diff options
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Scene.cs | 77 |
1 files changed, 41 insertions, 36 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index ffcc0c8..74b4945 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs | |||
@@ -46,12 +46,12 @@ using OpenSim.Caches; | |||
46 | 46 | ||
47 | namespace OpenSim.Region.Scenes | 47 | namespace OpenSim.Region.Scenes |
48 | { | 48 | { |
49 | public delegate bool FilterAvatarList(Avatar avatar); | 49 | public delegate bool FilterAvatarList(ScenePresence avatar); |
50 | 50 | ||
51 | public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI | 51 | public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI |
52 | { | 52 | { |
53 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 53 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); |
54 | protected Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 54 | protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; |
55 | protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 55 | protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
56 | private PhysicsScene phyScene; | 56 | private PhysicsScene phyScene; |
57 | private float timeStep = 0.1f; | 57 | private float timeStep = 0.1f; |
@@ -66,7 +66,7 @@ namespace OpenSim.Region.Scenes | |||
66 | protected AuthenticateSessionsBase authenticateHandler; | 66 | protected AuthenticateSessionsBase authenticateHandler; |
67 | protected RegionCommsListener regionCommsHost; | 67 | protected RegionCommsListener regionCommsHost; |
68 | protected CommunicationsManager commsManager; | 68 | protected CommunicationsManager commsManager; |
69 | 69 | ||
70 | 70 | ||
71 | public ParcelManager parcelManager; | 71 | public ParcelManager parcelManager; |
72 | public EstateManager estateManager; | 72 | public EstateManager estateManager; |
@@ -119,14 +119,14 @@ namespace OpenSim.Region.Scenes | |||
119 | 119 | ||
120 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance"); | 120 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance"); |
121 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 121 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
122 | Avatars = new Dictionary<LLUUID, Avatar>(); | 122 | Avatars = new Dictionary<LLUUID, ScenePresence>(); |
123 | Prims = new Dictionary<LLUUID, Primitive>(); | 123 | Prims = new Dictionary<LLUUID, Primitive>(); |
124 | 124 | ||
125 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap"); | 125 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap"); |
126 | TerrainManager = new TerrainManager(new SecondLife()); | 126 | TerrainManager = new TerrainManager(new SecondLife()); |
127 | Terrain = new TerrainEngine(); | 127 | Terrain = new TerrainEngine(); |
128 | 128 | ||
129 | Avatar.LoadAnims(); | 129 | ScenePresence.LoadAnims(); |
130 | } | 130 | } |
131 | catch (Exception e) | 131 | catch (Exception e) |
132 | { | 132 | { |
@@ -209,7 +209,7 @@ namespace OpenSim.Region.Scenes | |||
209 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); | 209 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); |
210 | } | 210 | } |
211 | updateLock.ReleaseMutex(); | 211 | updateLock.ReleaseMutex(); |
212 | 212 | ||
213 | } | 213 | } |
214 | 214 | ||
215 | /// <summary> | 215 | /// <summary> |
@@ -408,6 +408,7 @@ namespace OpenSim.Region.Scenes | |||
408 | /// <summary> | 408 | /// <summary> |
409 | /// Loads the World heightmap | 409 | /// Loads the World heightmap |
410 | /// </summary> | 410 | /// </summary> |
411 | /// | ||
411 | public override void LoadWorldMap() | 412 | public override void LoadWorldMap() |
412 | { | 413 | { |
413 | try | 414 | try |
@@ -415,16 +416,16 @@ namespace OpenSim.Region.Scenes | |||
415 | float[] map = this.localStorage.LoadWorld(); | 416 | float[] map = this.localStorage.LoadWorld(); |
416 | if (map == null) | 417 | if (map == null) |
417 | { | 418 | { |
418 | // Console.WriteLine("creating new terrain"); | 419 | // Console.WriteLine("creating new terrain"); |
419 | // this.Terrain.hills(); | 420 | // this.Terrain.hills(); |
420 | 421 | ||
421 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 422 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
422 | if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile)) | 423 | if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile)) |
423 | { | 424 | { |
