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-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj20
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build14
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Update.cs (renamed from OpenSim/OpenSim.Region/World/Avatar.Update.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.cs (renamed from OpenSim/OpenSim.Region/World/Avatar.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs (renamed from OpenSim/OpenSim.Region/World/AvatarAnimations.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/Entity.cs (renamed from OpenSim/OpenSim.Region/World/Entity.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/Primitive.cs (renamed from OpenSim/OpenSim.Region/World/Primitive.cs)0
-rw-r--r--OpenSim/OpenSim.Region/World/Entities/SceneObject.cs (renamed from OpenSim/OpenSim.Region/World/SceneObject.cs)0
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj8
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build4
10 files changed, 23 insertions, 23 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index 9a5e5da..897f70f 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -136,34 +136,34 @@
136 <Compile Include="Estate\EstateManager.cs"> 136 <Compile Include="Estate\EstateManager.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="World\AvatarAnimations.cs"> 139 <Compile Include="World\World.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="World\Avatar.cs"> 142 <Compile Include="World\World.PacketHandlers.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="World\Avatar.Update.cs"> 145 <Compile Include="World\World.Scripting.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="World\Entity.cs"> 148 <Compile Include="World\WorldBase.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="World\Primitive.cs"> 151 <Compile Include="World\Entities\Entity.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="World\SceneObject.cs"> 154 <Compile Include="World\Entities\Primitive.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="World\World.cs"> 157 <Compile Include="World\Entities\SceneObject.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="World\World.PacketHandlers.cs"> 160 <Compile Include="World\Entities\Avatar\Avatar.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="World\WorldBase.cs"> 163 <Compile Include="World\Entities\Avatar\Avatar.Update.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="World\World.Scripting.cs"> 166 <Compile Include="World\Entities\Avatar\AvatarAnimations.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="World\scripting\IScriptContext.cs"> 169 <Compile Include="World\scripting\IScriptContext.cs">
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
index d6ddf0a..bcfaaa7 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -13,16 +13,16 @@
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ParcelManager.cs" /> 14 <include name="ParcelManager.cs" />
15 <include name="Estate/EstateManager.cs" /> 15 <include name="Estate/EstateManager.cs" />
16 <include name="World/AvatarAnimations.cs" />
17 <include name="World/Avatar.cs" />
18 <include name="World/Avatar.Update.cs" />
19 <include name="World/Entity.cs" />
20 <include name="World/Primitive.cs" />
21 <include name="World/SceneObject.cs" />
22 <include name="World/World.cs" /> 16 <include name="World/World.cs" />
23 <include name="World/World.PacketHandlers.cs" /> 17 <include name="World/World.PacketHandlers.cs" />
24 <include name="World/WorldBase.cs" />
25 <include name="World/World.Scripting.cs" /> 18 <include name="World/World.Scripting.cs" />
19 <include name="World/WorldBase.cs" />
20 <include name="World/Entities/Entity.cs" />
21 <include name="World/Entities/Primitive.cs" />
22 <include name="World/Entities/SceneObject.cs" />
23 <include name="World/Entities/Avatar/Avatar.cs" />
24 <include name="World/Entities/Avatar/Avatar.Update.cs" />
25 <include name="World/Entities/Avatar/AvatarAnimations.cs" />
26 <include name="World/scripting/IScriptContext.cs" /> 26 <include name="World/scripting/IScriptContext.cs" />
27 <include name="World/scripting/IScriptEntity.cs" /> 27 <include name="World/scripting/IScriptEntity.cs" />
28 <include name="World/scripting/IScriptHandler.cs" /> 28 <include name="World/scripting/IScriptHandler.cs" />
diff --git a/OpenSim/OpenSim.Region/World/Avatar.Update.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Update.cs
index d373fdb..d373fdb 100644
--- a/OpenSim/OpenSim.Region/World/Avatar.Update.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Update.cs
diff --git a/OpenSim/OpenSim.Region/World/Avatar.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.cs
index c88e0cc..c88e0cc 100644
--- a/OpenSim/OpenSim.Region/World/Avatar.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.cs
diff --git a/OpenSim/OpenSim.Region/World/AvatarAnimations.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs
index 585cf3c..585cf3c 100644
--- a/OpenSim/OpenSim.Region/World/AvatarAnimations.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs
diff --git a/OpenSim/OpenSim.Region/World/Entity.cs b/OpenSim/OpenSim.Region/World/Entities/Entity.cs
index 1620c89..1620c89 100644
--- a/OpenSim/OpenSim.Region/World/Entity.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/Entity.cs
diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Entities/Primitive.cs
index 0680eb3..0680eb3 100644
--- a/OpenSim/OpenSim.Region/World/Primitive.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/Primitive.cs
diff --git a/OpenSim/OpenSim.Region/World/SceneObject.cs b/OpenSim/OpenSim.Region/World/Entities/SceneObject.cs
index 6ded881..6ded881 100644
--- a/OpenSim/OpenSim.Region/World/SceneObject.cs
+++ b/OpenSim/OpenSim.Region/World/Entities/SceneObject.cs
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 259d839..a6605a8 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -154,16 +154,16 @@
154 <Compile Include="PacketServer.cs"> 154 <Compile Include="PacketServer.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="UserConfigUtility.cs"> 157 <Compile Include="RegionServerBase.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="VersionInfo.cs"> 160 <Compile Include="UDPServer.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="RegionServerBase.cs"> 163 <Compile Include="UserConfigUtility.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="UDPServer.cs"> 166 <Compile Include="VersionInfo.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="Assets\AssetCache.cs"> 169 <Compile Include="Assets\AssetCache.cs">
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 32c1699..42792f0 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -21,10 +21,10 @@
21 <include name="NetworkServersInfo.cs" /> 21 <include name="NetworkServersInfo.cs" />
22 <include name="OpenSimNetworkHandler.cs" /> 22 <include name="OpenSimNetworkHandler.cs" />
23 <include name="PacketServer.cs" /> 23 <include name="PacketServer.cs" />
24 <include name="UserConfigUtility.cs" />
25 <include name="VersionInfo.cs" />
26 <include name="RegionServerBase.cs" /> 24 <include name="RegionServerBase.cs" />
27 <include name="UDPServer.cs" /> 25 <include name="UDPServer.cs" />
26 <include name="UserConfigUtility.cs" />
27 <include name="VersionInfo.cs" />
28 <include name="Assets/AssetCache.cs" /> 28 <include name="Assets/AssetCache.cs" />
29 <include name="Assets/InventoryCache.cs" /> 29 <include name="Assets/InventoryCache.cs" />
30 </sources> 30 </sources>