diff options
Diffstat (limited to 'OpenSim/Grid/ScriptEngine')
-rw-r--r-- | OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index ad1b989..9cd3fb1 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -224,14 +224,14 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | |||
224 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); | 224 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); |
225 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); | 225 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); |
226 | LSL_Types.Quaternion a = new LSL_Types.Quaternion(); | 226 | LSL_Types.Quaternion a = new LSL_Types.Quaternion(); |
227 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; | 227 | //This multiplication doesn't compile, yet. a = a1 * a2 * a3; |
228 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz, | 228 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz, |
229 | aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw, | 229 | aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw, |
230 | aw*bw*cw - ax*by*cz); | 230 | aw*bw*cw - ax*by*cz); |
231 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); | 231 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); |
232 | //This addition doesnt compile yet c = a + b; | 232 | //This addition doesn't compile yet c = a + b; |
233 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); | 233 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); |
234 | //This addition doesnt compile yet d = a - b; | 234 | //This addition doesn't compile yet d = a - b; |
235 | if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || | 235 | if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || |
236 | (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || | 236 | (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || |
237 | (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || | 237 | (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || |