diff options
Diffstat (limited to 'OpenSim/Grid/UserServer')
-rw-r--r-- | OpenSim/Grid/UserServer/UserLoginService.cs | 34 |
1 files changed, 27 insertions, 7 deletions
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index f404cce..fa5eac5 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -197,15 +197,32 @@ namespace OpenSim.Grid.UserServer | |||
197 | 197 | ||
198 | protected override InventoryData CreateInventoryData(LLUUID userID) | 198 | protected override InventoryData CreateInventoryData(LLUUID userID) |
199 | { | 199 | { |
200 | List<InventoryFolderBase> folders = SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>("POST", m_config.InventoryUrl + "RootFolders/", userID); | 200 | List<InventoryFolderBase> folders |
201 | if (folders ==null | folders.Count == 0) | 201 | = SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>( |
202 | "POST", m_config.InventoryUrl + "RootFolders/", userID); | ||
203 | |||
204 | // In theory, the user will only ever be missing a root folder in situations where a grid | ||
205 | // which didn't previously run a grid wide inventory server is being transitioned to one | ||
206 | // which does. | ||
207 | if (null == folders | folders.Count == 0) | ||
202 | { | 208 | { |
203 | RestObjectPoster.BeginPostObject<LLUUID>(m_config.InventoryUrl + "CreateInventory/", userID); | 209 | MainLog.Instance.Warn( |
204 | Thread.Sleep(1000); | 210 | "LOGIN", |
205 | folders = SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>("POST", m_config.InventoryUrl + "RootFolders/", userID); | 211 | "A root inventory folder for user ID " + userID + " was not found. A new set" |
212 | + " of empty inventory folders is being created."); | ||
213 | |||
214 | RestObjectPoster.BeginPostObject<LLUUID>( | ||
215 | m_config.InventoryUrl + "CreateInventory/", userID); | ||
216 | |||
217 | // A big delay should be okay here since the recreation of the user's root folders should | ||
218 | // only ever happen once. We need to sleep to let the inventory server do its work - | ||
219 | // previously 1000ms has been found to be too short. | ||
220 | Thread.Sleep(10000); | ||
221 | folders = SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>( | ||
222 | "POST", m_config.InventoryUrl + "RootFolders/", userID); | ||
206 | } | 223 | } |
207 | 224 | ||
208 | if(folders.Count >0) | 225 | if (folders.Count > 0) |
209 | { | 226 | { |
210 | LLUUID rootID = LLUUID.Zero; | 227 | LLUUID rootID = LLUUID.Zero; |
211 | ArrayList AgentInventoryArray = new ArrayList(); | 228 | ArrayList AgentInventoryArray = new ArrayList(); |
@@ -228,6 +245,9 @@ namespace OpenSim.Grid.UserServer | |||
228 | } | 245 | } |
229 | else | 246 | else |
230 | { | 247 | { |
248 | MainLog.Instance.Warn("LOGIN", "The root inventory folder could still not be retrieved" + | ||
249 | " for user ID " + userID); | ||
250 | |||
231 | AgentInventory userInventory = new AgentInventory(); | 251 | AgentInventory userInventory = new AgentInventory(); |
232 | userInventory.CreateRootFolder(userID, false); | 252 | userInventory.CreateRootFolder(userID, false); |
233 | 253 | ||
@@ -248,4 +268,4 @@ namespace OpenSim.Grid.UserServer | |||
248 | } | 268 | } |
249 | } | 269 | } |
250 | } | 270 | } |
251 | } \ No newline at end of file | 271 | } |