diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Avatar.cs | 42 |
1 files changed, 39 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs index 98d7564..d40e213 100644 --- a/OpenSim/OpenSim.Region/Scenes/Avatar.cs +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Scenes | |||
103 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); | 103 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); |
104 | ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate); | 104 | ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate); |
105 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | 105 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); |
106 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | 106 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); |
107 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | 107 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); |
108 | 108 | ||
109 | } | 109 | } |
@@ -138,7 +138,34 @@ namespace OpenSim.Region.Scenes | |||
138 | 138 | ||
139 | } | 139 | } |
140 | } | 140 | } |
141 | 141 | ||
142 | /// <summary> | ||
143 | /// | ||
144 | /// </summary> | ||
145 | /// <param name="pos"></param> | ||
146 | public void UpGradeAvatar(LLVector3 pos) | ||
147 | { | ||
148 | //this.childAvatar = false; | ||
149 | this.Pos = pos; | ||
150 | } | ||
151 | |||
152 | protected void DownGradeAvatar() | ||
153 | { | ||
154 | this.Velocity = new LLVector3(0, 0, 0); | ||
155 | this.Pos = new LLVector3(128, 128, 70); | ||
156 | this.childAvatar = true; | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// | ||
161 | /// </summary> | ||
162 | /// <param name="pos"></param> | ||
163 | public void Teleport(LLVector3 pos) | ||
164 | { | ||
165 | this.Pos = pos; | ||
166 | this.SendTerseUpdateToALLClients(); | ||
167 | } | ||
168 | |||
142 | /// <summary> | 169 | /// <summary> |
143 | /// | 170 | /// |
144 | /// </summary> | 171 | /// </summary> |
@@ -189,7 +216,16 @@ namespace OpenSim.Region.Scenes | |||
189 | /// </summary> | 216 | /// </summary> |
190 | public void CompleteMovement() | 217 | public void CompleteMovement() |
191 | { | 218 | { |
192 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos); | 219 | LLVector3 look = this.Velocity; |
220 | if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) | ||
221 | { | ||
222 | look = new LLVector3(0.99f, 0.042f, 0); | ||
223 | } | ||
224 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos, look); | ||
225 | if (this.childAvatar) | ||
226 | { | ||
227 | this.childAvatar = false; | ||
228 | } | ||
193 | } | 229 | } |
194 | 230 | ||
195 | /// <summary> | 231 | /// <summary> |