diff options
Diffstat (limited to 'OpenSim/Grid/ScriptEngine')
30 files changed, 8004 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptEngine/Common/Executor.cs b/OpenSim/Grid/ScriptEngine/Common/Executor.cs new file mode 100644 index 0000000..49bc713 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/Common/Executor.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Reflection; | ||
5 | using System.Runtime.Remoting.Lifetime; | ||
6 | |||
7 | namespace OpenSim.Grid.ScriptEngine.Common | ||
8 | { | ||
9 | public class Executor : MarshalByRefObject | ||
10 | { | ||
11 | // Private instance for each script | ||
12 | |||
13 | private IScript m_Script; | ||
14 | private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>(); | ||
15 | private bool m_Running = true; | ||
16 | //private List<IScript> Scripts = new List<IScript>(); | ||
17 | |||
18 | public Executor(IScript Script) | ||
19 | { | ||
20 | m_Script = Script; | ||
21 | } | ||
22 | |||
23 | // Object never expires | ||
24 | public override Object InitializeLifetimeService() | ||
25 | { | ||
26 | //Console.WriteLine("Executor: InitializeLifetimeService()"); | ||
27 | // return null; | ||
28 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
29 | |||
30 | if (lease.CurrentState == LeaseState.Initial) | ||
31 | { | ||
32 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
33 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
34 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
35 | } | ||
36 | return lease; | ||
37 | } | ||
38 | |||
39 | public AppDomain GetAppDomain() | ||
40 | { | ||
41 | return AppDomain.CurrentDomain; | ||
42 | } | ||
43 | |||
44 | public void ExecuteEvent(string FunctionName, object[] args) | ||
45 | { | ||
46 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | ||
47 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | ||
48 | //try | ||
49 | //{ | ||
50 | if (m_Running == false) | ||
51 | { | ||
52 | // Script is inactive, do not execute! | ||
53 | return; | ||
54 | } | ||
55 | |||
56 | string EventName = m_Script.State() + "_event_" + FunctionName; | ||
57 | |||
58 | //type.InvokeMember(EventName, BindingFlags.InvokeMethod, null, m_Script, args); | ||
59 | |||
60 | //Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\""); | ||
61 | |||
62 | if (Events.ContainsKey(EventName) == false) | ||
63 | { | ||
64 | // Not found, create | ||
65 | Type type = m_Script.GetType(); | ||
66 | try | ||
67 | { | ||
68 | MethodInfo mi = type.GetMethod(EventName); | ||
69 | Events.Add(EventName, mi); | ||
70 | } | ||
71 | catch | ||
72 | { | ||
73 | // Event name not found, cache it as not found | ||
74 | Events.Add(EventName, null); | ||
75 | } | ||
76 | } | ||
77 | |||
78 | // Get event | ||
79 | MethodInfo ev = null; | ||
80 | Events.TryGetValue(EventName, out ev); | ||
81 | |||
82 | if (ev == null) // No event by that name! | ||
83 | { | ||
84 | //Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\""); | ||
85 | return; | ||
86 | } | ||
87 | |||
88 | // Found | ||
89 | //try | ||
90 | //{ | ||
91 | // Invoke it | ||
92 | ev.Invoke(m_Script, args); | ||
93 | |||
94 | //} | ||
95 | //catch (Exception e) | ||
96 | //{ | ||
97 | // // TODO: Send to correct place | ||
98 | // Console.WriteLine("ScriptEngine Exception attempting to executing script function: " + e.ToString()); | ||
99 | //} | ||
100 | |||
101 | |||
102 | //} | ||
103 | //catch { } | ||
104 | } | ||
105 | |||
106 | |||
107 | public void StopScript() | ||
108 | { | ||
109 | m_Running = false; | ||
110 | } | ||
111 | |||
112 | |||
113 | } | ||
114 | |||
115 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/Common/IScript.cs b/OpenSim/Grid/ScriptEngine/Common/IScript.cs new file mode 100644 index 0000000..24cc4f1 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/Common/IScript.cs | |||
@@ -0,0 +1,12 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Grid.ScriptEngine.Common | ||
6 | { | ||
7 | public interface IScript | ||
8 | { | ||
9 | string State(); | ||
10 | Executor Exec { get; } | ||
11 | } | ||
12 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Grid/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs new file mode 100644 index 0000000..7bd6f43 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | |||
@@ -0,0 +1,635 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptEngine.Common | ||
34 | { | ||
35 | public interface LSL_BuiltIn_Commands_Interface | ||
36 | { | ||
37 | |||
38 | string State(); | ||
39 | |||
40 | double llSin(double f); | ||
41 | double llCos(double f); | ||
42 | double llTan(double f); | ||
43 | double llAtan2(double x, double y); | ||
44 | double llSqrt(double f); | ||
45 | double llPow(double fbase, double fexponent); | ||
46 | int llAbs(int i); | ||
47 | double llFabs(double f); | ||
48 | double llFrand(double mag); | ||
49 | int llFloor(double f); | ||
50 | int llCeil(double f); | ||
51 | int llRound(double f); | ||
52 | double llVecMag(LSL_Types.Vector3 v); | ||
53 | LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); | ||
54 | double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); | ||
55 | LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r); | ||
56 | LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v); | ||
57 | LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up); | ||
58 | LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r); | ||
59 | LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r); | ||
60 | LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r); | ||
61 | LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end); | ||
62 | void llWhisper(int channelID, string text); | ||
63 | //void llSay(int channelID, string text); | ||
64 | void llSay(int channelID, string text); | ||
65 | void llShout(int channelID, string text); | ||
66 | int llListen(int channelID, string name, string ID, string msg); | ||
67 | void llListenControl(int number, int active); | ||
68 | void llListenRemove(int number); | ||
69 | void llSensor(string name, string id, int type, double range, double arc); | ||
70 | void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); | ||
71 | void llSensorRemove(); | ||
72 | string llDetectedName(int number); | ||
73 | string llDetectedKey(int number); | ||
74 | string llDetectedOwner(int number); | ||
75 | int llDetectedType(int number); | ||
76 | LSL_Types.Vector3 llDetectedPos(int number); | ||
77 | LSL_Types.Vector3 llDetectedVel(int number); | ||
78 | LSL_Types.Vector3 llDetectedGrab(int number); | ||
79 | LSL_Types.Quaternion llDetectedRot(int number); | ||
80 | int llDetectedGroup(int number); | ||
81 | int llDetectedLinkNumber(int number); | ||
82 | void llDie(); | ||
83 | double llGround(LSL_Types.Vector3 offset); | ||
84 | double llCloud(LSL_Types.Vector3 offset); | ||
85 | LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); | ||
86 | void llSetStatus(int status, int value); | ||
87 | int llGetStatus(int status); | ||
88 | void llSetScale(LSL_Types.Vector3 scale); | ||
89 | LSL_Types.Vector3 llGetScale(); | ||
90 | void llSetColor(LSL_Types.Vector3 color, int face); | ||
91 | double llGetAlpha(int face); | ||
92 | void llSetAlpha(double alpha, int face); | ||
93 | LSL_Types.Vector3 llGetColor(int face); | ||
94 | void llSetTexture(string texture, int face); | ||
95 | void llScaleTexture(double u, double v, int face); | ||
96 | void llOffsetTexture(double u, double v, int face); | ||
97 | void llRotateTexture(double rotation, int face); | ||
98 | string llGetTexture(int face); | ||
99 | void llSetPos(LSL_Types.Vector3 pos); | ||
100 | |||
101 | //wiki: vector llGetPos() | ||
102 | LSL_Types.Vector3 llGetPos(); | ||
103 | //wiki: vector llGetLocalPos() | ||
104 | LSL_Types.Vector3 llGetLocalPos(); | ||
105 | //wiki: llSetRot(rotation rot) | ||
106 | void llSetRot(LSL_Types.Quaternion rot); | ||
107 | //wiki: rotation llGetRot() | ||
108 | LSL_Types.Quaternion llGetRot(); | ||
109 | //wiki: rotation llGetLocalRot() | ||
110 | LSL_Types.Quaternion llGetLocalRot(); | ||
111 | //wiki: llSetForce(vector force, integer local) | ||
112 | void llSetForce(LSL_Types.Vector3 force, int local); | ||
113 | //wiki: vector llGetForce() | ||
114 | LSL_Types.Vector3 llGetForce(); | ||
115 | //wiki: integer llTarget(vector position, double range) | ||
116 | int llTarget(LSL_Types.Vector3 position, double range); | ||
117 | //wiki: llTargetRemove(integer number) | ||
118 | void llTargetRemove(int number); | ||
119 | //wiki: integer llRotTarget(rotation rot, double error) | ||
120 | int llRotTarget(LSL_Types.Quaternion rot, double error); | ||
121 | //wiki: integer llRotTargetRemove(integer number) | ||
122 | void llRotTargetRemove(int number); | ||
123 | //wiki: llMoveToTarget(vector target, double tau) | ||
124 | void llMoveToTarget(LSL_Types.Vector3 target, double tau); | ||
125 | //wiki: llStopMoveToTarget() | ||
126 | void llStopMoveToTarget(); | ||
127 | //wiki: llApplyImpulse(vector force, integer local) | ||
128 | void llApplyImpulse(LSL_Types.Vector3 force, int local); | ||
129 | //wiki: llapplyRotationalImpulse(vector force, integer local) | ||
130 | void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local); | ||
131 | //wiki: llSetTorque(vector torque, integer local) | ||
132 | void llSetTorque(LSL_Types.Vector3 torque, int local); | ||
133 | //wiki: vector llGetTorque() | ||
134 | LSL_Types.Vector3 llGetTorque(); | ||
135 | //wiki: llSeForceAndTorque(vector force, vector torque, integer local) | ||
136 | void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local); | ||
137 | //wiki: vector llGetVel() | ||
138 | LSL_Types.Vector3 llGetVel(); | ||
139 | //wiki: vector llGetAccel() | ||
140 | LSL_Types.Vector3 llGetAccel(); | ||
141 | //wiki: vector llGetOmega() | ||
142 | LSL_Types.Vector3 llGetOmega(); | ||
143 | //wiki: double llGetTimeOfDay() | ||
144 | double llGetTimeOfDay(); | ||
145 | //wiki: double llGetWallclock() | ||
146 | double llGetWallclock(); | ||
147 | //wiki: double llGetTime() | ||
148 | double llGetTime(); | ||
149 | //wiki: llResetTime() | ||
150 | void llResetTime(); | ||
151 | //wiki: double llGetAndResetTime() | ||
152 | double llGetAndResetTime(); | ||
153 | //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) | ||
154 | void llSound(); | ||
155 | //wiki: llPlaySound(string sound, double volume) | ||
156 | void llPlaySound(string sound, double volume); | ||
157 | //wiki: llLoopSound(string sound, double volume) | ||
158 | void llLoopSound(string sound, double volume); | ||
159 | //wiki: llLoopSoundMaster(string sound, double volume) | ||
160 | void llLoopSoundMaster(string sound, double volume); | ||
161 | //wiki: llLoopSoundSlave(string sound, double volume) | ||
162 | void llLoopSoundSlave(string sound, double volume); | ||
163 | //wiki llPlaySoundSlave(string sound, double volume) | ||
164 | void llPlaySoundSlave(string sound, double volume); | ||
165 | //wiki: llTriggerSound(string sound, double volume) | ||
166 | void llTriggerSound(string sound, double volume); | ||
167 | //wiki: llStopSound() | ||
168 | void llStopSound(); | ||
169 | //wiki: llPreloadSound(string sound) | ||
170 | void llPreloadSound(string sound); | ||
171 | //wiki: string llGetSubString(string src, integer start, integer end) | ||
172 | string llGetSubString(string src, int start, int end); | ||
173 | //wiki: string llDeleteSubString(string src, integer start, integer end) | ||
174 | string llDeleteSubString(string src, int start, int end); | ||
175 | //wiki string llInsertString(string dst, integer position, string src) | ||
176 | string llInsertString(string dst, int position, string src); | ||
177 | //wiki: string llToUpper(string source) | ||
178 | string llToUpper(string source); | ||
179 | //wiki: string llToLower(string source) | ||
180 | string llToLower(string source); | ||
181 | //wiki: integer llGiveMoney(key destination, integer amount) | ||
182 | int llGiveMoney(string destination, int amount); | ||
183 | //wiki: (deprecated) | ||
184 | void llMakeExplosion(); | ||
185 | //wiki: (deprecated) | ||
186 | void llMakeFountain(); | ||
187 | //wiki: (deprecated) | ||
188 | void llMakeSmoke(); | ||
189 | //wiki: (deprecated) | ||
190 | void llMakeFire(); | ||
191 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) | ||
192 | void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param); | ||
193 | //wiki: llLookAt(vector target, double strength, double damping) | ||
194 | void llLookAt(LSL_Types.Vector3 target, double strength, double damping); | ||
195 | //wiki: llStopLookAt() | ||
196 | void llStopLookAt(); | ||
197 | //wiki: llSetTimerEvent(double sec) | ||
198 | void llSetTimerEvent(double sec); | ||
199 | //wiki: llSleep(double sec) | ||
200 | void llSleep(double sec); | ||
201 | //wiki: double llGetMass() | ||
202 | double llGetMass(); | ||
203 | //wiki: llCollisionFilter(string name, key id, integer accept) | ||
204 | void llCollisionFilter(string name, string id, int accept); | ||
205 | //wiki: llTakeControls(integer controls, integer accept, integer pass_on) | ||
206 | void llTakeControls(int controls, int accept, int pass_on); | ||
207 | //wiki: llReleaseControls() | ||
208 | void llReleaseControls(); | ||
209 | //wiki: llAttachToAvatar(integer attachment) | ||
210 | void llAttachToAvatar(int attachment); | ||
211 | //wiki: llDetachFromAvatar() | ||
212 | void llDetachFromAvatar(); | ||
213 | //wiki: (deprecated) llTakeCamera() | ||
214 | void llTakeCamera(); | ||
215 | //wiki: (deprecated) llReleaseCamera() | ||
216 | void llReleaseCamera(); | ||
217 | //wiki: key llGetOwner() | ||
218 | string llGetOwner(); | ||
219 | //wiki: llInstantMessage(key user, string message) | ||
220 | void llInstantMessage(string user, string message); | ||
221 | //wiki: llEmail(string address, string subject, string message) | ||
222 | void llEmail(string address, string subject, string message); | ||
223 | //wiki: llGetNextEmail(string address, string subject) | ||
224 | void llGetNextEmail(string address, string subject); | ||
225 | //wiki: key llGetKey() | ||
226 | string llGetKey(); | ||
227 | //wiki: llSetBuoyancy(double buoyancy) | ||
228 | void llSetBuoyancy(double buoyancy); | ||
229 | //wiki: llSetHoverHeight(double height, integer water, double tau) | ||
230 | void llSetHoverHeight(double height, int water, double tau); | ||
231 | //wiki: llStopHover | ||
232 | void llStopHover(); | ||
233 | //wiki: llMinEventDelay(double delay) | ||
234 | void llMinEventDelay(double delay); | ||
235 | //wiki: (deprecated) llSoundPreload() | ||
236 | void llSoundPreload(); | ||
237 | //wiki: llRotLookAt(rotation target, double strength, double damping) | ||
238 | void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); | ||
239 | //wiki: integer llStringLength(string str) | ||
240 | int llStringLength(string str); | ||
241 | //wiki: llStartAnimation(string anim) | ||
242 | void llStartAnimation(string anim); | ||
243 | //wiki: llStopAnimation(string anim) | ||
244 | void llStopAnimation(string anim); | ||
245 | //wiki: (deprecated) llPointAt | ||
246 | void llPointAt(); | ||
247 | //wiki: (deprecated) llStopPointAt | ||
248 | void llStopPointAt(); | ||
249 | //wiki: llTargetOmega(vector axis, double spinrate, double gain) | ||
250 | void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); | ||
251 | //wiki: integer llGetStartParameter() | ||
252 | int llGetStartParameter(); | ||
253 | //wiki: llGodLikeRezObject(key inventory, vector pos) | ||
254 | void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); | ||
255 | //wiki: llRequestPermissions(key agent, integer perm) | ||
256 | void llRequestPermissions(string agent, int perm); | ||
257 | //wiki: key llGetPermissionsKey() | ||
258 | string llGetPermissionsKey(); | ||
259 | //wiki: integer llGetPermissions() | ||
260 | int llGetPermissions(); | ||
261 | //wiki integer llGetLinkNumber() | ||
262 | int llGetLinkNumber(); | ||
263 | //wiki: llSetLinkColor(integer linknumber, vector color, integer face) | ||
264 | void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); | ||
265 | //wiki: llCreateLink(key target, integer parent) | ||
266 | void llCreateLink(string target, int parent); | ||
267 | //wiki: llBreakLink(integer linknum) | ||
268 | void llBreakLink(int linknum); | ||
269 | //wiki: llBreakAllLinks() | ||
270 | void llBreakAllLinks(); | ||
271 | //wiki: key llGetLinkKey(integer linknum) | ||
272 | string llGetLinkKey(int linknum); | ||
273 | //wiki: llGetLinkName(integer linknum) | ||
274 | void llGetLinkName(int linknum); | ||
275 | //wiki: integer llGetInventoryNumber(integer type) | ||
276 | int llGetInventoryNumber(int type); | ||
277 | //wiki: string llGetInventoryName(integer type, integer number) | ||
278 | string llGetInventoryName(int type, int number); | ||
279 | //wiki: llSetScriptState(string name, integer run) | ||
280 | void llSetScriptState(string name, int run); | ||
281 | //wiki: double llGetEnergy() | ||
282 | double llGetEnergy(); | ||
283 | //wiki: llGiveInventory(key destination, string inventory) | ||
284 | void llGiveInventory(string destination, string inventory); | ||
285 | //wiki: llRemoveInventory(string item) | ||
286 | void llRemoveInventory(string item); | ||
287 | //wiki: llSetText(string text, vector color, double alpha) | ||
288 | void llSetText(string text, LSL_Types.Vector3 color, double alpha); | ||
289 | //wiki: double llWater(vector offset) | ||
290 | double llWater(LSL_Types.Vector3 offset); | ||
291 | //wiki: llPassTouches(integer pass) | ||
292 | void llPassTouches(int pass); | ||
293 | //wiki: key llRequestAgentData(key id, integer data) | ||
294 | string llRequestAgentData(string id, int data); | ||
295 | //wiki: key llRequestInventoryData(string name) | ||
296 | string llRequestInventoryData(string name); | ||
297 | //wiki: llSetDamage(double damage) | ||
298 | void llSetDamage(double damage); | ||
299 | //wiki: llTeleportAgentHome(key agent) | ||
300 | void llTeleportAgentHome(string agent); | ||
301 | //wiki: llModifyLand(integer action, integer brush) | ||
302 | void llModifyLand(int action, int brush); | ||
303 | //wiki: llCollisionSound(string impact_sound, double impact_volume) | ||
304 | void llCollisionSound(string impact_sound, double impact_volume); | ||
