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-rw-r--r--OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index ad1b989..9cd3fb1 100644
--- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -224,14 +224,14 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler
224 LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); 224 LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
225 LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); 225 LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
226 LSL_Types.Quaternion a = new LSL_Types.Quaternion(); 226 LSL_Types.Quaternion a = new LSL_Types.Quaternion();
227 //This multiplication doesnt compile, yet. a = a1 * a2 * a3; 227 //This multiplication doesn't compile, yet. a = a1 * a2 * a3;
228 LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz, 228 LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz,
229 aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw, 229 aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw,
230 aw*bw*cw - ax*by*cz); 230 aw*bw*cw - ax*by*cz);
231 LSL_Types.Quaternion c = new LSL_Types.Quaternion(); 231 LSL_Types.Quaternion c = new LSL_Types.Quaternion();
232 //This addition doesnt compile yet c = a + b; 232 //This addition doesn't compile yet c = a + b;
233 LSL_Types.Quaternion d = new LSL_Types.Quaternion(); 233 LSL_Types.Quaternion d = new LSL_Types.Quaternion();
234 //This addition doesnt compile yet d = a - b; 234 //This addition doesn't compile yet d = a - b;
235 if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || 235 if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) ||
236 (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || 236 (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) ||
237 (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || 237 (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) ||