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-rw-r--r--OpenSim/Grid/ScriptServer/FakeScene.cs52
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Framework;
29using OpenSim.Framework.Communications;
30using OpenSim.Framework.Communications.Cache;
31using OpenSim.Framework.Servers;
32using OpenSim.Region.Environment;
33using OpenSim.Region.Environment.Scenes;
34using Nini.Config;
35
36namespace OpenSim.Grid.ScriptServer
37{
38 public class FakeScene: Scene
39 {
40 public FakeScene(RegionInfo regInfo, AgentCircuitManager authen,
41 CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
42 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
43 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild, IConfigSource config)
44 : base(
45 regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer,
46 moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild, config, "")
47 {
48 }
49
50 // What does a scene have to do? :P
51 }
52}