305 | //wiki: llCollisionSprite(string impact_sprite) | ||
306 | void llCollisionSprite(string impact_sprite); | ||
307 | //wiki: string llGetAnimation(key id) | ||
308 | string llGetAnimation(string id); | ||
309 | //wiki: llResetScript() | ||
310 | void llResetScript(); | ||
311 | //wiki: llMessageLinked(integer linknum, integer num, string str, key id) | ||
312 | void llMessageLinked(int linknum, int num, string str, string id); | ||
313 | //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) | ||
314 | void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local); | ||
315 | //wiki: llPassCollisions(integer pass) | ||
316 | void llPassCollisions(int pass); | ||
317 | //wiki: string llGetScriptName() | ||
318 | string llGetScriptName(); | ||
319 | //wiki: integer llGetNumberOfSides() | ||
320 | int llGetNumberOfSides(); | ||
321 | //wiki: rotation llAxisAngle2Rot(vector axis, double angle) | ||
322 | LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); | ||
323 | //wiki: vector llRot2Axis(rotation rot) | ||
324 | LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot); | ||
325 | void llRot2Angle(); | ||
326 | //wiki: double llAcos(double val) | ||
327 | double llAcos(double val); | ||
328 | //wiki: double llAsin(double val) | ||
329 | double llAsin(double val); | ||
330 | //wiki: double llAngleBetween(rotation a, rotation b) | ||
331 | double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b); | ||
332 | //wiki: string llGetInventoryKey(string name) | ||
333 | string llGetInventoryKey(string name); | ||
334 | //wiki: llAllowInventoryDrop(integer add) | ||
335 | void llAllowInventoryDrop(int add); | ||
336 | //wiki: vector llGetSunDirection() | ||
337 | LSL_Types.Vector3 llGetSunDirection(); | ||
338 | //wiki: vector llGetTextureOffset(integer face) | ||
339 | LSL_Types.Vector3 llGetTextureOffset(int face); | ||
340 | //wiki: vector llGetTextureScale(integer side) | ||
341 | LSL_Types.Vector3 llGetTextureScale(int side); | ||
342 | //wiki: double llGetTextureRot(integer side) | ||
343 | double llGetTextureRot(int side); | ||
344 | //wiki: integer llSubStringIndex(string source, string pattern) | ||
345 | int llSubStringIndex(string source, string pattern); | ||
346 | //wiki: key llGetOwnerKey(key id) | ||
347 | string llGetOwnerKey(string id); | ||
348 | //wiki: vector llGetCenterOfMass() | ||
349 | LSL_Types.Vector3 llGetCenterOfMass(); | ||
350 | //wiki: list llListSort(list src, integer stride, integer ascending) | ||
351 | List<string> llListSort(List<string> src, int stride, int ascending); | ||
352 | //integer llGetListLength(list src) | ||
353 | int llGetListLength(List<string> src); | ||
354 | //wiki: integer llList2Integer(list src, integer index) | ||
355 | int llList2Integer(List<string> src, int index); | ||
356 | //wiki: double llList2double(list src, integer index) | ||
357 | double llList2double(List<string> src, int index); | ||
358 | //wiki: string llList2String(list src, integer index) | ||
359 | string llList2String(List<string> src, int index); | ||
360 | //wiki: key llList2Key(list src, integer index) | ||
361 | string llList2Key(List<string> src, int index); | ||
362 | //wiki: vector llList2Vector(list src, integer index) | ||
363 | LSL_Types.Vector3 llList2Vector(List<string> src, int index); | ||
364 | //wiki rotation llList2Rot(list src, integer index) | ||
365 | LSL_Types.Quaternion llList2Rot(List<string> src, int index); | ||
366 | //wiki: list llList2List(list src, integer start, integer end) | ||
367 | List<string> llList2List(List<string> src, int start, int end); | ||
368 | //wiki: llDeleteSubList(list src, integer start, integer end) | ||
369 | List<string> llDeleteSubList(List<string> src, int start, int end); | ||
370 | //wiki: integer llGetListEntryType( list src, integer index ) | ||
371 | int llGetListEntryType(List<string> src, int index); | ||
372 | //wiki: string llList2CSV( list src ) | ||
373 | string llList2CSV(List<string> src); | ||
374 | //wiki: list llCSV2List( string src ) | ||
375 | List<string> llCSV2List(string src); | ||
376 | //wiki: list llListRandomize( list src, integer stride ) | ||
377 | List<string> llListRandomize(List<string> src, int stride); | ||
378 | //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride ) | ||
379 | List<string> llList2ListStrided(List<string> src, int start, int end, int stride); | ||
380 | //wiki: vector llGetRegionCorner( ) | ||
381 | LSL_Types.Vector3 llGetRegionCorner(); | ||
382 | //wiki: list llListInsertList( list dest, list src, integer start ) | ||
383 | List<string> llListInsertList(List<string> dest, List<string> src, int start); | ||
384 | //wiki: integer llListFindList( list src, list test ) | ||
385 | int llListFindList(List<string> src, List<string> test); | ||
386 | //wiki: string llGetObjectName() | ||
387 | string llGetObjectName(); | ||
388 | //wiki: llSetObjectName(string name) | ||
389 | void llSetObjectName(string name); | ||
390 | //wiki: string llGetDate() | ||
391 | string llGetDate(); | ||
392 | //wiki: integer llEdgeOfWorld(vector pos, vector dir) | ||
393 | int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); | ||
394 | //wiki: integer llGetAgentInfo(key id) | ||
395 | int llGetAgentInfo(string id); | ||
396 | //wiki: llAdjustSoundVolume(double volume) | ||
397 | void llAdjustSoundVolume(double volume); | ||
398 | //wiki: llSetSoundQueueing(integer queue) | ||
399 | void llSetSoundQueueing(int queue); | ||
400 | //wiki: llSetSoundRadius(double radius) | ||
401 | void llSetSoundRadius(double radius); | ||
402 | //wiki: string llKey2Name(key id) | ||
403 | string llKey2Name(string id); | ||
404 | //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) | ||
405 | void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); | ||
406 | //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) | ||
407 | void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west); | ||
408 | //wiki: llEjectFromLand(key pest) | ||
409 | void llEjectFromLand(string pest); | ||
410 | void llParseString2List(); | ||
411 | //wiki: integer llOverMyLand(key id) | ||
412 | int llOverMyLand(string id); | ||
413 | //wiki: key llGetLandOwnerAt(vector pos) | ||
414 | string llGetLandOwnerAt(LSL_Types.Vector3 pos); | ||
415 | //wiki: key llGetNotecardLine(string name, integer line) | ||
416 | string llGetNotecardLine(string name, int line); | ||
417 | //wiki: vector llGetAgentSize(key id) | ||
418 | LSL_Types.Vector3 llGetAgentSize(string id); | ||
419 | //wiki: integer llSameGroup(key agent) | ||
420 | int llSameGroup(string agent); | ||
421 | //wiki: llUnSit(key id) | ||
422 | void llUnSit(string id); | ||
423 | //wiki: vector llGroundSlope(vector offset) | ||
424 | LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset); | ||
425 | //wiki: vector llGroundNormal(vector offset) | ||
426 | LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset); | ||
427 | //wiki: vector llGroundContour(vector offset) | ||
428 | LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); | ||
429 | //wiki: integer llGetAttached() | ||
430 | int llGetAttached(); | ||
431 | //wiki: integer llGetFreeMemory() | ||
432 | int llGetFreeMemory(); | ||
433 | //wiki: string llGetRegionName() | ||
434 | string llGetRegionName(); | ||
435 | //wiki: double llGetRegionTimeDilation() | ||
436 | double llGetRegionTimeDilation(); | ||
437 | //wiki: double llGetRegionFPS() | ||
438 | double llGetRegionFPS(); | ||
439 | //wiki: llParticleSystem(List<Object> rules | ||
440 | void llParticleSystem(List<Object> rules); | ||
441 | //wiki: llGroundRepel(double height, integer water, double tau) | ||
442 | void llGroundRepel(double height, int water, double tau); | ||
443 | void llGiveInventoryList(); | ||
444 | //wiki: llSetVehicleType(integer type) | ||
445 | void llSetVehicleType(int type); | ||
446 | //wiki: llSetVehicledoubleParam(integer param, double value) | ||
447 | void llSetVehicledoubleParam(int param, double value); | ||
448 | //wiki: llSetVehicleVectorParam(integer param, vector vec) | ||
449 | void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec); | ||
450 | //wiki: llSetVehicleRotationParam(integer param, rotation rot) | ||
451 | void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot); | ||
452 | //wiki: llSetVehicleFlags(integer flags) | ||
453 | void llSetVehicleFlags(int flags); | ||
454 | //wiki: llRemoveVehicleFlags(integer flags) | ||
455 | void llRemoveVehicleFlags(int flags); | ||
456 | //wiki: llSitTarget(vector offset, rotation rot) | ||
457 | void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot); | ||
458 | //wiki key llAvatarOnSitTarget() | ||
459 | string llAvatarOnSitTarget(); | ||
460 | //wiki: llAddToLandPassList(key avatar, double hours) | ||
461 | void llAddToLandPassList(string avatar, double hours); | ||
462 | //wiki: llSetTouchText(string text) | ||
463 | void llSetTouchText(string text); | ||
464 | //wiki: llSetSitText(string text) | ||
465 | void llSetSitText(string text); | ||
466 | //wiki: llSetCameraEyeOffset(vector offset) | ||
467 | void llSetCameraEyeOffset(LSL_Types.Vector3 offset); | ||
468 | //wiki: llSeteCameraAtOffset(vector offset) | ||
469 | void llSetCameraAtOffset(LSL_Types.Vector3 offset); | ||
470 | void llDumpList2String(); | ||
471 | //wiki: integer llScriptDanger(vector pos) | ||
472 | void llScriptDanger(LSL_Types.Vector3 pos); | ||
473 | //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) | ||
474 | void llDialog(string avatar, string message, List<string> buttons, int chat_channel); | ||
475 | //wiki: llVolumeDetect(integer detect) | ||
476 | void llVolumeDetect(int detect); | ||
477 | //wiki: llResetOtherScript(string name) | ||
478 | void llResetOtherScript(string name); | ||
479 | //wiki: integer llGetScriptState(string name) | ||
480 | int llGetScriptState(string name); | ||
481 | //wiki: (deprecated) | ||
482 | void llRemoteLoadScript(); | ||
483 | //wiki: llSetRemoteScriptAccessPin(integer pin) | ||
484 | void llSetRemoteScriptAccessPin(int pin); | ||
485 | //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) | ||
486 | void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); | ||
487 | //wiki: llOpenRemoteDataChannel() | ||
488 | void llOpenRemoteDataChannel(); | ||
489 | //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) | ||
490 | string llSendRemoteData(string channel, string dest, int idata, string sdata); | ||
491 | //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) | ||
492 | void llRemoteDataReply(string channel, string message_id, string sdata, int idata); | ||
493 | //wiki: llCloseRemoteDataChannel(key channel) | ||
494 | void llCloseRemoteDataChannel(string channel); | ||
495 | //wiki: string llMD5String(string src, integer nonce) | ||
496 | string llMD5String(string src, int nonce); | ||
497 | //wiki: llSetPrimitiveParams( list rules ) | ||
498 | void llSetPrimitiveParams(List<string> rules); | ||
499 | //wiki: string llStringToBase64(string str) | ||
500 | string llStringToBase64(string str); | ||
501 | //wiki: string llBase64ToString(string str) | ||
502 | string llBase64ToString(string str); | ||
503 | //wiki: (deprecated) | ||
504 | void llXorBase64Strings(); | ||
505 | //wiki: llRemoteDataSetRegion() | ||
506 | void llRemoteDataSetRegion(); | ||
507 | //wiki: double llLog10(double val) | ||
508 | double llLog10(double val); | ||
509 | //wiki: double llLog(double val) | ||
510 | double llLog(double val); | ||
511 | //wiki: list llGetAnimationList( key id ) | ||
512 | List<string> llGetAnimationList(string id); | ||
513 | //wiki: llSetParcelMusicURL(string url) | ||
514 | void llSetParcelMusicURL(string url); | ||
515 | //wiki: vector llGetRootPosition() | ||
516 | LSL_Types.Vector3 llGetRootPosition(); | ||
517 | //wiki: rotation llGetRootRotation() | ||
518 | LSL_Types.Quaternion llGetRootRotation(); | ||
519 | //wiki: string llGetObjectDesc() | ||
520 | string llGetObjectDesc(); | ||
521 | //wiki: llSetObjectDesc(string desc) | ||
522 | void llSetObjectDesc(string desc); | ||
523 | //wiki: key llGetCreator() | ||
524 | string llGetCreator(); | ||
525 | //wiki: string llGetTimestamp() | ||
526 | string llGetTimestamp(); | ||
527 | //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) | ||
528 | void llSetLinkAlpha(int linknumber, double alpha, int face); | ||
529 | //wiki: integer llGetNumberOfPrims() | ||
530 | int llGetNumberOfPrims(); | ||
531 | //wiki: key llGetNumberOfNotecardLines(string name) | ||
532 | string llGetNumberOfNotecardLines(string name); | ||
533 | //wiki: list llGetBoundingBox( key object ) | ||
534 | List<string> llGetBoundingBox(string obj); | ||
535 | //wiki: vector llGetGeometricCenter() | ||
536 | LSL_Types.Vector3 llGetGeometricCenter(); | ||
537 | void llGetPrimitiveParams(); | ||
538 | //wiki: string llIntegerToBase64(integer number) | ||
539 | string llIntegerToBase64(int number); | ||
540 | //wiki integer llBase64ToInteger(string str) | ||
541 | int llBase64ToInteger(string str); | ||
542 | //wiki: double llGetGMTclock() | ||
543 | double llGetGMTclock(); | ||
544 | //wiki: string llGetSimulatorHostname() | ||
545 | string llGetSimulatorHostname(); | ||
546 | //llSetLocalRot(rotation rot) | ||
547 | void llSetLocalRot(LSL_Types.Quaternion rot); | ||
548 | //wiki: list llParseStringKeepNulls( string src, list separators, list spacers ) | ||
549 | List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers); | ||
550 | //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) | ||
551 | void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param); | ||
552 | //wiki: integer llGetObjectPermMask(integer mask) | ||
553 | int llGetObjectPermMask(int mask); | ||
554 | //wiki: llSetObjectPermMask(integer mask, integer value) | ||
555 | void llSetObjectPermMask(int mask, int value); | ||
556 | //wiki integer llGetInventoryPermMask(string item, integer mask) | ||
557 | void llGetInventoryPermMask(string item, int mask); | ||
558 | //wiki: llSetInventoryPermMask(string item, integer mask, integer value) | ||
559 | void llSetInventoryPermMask(string item, int mask, int value); | ||
560 | //wiki: key llGetInventoryCreator(string item) | ||
561 | string llGetInventoryCreator(string item); | ||
562 | //wiki: llOwnerSay(string msg) | ||
563 | void llOwnerSay(string msg); | ||
564 | //wiki: key llRequestSimulatorData(string simulator, integer data) | ||
565 | void llRequestSimulatorData(string simulator, int data); | ||
566 | //wiki: llForceMouselook(integer mouselook) | ||
567 | void llForceMouselook(int mouselook); | ||
568 | //wiki: double llGetObjectMass(key id) | ||
569 | double llGetObjectMass(string id); | ||
570 | void llListReplaceList(); | ||
571 | //wiki: llLoadURL(key avatar_id, string message, string url) | ||
572 | void llLoadURL(string avatar_id, string message, string url); | ||
573 | //wiki: llParcelMediaCommandList( list commandList ) | ||
574 | void llParcelMediaCommandList(List<string> commandList); | ||
575 | void llParcelMediaQuery(); | ||
576 | //wiki integer llModPow(integer a, integer b, integer c) | ||
577 | int llModPow(int a, int b, int c); | ||
578 | //wiki: integer llGetInventoryType(string name) | ||
579 | int llGetInventoryType(string name); | ||
580 | //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) | ||
581 | void llSetPayPrice(int price, List<string> quick_pay_buttons); | ||
582 | //wiki: vector llGetCameraPos() | ||
583 | LSL_Types.Vector3 llGetCameraPos(); | ||
584 | //wiki rotation llGetCameraRot() | ||
585 | LSL_Types.Quaternion llGetCameraRot(); | ||
586 | //wiki: (deprecated) | ||
587 | void llSetPrimURL(); | ||
588 | //wiki: (deprecated) | ||
589 | void llRefreshPrimURL(); | ||
590 | //wiki: string llEscapeURL(string url) | ||
591 | string llEscapeURL(string url); | ||
592 | //wiki: string llUnescapeURL(string url) | ||
593 | string llUnescapeURL(string url); | ||
594 | //wiki: llMapDestination(string simname, vector pos, vector look_at) | ||
595 | void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at); | ||
596 | //wiki: llAddToLandBanList(key avatar, double hours) | ||
597 | void llAddToLandBanList(string avatar, double hours); | ||
598 | //wiki: llRemoveFromLandPassList(key avatar) | ||
599 | void llRemoveFromLandPassList(string avatar); | ||
600 | //wiki: llRemoveFromLandBanList(key avatar) | ||
601 | void llRemoveFromLandBanList(string avatar); | ||
602 | //wiki: llSetCameraParams( list rules ) | ||
603 | void llSetCameraParams(List<string> rules); | ||
604 | //wiki: llClearCameraParams() | ||
605 | void llClearCameraParams(); | ||
606 | //wiki: double llListStatistics( integer operation, list src ) | ||
607 | double llListStatistics(int operation, List<string> src); | ||
608 | //wiki: integer llGetUnixTime() | ||
609 | int llGetUnixTime(); | ||
610 | //wiki: integer llGetParcelFlags(vector pos) | ||
611 | int llGetParcelFlags(LSL_Types.Vector3 pos); | ||
612 | //wiki: integer llGetRegionFlags() | ||
613 | int llGetRegionFlags(); | ||
614 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) | ||
615 | string llXorBase64StringsCorrect(string str1, string str2); | ||
616 | void llHTTPRequest(string url, List<string> parameters, string body); | ||
617 | //wiki: llResetLandBanList() | ||
618 | void llResetLandBanList(); | ||
619 | //wiki: llResetLandPassList() | ||
620 | void llResetLandPassList(); | ||
621 | //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) | ||
622 | int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); | ||
623 | //wiki: list llGetParcelPrimOwners( vector pos ) | ||
624 | List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos); | ||
625 | //wiki: integer llGetObjectPrimCount(key object_id) | ||
626 | int llGetObjectPrimCount(string object_id); | ||
627 | //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) | ||
628 | int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); | ||
629 | //wiki list llGetParcelDetails(vector pos, list params) | ||
630 | List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param); | ||
631 | |||
632 | //OpenSim functions | ||
633 | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); | ||
634 | } | ||
635 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Grid/ScriptEngine/Common/LSL_Types.cs new file mode 100644 index 0000000..b2578dd --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/Common/LSL_Types.cs | |||
