diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index ae46c6b..a33d214 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build | |||
@@ -13,17 +13,17 @@ | |||
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ParcelManager.cs" /> | 14 | <include name="ParcelManager.cs" /> |
15 | <include name="Estate/EstateManager.cs" /> | 15 | <include name="Estate/EstateManager.cs" /> |
16 | <include name="World/AvatarAnimations.cs" /> | ||
16 | <include name="World/Avatar.Client.cs" /> | 17 | <include name="World/Avatar.Client.cs" /> |
17 | <include name="World/Avatar.cs" /> | 18 | <include name="World/Avatar.cs" /> |
18 | <include name="World/Avatar.Update.cs" /> | 19 | <include name="World/Avatar.Update.cs" /> |
19 | <include name="World/AvatarAnimations.cs" /> | ||
20 | <include name="World/Entity.cs" /> | 20 | <include name="World/Entity.cs" /> |
21 | <include name="World/Primitive.cs" /> | 21 | <include name="World/Primitive.cs" /> |
22 | <include name="World/SceneObject.cs" /> | 22 | <include name="World/SceneObject.cs" /> |
23 | <include name="World/World.cs" /> | 23 | <include name="World/World.cs" /> |
24 | <include name="World/World.PacketHandlers.cs" /> | 24 | <include name="World/World.PacketHandlers.cs" /> |
25 | <include name="World/World.Scripting.cs" /> | ||
26 | <include name="World/WorldBase.cs" /> | 25 | <include name="World/WorldBase.cs" /> |
26 | <include name="World/World.Scripting.cs" /> | ||
27 | <include name="World/scripting/IScriptContext.cs" /> | 27 | <include name="World/scripting/IScriptContext.cs" /> |
28 | <include name="World/scripting/IScriptEntity.cs" /> | 28 | <include name="World/scripting/IScriptEntity.cs" /> |
29 | <include name="World/scripting/IScriptHandler.cs" /> | 29 | <include name="World/scripting/IScriptHandler.cs" /> |