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-rw-r--r--OpenSim/OpenSim.Region/Scenes/Avatar.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs
index 6b393a8..3e371f0 100644
--- a/OpenSim/OpenSim.Region/Scenes/Avatar.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs
@@ -59,7 +59,6 @@ namespace OpenSim.Region.Scenes
59 private AvatarWearable[] Wearables; 59 private AvatarWearable[] Wearables;
60 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); 60 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
61 private ulong m_regionHandle; 61 private ulong m_regionHandle;
62 private Dictionary<uint, IClientAPI> m_clientThreads;
63 private bool childAvatar = false; 62 private bool childAvatar = false;
64 private bool newForce = false; 63 private bool newForce = false;
65 64
@@ -71,11 +70,10 @@ namespace OpenSim.Region.Scenes
71 /// <param name="world"></param> 70 /// <param name="world"></param>
72 /// <param name="clientThreads"></param> 71 /// <param name="clientThreads"></param>
73 /// <param name="regionDat"></param> 72 /// <param name="regionDat"></param>
74 public Avatar(IClientAPI theClient, Scene world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo) 73 public Avatar(IClientAPI theClient, Scene world, RegionInfo reginfo)
75 { 74 {
76 75
77 m_world = world; 76 m_world = world;
78 m_clientThreads = clientThreads;
79 this.uuid = theClient.AgentId; 77 this.uuid = theClient.AgentId;
80 78
81 m_regionInfo = reginfo; 79 m_regionInfo = reginfo;
@@ -84,7 +82,7 @@ namespace OpenSim.Region.Scenes
84 ControllingClient = theClient; 82 ControllingClient = theClient;
85 this.firstname = ControllingClient.FirstName; 83 this.firstname = ControllingClient.FirstName;
86 this.lastname = ControllingClient.LastName; 84 this.lastname = ControllingClient.LastName;
87 localid = this.m_world.NextLocalId; 85 m_localId = m_world.NextLocalId;
88 Pos = ControllingClient.StartPos; 86 Pos = ControllingClient.StartPos;
89 visualParams = new byte[218]; 87 visualParams = new byte[218];
90 for (int i = 0; i < 218; i++) 88 for (int i = 0; i < 218; i++)
@@ -196,7 +194,7 @@ namespace OpenSim.Region.Scenes
196 { 194 {
197 LLVector3 pos = this.Pos; 195 LLVector3 pos = this.Pos;
198 LLVector3 vel = this.Velocity; 196 LLVector3 vel = this.Velocity;
199 RemoteClient.SendAvatarTerseUpdate(this.m_regionHandle, 64096, this.localid, new LLVector3(pos.X, pos.Y, pos.Z), new LLVector3(vel.X, vel.Y, vel.Z)); 197 RemoteClient.SendAvatarTerseUpdate(this.m_regionHandle, 64096, this.LocalId, new LLVector3(pos.X, pos.Y, pos.Z), new LLVector3(vel.X, vel.Y, vel.Z));
200 } 198 }
201 199
202 /// <summary> 200 /// <summary>