@@ -0,0 +1,53 @@ | |||
1 | using System; | ||
2 | |||
3 | namespace OpenSim.Grid.ScriptEngine.Common | ||
4 | { | ||
5 | [Serializable] | ||
6 | public class LSL_Types | ||
7 | { | ||
8 | [Serializable] | ||
9 | public struct Vector3 | ||
10 | { | ||
11 | public double X; | ||
12 | public double Y; | ||
13 | public double Z; | ||
14 | |||
15 | public Vector3(Vector3 vector) | ||
16 | { | ||
17 | X = (float)vector.X; | ||
18 | Y = (float)vector.Y; | ||
19 | Z = (float)vector.Z; | ||
20 | } | ||
21 | public Vector3(double x, double y, double z) | ||
22 | { | ||
23 | X = x; | ||
24 | Y = y; | ||
25 | Z = z; | ||
26 | } | ||
27 | } | ||
28 | [Serializable] | ||
29 | public struct Quaternion | ||
30 | { | ||
31 | public double X; | ||
32 | public double Y; | ||
33 | public double Z; | ||
34 | public double R; | ||
35 | |||
36 | public Quaternion(Quaternion Quat) | ||
37 | { | ||
38 | X = (float)Quat.X; | ||
39 | Y = (float)Quat.Y; | ||
40 | Z = (float)Quat.Z; | ||
41 | R = (float)Quat.R; | ||
42 | } | ||
43 | public Quaternion(double x, double y, double z, double r) | ||
44 | { | ||
45 | X = x; | ||
46 | Y = y; | ||
47 | Z = z; | ||
48 | R = r; | ||
49 | } | ||
50 | |||
51 | } | ||
52 | } | ||
53 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/Common/Properties/AssemblyInfo.cs b/OpenSim/Grid/ScriptEngine/Common/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..6b5d3a8 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/Common/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Grid.ScriptEngine.Common")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Grid.ScriptEngine.Common")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("0bf07c53-ae51-487f-a907-e9b30c251602")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs new file mode 100644 index 0000000..9829c1d --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs | |||
@@ -0,0 +1,200 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Reflection; | ||
5 | using System.Threading; | ||
6 | using System.Runtime.Remoting; | ||
7 | using System.IO; | ||
8 | using OpenSim.Region.Environment.Scenes; | ||
9 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
10 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL; | ||
11 | using OpenSim.Region.ScriptEngine.Common; | ||
12 | using libsecondlife; | ||
13 | |||
14 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
15 | { | ||
16 | public class AppDomainManager | ||
17 | { | ||
18 | private int maxScriptsPerAppDomain = 1; | ||
19 | /// <summary> | ||
20 | /// Internal list of all AppDomains | ||
21 | /// </summary> | ||
22 | private List<AppDomainStructure> appDomains = new List<AppDomainStructure>(); | ||
23 | /// <summary> | ||
24 | /// Structure to keep track of data around AppDomain | ||
25 | /// </summary> | ||
26 | private class AppDomainStructure | ||
27 | { | ||
28 | /// <summary> | ||
29 | /// The AppDomain itself | ||
30 | /// </summary> | ||
31 | public AppDomain CurrentAppDomain; | ||
32 | /// <summary> | ||
33 | /// Number of scripts loaded into AppDomain | ||
34 | /// </summary> | ||
35 | public int ScriptsLoaded; | ||
36 | /// <summary> | ||
37 | /// Number of dead scripts | ||
38 | /// </summary> | ||
39 | public int ScriptsWaitingUnload; | ||
40 | } | ||
41 | /// <summary> | ||
42 | /// Current AppDomain | ||
43 | /// </summary> | ||
44 | private AppDomainStructure currentAD; | ||
45 | private object getLock = new object(); // Mutex | ||
46 | private object freeLock = new object(); // Mutex | ||
47 | |||
48 | //private ScriptEngine m_scriptEngine; | ||
49 | //public AppDomainManager(ScriptEngine scriptEngine) | ||
50 | public AppDomainManager() | ||
51 | { | ||
52 | //m_scriptEngine = scriptEngine; | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Find a free AppDomain, creating one if necessary | ||
57 | /// </summary> | ||
58 | /// <returns>Free AppDomain</returns> | ||
59 | private AppDomainStructure GetFreeAppDomain() | ||
60 | { | ||
61 | Console.WriteLine("Finding free AppDomain"); | ||
62 | lock (getLock) | ||
63 | { | ||
64 | // Current full? | ||
65 | if (currentAD != null && currentAD.ScriptsLoaded >= maxScriptsPerAppDomain) | ||
66 | { | ||
67 | // Add it to AppDomains list and empty current | ||
68 | appDomains.Add(currentAD); | ||
69 | currentAD = null; | ||
70 | } | ||
71 | // No current | ||
72 | if (currentAD == null) | ||
73 | { | ||
74 | // Create a new current AppDomain | ||
75 | currentAD = new AppDomainStructure(); | ||
76 | currentAD.CurrentAppDomain = PrepareNewAppDomain(); | ||
77 | } | ||
78 | |||
79 | Console.WriteLine("Scripts loaded in this Appdomain: " + currentAD.ScriptsLoaded); | ||
80 | return currentAD; | ||
81 | } // lock | ||
82 | } | ||
83 | |||
84 | private int AppDomainNameCount; | ||
85 | /// <summary> | ||
86 | /// Create and prepare a new AppDomain for scripts | ||
87 | /// </summary> | ||
88 | /// <returns>The new AppDomain</returns> | ||
89 | private AppDomain PrepareNewAppDomain() | ||
90 | { | ||
91 | // Create and prepare a new AppDomain | ||
92 | AppDomainNameCount++; | ||
93 | // TODO: Currently security match current appdomain | ||
94 | |||
95 | // Construct and initialize settings for a second AppDomain. | ||
96 | AppDomainSetup ads = new AppDomainSetup(); | ||
97 | ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; | ||
98 | ads.DisallowBindingRedirects = false; | ||
99 | ads.DisallowCodeDownload = true; | ||
100 | ads.LoaderOptimization = LoaderOptimization.MultiDomain; // Sounds good ;) | ||
101 | ads.ShadowCopyFiles = "true"; // Enabled shadowing | ||
102 | ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile; | ||
103 | |||
104 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads); | ||
105 | Console.WriteLine("Loading: " + AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString()); | ||
106 | AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll")); | ||
107 | |||
108 | // Return the new AppDomain | ||
109 | return AD; | ||
110 | |||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Unload appdomains that are full and have only dead scripts | ||
115 | /// </summary> | ||
116 | private void UnloadAppDomains() | ||
117 | { | ||
118 | lock (freeLock) | ||
119 | { | ||
120 | // Go through all | ||
121 | foreach (AppDomainStructure ads in new System.Collections.ArrayList(appDomains)) | ||
122 | { | ||
123 | // Don't process current AppDomain | ||
124 | if (ads.CurrentAppDomain != currentAD.CurrentAppDomain) | ||
125 | { | ||
126 | // Not current AppDomain | ||
127 | // Is number of unloaded bigger or equal to number of loaded? | ||
128 | if (ads.ScriptsLoaded <= ads.ScriptsWaitingUnload) | ||
129 | { | ||
130 | Console.WriteLine("Found empty AppDomain, unloading"); | ||
131 | // Remove from internal list | ||
132 | appDomains.Remove(ads); | ||
133 | #if DEBUG | ||
134 | long m = GC.GetTotalMemory(true); | ||
135 | #endif | ||
136 | // Unload | ||
137 | AppDomain.Unload(ads.CurrentAppDomain); | ||
138 | #if DEBUG | ||
139 | Console.WriteLine("AppDomain unload freed " + (m - GC.GetTotalMemory(true)) + " bytes of memory"); | ||
140 | #endif | ||
141 | } | ||
142 | } | ||
143 | } // foreach | ||
144 | } // lock | ||
145 | } | ||
146 | |||
147 | |||
148 | |||
149 | public OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadScript(string FileName) | ||
150 | { | ||
151 | // Find next available AppDomain to put it in | ||
152 | AppDomainStructure FreeAppDomain = GetFreeAppDomain(); | ||
153 | |||
154 | Console.WriteLine("Loading into AppDomain: " + FileName); | ||
155 | LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CurrentAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script"); | ||
156 | //Console.WriteLine("ScriptEngine AppDomainManager: is proxy={0}", RemotingServices.IsTransparentProxy(mbrt)); | ||
157 | FreeAppDomain.ScriptsLoaded++; | ||
158 | |||
159 | return mbrt; | ||
160 | } | ||
161 | |||
162 | |||
163 | /// <summary> | ||
164 | /// Increase "dead script" counter for an AppDomain | ||
165 | /// </summary> | ||
166 | /// <param name="ad"></param> | ||
167 | //[Obsolete("Needs fixing, needs a real purpose in life!!!")] | ||
168 | public void StopScript(AppDomain ad) | ||
169 | { | ||
170 | lock (freeLock) | ||
171 | { | ||
172 | Console.WriteLine("Stopping script in AppDomain"); | ||
173 | // Check if it is current AppDomain | ||
174 | if (currentAD.CurrentAppDomain == ad) | ||
175 | { | ||
176 | // Yes - increase | ||
177 | currentAD.ScriptsWaitingUnload++; | ||
178 | return; | ||
179 | } | ||
180 | |||
181 | // Lopp through all AppDomains | ||
182 | foreach (AppDomainStructure ads in new System.Collections.ArrayList(appDomains)) | ||
183 | { | ||
184 | if (ads.CurrentAppDomain == ad) | ||
185 | { | ||
186 | // Found it | ||
187 | ads.ScriptsWaitingUnload++; | ||
188 | break; | ||
189 | } | ||
190 | } // foreach | ||
191 | } // lock | ||
192 | |||
193 | UnloadAppDomains(); // Outsite lock, has its own GetLock | ||
194 | |||
195 | |||
196 | } | ||
197 | |||
198 | |||
199 | } | ||
200 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs new file mode 100644 index 0000000..af5c675 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
34 | { | ||
35 | public static class Common | ||
36 | { | ||
37 | static public bool debug = true; | ||
38 | static public ScriptEngine mySE; | ||
39 | |||
40 | //public delegate void SendToDebugEventDelegate(string Message); | ||
41 | //public delegate void SendToLogEventDelegate(string Message); | ||
42 | //static public event SendToDebugEventDelegate SendToDebugEvent; | ||
43 | //static public event SendToLogEventDelegate SendToLogEvent; | ||
44 | |||
45 | static public void SendToDebug(string Message) | ||
46 | { | ||
47 | //if (Debug == true) | ||
48 | mySE.Log.Verbose("ScriptEngine", "Debug: " + Message); | ||
49 | //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | ||
50 | } | ||
51 | static public void SendToLog(string Message) | ||
52 | { | ||
53 | //if (Debug == true) | ||
54 | mySE.Log.Verbose("ScriptEngine", "LOG: " + Message); | ||
55 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | ||
56 | } | ||
57 | } | ||
58 | |||
59 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs new file mode 100644 index 0000000..e2e1cad --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -0,0 +1,120 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | using Microsoft.CSharp; | ||
6 | using System.CodeDom.Compiler; | ||
7 | using System.Reflection; | ||
8 | |||
9 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
10 | { | ||
11 | |||
12 | public class Compiler | ||
13 | { | ||
14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | ||
15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | ||
16 | private static UInt64 scriptCompileCounter = 0; | ||
17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | ||
18 | public string CompileFromFile(string LSOFileName) | ||
19 | { | ||
20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) | ||
21 | { | ||
22 | case ".txt": | ||
23 | case ".lsl": | ||
24 | Common.SendToDebug("Source code is LSL, converting to CS"); | ||
25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); | ||
26 | case ".cs": | ||
27 | Common.SendToDebug("Source code is CS"); | ||
28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); | ||
29 | default: | ||
30 | throw new Exception("Unknown script type."); | ||
31 | } | ||
32 | } | ||
33 | /// <summary> | ||
34 | /// Converts script from LSL to CS and calls CompileFromCSText | ||
35 | /// </summary> | ||
36 | /// <param name="Script">LSL script</param> | ||
37 | /// <returns>Filename to .dll assembly</returns> | ||
38 | public string CompileFromLSLText(string Script) | ||
39 | { | ||
40 | if (Script.Substring(0, 4).ToLower() == "//c#") | ||
41 | { | ||
42 | return CompileFromCSText( Script ); | ||
43 | } | ||
44 | else | ||
45 | { | ||
46 | return CompileFromCSText(LSL_Converter.Convert(Script)); | ||
47 | } | ||
48 | } | ||
49 | /// <summary> | ||
50 | /// Compile CS script to .Net assembly (.dll) | ||
51 | /// </summary> | ||
52 | /// <param name="Script">CS script</param> | ||
53 | /// <returns>Filename to .dll assembly</returns> | ||
54 | public string CompileFromCSText(string Script) | ||
55 | { | ||
56 | |||
57 | |||
58 | // Output assembly name | ||
59 | scriptCompileCounter++; | ||
60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); | ||
61 | try | ||
62 | { | ||
63 | System.IO.File.Delete(OutFile); | ||
64 | } | ||
65 | catch (Exception e) | ||
66 | { | ||
67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); | ||
68 | } | ||
69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | ||
70 | |||
71 | // DEBUG - write source to disk | ||
72 | try | ||
73 | { | ||
74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); | ||
75 | } | ||
76 | catch { } | ||
77 | |||
78 | // Do actual compile | ||
79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); | ||
80 | parameters.IncludeDebugInformation = true; | ||
81 | // Add all available assemblies | ||
82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | ||
83 | { | ||
84 | //Console.WriteLine("Adding assembly: " + asm.Location); | ||
85 | //parameters.ReferencedAssemblies.Add(asm.Location); | ||
86 | } | ||
87 | |||
88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); | ||
90 | //Console.WriteLine("Assembly location: " + rootPath); | ||
91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); | ||
92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Grid.ScriptEngine.DotNetEngine.dll")); | ||
93 | |||
94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | ||
95 | parameters.GenerateExecutable = false; | ||
96 | parameters.OutputAssembly = OutFile; | ||
97 | parameters.IncludeDebugInformation = false; | ||
98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); | ||
99 | |||
100 | // Go through errors | ||
101 | // TODO: Return errors to user somehow | ||
102 | if (results.Errors.Count > 0) | ||
103 | { | ||
104 | |||
105 | string errtext = ""; | ||
106 | foreach (CompilerError CompErr in results.Errors) | ||
107 | { | ||
108 | errtext += "Line number " + (CompErr.Line - 1) + | ||
109 | ", Error Number: " + CompErr.ErrorNumber + | ||
110 | ", '" + CompErr.ErrorText + "'\r\n"; | ||
111 | } | ||
112 | throw new Exception(errtext); | ||
113 | } | ||
114 | |||
115 | |||
116 | return OutFile; | ||
117 | } | ||
118 | |||
119 | } | ||
120 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs new file mode 100644 index 0000000..61a87d4 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -0,0 +1,266 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Text.RegularExpressions; | ||
5 | |||
6 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
7 | { | ||
8 | public class LSL2CSConverter | ||
9 | { | ||
10 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); | ||
11 | private Dictionary<string, string> dataTypes = new Dictionary<string, string>(); | ||
12 | private Dictionary<string, string> quotes = new Dictionary<string, string>(); | ||
13 | |||
14 | public LSL2CSConverter() | ||
15 | { | ||
16 | // Only the types we need to convert | ||
17 | dataTypes.Add("void", "void"); | ||
18 | dataTypes.Add("integer", "int"); | ||
19 | dataTypes.Add("float", "double"); | ||
20 | dataTypes.Add("string", "string"); | ||
21 | dataTypes.Add("key", "string"); | ||
22 | dataTypes.Add("vector", "LSL_Types.Vector3"); | ||
23 | dataTypes.Add("rotation", "LSL_Types.Quaternion"); | ||
24 | dataTypes.Add("list", "list"); | ||
25 | dataTypes.Add("null", "null"); | ||
26 | |||
27 | } | ||
28 | |||
29 | public string Convert(string Script) | ||
30 | { | ||
31 | string Return = ""; | ||
32 | Script = " \r\n" + Script; | ||
33 | |||
34 | // | ||
35 | // Prepare script for processing | ||
36 | // | ||
37 | |||
38 | // Clean up linebreaks | ||
39 | Script = Regex.Replace(Script, @"\r\n", "\n"); | ||
40 | Script = Regex.Replace(Script, @"\n", "\r\n"); | ||
41 | |||
42 | |||
43 | // QUOTE REPLACEMENT | ||
44 | // temporarily replace quotes so we can work our magic on the script without | ||
45 | // always considering if we are inside our outside ""'s | ||
46 | string _Script = ""; | ||
47 | string C; | ||
48 | bool in_quote = false; | ||
49 | bool quote_replaced = false; | ||
50 | string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_"; | ||
51 | string quote = ""; | ||
52 | bool last_was_escape = false; | ||
53 | int quote_replaced_count = 0; | ||
54 | for (int p = 0; p < Script.Length; p++) | ||
55 | { | ||
56 | |||
57 | C = Script.Substring(p, 1); | ||
58 | while (true) | ||
59 | { | ||
60 | // found " and last was not \ so this is not an escaped \" | ||
61 | if (C == "\"" && last_was_escape == false) | ||
62 | { | ||
63 | // Toggle inside/outside quote | ||
64 | in_quote = !in_quote; | ||
65 | if (in_quote) | ||
66 | { | ||
67 | quote_replaced_count++; | ||
68 | } | ||
69 | else | ||
70 | { | ||
71 | if (quote == "") | ||
72 | { | ||
73 | // We didn't replace quote, probably because of empty string? | ||
74 | _Script += quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
75 | } | ||
76 | // We just left a quote | ||
77 | quotes.Add(quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote); | ||
78 | quote = ""; | ||
79 | } | ||
80 | break; | ||
81 | } | ||
82 | |||
83 | if (!in_quote) | ||
84 | { | ||
85 | // We are not inside a quote | ||
86 | quote_replaced = false; | ||
87 | |||
88 | } | ||
89 | else | ||
90 | { | ||
91 | // We are inside a quote | ||
92 | if (!quote_replaced) | ||
93 | { | ||
94 | // Replace quote | ||
95 | _Script += quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
96 | quote_replaced = true; | ||
97 | } | ||
98 | quote += C; | ||
99 | break; | ||
100 | } | ||
101 | _Script += C; | ||
102 | break; | ||
103 | } | ||
104 | last_was_escape = false; | ||
105 | if (C == @"\") | ||
106 | { | ||
107 | last_was_escape = true; | ||
108 | } | ||
109 | } | ||
110 | Script = _Script; | ||
111 | // | ||
112 | // END OF QUOTE REPLACEMENT | ||
113 | // | ||
114 | |||
115 | |||
116 | |||
117 | // | ||
118 | // PROCESS STATES | ||
119 | // Remove state definitions and add state names to start of each event within state | ||
120 | // | ||
