106 | </ProjectReference> | 114 | </ProjectReference> |
107 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 115 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> |
108 | <Name>OpenSim.GenericConfig.Xml</Name> | 116 | <Name>OpenSim.GenericConfig.Xml</Name> |
109 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 117 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 118 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 119 | <Private>False</Private> |
112 | </ProjectReference> | 120 | </ProjectReference> |
113 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 121 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
114 | <Name>OpenSim.Physics.Manager</Name> | 122 | <Name>OpenSim.Physics.Manager</Name> |
115 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 123 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 124 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 125 | <Private>False</Private> |
118 | </ProjectReference> | 126 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 127 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> |
120 | <Name>OpenSim.Servers</Name> | 128 | <Name>OpenSim.Servers</Name> |
121 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 129 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 130 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 131 | <Private>False</Private> |
124 | </ProjectReference> | 132 | </ProjectReference> |
125 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | 133 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> |
126 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 134 | <Name>OpenSim.Terrain.BasicTerrain</Name> |
127 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 135 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> |
128 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 136 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
129 | <Private>False</Private> | 137 | <Private>False</Private> |
130 | </ProjectReference> | 138 | </ProjectReference> |
131 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 139 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
132 | <Name>XMLRPC</Name> | 140 | <Name>XMLRPC</Name> |
133 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 141 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
134 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 142 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
135 | <Private>False</Private> | 143 | <Private>False</Private> |
136 | </ProjectReference> | 144 | </ProjectReference> |
137 | </ItemGroup> | 145 | </ItemGroup> |
138 | <ItemGroup> | 146 | <ItemGroup> |
@@ -145,6 +153,7 @@ | |||
145 | <Compile Include="ParcelManager.cs"> | 153 | <Compile Include="ParcelManager.cs"> |
146 | <SubType>Code</SubType> | 154 | <SubType>Code</SubType> |
147 | </Compile> | 155 | </Compile> |
156 | <Compile Include="RegionManager.cs" /> | ||
148 | <Compile Include="Scenes\Entity.cs"> | 157 | <Compile Include="Scenes\Entity.cs"> |
149 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
150 | </Compile> | 159 | </Compile> |
@@ -204,4 +213,4 @@ | |||
204 | <PostBuildEvent> | 213 | <PostBuildEvent> |
205 | </PostBuildEvent> | 214 | </PostBuildEvent> |
206 | </PropertyGroup> | 215 | </PropertyGroup> |
207 | </Project> | 216 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim.Region/RegionManager.cs b/OpenSim/OpenSim.Region/RegionManager.cs new file mode 100644 index 0000000..a317f0f --- /dev/null +++ b/OpenSim/OpenSim.Region/RegionManager.cs | |||
@@ -0,0 +1,30 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenGrid.Framework.Communications; | ||
5 | using OpenSim.Framework; | ||
6 | using OpenSim.Framework.Types; | ||
7 | using OpenSim.Servers; | ||
8 | |||
9 | namespace OpenSim.Region | ||
10 | { | ||
11 | public class RegionManager //needs renaming , but first we need to rename the namespace | ||
12 | { | ||
13 | protected AuthenticateSessionsBase authenticateHandler; | ||
14 | protected RegionCommsListener regionCommsHost; | ||
15 | protected CommunicationsManager commsManager; | ||
16 | protected List<Caps> capsHandlers = new List<Caps>(); | ||
17 | protected BaseHttpServer httpListener; | ||
18 | |||
19 | protected Scenes.Scene m_Scene; | ||
20 | |||
21 | public ParcelManager parcelManager; | ||
22 | public EstateManager estateManager; | ||
23 | |||
24 | public RegionManager() | ||
25 | { | ||
26 | |||
27 | } | ||
28 | |||
29 | } | ||
30 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Primitive.cs index 8192bf0..62f401c 100644 --- a/OpenSim/OpenSim.Region/Scenes/Primitive.cs +++ b/OpenSim/OpenSim.Region/Scenes/Primitive.cs | |||
@@ -273,7 +273,7 @@ namespace OpenSim.Region.Scenes | |||
273 | /// <param name="tex"></param> | 273 | /// <param name="tex"></param> |
274 | public void UpdateTexture(byte[] tex) | 274 | public void UpdateTexture(byte[] tex) |
275 | { | 275 | { |
276 | this.primData.Texture = tex; | 276 | this.primData.TextureEntry = tex; |
277 | } | 277 | } |
278 | 278 | ||
279 | /// <summary> | 279 | /// <summary> |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.Scenes | |||
411 | lPos = this.Pos; | 411 | lPos = this.Pos; |
412 | } | 412 | } |
413 | 413 | ||
414 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-1000-5005-000000000018")); | 414 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005")); |
