diff options
Diffstat (limited to 'OpenSim/OpenSim.Region/World/WorldBase.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/World/WorldBase.cs | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Region/World/WorldBase.cs b/OpenSim/OpenSim.Region/World/WorldBase.cs new file mode 100644 index 0000000..727d1e8 --- /dev/null +++ b/OpenSim/OpenSim.Region/World/WorldBase.cs | |||
@@ -0,0 +1,111 @@ | |||
1 | using System; | ||
2 | using libsecondlife; | ||
3 | using libsecondlife.Packets; | ||
4 | using System.Collections.Generic; | ||
5 | using System.Text; | ||
6 | using System.Reflection; | ||
7 | using System.IO; | ||
8 | using System.Threading; | ||
9 | using OpenSim.Physics.Manager; | ||
10 | using OpenSim.Framework.Interfaces; | ||
11 | using OpenSim.Framework.Types; | ||
12 | using OpenSim.Framework.Inventory; | ||
13 | using OpenSim.Region.Scripting; | ||
14 | using OpenSim.Terrain; | ||
15 | |||
16 | namespace OpenSim.Region | ||
17 | { | ||
18 | public abstract class WorldBase : IWorld | ||
19 | { | ||
20 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | ||
21 | protected Dictionary<uint, IClientAPI> m_clientThreads; | ||
22 | protected ulong m_regionHandle; | ||
23 | protected string m_regionName; | ||
24 | protected RegionInfo m_regInfo; | ||
25 | |||
26 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | ||
27 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine | ||
28 | protected object m_syncRoot = new object(); | ||
29 | private uint m_nextLocalId = 8880000; | ||
30 | |||
31 | #region Update Methods | ||
32 | /// <summary> | ||
33 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) | ||
34 | /// </summary> | ||
35 | public abstract void Update(); | ||
36 | |||
37 | #endregion | ||
38 | |||
39 | #region Terrain Methods | ||
40 | |||
41 | /// <summary> | ||
42 | /// Loads the World heightmap | ||
43 | /// </summary> | ||
44 | public abstract void LoadWorldMap(); | ||
45 | |||
46 | /// <summary> | ||
47 | /// Send the region heightmap to the client | ||
48 | /// </summary> | ||
49 | /// <param name="RemoteClient">Client to send to</param> | ||
50 | public virtual void SendLayerData(IClientAPI RemoteClient) | ||
51 | { | ||
52 | RemoteClient.SendLayerData(Terrain.getHeights1D()); | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Sends a specified patch to a client | ||
57 | /// </summary> | ||
58 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
59 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
60 | /// <param name="RemoteClient">The client to send to</param> | ||
61 | public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient); | ||
62 | |||
63 | #endregion | ||
64 | |||
65 | #region Add/Remove Agent/Avatar | ||
66 | /// <summary> | ||
67 | /// | ||
68 | /// </summary> | ||
69 | /// <param name="remoteClient"></param> | ||
70 | /// <param name="agentID"></param> | ||
71 | /// <param name="child"></param> | ||
72 | public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child); | ||
73 | |||
74 | /// <summary> | ||
75 | /// | ||
76 | /// </summary> | ||
77 | /// <param name="agentID"></param> | ||
78 | public abstract void RemoveAvatar(LLUUID agentID); | ||
79 | |||
80 | #endregion | ||
81 | |||
82 | /// <summary> | ||
83 | /// | ||
84 | /// </summary> | ||
85 | /// <returns></returns> | ||
86 | public virtual RegionInfo RegionInfo | ||
87 | { | ||
88 | get { return null; } | ||
89 | } | ||
90 | |||
91 | public object SyncRoot | ||
92 | { | ||
93 | get { return m_syncRoot; } | ||
94 | } | ||
95 | |||
96 | public uint NextLocalId | ||
97 | { | ||
98 | get { return m_nextLocalId++; } | ||
99 | } | ||
100 | |||
101 | #region Shutdown | ||
102 | /// <summary> | ||
103 | /// Tidy before shutdown | ||
104 | /// </summary> | ||
105 | public abstract void Close(); | ||
106 | |||
107 | #endregion | ||
108 | |||
109 | |||
110 | } | ||
111 | } | ||