121 | int ilevel = 0; | ||
122 | int lastlevel = 0; | ||
123 | string ret = ""; | ||
124 | string cache = ""; | ||
125 | bool in_state = false; | ||
126 | string current_statename = ""; | ||
127 | for (int p = 0; p < Script.Length; p++) | ||
128 | { | ||
129 | C = Script.Substring(p, 1); | ||
130 | while (true) | ||
131 | { | ||
132 | // inc / dec level | ||
133 | if (C == @"{") | ||
134 | ilevel++; | ||
135 | if (C == @"}") | ||
136 | ilevel--; | ||
137 | if (ilevel < 0) | ||
138 | ilevel = 0; | ||
139 | cache += C; | ||
140 | |||
141 | // if level == 0, add to return | ||
142 | if (ilevel == 1 && lastlevel == 0) | ||
143 | { | ||
144 | // 0 => 1: Get last | ||
145 | Match m = Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
146 | |||
147 | in_state = false; | ||
148 | if (m.Success) | ||
149 | { | ||
150 | // Go back to level 0, this is not a state | ||
151 | in_state = true; | ||
152 | current_statename = m.Groups[1].Captures[0].Value; | ||
153 | //Console.WriteLine("Current statename: " + current_statename); | ||
154 | cache = Regex.Replace(cache, @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", "${s1}${s2}", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
155 | } | ||
156 | ret += cache; | ||
157 | cache = ""; | ||
158 | } | ||
159 | if (ilevel == 0 && lastlevel == 1) | ||
160 | { | ||
161 | // 1 => 0: Remove last } | ||
162 | if (in_state == true) | ||
163 | { | ||
164 | cache = cache.Remove(cache.Length - 1, 1); | ||
165 | //cache = Regex.Replace(cache, "}$", "", RegexOptions.Multiline | RegexOptions.Singleline); | ||
166 | |||
167 | //Replace function names | ||
168 | // void dataserver(key query_id, string data) { | ||
169 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
170 | //Console.WriteLine("Replacing using statename: " + current_statename); | ||
171 | cache = Regex.Replace(cache, @"^(\s*)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1public " + current_statename + "_event_$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
172 | } | ||
173 | |||
174 | ret += cache; | ||
175 | cache = ""; | ||
176 | in_state = true; | ||
177 | current_statename = ""; | ||
178 | } | ||
179 | |||
180 | break; | ||
181 | } | ||
182 | lastlevel = ilevel; | ||
183 | } | ||
184 | ret += cache; | ||
185 | cache = ""; | ||
186 | |||
187 | Script = ret; | ||
188 | ret = ""; | ||
189 | |||
190 | |||
191 | |||
192 | foreach (string key in dataTypes.Keys) | ||
193 | { | ||
194 | string val; | ||
195 | dataTypes.TryGetValue(key, out val); | ||
196 | |||
197 | // Replace CAST - (integer) with (int) | ||
198 | Script = Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")", RegexOptions.Compiled | RegexOptions.Multiline); | ||
199 | // Replace return types and function variables - integer a() and f(integer a, integer a) | ||
200 | Script = Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)", @"$1$2" + val + "$3", RegexOptions.Compiled | RegexOptions.Multiline); | ||
201 | } | ||
202 | |||
203 | // Add "void" in front of functions that needs it | ||
204 | Script = Regex.Replace(Script, @"^(\s*public\s+)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
205 | |||
206 | // Replace <x,y,z> and <x,y,z,r> | ||
207 | Script = Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Quaternion($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
208 | Script = Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Vector3($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
209 | |||
210 | // Replace List []'s | ||
211 | Script = Regex.Replace(Script, @"\[([^\]]*)\]", @"List.Parse($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
212 | |||
213 | |||
214 | // Replace (string) to .ToString() // | ||
215 | Script = Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.ToString()", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
216 | Script = Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
217 | |||
218 | |||
219 | // REPLACE BACK QUOTES | ||
220 | foreach (string key in quotes.Keys) | ||
221 | { | ||
222 | string val; | ||
223 | quotes.TryGetValue(key, out val); | ||
224 | Script = Script.Replace(key, "\"" + val + "\""); | ||
225 | } | ||
226 | |||
227 | |||
228 | // Add namespace, class name and inheritance | ||
229 | |||
230 | Return = "" + | ||
231 | "using OpenSim.Region.ScriptEngine.Common;"; | ||
232 | //"using System; " + | ||
233 | //"using System.Collections.Generic; " + | ||
234 | //"using System.Text; " + | ||
235 | //"using OpenSim.Region.ScriptEngine.Common; " + | ||
236 | //"using integer = System.Int32; " + | ||
237 | //"using key = System.String; "; | ||
238 | |||
239 | //// Make a Using out of DataTypes | ||
240 | //// Using integer = System.Int32; | ||
241 | //string _val; | ||
242 | //foreach (string key in DataTypes.Keys) | ||
243 | //{ | ||
244 | // DataTypes.TryGetValue(key, out _val); | ||
245 | // if (key != _val) | ||
246 | // { | ||
247 | // Return += "using " + key + " = " + _val + "; "; | ||
248 | // } | ||
249 | //} | ||
250 | |||
251 | |||
252 | Return += "" + | ||
253 | "namespace SecondLife { "; | ||
254 | Return += "" + | ||
255 | //"[Serializable] " + | ||
256 | "public class Script : OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass { "; | ||
257 | Return += @"public Script() { } "; | ||
258 | Return += Script; | ||
259 | Return += "} }\r\n"; | ||
260 | |||
261 | return Return; | ||
262 | } | ||
263 | |||
264 | |||
265 | } | ||
266 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs new file mode 100644 index 0000000..a3011f5 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -0,0 +1,784 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | ||
5 | using OpenSim.Region.ScriptEngine.Common; | ||
6 | using System.Threading; | ||
7 | using System.Reflection; | ||
8 | using System.Runtime.Remoting.Lifetime; | ||
9 | using integer = System.Int32; | ||
10 | using key = System.String; | ||
11 | using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3; | ||
12 | using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion; | ||
13 | |||
14 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
15 | { | ||
16 | //[Serializable] | ||
17 | public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript | ||
18 | { | ||
19 | |||
20 | // Object never expires | ||
21 | public override Object InitializeLifetimeService() | ||
22 | { | ||
23 | //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); | ||
24 | // return null; | ||
25 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
26 | |||
27 | if (lease.CurrentState == LeaseState.Initial) | ||
28 | { | ||
29 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
30 | //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
31 | //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
32 | } | ||
33 | return lease; | ||
34 | } | ||
35 | |||
36 | |||
37 | private Executor m_Exec; | ||
38 | public Executor Exec | ||
39 | { | ||
40 | get | ||
41 | { | ||
42 | if (m_Exec == null) | ||
43 | m_Exec = new Executor(this); | ||
44 | return m_Exec; | ||
45 | } | ||
46 | } | ||
47 | |||
48 | public LSL_BuiltIn_Commands_Interface m_LSL_Functions; | ||
49 | public string SourceCode = ""; | ||
50 | |||
51 | public LSL_BaseClass() | ||
52 | { | ||
53 | } | ||
54 | public string State() | ||
55 | { | ||
56 | return m_LSL_Functions.State(); | ||
57 | } | ||
58 | |||
59 | |||
60 | public void Start(LSL_BuiltIn_Commands_Interface LSL_Functions) | ||
61 | { | ||
62 | m_LSL_Functions = LSL_Functions; | ||
63 | |||
64 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called."); | ||
65 | |||
66 | // Get this AppDomain's settings and display some of them. | ||
67 | AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; | ||
68 | Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", | ||
69 | ads.ApplicationName, | ||
70 | ads.ApplicationBase, | ||
71 | ads.ConfigurationFile | ||
72 | ); | ||
73 | |||
74 | // Display the name of the calling AppDomain and the name | ||
75 | // of the second domain. | ||
76 | // NOTE: The application's thread has transitioned between | ||
77 | // AppDomains. | ||
78 | Console.WriteLine("Calling to '{0}'.", | ||
79 | Thread.GetDomain().FriendlyName | ||
80 | ); | ||
81 | |||
82 | return; | ||
83 | } | ||
84 | |||
85 | |||
86 | |||
87 | // | ||
88 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
89 | // | ||
90 | // They are only forwarders to LSL_BuiltIn_Commands.cs | ||
91 | // | ||
92 | public double llSin(double f) { return m_LSL_Functions.llSin(f); } | ||
93 | public double llCos(double f) { return m_LSL_Functions.llCos(f); } | ||
94 | public double llTan(double f) { return m_LSL_Functions.llTan(f); } | ||
95 | public double llAtan2(double x, double y) { return m_LSL_Functions.llAtan2(x, y); } | ||
96 | public double llSqrt(double f) { return m_LSL_Functions.llSqrt(f); } | ||
97 | public double llPow(double fbase, double fexponent) { return m_LSL_Functions.llPow(fbase, fexponent); } | ||
98 | public int llAbs(int i) { return m_LSL_Functions.llAbs(i); } | ||
99 | public double llFabs(double f) { return m_LSL_Functions.llFabs(f); } | ||
100 | public double llFrand(double mag) { return m_LSL_Functions.llFrand(mag); } | ||
101 | public int llFloor(double f) { return m_LSL_Functions.llFloor(f); } | ||
102 | public int llCeil(double f) { return m_LSL_Functions.llCeil(f); } | ||
103 | public int llRound(double f) { return m_LSL_Functions.llRound(f); } | ||
104 | public double llVecMag(LSL_Types.Vector3 v) { return m_LSL_Functions.llVecMag(v); } | ||
105 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) { return m_LSL_Functions.llVecNorm(v); } | ||
106 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) { return m_LSL_Functions.llVecDist(a, b); } | ||
107 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Euler(r); } | ||
108 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) { return m_LSL_Functions.llEuler2Rot(v); } | ||
109 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return m_LSL_Functions.llAxes2Rot(fwd, left, up); } | ||
110 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Fwd(r); } | ||
111 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Left(r); } | ||
112 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Up(r); } | ||
113 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return m_LSL_Functions.llRotBetween(start, end); } | ||
114 | public void llWhisper(int channelID, string text) { m_LSL_Functions.llWhisper(channelID, text); } | ||
115 | public void llSay(int channelID, string text) { m_LSL_Functions.llSay(channelID, text); } | ||
116 | // | ||
117 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
118 | // | ||
119 | public void llShout(int channelID, string text) { m_LSL_Functions.llShout(channelID, text); } | ||
120 | public int llListen(int channelID, string name, string ID, string msg) { return m_LSL_Functions.llListen(channelID, name, ID, msg); } | ||
121 | public void llListenControl(int number, int active) { m_LSL_Functions.llListenControl(number, active); } | ||
122 | public void llListenRemove(int number) { m_LSL_Functions.llListenRemove(number); } | ||
123 | public void llSensor(string name, string id, int type, double range, double arc) { m_LSL_Functions.llSensor(name, id, type, range, arc); } | ||
124 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); } | ||
125 | public void llSensorRemove() { m_LSL_Functions.llSensorRemove(); } | ||
126 | public string llDetectedName(int number) { return m_LSL_Functions.llDetectedName(number); } | ||
127 | public string llDetectedKey(int number) { return m_LSL_Functions.llDetectedKey(number); } | ||
128 | public string llDetectedOwner(int number) { return m_LSL_Functions.llDetectedOwner(number); } | ||
129 | public int llDetectedType(int number) { return m_LSL_Functions.llDetectedType(number); } | ||
130 | public LSL_Types.Vector3 llDetectedPos(int number) { return m_LSL_Functions.llDetectedPos(number); } | ||
131 | public LSL_Types.Vector3 llDetectedVel(int number) { return m_LSL_Functions.llDetectedVel(number); } | ||
132 | public LSL_Types.Vector3 llDetectedGrab(int number) { return m_LSL_Functions.llDetectedGrab(number); } | ||
133 | public LSL_Types.Quaternion llDetectedRot(int number) { return m_LSL_Functions.llDetectedRot(number); } | ||
134 | public int llDetectedGroup(int number) { return m_LSL_Functions.llDetectedGroup(number); } | ||
135 | public int llDetectedLinkNumber(int number) { return m_LSL_Functions.llDetectedLinkNumber(number); } | ||
136 | // | ||
137 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
138 | // | ||
139 | public void llDie() { m_LSL_Functions.llDie(); } | ||
140 | public double llGround(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGround(offset); } | ||
141 | public double llCloud(LSL_Types.Vector3 offset) { return m_LSL_Functions.llCloud(offset); } | ||
142 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { return m_LSL_Functions.llWind(offset); } | ||
143 | public void llSetStatus(int status, int value) { m_LSL_Functions.llSetStatus(status, value); } | ||
144 | public int llGetStatus(int status) { return m_LSL_Functions.llGetStatus(status); } | ||
145 | public void llSetScale(LSL_Types.Vector3 scale) { m_LSL_Functions.llSetScale(scale); } | ||
146 | public LSL_Types.Vector3 llGetScale() { return m_LSL_Functions.llGetScale(); } | ||
147 | public void llSetColor(LSL_Types.Vector3 color, int face) { m_LSL_Functions.llSetColor(color, face); } | ||
148 | public double llGetAlpha(int face) { return m_LSL_Functions.llGetAlpha(face); } | ||
149 | public void llSetAlpha(double alpha, int face) { m_LSL_Functions.llSetAlpha(alpha, face); } | ||
150 | public LSL_Types.Vector3 llGetColor(int face) { return m_LSL_Functions.llGetColor(face); } | ||
151 | public void llSetTexture(string texture, int face) { m_LSL_Functions.llSetTexture(texture, face); } | ||
152 | public void llScaleTexture(double u, double v, int face) { m_LSL_Functions.llScaleTexture(u, v, face); } | ||
153 | public void llOffsetTexture(double u, double v, int face) { m_LSL_Functions.llOffsetTexture(u, v, face); } | ||
154 | public void llRotateTexture(double rotation, int face) { m_LSL_Functions.llRotateTexture(rotation, face); } | ||
155 | public string llGetTexture(int face) { return m_LSL_Functions.llGetTexture(face); } | ||
156 | // | ||
157 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
158 | // | ||
159 | public void llSetPos(LSL_Types.Vector3 pos) { m_LSL_Functions.llSetPos(pos); } | ||
160 | public LSL_Types.Vector3 llGetPos() { return m_LSL_Functions.llGetPos(); } | ||
161 | public LSL_Types.Vector3 llGetLocalPos() { return m_LSL_Functions.llGetLocalPos(); } | ||
162 | public void llSetRot(LSL_Types.Quaternion rot) { m_LSL_Functions.llSetRot(rot); } | ||
163 | public LSL_Types.Quaternion llGetRot() { return m_LSL_Functions.llGetRot(); } | ||
164 | public LSL_Types.Quaternion llGetLocalRot() { return m_LSL_Functions.llGetLocalRot(); } | ||
165 | public void llSetForce(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llSetForce(force, local); } | ||
166 | public LSL_Types.Vector3 llGetForce() { return m_LSL_Functions.llGetForce(); } | ||
167 | public int llTarget(LSL_Types.Vector3 position, double range) { return m_LSL_Functions.llTarget(position, range); } | ||
168 | public void llTargetRemove(int number) { m_LSL_Functions.llTargetRemove(number); } | ||
169 | public int llRotTarget(LSL_Types.Quaternion rot, double error) { return m_LSL_Functions.llRotTarget(rot, error); } | ||
170 | public void llRotTargetRemove(int number) { m_LSL_Functions.llRotTargetRemove(number); } | ||
171 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { m_LSL_Functions.llMoveToTarget(target, tau); } | ||
172 | public void llStopMoveToTarget() { m_LSL_Functions.llStopMoveToTarget(); } | ||
173 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llApplyImpulse(force, local); } | ||
174 | // | ||
175 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
176 | // | ||
177 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llApplyRotationalImpulse(force, local); } | ||
178 | public void llSetTorque(LSL_Types.Vector3 torque, int local) { m_LSL_Functions.llSetTorque(torque, local); } | ||
179 | public LSL_Types.Vector3 llGetTorque() { return m_LSL_Functions.llGetTorque(); } | ||
180 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { m_LSL_Functions.llSetForceAndTorque(force, torque, local); } | ||
181 | public LSL_Types.Vector3 llGetVel() { return m_LSL_Functions.llGetVel(); } | ||
182 | public LSL_Types.Vector3 llGetAccel() { return m_LSL_Functions.llGetAccel(); } | ||
183 | public LSL_Types.Vector3 llGetOmega() { return m_LSL_Functions.llGetOmega(); } | ||
184 | public double llGetTimeOfDay() { return m_LSL_Functions.llGetTimeOfDay(); } | ||
185 | public double llGetWallclock() { return m_LSL_Functions.llGetWallclock(); } | ||
186 | public double llGetTime() { return m_LSL_Functions.llGetTime(); } | ||
187 | public void llResetTime() { m_LSL_Functions.llResetTime(); } | ||
188 | public double llGetAndResetTime() { return m_LSL_Functions.llGetAndResetTime(); } | ||
189 | public void llSound() { m_LSL_Functions.llSound(); } | ||
190 | public void llPlaySound(string sound, double volume) { m_LSL_Functions.llPlaySound(sound, volume); } | ||
191 | public void llLoopSound(string sound, double volume) { m_LSL_Functions.llLoopSound(sound, volume); } | ||
192 | public void llLoopSoundMaster(string sound, double volume) { m_LSL_Functions.llLoopSoundMaster(sound, volume); } | ||
193 | public void llLoopSoundSlave(string sound, double volume) { m_LSL_Functions.llLoopSoundSlave(sound, volume); } | ||
194 | public void llPlaySoundSlave(string sound, double volume) { m_LSL_Functions.llPlaySoundSlave(sound, volume); } | ||
195 | // | ||
196 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
197 | // | ||
198 | public void llTriggerSound(string sound, double volume) { m_LSL_Functions.llTriggerSound(sound, volume); } | ||
199 | public void llStopSound() { m_LSL_Functions.llStopSound(); } | ||
200 | public void llPreloadSound(string sound) { m_LSL_Functions.llPreloadSound(sound); } | ||
201 | public string llGetSubString(string src, int start, int end) { return m_LSL_Functions.llGetSubString(src, start, end); } | ||