415 | } | 415 | } |
416 | 416 | ||
417 | /// <summary> | 417 | /// <summary> |
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index 07f1d70..07b1ee4 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs | |||
@@ -730,7 +730,7 @@ namespace OpenSim.Region.Scenes | |||
730 | if (agent.CapsPath != "") | 730 | if (agent.CapsPath != "") |
731 | { | 731 | { |
732 | //Console.WriteLine("new user, so creating caps handler for it"); | 732 | //Console.WriteLine("new user, so creating caps handler for it"); |
733 | Caps cap = new Caps(httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID); | 733 | Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID); |
734 | cap.RegisterHandlers(); | 734 | cap.RegisterHandlers(); |
735 | this.capsHandlers.Add(cap); | 735 | this.capsHandlers.Add(cap); |
736 | } | 736 | } |
@@ -795,7 +795,7 @@ namespace OpenSim.Region.Scenes | |||
795 | { | 795 | { |
796 | List<MapBlockData> mapBlocks; | 796 | List<MapBlockData> mapBlocks; |
797 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 797 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); |
798 | 798 | Console.WriteLine("number of mapblocks " + mapBlocks.Count +" in "+ minX +" , " + minY + " , "+ maxX + " , "+ maxY); | |
799 | remoteClient.SendMapBlock(mapBlocks); | 799 | remoteClient.SendMapBlock(mapBlocks); |
800 | } | 800 | } |
801 | 801 | ||
@@ -843,9 +843,9 @@ namespace OpenSim.Region.Scenes | |||
843 | /// <param name="regionhandle"></param> | 843 | /// <param name="regionhandle"></param> |
844 | /// <param name="agentID"></param> | 844 | /// <param name="agentID"></param> |
845 | /// <param name="position"></param> | 845 | /// <param name="position"></param> |
846 | public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) | 846 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) |
847 | { | 847 | { |
848 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); | 848 | return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); |
849 | } | 849 | } |
850 | 850 | ||
851 | #endregion | 851 | #endregion |
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs index 1255606..fe82130 100644 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs +++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs | |||
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Scenes | |||
43 | { | 43 | { |
44 | public static bool PhysicsEngineFlying = false; | 44 | public static bool PhysicsEngineFlying = false; |
45 | public static AvatarAnimations Animations; | 45 | public static AvatarAnimations Animations; |
46 | public static byte[] DefaultTexture; | ||
46 | public string firstname; | 47 | public string firstname; |
47 | public string lastname; | 48 | public string lastname; |
48 | public IClientAPI ControllingClient; | 49 | public IClientAPI ControllingClient; |
@@ -324,7 +325,7 @@ namespace OpenSim.Region.Scenes | |||
324 | /// <param name="remoteAvatar"></param> | 325 | /// <param name="remoteAvatar"></param> |
325 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) | 326 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) |
326 | { | 327 | { |
327 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos); | 328 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); |
328 | } | 329 | } |
329 | 330 | ||
330 | /// <summary> | 331 | /// <summary> |
@@ -332,7 +333,7 @@ namespace OpenSim.Region.Scenes | |||
332 | /// </summary> | 333 | /// </summary> |
333 | public void SendInitialData() | 334 | public void SendInitialData() |
334 | { | 335 | { |
335 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos); | 336 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); |
336 | if (this.newAvatar) | 337 | if (this.newAvatar) |
337 | { | 338 | { |
338 | this.m_world.InformClientOfNeighbours(this.ControllingClient); | 339 | this.m_world.InformClientOfNeighbours(this.ControllingClient); |
@@ -439,10 +440,12 @@ namespace OpenSim.Region.Scenes | |||
439 | RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); | 440 | RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); |
440 | if (neighbourRegion != null) | 441 | if (neighbourRegion != null) |
441 | { | 442 | { |
442 | this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); | 443 | bool res = this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); |
443 | this.MakeChildAgent(); | 444 | if (res) |
444 | this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort); | 445 | { |
445 | 446 | this.MakeChildAgent(); | |
447 | this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort); | ||
448 | } | ||
446 | } | 449 | } |
447 | } | 450 | } |
448 | #endregion | 451 | #endregion |
@@ -481,6 +484,18 @@ namespace OpenSim.Region.Scenes | |||
481 | } | 484 | } |
482 | } | 485 | } |
483 | 486 | ||
487 | public static void LoadTextureFile(string name) | ||
488 | { | ||
489 | FileInfo fInfo = new FileInfo(name); | ||
490 | long numBytes = fInfo.Length; | ||
491 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); | ||
492 | BinaryReader br = new BinaryReader(fStream); | ||
493 | byte[] data1 = br.ReadBytes((int)numBytes); | ||
494 | br.Close(); | ||
495 | fStream.Close(); | ||
496 | DefaultTexture = data1; | ||
497 | } | ||
498 | |||
484 | public class NewForce | 499 | public class NewForce |
485 | { | 500 | { |
486 | public float X; | 501 | public float X; |