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Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Avatar.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Avatar.cs | 225 |
1 files changed, 225 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs new file mode 100644 index 0000000..6ae4319 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs | |||
@@ -0,0 +1,225 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Physics.Manager; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using Axiom.MathLib; | ||
39 | |||
40 | namespace OpenSim.Region.Scenes | ||
41 | { | ||
42 | public partial class Avatar : Entity | ||
43 | { | ||
44 | public static bool PhysicsEngineFlying = false; | ||
45 | public static AvatarAnimations Animations; | ||
46 | public string firstname; | ||
47 | public string lastname; | ||
48 | public IClientAPI ControllingClient; | ||
49 | public LLUUID current_anim; | ||
50 | public int anim_seq; | ||
51 | private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; | ||
52 | private bool updateflag = false; | ||
53 | private byte movementflag = 0; | ||
54 | private List<NewForce> forcesList = new List<NewForce>(); | ||
55 | private short _updateCount = 0; | ||
56 | private Axiom.MathLib.Quaternion bodyRot; | ||
57 | private LLObject.TextureEntry avatarAppearanceTexture = null; | ||
58 | private byte[] visualParams; | ||
59 | private AvatarWearable[] Wearables; | ||
60 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
61 | private ulong m_regionHandle; | ||
62 | private Dictionary<uint, IClientAPI> m_clientThreads; | ||
63 | private bool childAvatar = false; | ||
64 | |||
65 | protected RegionInfo m_regionInfo; | ||
66 | /// <summary> | ||
67 | /// | ||
68 | /// </summary> | ||
69 | /// <param name="theClient"></param> | ||
70 | /// <param name="world"></param> | ||
71 | /// <param name="clientThreads"></param> | ||
72 | /// <param name="regionDat"></param> | ||
73 | public Avatar(IClientAPI theClient, Scene world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo) | ||
74 | { | ||
75 | |||
76 | m_world = world; | ||
77 | m_clientThreads = clientThreads; | ||
78 | this.uuid = theClient.AgentId; | ||
79 | |||
80 | m_regionInfo = reginfo; | ||
81 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); | ||
82 | ControllingClient = theClient; | ||
83 | this.firstname = ControllingClient.FirstName; | ||
84 | this.lastname = ControllingClient.LastName; | ||
85 | localid = this.m_world.NextLocalId; | ||
86 | Pos = ControllingClient.StartPos; | ||
87 | visualParams = new byte[218]; | ||
88 | for (int i = 0; i < 218; i++) | ||
89 | { | ||
90 | visualParams[i] = 100; | ||
91 | } | ||
92 | |||
93 | Wearables = AvatarWearable.DefaultWearables; | ||
94 | |||
95 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
96 | |||
97 | //register for events | ||
98 | ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); | ||
99 | //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); | ||
100 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); | ||
101 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); | ||
102 | /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); | ||
103 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | ||
104 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | ||
105 | ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | ||
106 | */ | ||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// | ||
111 | /// </summary> | ||
112 | public PhysicsActor PhysActor | ||
113 | { | ||
114 | set | ||
115 | { | ||
116 | this._physActor = value; | ||
117 | } | ||
118 | get | ||
119 | { | ||
120 | return _physActor; | ||
121 | } | ||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="status"></param> | ||
128 | public void ChildStatusChange(bool status) | ||
129 | { | ||
130 | |||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// | ||
135 | /// </summary> | ||
136 | public override void addForces() | ||
137 | { | ||
138 | |||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// likely to removed very soon | ||
143 | /// </summary> | ||
144 | /// <param name="name"></param> | ||
145 | public static void SetupTemplate(string name) | ||
146 | { | ||
147 | |||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// likely to removed very soon | ||
152 | /// </summary> | ||
153 | /// <param name="objdata"></param> | ||
154 | protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
155 | { | ||
156 | |||
157 | |||
158 | |||
159 | } | ||
160 | |||
161 | /// <summary> | ||
162 | /// | ||
163 | /// </summary> | ||
164 | public void CompleteMovement() | ||
165 | { | ||
166 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo); | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// | ||
171 | /// </summary> | ||
172 | /// <param name="pack"></param> | ||
173 | public void HandleAgentUpdate(Packet pack) | ||
174 | { | ||
175 | this.HandleUpdate((AgentUpdatePacket)pack); | ||
176 | } | ||
177 | |||
178 | /// <summary> | ||
179 | /// | ||
180 | /// </summary> | ||
181 | /// <param name="pack"></param> | ||
182 | public void HandleUpdate(AgentUpdatePacket pack) | ||
183 | { | ||
184 | |||
185 | } | ||
186 | |||
187 | /// <summary> | ||
188 | /// | ||
189 | /// </summary> | ||
190 | public void SendRegionHandshake() | ||
191 | { | ||
192 | |||
193 | } | ||
194 | |||
195 | /// <summary> | ||
196 | /// | ||
197 | /// </summary> | ||
198 | public static void LoadAnims() | ||
199 | { | ||
200 | |||
201 | } | ||
202 | |||
203 | /// <summary> | ||
204 | /// | ||
205 | /// </summary> | ||
206 | public override void LandRenegerated() | ||
207 | { | ||
208 | |||
209 | } | ||
210 | |||
211 | |||
212 | public class NewForce | ||
213 | { | ||
214 | public float X; | ||
215 | public float Y; | ||
216 | public float Z; | ||
217 | |||
218 | public NewForce() | ||
219 | { | ||
220 | |||
221 | } | ||
222 | } | ||
223 | } | ||
224 | |||
225 | } | ||