202 | public string llDeleteSubString(string src, int start, int end) { return m_LSL_Functions.llDeleteSubString(src, start, end); } | ||
203 | public string llInsertString(string dst, int position, string src) { return m_LSL_Functions.llInsertString(dst, position, src); } | ||
204 | public string llToUpper(string source) { return m_LSL_Functions.llToUpper(source); } | ||
205 | public string llToLower(string source) { return m_LSL_Functions.llToLower(source); } | ||
206 | public int llGiveMoney(string destination, int amount) { return m_LSL_Functions.llGiveMoney(destination, amount); } | ||
207 | public void llMakeExplosion() { m_LSL_Functions.llMakeExplosion(); } | ||
208 | public void llMakeFountain() { m_LSL_Functions.llMakeFountain(); } | ||
209 | public void llMakeSmoke() { m_LSL_Functions.llMakeSmoke(); } | ||
210 | public void llMakeFire() { m_LSL_Functions.llMakeFire(); } | ||
211 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { m_LSL_Functions.llRezObject(inventory, pos, rot, param); } | ||
212 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { m_LSL_Functions.llLookAt(target, strength, damping); } | ||
213 | public void llStopLookAt() { m_LSL_Functions.llStopLookAt(); } | ||
214 | public void llSetTimerEvent(double sec) { m_LSL_Functions.llSetTimerEvent(sec); } | ||
215 | public void llSleep(double sec) { m_LSL_Functions.llSleep(sec); } | ||
216 | // | ||
217 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
218 | // | ||
219 | public double llGetMass() { return m_LSL_Functions.llGetMass(); } | ||
220 | public void llCollisionFilter(string name, string id, int accept) { m_LSL_Functions.llCollisionFilter(name, id, accept); } | ||
221 | public void llTakeControls(int controls, int accept, int pass_on) { m_LSL_Functions.llTakeControls(controls, accept, pass_on); } | ||
222 | public void llReleaseControls() { m_LSL_Functions.llReleaseControls(); } | ||
223 | public void llAttachToAvatar(int attachment) { m_LSL_Functions.llAttachToAvatar(attachment); } | ||
224 | public void llDetachFromAvatar() { m_LSL_Functions.llDetachFromAvatar(); } | ||
225 | public void llTakeCamera() { m_LSL_Functions.llTakeCamera(); } | ||
226 | public void llReleaseCamera() { m_LSL_Functions.llReleaseCamera(); } | ||
227 | public string llGetOwner() { return m_LSL_Functions.llGetOwner(); } | ||
228 | public void llInstantMessage(string user, string message) { m_LSL_Functions.llInstantMessage(user, message); } | ||
229 | public void llEmail(string address, string subject, string message) { m_LSL_Functions.llEmail(address, subject, message); } | ||
230 | public void llGetNextEmail(string address, string subject) { m_LSL_Functions.llGetNextEmail(address, subject); } | ||
231 | public string llGetKey() { return m_LSL_Functions.llGetKey(); } | ||
232 | public void llSetBuoyancy(double buoyancy) { m_LSL_Functions.llSetBuoyancy(buoyancy); } | ||
233 | public void llSetHoverHeight(double height, int water, double tau) { m_LSL_Functions.llSetHoverHeight(height, water, tau); } | ||
234 | public void llStopHover() { m_LSL_Functions.llStopHover(); } | ||
235 | public void llMinEventDelay(double delay) { m_LSL_Functions.llMinEventDelay(delay); } | ||
236 | public void llSoundPreload() { m_LSL_Functions.llSoundPreload(); } | ||
237 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { m_LSL_Functions.llRotLookAt(target, strength, damping); } | ||
238 | // | ||
239 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
240 | // | ||
241 | public int llStringLength(string str) { return m_LSL_Functions.llStringLength(str); } | ||
242 | public void llStartAnimation(string anim) { m_LSL_Functions.llStartAnimation(anim); } | ||
243 | public void llStopAnimation(string anim) { m_LSL_Functions.llStopAnimation(anim); } | ||
244 | public void llPointAt() { m_LSL_Functions.llPointAt(); } | ||
245 | public void llStopPointAt() { m_LSL_Functions.llStopPointAt(); } | ||
246 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { m_LSL_Functions.llTargetOmega(axis, spinrate, gain); } | ||
247 | public int llGetStartParameter() { return m_LSL_Functions.llGetStartParameter(); } | ||
248 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { m_LSL_Functions.llGodLikeRezObject(inventory, pos); } | ||
249 | public void llRequestPermissions(string agent, int perm) { m_LSL_Functions.llRequestPermissions(agent, perm); } | ||
250 | public string llGetPermissionsKey() { return m_LSL_Functions.llGetPermissionsKey(); } | ||
251 | public int llGetPermissions() { return m_LSL_Functions.llGetPermissions(); } | ||
252 | public int llGetLinkNumber() { return m_LSL_Functions.llGetLinkNumber(); } | ||
253 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { m_LSL_Functions.llSetLinkColor(linknumber, color, face); } | ||
254 | public void llCreateLink(string target, int parent) { m_LSL_Functions.llCreateLink(target, parent); } | ||
255 | public void llBreakLink(int linknum) { m_LSL_Functions.llBreakLink(linknum); } | ||
256 | public void llBreakAllLinks() { m_LSL_Functions.llBreakAllLinks(); } | ||
257 | public string llGetLinkKey(int linknum) { return m_LSL_Functions.llGetLinkKey(linknum); } | ||
258 | public void llGetLinkName(int linknum) { m_LSL_Functions.llGetLinkName(linknum); } | ||
259 | public int llGetInventoryNumber(int type) { return m_LSL_Functions.llGetInventoryNumber(type); } | ||
260 | public string llGetInventoryName(int type, int number) { return m_LSL_Functions.llGetInventoryName(type, number); } | ||
261 | // | ||
262 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
263 | // | ||
264 | public void llSetScriptState(string name, int run) { m_LSL_Functions.llSetScriptState(name, run); } | ||
265 | public double llGetEnergy() { return m_LSL_Functions.llGetEnergy(); } | ||
266 | public void llGiveInventory(string destination, string inventory) { m_LSL_Functions.llGiveInventory(destination, inventory); } | ||
267 | public void llRemoveInventory(string item) { m_LSL_Functions.llRemoveInventory(item); } | ||
268 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) { m_LSL_Functions.llSetText(text, color, alpha); } | ||
269 | public double llWater(LSL_Types.Vector3 offset) { return m_LSL_Functions.llWater(offset); } | ||
270 | public void llPassTouches(int pass) { m_LSL_Functions.llPassTouches(pass); } | ||
271 | public string llRequestAgentData(string id, int data) { return m_LSL_Functions.llRequestAgentData(id, data); } | ||
272 | public string llRequestInventoryData(string name) { return m_LSL_Functions.llRequestInventoryData(name); } | ||
273 | public void llSetDamage(double damage) { m_LSL_Functions.llSetDamage(damage); } | ||
274 | public void llTeleportAgentHome(string agent) { m_LSL_Functions.llTeleportAgentHome(agent); } | ||
275 | public void llModifyLand(int action, int brush) { m_LSL_Functions.llModifyLand(action, brush); } | ||
276 | public void llCollisionSound(string impact_sound, double impact_volume) { m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); } | ||
277 | public void llCollisionSprite(string impact_sprite) { m_LSL_Functions.llCollisionSprite(impact_sprite); } | ||
278 | public string llGetAnimation(string id) { return m_LSL_Functions.llGetAnimation(id); } | ||
279 | public void llResetScript() { m_LSL_Functions.llResetScript(); } | ||
280 | public void llMessageLinked(int linknum, int num, string str, string id) { m_LSL_Functions.llMessageLinked(linknum, num, str, id); } | ||
281 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); } | ||
282 | public void llPassCollisions(int pass) { m_LSL_Functions.llPassCollisions(pass); } | ||
283 | public string llGetScriptName() { return m_LSL_Functions.llGetScriptName(); } | ||
284 | public int llGetNumberOfSides() { return m_LSL_Functions.llGetNumberOfSides(); } | ||
285 | // | ||
286 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
287 | // | ||
288 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return m_LSL_Functions.llAxisAngle2Rot(axis, angle); } | ||
289 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return m_LSL_Functions.llRot2Axis(rot); } | ||
290 | public void llRot2Angle() { m_LSL_Functions.llRot2Angle(); } | ||
291 | public double llAcos(double val) { return m_LSL_Functions.llAcos(val); } | ||
292 | public double llAsin(double val) { return m_LSL_Functions.llAsin(val); } | ||
293 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return m_LSL_Functions.llAngleBetween(a, b); } | ||
294 | public string llGetInventoryKey(string name) { return m_LSL_Functions.llGetInventoryKey(name); } | ||
295 | public void llAllowInventoryDrop(int add) { m_LSL_Functions.llAllowInventoryDrop(add); } | ||
296 | public LSL_Types.Vector3 llGetSunDirection() { return m_LSL_Functions.llGetSunDirection(); } | ||
297 | public LSL_Types.Vector3 llGetTextureOffset(int face) { return m_LSL_Functions.llGetTextureOffset(face); } | ||
298 | public LSL_Types.Vector3 llGetTextureScale(int side) { return m_LSL_Functions.llGetTextureScale(side); } | ||
299 | public double llGetTextureRot(int side) { return m_LSL_Functions.llGetTextureRot(side); } | ||
300 | public int llSubStringIndex(string source, string pattern) { return m_LSL_Functions.llSubStringIndex(source, pattern); } | ||
301 | public string llGetOwnerKey(string id) { return m_LSL_Functions.llGetOwnerKey(id); } | ||
302 | public LSL_Types.Vector3 llGetCenterOfMass() { return m_LSL_Functions.llGetCenterOfMass(); } | ||
303 | public List<string> llListSort(List<string> src, int stride, int ascending) { return m_LSL_Functions.llListSort(src, stride, ascending); } | ||
304 | public int llGetListLength(List<string> src) { return m_LSL_Functions.llGetListLength(src); } | ||
305 | // | ||
306 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
307 | // | ||
308 | public int llList2Integer(List<string> src, int index) { return m_LSL_Functions.llList2Integer(src, index); } | ||
309 | public double llList2double(List<string> src, int index) { return m_LSL_Functions.llList2double(src, index); } | ||
310 | public string llList2String(List<string> src, int index) { return m_LSL_Functions.llList2String(src, index); } | ||
311 | public string llList2Key(List<string> src, int index) { return m_LSL_Functions.llList2Key(src, index); } | ||
312 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) { return m_LSL_Functions.llList2Vector(src, index); } | ||
313 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) { return m_LSL_Functions.llList2Rot(src, index); } | ||
314 | public List<string> llList2List(List<string> src, int start, int end) { return m_LSL_Functions.llList2List(src, start, end); } | ||
315 | public List<string> llDeleteSubList(List<string> src, int start, int end) { return m_LSL_Functions.llDeleteSubList(src, start, end); } | ||
316 | public int llGetListEntryType(List<string> src, int index) { return m_LSL_Functions.llGetListEntryType(src, index); } | ||
317 | public string llList2CSV(List<string> src) { return m_LSL_Functions.llList2CSV(src); } | ||
318 | public List<string> llCSV2List(string src) { return m_LSL_Functions.llCSV2List(src); } | ||
319 | public List<string> llListRandomize(List<string> src, int stride) { return m_LSL_Functions.llListRandomize(src, stride); } | ||
320 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) { return m_LSL_Functions.llList2ListStrided(src, start, end, stride); } | ||
321 | public LSL_Types.Vector3 llGetRegionCorner() { return m_LSL_Functions.llGetRegionCorner(); } | ||
322 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) { return m_LSL_Functions.llListInsertList(dest, src, start); } | ||
323 | public int llListFindList(List<string> src, List<string> test) { return m_LSL_Functions.llListFindList(src, test); } | ||
324 | public string llGetObjectName() { return m_LSL_Functions.llGetObjectName(); } | ||
325 | public void llSetObjectName(string name) { m_LSL_Functions.llSetObjectName(name); } | ||
326 | public string llGetDate() { return m_LSL_Functions.llGetDate(); } | ||
327 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { return m_LSL_Functions.llEdgeOfWorld(pos, dir); } | ||
328 | public int llGetAgentInfo(string id) { return m_LSL_Functions.llGetAgentInfo(id); } | ||
329 | // | ||
330 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
331 | // | ||
332 | public void llAdjustSoundVolume(double volume) { m_LSL_Functions.llAdjustSoundVolume(volume); } | ||
333 | public void llSetSoundQueueing(int queue) { m_LSL_Functions.llSetSoundQueueing(queue); } | ||
334 | public void llSetSoundRadius(double radius) { m_LSL_Functions.llSetSoundRadius(radius); } | ||
335 | public string llKey2Name(string id) { return m_LSL_Functions.llKey2Name(id); } | ||
336 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); } | ||
337 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); } | ||
338 | public void llEjectFromLand(string pest) { m_LSL_Functions.llEjectFromLand(pest); } | ||
339 | public void llParseString2List() { m_LSL_Functions.llParseString2List(); } | ||
340 | public int llOverMyLand(string id) { return m_LSL_Functions.llOverMyLand(id); } | ||
341 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetLandOwnerAt(pos); } | ||
342 | public string llGetNotecardLine(string name, int line) { return m_LSL_Functions.llGetNotecardLine(name, line); } | ||
343 | public LSL_Types.Vector3 llGetAgentSize(string id) { return m_LSL_Functions.llGetAgentSize(id); } | ||
344 | public int llSameGroup(string agent) { return m_LSL_Functions.llSameGroup(agent); } | ||
345 | public void llUnSit(string id) { m_LSL_Functions.llUnSit(id); } | ||
346 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundSlope(offset); } | ||
347 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundNormal(offset); } | ||
348 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundContour(offset); } | ||
349 | public int llGetAttached() { return m_LSL_Functions.llGetAttached(); } | ||
350 | public int llGetFreeMemory() { return m_LSL_Functions.llGetFreeMemory(); } | ||
351 | public string llGetRegionName() { return m_LSL_Functions.llGetRegionName(); } | ||
352 | public double llGetRegionTimeDilation() { return m_LSL_Functions.llGetRegionTimeDilation(); } | ||
353 | public double llGetRegionFPS() { return m_LSL_Functions.llGetRegionFPS(); } | ||
354 | // | ||
355 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
356 | // | ||
357 | public void llParticleSystem(List<Object> rules) { m_LSL_Functions.llParticleSystem(rules); } | ||
358 | public void llGroundRepel(double height, int water, double tau) { m_LSL_Functions.llGroundRepel(height, water, tau); } | ||
359 | public void llGiveInventoryList() { m_LSL_Functions.llGiveInventoryList(); } | ||
360 | public void llSetVehicleType(int type) { m_LSL_Functions.llSetVehicleType(type); } | ||
361 | public void llSetVehicledoubleParam(int param, double value) { m_LSL_Functions.llSetVehicledoubleParam(param, value); } | ||
362 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { m_LSL_Functions.llSetVehicleVectorParam(param, vec); } | ||
363 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { m_LSL_Functions.llSetVehicleRotationParam(param, rot); } | ||
364 | public void llSetVehicleFlags(int flags) { m_LSL_Functions.llSetVehicleFlags(flags); } | ||
365 | public void llRemoveVehicleFlags(int flags) { m_LSL_Functions.llRemoveVehicleFlags(flags); } | ||
366 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { m_LSL_Functions.llSitTarget(offset, rot); } | ||
367 | public string llAvatarOnSitTarget() { return m_LSL_Functions.llAvatarOnSitTarget(); } | ||
368 | public void llAddToLandPassList(string avatar, double hours) { m_LSL_Functions.llAddToLandPassList(avatar, hours); } | ||
369 | public void llSetTouchText(string text) { m_LSL_Functions.llSetTouchText(text); } | ||
370 | public void llSetSitText(string text) { m_LSL_Functions.llSetSitText(text); } | ||
371 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { m_LSL_Functions.llSetCameraEyeOffset(offset); } | ||
372 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { m_LSL_Functions.llSetCameraAtOffset(offset); } | ||
373 | public void llDumpList2String() { m_LSL_Functions.llDumpList2String(); } | ||
374 | public void llScriptDanger(LSL_Types.Vector3 pos) { m_LSL_Functions.llScriptDanger(pos); } | ||
375 | public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); } | ||
376 | public void llVolumeDetect(int detect) { m_LSL_Functions.llVolumeDetect(detect); } | ||
377 | public void llResetOtherScript(string name) { m_LSL_Functions.llResetOtherScript(name); } | ||
378 | public int llGetScriptState(string name) { return m_LSL_Functions.llGetScriptState(name); } | ||
379 | public void llRemoteLoadScript() { m_LSL_Functions.llRemoteLoadScript(); } | ||
380 | public void llSetRemoteScriptAccessPin(int pin) { m_LSL_Functions.llSetRemoteScriptAccessPin(pin); } | ||
381 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); } | ||
382 | // | ||
383 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
384 | // | ||
385 | public void llOpenRemoteDataChannel() { m_LSL_Functions.llOpenRemoteDataChannel(); } | ||
386 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); } | ||
387 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); } | ||
388 | public void llCloseRemoteDataChannel(string channel) { m_LSL_Functions.llCloseRemoteDataChannel(channel); } | ||
389 | public string llMD5String(string src, int nonce) { return m_LSL_Functions.llMD5String(src, nonce); } | ||
390 | public void llSetPrimitiveParams(List<string> rules) { m_LSL_Functions.llSetPrimitiveParams(rules); } | ||
391 | public string llStringToBase64(string str) { return m_LSL_Functions.llStringToBase64(str); } | ||
392 | public string llBase64ToString(string str) { return m_LSL_Functions.llBase64ToString(str); } | ||
393 | public void llXorBase64Strings() { m_LSL_Functions.llXorBase64Strings(); } | ||
394 | public void llRemoteDataSetRegion() { m_LSL_Functions.llRemoteDataSetRegion(); } | ||
395 | public double llLog10(double val) { return m_LSL_Functions.llLog10(val); } | ||
396 | public double llLog(double val) { return m_LSL_Functions.llLog(val); } | ||
397 | public List<string> llGetAnimationList(string id) { return m_LSL_Functions.llGetAnimationList(id); } | ||
398 | public void llSetParcelMusicURL(string url) { m_LSL_Functions.llSetParcelMusicURL(url); } | ||