424 | Console.WriteLine("No default terrain, procedurally generating..."); | 425 | Console.WriteLine("No default terrain, procedurally generating..."); |
425 | this.Terrain.hills(); | 426 | this.Terrain.hills(); |
426 | 427 | ||
427 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 428 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
428 | } | 429 | } |
429 | else | 430 | else |
430 | { | 431 | { |
@@ -438,7 +439,7 @@ namespace OpenSim.Region.Scenes | |||
438 | Console.WriteLine("Unable to load default terrain, procedurally generating instead..."); | 439 | Console.WriteLine("Unable to load default terrain, procedurally generating instead..."); |
439 | Terrain.hills(); | 440 | Terrain.hills(); |
440 | } | 441 | } |
441 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 442 | // this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
442 | } | 443 | } |
443 | } | 444 | } |
444 | else | 445 | else |
@@ -447,7 +448,7 @@ namespace OpenSim.Region.Scenes | |||
447 | } | 448 | } |
448 | 449 | ||
449 | CreateTerrainTexture(); | 450 | CreateTerrainTexture(); |
450 | 451 | ||
451 | } | 452 | } |
452 | catch (Exception e) | 453 | catch (Exception e) |
453 | { | 454 | { |
@@ -455,7 +456,6 @@ namespace OpenSim.Region.Scenes | |||
455 | } | 456 | } |
456 | } | 457 | } |
457 | 458 | ||
458 | |||
459 | /// <summary> | 459 | /// <summary> |
460 | /// | 460 | /// |
461 | /// </summary> | 461 | /// </summary> |
@@ -520,15 +520,19 @@ namespace OpenSim.Region.Scenes | |||
520 | { | 520 | { |
521 | try | 521 | try |
522 | { | 522 | { |
523 | |||
523 | // MainLog.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); | 524 | // MainLog.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); |
525 | |||
524 | Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); | 526 | Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); |
525 | 527 | ||
526 | this.Entities.Add(prim.uuid, prim); | 528 | this.Entities.Add(prim.uuid, prim); |
527 | this._primCount++; | 529 | this._primCount++; |
528 | } | 530 | } |
529 | catch (Exception e) | 531 | catch (Exception e) |
530 | { | 532 | { |
533 | |||
531 | // MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | 534 | // MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); |
535 | |||
532 | } | 536 | } |
533 | } | 537 | } |
534 | 538 | ||
@@ -542,16 +546,16 @@ namespace OpenSim.Region.Scenes | |||
542 | /// <param name="remoteClient"></param | 546 | /// <param name="remoteClient"></param |
543 | /// <param name="agentID"></param> | 547 | /// <param name="agentID"></param> |
544 | /// <param name="child"></param> | 548 | /// <param name="child"></param> |
545 | public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) | 549 | public override void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child) |
546 | { | 550 | { |
547 | remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData); | 551 | remoteClient.OnRegionHandShakeReply += this.SendLayerData; |
548 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | 552 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); |
549 | remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); | 553 | remoteClient.OnChatFromViewer += this.SimChat; |
550 | remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); | 554 | remoteClient.OnRequestWearables += this.InformClientOfNeighbours; |
551 | remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim); | 555 | remoteClient.OnAddPrim += this.AddNewPrim; |
552 | remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition); | 556 | remoteClient.OnUpdatePrimPosition += this.UpdatePrimPosition; |
553 | remoteClient.OnRequestMapBlocks += new RequestMapBlocks(this.RequestMapBlocks); | 557 | remoteClient.OnRequestMapBlocks += this.RequestMapBlocks; |
554 | remoteClient.OnTeleportLocationRequest += new TeleportLocationRequest(this.RequestTeleportLocation); | 558 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; |
555 | 559 | ||
556 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | 560 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); |
557 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | 561 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); |
@@ -560,11 +564,12 @@ namespace OpenSim.Region.Scenes | |||
560 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | 564 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); |
561 | */ | 565 | */ |
