diff options
Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.csproj')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.csproj | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 9b765f6..e53a4f4 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj | |||
@@ -136,34 +136,34 @@ | |||
136 | <Compile Include="ParcelManager.cs"> | 136 | <Compile Include="ParcelManager.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="Scenes\Scene.cs"> | 139 | <Compile Include="Scenes\Avatar.Animations.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
142 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 142 | <Compile Include="Scenes\Avatar.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="Scenes\Scene.Scripting.cs"> | 145 | <Compile Include="Scenes\Avatar.Update.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
148 | <Compile Include="Scenes\SceneBase.cs"> | 148 | <Compile Include="Scenes\Entity.cs"> |
149 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="Scenes\Entities\Avatar.Animations.cs"> | 151 | <Compile Include="Scenes\Primitive.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="Scenes\Entities\Avatar.cs"> | 154 | <Compile Include="Scenes\Scene.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="Scenes\Entities\Avatar.Update.cs"> | 157 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="Scenes\Entities\Entity.cs"> | 160 | <Compile Include="Scenes\Scene.Scripting.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="Scenes\Entities\Primitive.cs"> | 163 | <Compile Include="Scenes\SceneBase.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="Scenes\Entities\SceneObject.cs"> | 166 | <Compile Include="Scenes\SceneObject.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="Scenes\scripting\IScriptContext.cs"> | 169 | <Compile Include="Scenes\scripting\IScriptContext.cs"> |