399 | public LSL_Types.Vector3 llGetRootPosition() { return m_LSL_Functions.llGetRootPosition(); } | ||
400 | public LSL_Types.Quaternion llGetRootRotation() { return m_LSL_Functions.llGetRootRotation(); } | ||
401 | public string llGetObjectDesc() { return m_LSL_Functions.llGetObjectDesc(); } | ||
402 | public void llSetObjectDesc(string desc) { m_LSL_Functions.llSetObjectDesc(desc); } | ||
403 | public string llGetCreator() { return m_LSL_Functions.llGetCreator(); } | ||
404 | public string llGetTimestamp() { return m_LSL_Functions.llGetTimestamp(); } | ||
405 | public void llSetLinkAlpha(int linknumber, double alpha, int face) { m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); } | ||
406 | public int llGetNumberOfPrims() { return m_LSL_Functions.llGetNumberOfPrims(); } | ||
407 | public string llGetNumberOfNotecardLines(string name) { return m_LSL_Functions.llGetNumberOfNotecardLines(name); } | ||
408 | public List<string> llGetBoundingBox(string obj) { return m_LSL_Functions.llGetBoundingBox(obj); } | ||
409 | public LSL_Types.Vector3 llGetGeometricCenter() { return m_LSL_Functions.llGetGeometricCenter(); } | ||
410 | public void llGetPrimitiveParams() { m_LSL_Functions.llGetPrimitiveParams(); } | ||
411 | // | ||
412 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
413 | // | ||
414 | public string llIntegerToBase64(int number) { return m_LSL_Functions.llIntegerToBase64(number); } | ||
415 | public int llBase64ToInteger(string str) { return m_LSL_Functions.llBase64ToInteger(str); } | ||
416 | public double llGetGMTclock() { return m_LSL_Functions.llGetGMTclock(); } | ||
417 | public string llGetSimulatorHostname() { return m_LSL_Functions.llGetSimulatorHostname(); } | ||
418 | public void llSetLocalRot(LSL_Types.Quaternion rot) { m_LSL_Functions.llSetLocalRot(rot); } | ||
419 | public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); } | ||
420 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); } | ||
421 | public int llGetObjectPermMask(int mask) { return m_LSL_Functions.llGetObjectPermMask(mask); } | ||
422 | public void llSetObjectPermMask(int mask, int value) { m_LSL_Functions.llSetObjectPermMask(mask, value); } | ||
423 | public void llGetInventoryPermMask(string item, int mask) { m_LSL_Functions.llGetInventoryPermMask(item, mask); } | ||
424 | public void llSetInventoryPermMask(string item, int mask, int value) { m_LSL_Functions.llSetInventoryPermMask(item, mask, value); } | ||
425 | public string llGetInventoryCreator(string item) { return m_LSL_Functions.llGetInventoryCreator(item); } | ||
426 | public void llOwnerSay(string msg) { m_LSL_Functions.llOwnerSay(msg); } | ||
427 | public void llRequestSimulatorData(string simulator, int data) { m_LSL_Functions.llRequestSimulatorData(simulator, data); } | ||
428 | public void llForceMouselook(int mouselook) { m_LSL_Functions.llForceMouselook(mouselook); } | ||
429 | public double llGetObjectMass(string id) { return m_LSL_Functions.llGetObjectMass(id); } | ||
430 | public void llListReplaceList() { m_LSL_Functions.llListReplaceList(); } | ||
431 | public void llLoadURL(string avatar_id, string message, string url) { m_LSL_Functions.llLoadURL(avatar_id, message, url); } | ||
432 | public void llParcelMediaCommandList(List<string> commandList) { m_LSL_Functions.llParcelMediaCommandList(commandList); } | ||
433 | public void llParcelMediaQuery() { m_LSL_Functions.llParcelMediaQuery(); } | ||
434 | public int llModPow(int a, int b, int c) { return m_LSL_Functions.llModPow(a, b, c); } | ||
435 | // | ||
436 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
437 | // | ||
438 | public int llGetInventoryType(string name) { return m_LSL_Functions.llGetInventoryType(name); } | ||
439 | public void llSetPayPrice(int price, List<string> quick_pay_buttons) { m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); } | ||
440 | public LSL_Types.Vector3 llGetCameraPos() { return m_LSL_Functions.llGetCameraPos(); } | ||
441 | public LSL_Types.Quaternion llGetCameraRot() { return m_LSL_Functions.llGetCameraRot(); } | ||
442 | public void llSetPrimURL() { m_LSL_Functions.llSetPrimURL(); } | ||
443 | public void llRefreshPrimURL() { m_LSL_Functions.llRefreshPrimURL(); } | ||
444 | public string llEscapeURL(string url) { return m_LSL_Functions.llEscapeURL(url); } | ||
445 | public string llUnescapeURL(string url) { return m_LSL_Functions.llUnescapeURL(url); } | ||
446 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { m_LSL_Functions.llMapDestination(simname, pos, look_at); } | ||
447 | public void llAddToLandBanList(string avatar, double hours) { m_LSL_Functions.llAddToLandBanList(avatar, hours); } | ||
448 | public void llRemoveFromLandPassList(string avatar) { m_LSL_Functions.llRemoveFromLandPassList(avatar); } | ||
449 | public void llRemoveFromLandBanList(string avatar) { m_LSL_Functions.llRemoveFromLandBanList(avatar); } | ||
450 | public void llSetCameraParams(List<string> rules) { m_LSL_Functions.llSetCameraParams(rules); } | ||
451 | public void llClearCameraParams() { m_LSL_Functions.llClearCameraParams(); } | ||
452 | public double llListStatistics(int operation, List<string> src) { return m_LSL_Functions.llListStatistics(operation, src); } | ||
453 | public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } | ||
454 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); } | ||
455 | public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } | ||
456 | public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } | ||
457 | public void llHTTPRequest(string url, List<string> parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); } | ||
458 | public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); } | ||
459 | public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); } | ||
460 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); } | ||
461 | public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelPrimOwners(pos); } | ||
462 | public int llGetObjectPrimCount(string object_id) { return m_LSL_Functions.llGetObjectPrimCount(object_id); } | ||
463 | // | ||
464 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
465 | // | ||
466 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); } | ||
467 | public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return m_LSL_Functions.llGetParcelDetails(pos, param); } | ||
468 | |||
469 | // | ||
470 | // OpenSim Functions | ||
471 | // | ||
472 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) { return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); } | ||
473 | |||
474 | // LSL CONSTANTS | ||
475 | public const int TRUE = 1; | ||
476 | public const int FALSE = 0; | ||
477 | public const int STATUS_PHYSICS = 1; | ||
478 | public const int STATUS_ROTATE_X = 2; | ||
479 | public const int STATUS_ROTATE_Y = 4; | ||
480 | public const int STATUS_ROTATE_Z = 8; | ||
481 | public const int STATUS_PHANTOM = 16; | ||
482 | public const int STATUS_SANDBOX = 32; | ||
483 | public const int STATUS_BLOCK_GRAB = 64; | ||
484 | public const int STATUS_DIE_AT_EDGE = 128; | ||
485 | public const int STATUS_RETURN_AT_EDGE = 256; | ||
486 | public const int AGENT = 1; | ||
487 | public const int ACTIVE = 2; | ||
488 | public const int PASSIVE = 4; | ||
489 | public const int SCRIPTED = 8; | ||
490 | public const int CONTROL_FWD = 1; | ||
491 | public const int CONTROL_BACK = 2; | ||
492 | public const int CONTROL_LEFT = 4; | ||
493 | public const int CONTROL_RIGHT = 8; | ||
494 | public const int CONTROL_UP = 16; | ||
495 | public const int CONTROL_DOWN = 32; | ||
496 | public const int CONTROL_ROT_LEFT = 256; | ||
497 | public const int CONTROL_ROT_RIGHT = 512; | ||
498 | public const int CONTROL_LBUTTON = 268435456; | ||
499 | public const int CONTROL_ML_LBUTTON = 1073741824; | ||
500 | public const int PERMISSION_DEBIT = 2; | ||
501 | public const int PERMISSION_TAKE_CONTROLS = 4; | ||
502 | public const int PERMISSION_REMAP_CONTROLS = 8; | ||
503 | public const int PERMISSION_TRIGGER_ANIMATION = 16; | ||
504 | public const int PERMISSION_ATTACH = 32; | ||
505 | public const int PERMISSION_RELEASE_OWNERSHIP = 64; | ||
506 | public const int PERMISSION_CHANGE_LINKS = 128; | ||
507 | public const int PERMISSION_CHANGE_JOINTS = 256; | ||
508 | public const int PERMISSION_CHANGE_PERMISSIONS = 512; | ||
509 | public const int PERMISSION_TRACK_CAMERA = 1024; | ||
510 | public const int AGENT_FLYING = 1; | ||
511 | public const int AGENT_ATTACHMENTS = 2; | ||
512 | public const int AGENT_SCRIPTED = 4; | ||
513 | public const int AGENT_MOUSELOOK = 8; | ||
514 | public const int AGENT_SITTING = 16; | ||
515 | public const int AGENT_ON_OBJECT = 32; | ||
516 | public const int AGENT_AWAY = 64; | ||
517 | public const int AGENT_WALKING = 128; | ||
518 | public const int AGENT_IN_AIR = 256; | ||
519 | public const int AGENT_TYPING = 512; | ||
520 | public const int AGENT_CROUCHING = 1024; | ||
521 | public const int AGENT_BUSY = 2048; | ||
522 | public const int AGENT_ALWAYS_RUN = 4096; | ||
523 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | ||
524 | public const int PSYS_PART_INTERP_SCALE_MASK = 2; | ||
525 | public const int PSYS_PART_BOUNCE_MASK = 4; | ||
526 | public const int PSYS_PART_WIND_MASK = 8; | ||
527 | public const int PSYS_PART_FOLLOW_SRC_MASK = 16; | ||
528 | public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; | ||
529 | public const int PSYS_PART_TARGET_POS_MASK = 64; | ||
530 | public const int PSYS_PART_TARGET_LINEAR_MASK = 128; | ||
531 | public const int PSYS_PART_EMISSIVE_MASK = 256; | ||
532 | public const int PSYS_PART_FLAGS = 0; | ||
533 | public const int PSYS_PART_START_COLOR = 1; | ||
534 | public const int PSYS_PART_START_ALPHA = 2; | ||
535 | public const int PSYS_PART_END_COLOR = 3; | ||
536 | public const int PSYS_PART_END_ALPHA = 4; | ||
537 | public const int PSYS_PART_START_SCALE = 5; | ||
538 | public const int PSYS_PART_END_SCALE = 6; | ||
539 | public const int PSYS_PART_MAX_AGE = 7; | ||
540 | public const int PSYS_SRC_ACCEL = 8; | ||
541 | public const int PSYS_SRC_PATTERN = 9; | ||
542 | public const int PSYS_SRC_INNERANGLE = 10; | ||
543 | public const int PSYS_SRC_OUTERANGLE = 11; | ||
544 | public const int PSYS_SRC_TEXTURE = 12; | ||
545 | public const int PSYS_SRC_BURST_RATE = 13; | ||
546 | public const int PSYS_SRC_BURST_PART_COUNT = 15; | ||
547 | public const int PSYS_SRC_BURST_RADIUS = 16; | ||
548 | public const int PSYS_SRC_BURST_SPEED_MIN = 17; | ||
549 | public const int PSYS_SRC_BURST_SPEED_MAX = 18; | ||
550 | public const int PSYS_SRC_MAX_AGE = 19; | ||
551 | public const int PSYS_SRC_TARGET_KEY = 20; | ||
552 | public const int PSYS_SRC_OMEGA = 21; | ||
553 | public const int PSYS_SRC_ANGLE_BEGIN = 22; | ||
554 | public const int PSYS_SRC_ANGLE_END = 23; | ||
555 | public const int PSYS_SRC_PATTERN_DROP = 1; | ||
556 | public const int PSYS_SRC_PATTERN_EXPLODE = 2; | ||
557 | public const int PSYS_SRC_PATTERN_ANGLE = 4; | ||
558 | public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; | ||
559 | public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; | ||
560 | public const int VEHICLE_TYPE_NONE = 0; | ||
561 | public const int VEHICLE_TYPE_SLED = 1; | ||
562 | public const int VEHICLE_TYPE_CAR = 2; | ||
563 | public const int VEHICLE_TYPE_BOAT = 3; | ||
564 | public const int VEHICLE_TYPE_AIRPLANE = 4; | ||
565 | public const int VEHICLE_TYPE_BALLOON = 5; | ||
566 | public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; | ||
567 | public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; | ||
568 | public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; | ||
569 | public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; | ||
570 | public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; | ||
571 | public const int VEHICLE_HOVER_HEIGHT = 24; | ||
572 | public const int VEHICLE_HOVER_EFFICIENCY = 25; | ||
573 | public const int VEHICLE_HOVER_TIMESCALE = 26; | ||
574 | public const int VEHICLE_BUOYANCY = 27; | ||
575 | public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; | ||
576 | public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; | ||
577 | public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; | ||
578 | public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; | ||
579 | public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; | ||
580 | public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; | ||
581 | public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; | ||
582 | public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; | ||
583 | public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; | ||
584 | public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; | ||
585 | public const int VEHICLE_BANKING_EFFICIENCY = 38; | ||
586 | public const int VEHICLE_BANKING_MIX = 39; | ||
587 | public const int VEHICLE_BANKING_TIMESCALE = 40; | ||
588 | public const int VEHICLE_REFERENCE_FRAME = 44; | ||
589 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | ||
590 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | ||
591 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | ||
592 | public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; | ||
593 | public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; | ||
594 | public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; | ||
595 | public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; | ||
596 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | ||
597 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | ||
598 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | ||
599 | public const int INVENTORY_ALL = -1; | ||
600 | public const int INVENTORY_NONE = -1; | ||
601 | public const int INVENTORY_TEXTURE = 0; | ||
602 | public const int INVENTORY_SOUND = 1; | ||
603 | public const int INVENTORY_LANDMARK = 3; | ||
604 | public const int INVENTORY_CLOTHING = 5; | ||
605 | public const int INVENTORY_OBJECT = 6; | ||
606 | public const int INVENTORY_NOTECARD = 7; | ||
607 | public const int INVENTORY_SCRIPT = 10; | ||
608 | public const int INVENTORY_BODYPART = 13; | ||
609 | public const int INVENTORY_ANIMATION = 20; | ||
610 | public const int INVENTORY_GESTURE = 21; | ||
611 | public const int ATTACH_CHEST = 1; | ||
612 | public const int ATTACH_HEAD = 2; | ||
613 | public const int ATTACH_LSHOULDER = 3; | ||
614 | public const int ATTACH_RSHOULDER = 4; | ||
615 | public const int ATTACH_LHAND = 5; | ||
616 | public const int ATTACH_RHAND = 6; | ||
617 | public const int ATTACH_LFOOT = 7; | ||
618 | public const int ATTACH_RFOOT = 8; | ||
619 | public const int ATTACH_BACK = 9; | ||
620 | public const int ATTACH_PELVIS = 10; | ||
621 | public const int ATTACH_MOUTH = 11; | ||
622 | public const int ATTACH_CHIN = 12; | ||
623 | public const int ATTACH_LEAR = 13; | ||
624 | public const int ATTACH_REAR = 14; | ||
625 | public const int ATTACH_LEYE = 15; | ||
626 | public const int ATTACH_REYE = 16; | ||
627 | public const int ATTACH_NOSE = 17; | ||
628 | public const int ATTACH_RUARM = 18; | ||
629 | public const int ATTACH_RLARM = 19; | ||
630 | public const int ATTACH_LUARM = 20; | ||
631 | public const int ATTACH_LLARM = 21; | ||
632 | public const int ATTACH_RHIP = 22; | ||
633 | public const int ATTACH_RULEG = 23; | ||
634 | public const int ATTACH_RLLEG = 24; | ||
635 | public const int ATTACH_LHIP = 25; | ||
636 | public const int ATTACH_LULEG = 26; | ||
637 | public const int ATTACH_LLLEG = 27; | ||
638 | public const int ATTACH_BELLY = 28; | ||
639 | public const int ATTACH_RPEC = 29; | ||
640 | public const int ATTACH_LPEC = 30; | ||
641 | public const int LAND_LEVEL = 0; | ||
642 | public const int LAND_RAISE = 1; | ||
643 | public const int LAND_LOWER = 2; | ||
644 | public const int LAND_SMOOTH = 3; | ||
645 | public const int LAND_NOISE = 4; | ||
646 | public const int LAND_REVERT = 5; | ||
647 | public const int LAND_SMALL_BRUSH = 1; | ||
648 | public const int LAND_MEDIUM_BRUSH = 2; | ||
649 | public const int LAND_LARGE_BRUSH = 3; | ||
650 | public const int DATA_ONLINE = 1; | ||
651 | public const int DATA_NAME = 2; | ||
652 | public const int DATA_BORN = 3; | ||
653 | public const int DATA_RATING = 4; | ||
654 | public const int DATA_SIM_POS = 5; | ||
655 | public const int DATA_SIM_STATUS = 6; | ||
656 | public const int DATA_SIM_RATING = 7; | ||
657 | public const int ANIM_ON = 1; | ||
658 | public const int LOOP = 2; | ||
659 | public const int REVERSE = 4; | ||
660 | public const int PING_PONG = 8; | ||
661 | public const int SMOOTH = 16; | ||
662 | public const int ROTATE = 32; | ||
663 | public const int SCALE = 64; | ||
664 | public const int ALL_SIDES = -1; | ||
665 | public const int LINK_SET = -1; | ||
666 | public const int LINK_ROOT = 1; | ||
667 | public const int LINK_ALL_OTHERS = -2; | ||
668 | public const int LINK_ALL_CHILDREN = -3; | ||
669 | public const int LINK_THIS = -4; | ||
670 | public const int CHANGED_INVENTORY = 1; | ||
671 | public const int CHANGED_COLOR = 2; | ||
672 | public const int CHANGED_SHAPE = 4; | ||
673 | public const int CHANGED_SCALE = 8; | ||
674 | public const int CHANGED_TEXTURE = 16; | ||
675 | public const int CHANGED_LINK = 32; | ||
676 | public const int CHANGED_ALLOWED_DROP = 64; | ||
677 | public const int CHANGED_OWNER = 128; | ||
678 | public const int TYPE_INVALID = 0; | ||
679 | public const int TYPE_INTEGER = 1; | ||
680 | public const int TYPE_double = 2; | ||
681 | public const int TYPE_STRING = 3; | ||
682 | public const int TYPE_KEY = 4; | ||
683 | public const int TYPE_VECTOR = 5; | ||
684 | public const int TYPE_ROTATION = 6; | ||
685 | public const int REMOTE_DATA_CHANNEL = 1; | ||
686 | public const int REMOTE_DATA_REQUEST = 2; | ||
687 | public const int REMOTE_DATA_REPLY = 3; | ||
688 | //public const int PRIM_TYPE = 1; | ||
689 | public const int PRIM_MATERIAL = 2; | ||
690 | public const int PRIM_PHYSICS = 3; | ||
691 | public const int PRIM_TEMP_ON_REZ = 4; | ||
692 | public const int PRIM_PHANTOM = 5; | ||
693 | public const int PRIM_POSITION = 6; | ||
694 | public const int PRIM_SIZE = 7; | ||
695 | public const int PRIM_ROTATION = 8; | ||
696 | public const int PRIM_TYPE = 9; | ||
