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Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs36
1 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
index 09e6f7b..7aaa607 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
@@ -1,34 +1,34 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenSim.Framework.Console; 4using OpenSim.Framework.Console;
5 5
6namespace OpenSim.Grid.ScriptServer 6namespace OpenSim.Grid.ScriptServer
7{ 7{
8 // Maintains connection and communication to a region 8 // Maintains connection and communication to a region
9 public class RegionConnectionManager: RegionBase 9 public class RegionConnectionManager: RegionBase
10 { 10 {
11 private LogBase m_log; 11 private LogBase m_log;
12 private ScriptServerMain m_ScriptServerMain; 12 private ScriptServerMain m_ScriptServerMain;
13 private object m_Connection; 13 private object m_Connection;
14 public RegionConnectionManager(ScriptServerMain scm, LogBase logger, object Connection) 14 public RegionConnectionManager(ScriptServerMain scm, LogBase logger, object Connection)
15 { 15 {
16 m_ScriptServerMain = scm; 16 m_ScriptServerMain = scm;
17 m_log = logger; 17 m_log = logger;
18 m_Connection = Connection; 18 m_Connection = Connection;
19 } 19 }
20 20
21 private void DataReceived(object objectID, object scriptID) 21 private void DataReceived(object objectID, object scriptID)
22 { 22 {
23 // TODO: HOW DO WE RECEIVE DATA? ASYNC? 23 // TODO: HOW DO WE RECEIVE DATA? ASYNC?
24 // ANYHOW WE END UP HERE? 24 // ANYHOW WE END UP HERE?
25 25
26 // NEW SCRIPT? ASK SCRIPTENGINE TO INITIALIZE IT 26 // NEW SCRIPT? ASK SCRIPTENGINE TO INITIALIZE IT
27 ScriptRez(); 27 ScriptRez();
28 28
29 // EVENT? DELIVER EVENT DIRECTLY TO SCRIPTENGINE 29 // EVENT? DELIVER EVENT DIRECTLY TO SCRIPTENGINE
30 touch_start(); 30 touch_start();
31 31
32 } 32 }
33 33
34 } 34 }