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Diffstat (limited to 'OpenSim/Grid/UserServer/MessageServersConnector.cs')
-rw-r--r--OpenSim/Grid/UserServer/MessageServersConnector.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Grid/UserServer/MessageServersConnector.cs b/OpenSim/Grid/UserServer/MessageServersConnector.cs
index 251644b..6535247 100644
--- a/OpenSim/Grid/UserServer/MessageServersConnector.cs
+++ b/OpenSim/Grid/UserServer/MessageServersConnector.cs
@@ -119,7 +119,7 @@ namespace OpenSim.Grid.UserServer
119 119
120 if (requestData.Contains("uri")) 120 if (requestData.Contains("uri"))
121 { 121 {
122 string URI = (string)requestData["URI"]; 122 string URI = (string)requestData["uri"];
123 123
124 DeRegisterMessageServer(URI); 124 DeRegisterMessageServer(URI);
125 responseData["responsestring"] = "TRUE"; 125 responseData["responsestring"] = "TRUE";
@@ -153,6 +153,14 @@ namespace OpenSim.Grid.UserServer
153 public void TellMessageServersAboutUser(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, ulong regionhandle, LLVector3 Position) 153 public void TellMessageServersAboutUser(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, ulong regionhandle, LLVector3 Position)
154 { 154 {
155 // Loop over registered Message Servers ( AND THERE WILL BE MORE THEN ONE :D ) 155 // Loop over registered Message Servers ( AND THERE WILL BE MORE THEN ONE :D )
156 if (MessageServers.Count > 0)
157 {
158 m_log.Info("[MSGCONNECTOR]: Sending login notice to registered message servers");
159 }
160 else
161 {
162 m_log.Info("[MSGCONNECTOR]: No Message Servers registered, ignoring");
163 }
156 foreach (MessageServerInfo serv in MessageServers.Values) 164 foreach (MessageServerInfo serv in MessageServers.Values)
157 { 165 {
158 NotifyMessageServerAboutUser(serv, agentID, sessionID, RegionID, regionhandle, Position); 166 NotifyMessageServerAboutUser(serv, agentID, sessionID, RegionID, regionhandle, Position);