697 | public const int PRIM_TEXTURE = 17; | ||
698 | public const int PRIM_COLOR = 18; | ||
699 | public const int PRIM_BUMP_SHINY = 19; | ||
700 | public const int PRIM_FULLBRIGHT = 20; | ||
701 | public const int PRIM_FLEXIBLE = 21; | ||
702 | public const int PRIM_TEXGEN = 22; | ||
703 | public const int PRIM_TEXGEN_DEFAULT = 0; | ||
704 | public const int PRIM_TEXGEN_PLANAR = 1; | ||
705 | public const int PRIM_TYPE_BOX = 0; | ||
706 | public const int PRIM_TYPE_CYLINDER = 1; | ||
707 | public const int PRIM_TYPE_PRISM = 2; | ||
708 | public const int PRIM_TYPE_SPHERE = 3; | ||
709 | public const int PRIM_TYPE_TORUS = 4; | ||
710 | public const int PRIM_TYPE_TUBE = 5; | ||
711 | public const int PRIM_TYPE_RING = 6; | ||
712 | public const int PRIM_HOLE_DEFAULT = 0; | ||
713 | public const int PRIM_HOLE_CIRCLE = 16; | ||
714 | public const int PRIM_HOLE_SQUARE = 32; | ||
715 | public const int PRIM_HOLE_TRIANGLE = 48; | ||
716 | public const int PRIM_MATERIAL_STONE = 0; | ||
717 | public const int PRIM_MATERIAL_METAL = 1; | ||
718 | public const int PRIM_MATERIAL_GLASS = 2; | ||
719 | public const int PRIM_MATERIAL_WOOD = 3; | ||
720 | public const int PRIM_MATERIAL_FLESH = 4; | ||
721 | public const int PRIM_MATERIAL_PLASTIC = 5; | ||
722 | public const int PRIM_MATERIAL_RUBBER = 6; | ||
723 | public const int PRIM_MATERIAL_LIGHT = 7; | ||
724 | public const int PRIM_SHINY_NONE = 0; | ||
725 | public const int PRIM_SHINY_LOW = 1; | ||
726 | public const int PRIM_SHINY_MEDIUM = 2; | ||
727 | public const int PRIM_SHINY_HIGH = 3; | ||
728 | public const int PRIM_BUMP_NONE = 0; | ||
729 | public const int PRIM_BUMP_BRIGHT = 1; | ||
730 | public const int PRIM_BUMP_DARK = 2; | ||
731 | public const int PRIM_BUMP_WOOD = 3; | ||
732 | public const int PRIM_BUMP_BARK = 4; | ||
733 | public const int PRIM_BUMP_BRICKS = 5; | ||
734 | public const int PRIM_BUMP_CHECKER = 6; | ||
735 | public const int PRIM_BUMP_CONCRETE = 7; | ||
736 | public const int PRIM_BUMP_TILE = 8; | ||
737 | public const int PRIM_BUMP_STONE = 9; | ||
738 | public const int PRIM_BUMP_DISKS = 10; | ||
739 | public const int PRIM_BUMP_GRAVEL = 11; | ||
740 | public const int PRIM_BUMP_BLOBS = 12; | ||
741 | public const int PRIM_BUMP_SIDING = 13; | ||
742 | public const int PRIM_BUMP_LARGETILE = 14; | ||
743 | public const int PRIM_BUMP_STUCCO = 15; | ||
744 | public const int PRIM_BUMP_SUCTION = 16; | ||
745 | public const int PRIM_BUMP_WEAVE = 17; | ||
746 | public const int MASK_BASE = 0; | ||
747 | public const int MASK_OWNER = 1; | ||
748 | public const int MASK_GROUP = 2; | ||
749 | public const int MASK_EVERYONE = 3; | ||
750 | public const int MASK_NEXT = 4; | ||
751 | public const int PERM_TRANSFER = 8192; | ||
752 | public const int PERM_MODIFY = 16384; | ||
753 | public const int PERM_COPY = 32768; | ||
754 | public const int PERM_MOVE = 524288; | ||
755 | public const int PERM_ALL = 2147483647; | ||
756 | public const int PARCEL_MEDIA_COMMAND_STOP = 0; | ||
757 | public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; | ||
758 | public const int PARCEL_MEDIA_COMMAND_PLAY = 2; | ||
759 | public const int PARCEL_MEDIA_COMMAND_LOOP = 3; | ||
760 | public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; | ||
761 | public const int PARCEL_MEDIA_COMMAND_URL = 5; | ||
762 | public const int PARCEL_MEDIA_COMMAND_TIME = 6; | ||
763 | public const int PARCEL_MEDIA_COMMAND_AGENT = 7; | ||
764 | public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; | ||
765 | public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; | ||
766 | public const int PAY_HIDE = -1; | ||
767 | public const int PAY_DEFAULT = -2; | ||
768 | public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; | ||
769 | public const string EOF = "\n\n\n"; | ||
770 | public const double PI = 3.14159274f; | ||
771 | public const double TWO_PI = 6.28318548f; | ||
772 | public const double PI_BY_TWO = 1.57079637f; | ||
773 | public const double DEG_TO_RAD = 0.01745329238f; | ||
774 | public const double RAD_TO_DEG = 57.29578f; | ||
775 | public const double SQRT2 = 1.414213538f; | ||
776 | |||
777 | // Can not be public const? | ||
778 | public LSL_Types.Vector3 ZERO_VECTOR = new LSL_Types.Vector3(0, 0, 0); | ||
779 | public LSL_Types.Quaternion ZERO_ROTATION = new LSL_Types.Quaternion(0, 0, 0, 0); | ||
780 | |||
781 | |||
782 | |||
783 | } | ||
784 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs new file mode 100644 index 0000000..e1ea916 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs | |||
@@ -0,0 +1,84 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
34 | { | ||
35 | public static class Common | ||
36 | { | ||
37 | static public bool Debug = true; | ||
38 | static public bool IL_UseTryCatch = true; | ||
39 | static public bool IL_CreateConstructor = true; | ||
40 | static public bool IL_CreateFunctionList = true; | ||
41 | static public bool IL_ProcessCodeChunks = true; | ||
42 | |||
43 | public delegate void SendToDebugEventDelegate(string Message); | ||
44 | public delegate void SendToLogEventDelegate(string Message); | ||
45 | static public event SendToDebugEventDelegate SendToDebugEvent; | ||
46 | static public event SendToLogEventDelegate SendToLogEvent; | ||
47 | |||
48 | static public void SendToDebug(string Message) | ||
49 | { | ||
50 | //if (Debug == true) | ||
51 | Console.WriteLine("COMPILER:Debug: " + Message); | ||
52 | SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | ||
53 | } | ||
54 | static public void SendToLog(string Message) | ||
55 | { | ||
56 | //if (Debug == true) | ||
57 | Console.WriteLine("COMPILER:LOG: " + Message); | ||
58 | SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | // TEMPORARY TEST THINGIES | ||
63 | public static class IL_Helper | ||
64 | { | ||
65 | public static string ReverseFormatString(string text1, string format) | ||
66 | { | ||
67 | Common.SendToDebug("ReverseFormatString text1: " + text1); | ||
68 | Common.SendToDebug("ReverseFormatString format: " + format); | ||
69 | return string.Format(format, text1); | ||
70 | } | ||
71 | public static string ReverseFormatString(string text1, UInt32 text2, string format) | ||
72 | { | ||
73 | Common.SendToDebug("ReverseFormatString text1: " + text1); | ||
74 | Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); | ||
75 | Common.SendToDebug("ReverseFormatString format: " + format); | ||
76 | return string.Format(format, text1, text2.ToString()); | ||
77 | } | ||
78 | public static string Cast_ToString(object obj) | ||
79 | { | ||
80 | Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); | ||
81 | return "ABCDEFGIHJKLMNOPQ123"; | ||
82 | } | ||
83 | } | ||
84 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs new file mode 100644 index 0000000..cfae2c5 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs | |||
@@ -0,0 +1,300 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Reflection; | ||
31 | using System.Reflection.Emit; | ||
32 | using System.Threading; | ||
33 | |||
34 | |||
35 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
36 | { | ||
37 | |||
38 | |||
39 | public class Engine | ||
40 | { | ||
41 | //private string LSO_FileName = @"LSO\AdditionTest.lso"; | ||
42 | private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; | ||
43 | AppDomain appDomain; | ||
44 | |||
45 | public string Compile(string LSOFileName) | ||
46 | { | ||
47 | LSO_FileName = LSOFileName; | ||
48 | |||
49 | |||
50 | //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); | ||
51 | appDomain = Thread.GetDomain(); | ||
52 | |||
53 | // Create Assembly Name | ||
54 | AssemblyName asmName = new AssemblyName(); | ||
55 | asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); | ||
56 | //asmName.Name = "TestAssembly"; | ||
57 | |||
58 | string DLL_FileName = asmName.Name + ".dll"; | ||
59 | string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName; | ||
60 | |||
61 | Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(LSO_FileName)); | ||
62 | Common.SendToLog("Assembly name: " + asmName.Name); | ||
63 | Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); | ||
64 | Common.SendToLog("Starting processing of LSL ByteCode..."); | ||
65 | Common.SendToLog(""); | ||
66 | |||
67 | |||
68 | |||
69 | // Create Assembly | ||
70 | AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( | ||
71 | asmName, | ||
72 | AssemblyBuilderAccess.RunAndSave | ||
73 | ); | ||
74 | //// Create Assembly | ||
75 | //AssemblyBuilder asmBuilder = | ||
76 | // Thread.GetDomain().DefineDynamicAssembly | ||
77 | //(asmName, AssemblyBuilderAccess.RunAndSave); | ||
78 | |||
79 | // Create a module (and save to disk) | ||
80 | ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule | ||
81 | (asmName.Name, | ||
82 | DLL_FileName); | ||
83 | |||
84 | //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); | ||
85 | // Create a Class (/Type) | ||
86 | TypeBuilder typeBuilder = modBuilder.DefineType( | ||
87 | "LSL_ScriptObject", | ||
88 | TypeAttributes.Public | TypeAttributes.BeforeFieldInit, | ||
89 | typeof(OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass)); | ||
90 | //, | ||
91 | // typeof()); | ||
92 | //, typeof(LSL_BuiltIn_Commands_Interface)); | ||
93 | //, | ||
94 | // typeof(object), | ||
95 | // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); | ||
96 | |||
97 | |||
98 | |||
99 | /* | ||
100 | * Generate the IL itself | ||
101 | */ | ||
102 | |||
103 | LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder); | ||
104 | LSOP.OpenFile(); | ||
105 | LSOP.Parse(); | ||
106 | |||
107 | // Constructor has to be created AFTER LSO_Parser because of accumulated variables | ||
108 | if (Common.IL_CreateConstructor) | ||
109 | IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP); | ||
110 | |||
111 | LSOP.CloseFile(); | ||
112 | /* | ||
113 | * Done generating. Create a type and run it. | ||
114 | */ | ||
115 | |||
116 | |||
117 | Common.SendToLog("Attempting to compile assembly..."); | ||
118 | // Compile it | ||
119 | Type type = typeBuilder.CreateType(); | ||
120 | Common.SendToLog("Compilation successful!"); | ||
121 | |||
122 | Common.SendToLog("Saving assembly: " + DLL_FileName); | ||
123 | asmBuilder.Save(DLL_FileName); | ||
124 | |||
125 | Common.SendToLog("Returning assembly filename: " + DLL_FileName); | ||
126 | |||
127 | |||
128 | return DLL_FileName; | ||
129 | |||
130 | |||
131 | //Common.SendToLog("Creating an instance of new assembly..."); | ||
132 | //// Create an instance we can play with | ||
133 | ////LSLScript hello = (LSLScript)Activator.CreateInstance(type); | ||
134 | ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); | ||
135 | //object MyScript = (object)Activator.CreateInstance(type); | ||
136 | |||
137 | |||
138 | |||
139 | |||
140 | |||
141 | //System.Reflection.MemberInfo[] Members = type.GetMembers(); | ||
142 | |||
143 | //Common.SendToLog("Members of assembly " + type.ToString() + ":"); | ||
144 | //foreach (MemberInfo member in Members) | ||
145 | // Common.SendToLog(member.ToString()); | ||
146 | |||
147 | |||
148 | //// Play with it | ||
149 | ////MyScript.event_state_entry("Test"); | ||
150 | //object[] args = { null }; | ||
151 | ////System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); | ||
152 | |||
153 | //string[] ret = { }; | ||
154 | //if (Common.IL_CreateFunctionList) | ||
155 | // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); | ||
156 | |||
157 | //foreach (string s in ret) | ||
158 | //{ | ||
159 | // Common.SendToLog(""); | ||
160 | // Common.SendToLog("*** Executing LSL Server Event: " + s); | ||
161 | // //object test = type.GetMember(s); | ||
162 | // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); | ||
163 | // //runner(); | ||
164 | // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); | ||
165 | // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); | ||
166 | |||
167 | //} | ||
168 | |||
169 | |||
170 | } | ||
171 | |||
172 | |||
173 | private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP) | ||
174 | { | ||
175 | |||
176 | |||
177 | Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); | ||
178 | //ConstructorBuilder constructor = typeBuilder.DefineConstructor( | ||
179 | // MethodAttributes.Public, | ||
180 | // CallingConventions.Standard, | ||
181 | // new Type[0]); | ||
182 | ConstructorBuilder constructor = typeBuilder.DefineConstructor( | ||
183 | MethodAttributes.Public | | ||
184 | MethodAttributes.SpecialName | | ||
185 | MethodAttributes.RTSpecialName, | ||
186 | CallingConventions.Standard, | ||
187 | new Type[0]); | ||
188 | |||
189 | //Define the reflection ConstructorInfor for System.Object | ||
190 | ConstructorInfo conObj = typeof(LSL_BaseClass).GetConstructor(new Type[0]); | ||
191 | |||
192 | //call constructor of base object | ||
193 | ILGenerator il = constructor.GetILGenerator(); | ||
194 | |||
195 | il.Emit(OpCodes.Ldarg_0); | ||
196 | il.Emit(OpCodes.Call, conObj); | ||
197 | |||
198 | |||
199 | //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); | ||
200 | //string FieldName; | ||
201 | //// Create state object | ||
202 | //FieldName = "State"; | ||
203 | //FieldBuilder State_fb = typeBuilder.DefineField( | ||
204 | // FieldName, | ||
205 | // typeof(UInt32), | ||
206 | // FieldAttributes.Public); | ||
207 | //il.Emit(OpCodes.Ldarg_0); | ||
208 | //il.Emit(OpCodes.Ldc_I4, 0); | ||
209 | //il.Emit(OpCodes.Stfld, State_fb); | ||
210 | |||
211 | |||
212 | //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); | ||
213 | ////Type objType1 = typeof(object); | ||
214 | //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); | ||
215 | |||
216 | //FieldName = "LSL_BuiltIns"; | ||
217 | //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( | ||
218 | // FieldName, | ||
219 | // objType1, | ||
220 | // FieldAttributes.Public); | ||
221 | |||
222 | ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); | ||
223 | //il.Emit(OpCodes.Ldarg_0); | ||
224 | ////il.Emit(OpCodes.Ldstr, "Test 123"); | ||
225 | //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); | ||
226 | //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); | ||
227 | |||
228 | foreach (UInt32 pos in LSOP.StaticBlocks.Keys) | ||
229 | { | ||
230 | LSO_Struct.StaticBlock sb; | ||
231 | LSOP.StaticBlocks.TryGetValue(pos, out sb); | ||
232 | |||
233 | if (sb.ObjectType > 0 && sb.ObjectType < 8) { // We don't want void or null's | ||
234 | |||
235 | il.Emit(OpCodes.Ldarg_0); | ||
236 | // Push position to stack | ||
237 | il.Emit(OpCodes.Ldc_I4, pos); | ||
238 | //il.Emit(OpCodes.Box, typeof(UInt32)); | ||
239 | |||
240 | |||
241 | Type datatype = null; | ||
242 | |||
243 | // Push data to stack | ||
244 | Common.SendToDebug("Adding to static (" + pos + ") type: " + ((LSO_Enums.Variable_Type_Codes)sb.ObjectType).ToString() + " (" + sb.ObjectType + ")"); | ||
245 | switch ((LSO_Enums.Variable_Type_Codes)sb.ObjectType) | ||
246 | { | ||
247 | case LSO_Enums.Variable_Type_Codes.Float: | ||
248 | case LSO_Enums.Variable_Type_Codes.Integer: | ||
249 | //UInt32 | ||
250 | il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0)); | ||
251 | datatype = typeof(UInt32); | ||
252 | il.Emit(OpCodes.Box, datatype); | ||
253 | break; | ||
254 | case LSO_Enums.Variable_Type_Codes.String: | ||
255 | case LSO_Enums.Variable_Type_Codes.Key: | ||
256 | //String | ||
257 | LSO_Struct.HeapBlock hb = LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1); | ||
258 | il.Emit(OpCodes.Ldstr, System.Text.Encoding.UTF8.GetString(hb.Data)); | ||
259 | datatype = typeof(string); | ||
260 | break; | ||
261 | case LSO_Enums.Variable_Type_Codes.Vector: | ||
262 | datatype = typeof(LSO_Enums.Vector); | ||
263 | //TODO: Not implemented | ||
264 | break; | ||
265 | case LSO_Enums.Variable_Type_Codes.Rotation: | ||
266 | //Object | ||
267 | //TODO: Not implemented | ||
268 | datatype = typeof(LSO_Enums.Rotation); | ||
269 | break; | ||
270 | default: | ||
271 | datatype = typeof(object); | ||
272 | break; | ||
273 | } | ||
274 | |||
275 | |||
276 | // Make call | ||
277 | il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddToStatic", new Type[] { typeof(UInt32), datatype })); | ||
278 | } | ||
279 | |||
280 | } | ||
281 | |||
282 | |||
283 | |||
284 | |||
285 | ////il.Emit(OpCodes.Newobj, typeof(UInt32)); | ||
286 | //il.Emit(OpCodes.Starg_0); | ||
287 | //// Create LSL function library | ||
288 | //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); | ||
289 | //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); | ||
290 | //il.Emit(OpCodes.Stloc_1); | ||
291 | |||
292 | il.Emit(OpCodes.Ret); | ||
293 | } | ||
294 | |||
295 | |||
296 | |||
297 | |||
298 | // End of class | ||
299 | } | ||
300 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs new file mode 100644 index 0000000..eef9d20 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.Reflection; | ||
33 | using System.Reflection.Emit; | ||
34 | |||
35 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
36 | { | ||
37 | partial class LSO_Parser | ||
38 | { | ||
39 | private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) | ||
40 | { | ||
41 | TypeBuilder typeBuilder = modBuilder.DefineType(typeName, | ||
42 | TypeAttributes.Public | | ||
43 | TypeAttributes.Class | | ||
44 | TypeAttributes.AutoClass | | ||
45 | TypeAttributes.AnsiClass | | ||
46 | TypeAttributes.BeforeFieldInit | | ||
47 | TypeAttributes.AutoLayout, | ||
48 | typeof(object), | ||
49 | new Type[] { typeof(object) }); | ||
50 | return typeBuilder; | ||
51 | |||
52 | } | ||
53 | |||
54 | |||
55 | } | ||
56 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs new file mode 100644 index 0000000..89efa6a --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs | |||
@@ -0,0 +1,60 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | ||
6 | using OpenSim.Region.ScriptEngine.Common; | ||
7 | |||
8 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
9 | { | ||
10 | public partial class LSL_BaseClass | ||
11 | { | ||
12 | //public MemoryStream LSLStack = new MemoryStream(); | ||
13 | public Stack<object> LSLStack = new Stack<object>(); | ||
14 | public Dictionary<UInt32, object> StaticVariables = new Dictionary<UInt32, object>(); | ||
