diff options
Diffstat (limited to 'OpenSim/Grid')
-rw-r--r-- | OpenSim/Grid/ScriptServer/FakeScene.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Grid/ScriptServer/FakeScene.cs b/OpenSim/Grid/ScriptServer/FakeScene.cs index ffabfb5..3dbb61a 100644 --- a/OpenSim/Grid/ScriptServer/FakeScene.cs +++ b/OpenSim/Grid/ScriptServer/FakeScene.cs | |||
@@ -31,6 +31,7 @@ using OpenSim.Framework.Communications.Cache; | |||
31 | using OpenSim.Framework.Servers; | 31 | using OpenSim.Framework.Servers; |
32 | using OpenSim.Region.Environment; | 32 | using OpenSim.Region.Environment; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using Nini.Config; | ||
34 | 35 | ||
35 | namespace OpenSim.Grid.ScriptServer | 36 | namespace OpenSim.Grid.ScriptServer |
36 | { | 37 | { |
@@ -39,11 +40,12 @@ namespace OpenSim.Grid.ScriptServer | |||
39 | public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, | 40 | public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, |
40 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | 41 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, |
41 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, | 42 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, |
42 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild) | 43 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild, IConfigSource config) |
43 | : base( | 44 | : base( |
44 | regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer, | 45 | regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer, |
45 | moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild) | 46 | moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild, config) |
46 | { | 47 | { |
48 | |||
47 | } | 49 | } |
48 | 50 | ||
49 | // What does a scene have to do? :P | 51 | // What does a scene have to do? :P |