562 | 566 | ||
563 | Avatar newAvatar = null; | 567 | ScenePresence newAvatar = null; |
564 | try | 568 | try |
565 | { | 569 | { |
570 | |||
566 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 571 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
567 | newAvatar = new Avatar(remoteClient, this, this.m_regInfo); | 572 | newAvatar = new ScenePresence(remoteClient, this, this.m_regInfo); |
568 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); | 573 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); |
569 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 574 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); |
570 | 575 | ||
@@ -607,13 +612,13 @@ namespace OpenSim.Region.Scenes | |||
607 | return; | 612 | return; |
608 | } | 613 | } |
609 | 614 | ||
610 | 615 | ||
611 | 616 | ||
612 | /// <summary> | 617 | /// <summary> |
613 | /// | 618 | /// |
614 | /// </summary> | 619 | /// </summary> |
615 | /// <param name="agentID"></param> | 620 | /// <param name="agentID"></param> |
616 | public override void RemoveAvatar(LLUUID agentID) | 621 | public override void RemoveClient(LLUUID agentID) |
617 | { | 622 | { |
618 | return; | 623 | return; |
619 | } | 624 | } |
@@ -627,11 +632,11 @@ namespace OpenSim.Region.Scenes | |||
627 | /// Request a List of all Avatars in this World | 632 | /// Request a List of all Avatars in this World |
628 | /// </summary> | 633 | /// </summary> |
629 | /// <returns></returns> | 634 | /// <returns></returns> |
630 | public List<Avatar> RequestAvatarList() | 635 | public List<ScenePresence> RequestAvatarList() |
631 | { | 636 | { |
632 | List<Avatar> result = new List<Avatar>(); | 637 | List<ScenePresence> result = new List<ScenePresence>(); |
633 | 638 | ||
634 | foreach (Avatar avatar in Avatars.Values) | 639 | foreach (ScenePresence avatar in Avatars.Values) |
635 | { | 640 | { |
636 | result.Add(avatar); | 641 | result.Add(avatar); |
637 | } | 642 | } |
@@ -643,11 +648,11 @@ namespace OpenSim.Region.Scenes | |||
643 | /// Request a filtered list of Avatars in this World | 648 | /// Request a filtered list of Avatars in this World |
644 | /// </summary> | 649 | /// </summary> |
645 | /// <returns></returns> | 650 | /// <returns></returns> |
646 | public List<Avatar> RequestAvatarList(FilterAvatarList filter) | 651 | public List<ScenePresence> RequestAvatarList(FilterAvatarList filter) |
647 | { | 652 | { |
648 | List<Avatar> result = new List<Avatar>(); | 653 | List<ScenePresence> result = new List<ScenePresence>(); |
649 | 654 | ||
650 | foreach (Avatar avatar in Avatars.Values) | 655 | foreach (ScenePresence avatar in Avatars.Values) |
651 | { | 656 | { |
652 | if (filter(avatar)) | 657 | if (filter(avatar)) |
653 | { | 658 | { |
@@ -663,7 +668,7 @@ namespace OpenSim.Region.Scenes | |||
663 | /// </summary> | 668 | /// </summary> |
664 | /// <param name="avatarID"></param> | 669 | /// <param name="avatarID"></param> |
665 | /// <returns></returns> | 670 | /// <returns></returns> |
666 | public Avatar RequestAvatar(LLUUID avatarID) | 671 | public ScenePresence RequestAvatar(LLUUID avatarID) |
667 | { | 672 | { |
668 | if (this.Avatars.ContainsKey(avatarID)) | 673 | if (this.Avatars.ContainsKey(avatarID)) |
669 | { | 674 | { |
@@ -712,7 +717,7 @@ namespace OpenSim.Region.Scenes | |||
712 | /// <param name="agent"></param> | 717 | /// <param name="agent"></param> |
713 | public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | 718 | public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) |
714 | { | 719 | { |
715 | // Console.WriteLine("World.cs - add new user connection"); | 720 | // Console.WriteLine("World.cs - add new user connection"); |
716 | //should just check that its meant for this region | 721 | //should just check that its meant for this region |
717 | if (regionHandle == this.m_regInfo.RegionHandle) | 722 | if (regionHandle == this.m_regInfo.RegionHandle) |
718 | { | 723 | { |
@@ -777,7 +782,7 @@ namespace OpenSim.Region.Scenes | |||
777 | { | 782 | { |
778 | List<MapBlockData> mapBlocks; | 783 | List<MapBlockData> mapBlocks; |
779 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 784 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); |
780 | 785 | ||
781 | remoteClient.SendMapBlock(mapBlocks); | 786 | remoteClient.SendMapBlock(mapBlocks); |
782 | } | 787 | } |
783 | 788 | ||