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Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.dll.build')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
index 6d47576..e277ec7 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -13,9 +13,6 @@
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="EstateManager.cs" /> 14 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" /> 15 <include name="ParcelManager.cs" />
16 <include name="Scenes/Avatar.Animations.cs" />
17 <include name="Scenes/Avatar.cs" />
18 <include name="Scenes/Avatar.Update.cs" />
19 <include name="Scenes/Entity.cs" /> 16 <include name="Scenes/Entity.cs" />
20 <include name="Scenes/Primitive.cs" /> 17 <include name="Scenes/Primitive.cs" />
21 <include name="Scenes/Scene.cs" /> 18 <include name="Scenes/Scene.cs" />
@@ -23,6 +20,9 @@
23 <include name="Scenes/Scene.Scripting.cs" /> 20 <include name="Scenes/Scene.Scripting.cs" />
24 <include name="Scenes/SceneBase.cs" /> 21 <include name="Scenes/SceneBase.cs" />
25 <include name="Scenes/SceneObject.cs" /> 22 <include name="Scenes/SceneObject.cs" />
23 <include name="Scenes/ScenePresence.Animations.cs" />
24 <include name="Scenes/ScenePresence.cs" />
25 <include name="Scenes/ScenePresence.Update.cs" />
26 <include name="Scenes/scripting/IScriptContext.cs" /> 26 <include name="Scenes/scripting/IScriptContext.cs" />
27 <include name="Scenes/scripting/IScriptEntity.cs" /> 27 <include name="Scenes/scripting/IScriptEntity.cs" />
28 <include name="Scenes/scripting/IScriptHandler.cs" /> 28 <include name="Scenes/scripting/IScriptHandler.cs" />