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-rw-r--r--OpenSim/Grid/UserServer/Main.cs4
-rw-r--r--OpenSim/Grid/UserServer/MessageServersConnector.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs
index e1ccd02..7cd2431 100644
--- a/OpenSim/Grid/UserServer/Main.cs
+++ b/OpenSim/Grid/UserServer/Main.cs
@@ -266,8 +266,8 @@ namespace OpenSim.Grid.UserServer
266 float positionZ, string firstname, string lastname) 266 float positionZ, string firstname, string lastname)
267 { 267 {
268 268
269 m_messagesService.TellMessageServersAboutUser( agentID, sessionID, RegionID, regionhandle, positionX, 269 m_messagesService.TellMessageServersAboutUser(agentID, sessionID, RegionID, regionhandle, positionX,
270 positionY, positionZ, firstname, lastname); 270 positionY, positionZ, firstname, lastname);
271 } 271 }
272 } 272 }
273} 273}
diff --git a/OpenSim/Grid/UserServer/MessageServersConnector.cs b/OpenSim/Grid/UserServer/MessageServersConnector.cs
index 28f5c4c..4e9728e 100644
--- a/OpenSim/Grid/UserServer/MessageServersConnector.cs
+++ b/OpenSim/Grid/UserServer/MessageServersConnector.cs
@@ -159,7 +159,7 @@ namespace OpenSim.Grid.UserServer
159 ulong regionhandle, float positionX, float positionY, 159 ulong regionhandle, float positionX, float positionY,
160 float positionZ, string firstname, string lastname) 160 float positionZ, string firstname, string lastname)
161 { 161 {
162 // Loop over registered Message Servers ( AND THERE WILL BE MORE THEN ONE :D ) 162 // Loop over registered Message Servers (AND THERE WILL BE MORE THEN ONE :D)
163 lock (MessageServers) 163 lock (MessageServers)
164 { 164 {
165 if (MessageServers.Count > 0) 165 if (MessageServers.Count > 0)