15 | public Dictionary<UInt32, object> GlobalVariables = new Dictionary<UInt32, object>(); | ||
16 | public Dictionary<UInt32, object> LocalVariables = new Dictionary<UInt32, object>(); | ||
17 | //public System.Collections.Generic.List<string> FunctionList = new System.Collections.Generic.List<string>(); | ||
18 | //public void AddFunction(String x) { | ||
19 | // FunctionList.Add(x); | ||
20 | //} | ||
21 | //public Stack<StackItemStruct> LSLStack = new Stack<StackItemStruct>; | ||
22 | //public struct StackItemStruct | ||
23 | //{ | ||
24 | // public LSO_Enums.Variable_Type_Codes ItemType; | ||
25 | // public object Data; | ||
26 | //} | ||
27 | public UInt32 State = 0; | ||
28 | public LSL_BuiltIn_Commands_Interface LSL_Builtins; | ||
29 | public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() | ||
30 | { | ||
31 | return LSL_Builtins; | ||
32 | } | ||
33 | |||
34 | |||
35 | public LSL_BaseClass() { } | ||
36 | |||
37 | |||
38 | public virtual int OverrideMe() | ||
39 | { | ||
40 | return 0; | ||
41 | } | ||
42 | public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) | ||
43 | { | ||
44 | LSL_Builtins = LSLBuiltins; | ||
45 | |||
46 | Common.SendToLog("OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called"); | ||
47 | //LSL_Builtins.llSay(0, "Test"); | ||
48 | return; | ||
49 | } | ||
50 | |||
51 | public void AddToStatic(UInt32 index, object obj) | ||
52 | { | ||
53 | Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); | ||
54 | StaticVariables.Add(index, obj); | ||
55 | } | ||
56 | |||
57 | |||
58 | |||
59 | } | ||
60 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs new file mode 100644 index 0000000..3782494 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs | |||
@@ -0,0 +1,373 @@ | |||
1 | //using System; | ||
2 | //using System.Collections.Generic; | ||
3 | //using System.Text; | ||
4 | |||
5 | //namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
6 | //{ | ||
7 | // public partial class LSL_BaseClass | ||
8 | // { | ||
9 | |||
10 | |||
11 | // public float llSin() { | ||
12 | // float f = (float)LSLStack.Pop(); | ||
13 | // return LSL_Builtins.llSin(f); | ||
14 | // } | ||
15 | // public float llCos() { | ||
16 | // float f = (float)LSLStack.Pop(); | ||
17 | // return LSL_Builtins.llCos(f); | ||
18 | // } | ||
19 | // public float llTan() { | ||
20 | // float f = (float)LSLStack.Pop(); | ||
21 | // return LSL_Builtins.llTan(f); | ||
22 | // } | ||
23 | // public float llAtan2() { | ||
24 | // float x = (float)LSLStack.Pop(); | ||
25 | // float y = (float)LSLStack.Pop(); | ||
26 | // return LSL_Builtins.llAtan2(x, y); | ||
27 | // } | ||
28 | // public float llSqrt() { | ||
29 | // float f = (float)LSLStack.Pop(); | ||
30 | // return LSL_Builtins.llSqrt(f); | ||
31 | // } | ||
32 | // float llPow() | ||
33 | // { | ||
34 | // float fexponent = (float)LSLStack.Pop(); | ||
35 | // float fbase = (float)LSLStack.Pop(); | ||
36 | // return LSL_Builtins.llPow(fbase, fexponent); | ||
37 | // } | ||
38 | // //UInt32 llAbs(UInt32 i){ return; } | ||
39 | // //float llFabs(float f){ return; } | ||
40 | // //float llFrand(float mag){ return; } | ||
41 | // //UInt32 llFloor(float f){ return; } | ||
42 | // //UInt32 llCeil(float f){ return; } | ||
43 | // //UInt32 llRound(float f){ return; } | ||
44 | // //float llVecMag(LSO_Enums.Vector v){ return; } | ||
45 | // //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; } | ||
46 | // //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; } | ||
47 | // //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; } | ||
48 | // //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; } | ||
49 | // //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; } | ||
50 | // //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; } | ||
51 | // //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; } | ||
52 | // //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; } | ||
53 | // //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; } | ||
54 | // public void llWhisper() | ||
55 | // { | ||
56 | // UInt16 i = (UInt16)LSLStack.Pop(); | ||
57 | // string s = (string)LSLStack.Pop(); | ||
58 | // LSL_Builtins.llWhisper(i, s); | ||
59 | // } | ||
60 | // public void llSay() | ||
61 | // { | ||
62 | // UInt16 i = (UInt16)LSLStack.Pop(); | ||
63 | // string s = (string)LSLStack.Pop(); | ||
64 | // LSL_Builtins.llSay(i, s); | ||
65 | // } | ||
66 | // //void llShout(UInt16 channelID, string text); | ||
67 | // //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); | ||
68 | // //void llListenControl(UInt32 number, UInt32 active); | ||
69 | // //void llListenRemove(UInt32 number); | ||
70 | // //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); | ||
71 | // //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); | ||
72 | // //void llSensorRemove(); | ||
73 | // //string llDetectedName(UInt32 number); | ||
74 | // //LSO_Enums.Key llDetectedKey(UInt32 number); | ||
75 | // //LSO_Enums.Key llDetectedOwner(UInt32 number); | ||
76 | // //UInt32 llDetectedType(UInt32 number); | ||
77 | // //LSO_Enums.Vector llDetectedPos(UInt32 number); | ||
78 | // //LSO_Enums.Vector llDetectedVel(UInt32 number); | ||
79 | // //LSO_Enums.Vector llDetectedGrab(UInt32 number); | ||
80 | // //LSO_Enums.Rotation llDetectedRot(UInt32 number); | ||
81 | // //UInt32 llDetectedGroup(UInt32 number); | ||
82 | // //UInt32 llDetectedLinkNumber(UInt32 number); | ||
83 | // //void llDie(); | ||
84 | // //float llGround(LSO_Enums.Vector offset); | ||
85 | // //float llCloud(LSO_Enums.Vector offset); | ||
86 | // //LSO_Enums.Vector llWind(LSO_Enums.Vector offset); | ||
87 | // //void llSetStatus(UInt32 status, UInt32 value); | ||
88 | // //UInt32 llGetStatus(UInt32 status); | ||
89 | // //void llSetScale(LSO_Enums.Vector scale); | ||
90 | // //LSO_Enums.Vector llGetScale(); | ||
91 | // //void llSetColor(); | ||
92 | // //float llGetAlpha(); | ||
93 | // //void llSetAlpha(); | ||
94 | // //LSO_Enums.Vector llGetColor(); | ||
95 | // //void llSetTexture(); | ||
96 | // //void llScaleTexture(); | ||
97 | // //void llOffsetTexture(); | ||
98 | // //void llRotateTexture(); | ||
99 | // //string llGetTexture(); | ||
100 | // //void llSetPos(); | ||
101 | |||
102 | // public void llGetPos() { } | ||
103 | // public void llGetLocalPos() { } | ||
104 | // public void llSetRot() { } | ||
105 | // public void llGetRot() { } | ||
106 | // public void llGetLocalRot() { } | ||
107 | // public void llSetForce() { } | ||
108 | // public void llGetForce() { } | ||
109 | // public void llTarget() { } | ||
110 | // public void llTargetRemove() { } | ||
111 | // public void llRotTarget() { } | ||
112 | // public void llRotTargetRemove() { } | ||
113 | // public void llMoveToTarget() { } | ||
114 | // public void llStopMoveToTarget() { } | ||
115 | // public void llApplyImpulse() { } | ||
116 | // public void llApplyRotationalImpulse() { } | ||
117 | // public void llSetTorque() { } | ||
118 | // public void llGetTorque() { } | ||
119 | // public void llSetForceAndTorque() { } | ||
120 | // public void llGetVel() { } | ||
121 | // public void llGetAccel() { } | ||
122 | // public void llGetOmega() { } | ||
123 | // public void llGetTimeOfDay() { } | ||
124 | // public void llGetWallclock() { } | ||
125 | // public void llGetTime() { } | ||
126 | // public void llResetTime() { } | ||
127 | // public void llGetAndResetTime() { } | ||
128 | // public void llSound() { } | ||
129 | // public void llPlaySound() { } | ||
130 | // public void llLoopSound() { } | ||
131 | // public void llLoopSoundMaster() { } | ||
132 | // public void llLoopSoundSlave() { } | ||
133 | // public void llPlaySoundSlave() { } | ||
134 | // public void llTriggerSound() { } | ||
135 | // public void llStopSound() { } | ||
136 | // public void llPreloadSound() { } | ||
137 | // public void llGetSubString() { } | ||
138 | // public void llDeleteSubString() { } | ||
139 | // public void llInsertString() { } | ||
140 | // public void llToUpper() { } | ||
141 | // public void llToLower() { } | ||
142 | // public void llGiveMoney() { } | ||
143 | // public void llMakeExplosion() { } | ||
144 | // public void llMakeFountain() { } | ||
145 | // public void llMakeSmoke() { } | ||
146 | // public void llMakeFire() { } | ||
147 | // public void llRezObject() { } | ||
148 | // public void llLookAt() { } | ||
149 | // public void llStopLookAt() { } | ||
150 | // public void llSetTimerEvent() { } | ||
151 | // public void llSleep() { } | ||
152 | // public void llGetMass() { } | ||
153 | // public void llCollisionFilter() { } | ||
154 | // public void llTakeControls() { } | ||
155 | // public void llReleaseControls() { } | ||
156 | // public void llAttachToAvatar() { } | ||
157 | // public void llDetachFromAvatar() { } | ||
158 | // public void llTakeCamera() { } | ||
159 | // public void llReleaseCamera() { } | ||
160 | // public void llGetOwner() { } | ||
161 | // public void llInstantMessage() { } | ||
162 | // public void llEmail() { } | ||
163 | // public void llGetNextEmail() { } | ||
164 | // public void llGetKey() { } | ||
165 | // public void llSetBuoyancy() { } | ||
166 | // public void llSetHoverHeight() { } | ||
167 | // public void llStopHover() { } | ||
168 | // public void llMinEventDelay() { } | ||
169 | // public void llSoundPreload() { } | ||
170 | // public void llRotLookAt() { } | ||
171 | // public void llStringLength() { } | ||
172 | // public void llStartAnimation() { } | ||
173 | // public void llStopAnimation() { } | ||
174 | // public void llPointAt() { } | ||
175 | // public void llStopPointAt() { } | ||
176 | // public void llTargetOmega() { } | ||
177 | // public void llGetStartParameter() { } | ||
178 | // public void llGodLikeRezObject() { } | ||
179 | // public void llRequestPermissions() { } | ||
180 | // public void llGetPermissionsKey() { } | ||
181 | // public void llGetPermissions() { } | ||
182 | // public void llGetLinkNumber() { } | ||
183 | // public void llSetLinkColor() { } | ||
184 | // public void llCreateLink() { } | ||
185 | // public void llBreakLink() { } | ||
186 | // public void llBreakAllLinks() { } | ||
187 | // public void llGetLinkKey() { } | ||
188 | // public void llGetLinkName() { } | ||
189 | // public void llGetInventoryNumber() { } | ||
190 | // public void llGetInventoryName() { } | ||
191 | // public void llSetScriptState() { } | ||
192 | // public void llGetEnergy() { } | ||
193 | // public void llGiveInventory() { } | ||
194 | // public void llRemoveInventory() { } | ||
195 | // public void llSetText() { } | ||
196 | // public void llWater() { } | ||
197 | // public void llPassTouches() { } | ||
198 | // public void llRequestAgentData() { } | ||
199 | // public void llRequestInventoryData() { } | ||
200 | // public void llSetDamage() { } | ||
201 | // public void llTeleportAgentHome() { } | ||
202 | // public void llModifyLand() { } | ||
203 | // public void llCollisionSound() { } | ||
204 | // public void llCollisionSprite() { } | ||
205 | // public void llGetAnimation() { } | ||
206 | // public void llResetScript() { } | ||
207 | // public void llMessageLinked() { } | ||
208 | // public void llPushObject() { } | ||
209 | // public void llPassCollisions() { } | ||
210 | // public void llGetScriptName() { } | ||
211 | // public void llGetNumberOfSides() { } | ||
212 | // public void llAxisAngle2Rot() { } | ||
213 | // public void llRot2Axis() { } | ||
214 | // public void llRot2Angle() { } | ||
215 | // public void llAcos() { } | ||
216 | // public void llAsin() { } | ||
217 | // public void llAngleBetween() { } | ||
218 | // public void llGetInventoryKey() { } | ||
219 | // public void llAllowInventoryDrop() { } | ||
220 | // public void llGetSunDirection() { } | ||
221 | // public void llGetTextureOffset() { } | ||
222 | // public void llGetTextureScale() { } | ||
223 | // public void llGetTextureRot() { } | ||
224 | // public void llSubStringIndex() { } | ||
225 | // public void llGetOwnerKey() { } | ||
226 | // public void llGetCenterOfMass() { } | ||
227 | // public void llListSort() { } | ||
228 | // public void llGetListLength() { } | ||
229 | // public void llList2Integer() { } | ||
230 | // public void llList2Float() { } | ||
231 | // public void llList2String() { } | ||
232 | // public void llList2Key() { } | ||
233 | // public void llList2Vector() { } | ||
234 | // public void llList2Rot() { } | ||
235 | // public void llList2List() { } | ||
236 | // public void llDeleteSubList() { } | ||
237 | // public void llGetListEntryType() { } | ||
238 | // public void llList2CSV() { } | ||
239 | // public void llCSV2List() { } | ||
240 | // public void llListRandomize() { } | ||
241 | // public void llList2ListStrided() { } | ||
242 | // public void llGetRegionCorner() { } | ||
243 | // public void llListInsertList() { } | ||
244 | // public void llListFindList() { } | ||
245 | // public void llGetObjectName() { } | ||
246 | // public void llSetObjectName() { } | ||
247 | // public void llGetDate() { } | ||
248 | // public void llEdgeOfWorld() { } | ||
249 | // public void llGetAgentInfo() { } | ||
250 | // public void llAdjustSoundVolume() { } | ||
251 | // public void llSetSoundQueueing() { } | ||
252 | // public void llSetSoundRadius() { } | ||
253 | // public void llKey2Name() { } | ||
254 | // public void llSetTextureAnim() { } | ||
255 | // public void llTriggerSoundLimited() { } | ||
256 | // public void llEjectFromLand() { } | ||
257 | // public void llParseString2List() { } | ||
258 | // public void llOverMyLand() { } | ||
259 | // public void llGetLandOwnerAt() { } | ||
260 | // public void llGetNotecardLine() { } | ||
261 | // public void llGetAgentSize() { } | ||
262 | // public void llSameGroup() { } | ||
263 | // public void llUnSit() { } | ||
264 | // public void llGroundSlope() { } | ||
265 | // public void llGroundNormal() { } | ||
266 | // public void llGroundContour() { } | ||
267 | // public void llGetAttached() { } | ||
268 | // public void llGetFreeMemory() { } | ||
269 | // public void llGetRegionName() { } | ||
270 | // public void llGetRegionTimeDilation() { } | ||
271 | // public void llGetRegionFPS() { } | ||
272 | // public void llParticleSystem() { } | ||
273 | // public void llGroundRepel() { } | ||
274 | // public void llGiveInventoryList() { } | ||
275 | // public void llSetVehicleType() { } | ||
276 | // public void llSetVehicleFloatParam() { } | ||
277 | // public void llSetVehicleVectorParam() { } | ||
278 | // public void llSetVehicleRotationParam() { } | ||
279 | // public void llSetVehicleFlags() { } | ||
280 | // public void llRemoveVehicleFlags() { } | ||
281 | // public void llSitTarget() { } | ||
282 | // public void llAvatarOnSitTarget() { } | ||
283 | // public void llAddToLandPassList() { } | ||
284 | // public void llSetTouchText() { } | ||
285 | // public void llSetSitText() { } | ||
286 | // public void llSetCameraEyeOffset() { } | ||
287 | // public void llSetCameraAtOffset() { } | ||
288 | // public void llDumpList2String() { } | ||
289 | // public void llScriptDanger() { } | ||
290 | // public void llDialog() { } | ||
291 | // public void llVolumeDetect() { } | ||
292 | // public void llResetOtherScript() { } | ||
293 | // public void llGetScriptState() { } | ||
294 | // public void llRemoteLoadScript() { } | ||
295 | // public void llSetRemoteScriptAccessPin() { } | ||
296 | // public void llRemoteLoadScriptPin() { } | ||
297 | // public void llOpenRemoteDataChannel() { } | ||
298 | // public void llSendRemoteData() { } | ||
299 | // public void llRemoteDataReply() { } | ||
300 | // public void llCloseRemoteDataChannel() { } | ||
301 | // public void llMD5String() { } | ||
302 | // public void llSetPrimitiveParams() { } | ||
303 | // public void llStringToBase64() { } | ||
304 | // public void llBase64ToString() { } | ||
305 | // public void llXorBase64Strings() { } | ||
306 | // public void llRemoteDataSetRegion() { } | ||
307 | // public void llLog10() { } | ||
308 | // public void llLog() { } | ||
309 | // public void llGetAnimationList() { } | ||
310 | // public void llSetParcelMusicURL() { } | ||
311 | // public void llGetRootPosition() { } | ||
312 | // public void llGetRootRotation() { } | ||
313 | // public void llGetObjectDesc() { } | ||
314 | // public void llSetObjectDesc() { } | ||
315 | // public void llGetCreator() { } | ||
316 | // public void llGetTimestamp() { } | ||
317 | // public void llSetLinkAlpha() { } | ||
318 | // public void llGetNumberOfPrims() { } | ||
319 | // public void llGetNumberOfNotecardLines() { } | ||
320 | // public void llGetBoundingBox() { } | ||
321 | // public void llGetGeometricCenter() { } | ||
322 | // public void llGetPrimitiveParams() { } | ||
323 | // public void llIntegerToBase64() { } | ||
324 | // public void llBase64ToInteger() { } | ||
325 | // public void llGetGMTclock() { } | ||
326 | // public void llGetSimulatorHostname() { } | ||
327 | // public void llSetLocalRot() { } | ||
328 | // public void llParseStringKeepNulls() { } | ||
329 | // public void llRezAtRoot() { } | ||
330 | // public void llGetObjectPermMask() { } | ||
331 | // public void llSetObjectPermMask() { } | ||
332 | // public void llGetInventoryPermMask() { } | ||
333 | // public void llSetInventoryPermMask() { } | ||
334 | // public void llGetInventoryCreator() { } | ||
335 | // public void llOwnerSay() { } | ||
336 | // public void llRequestSimulatorData() { } | ||
337 | // public void llForceMouselook() { } | ||
338 | // public void llGetObjectMass() { } | ||
339 | // public void llListReplaceList() { } | ||
340 | // public void llLoadURL() { } | ||
341 | // public void llParcelMediaCommandList() { } | ||
342 | // public void llParcelMediaQuery() { } | ||
343 | // public void llModPow() { } | ||
344 | // public void llGetInventoryType() { } | ||
345 | // public void llSetPayPrice() { } | ||
346 | // public void llGetCameraPos() { } | ||
347 | // public void llGetCameraRot() { } | ||
348 | // public void llSetPrimURL() { } | ||
349 | // public void llRefreshPrimURL() { } | ||
350 | // public void llEscapeURL() { } | ||
351 | // public void llUnescapeURL() { } | ||
352 | // public void llMapDestination() { } | ||
353 | // public void llAddToLandBanList() { } | ||
354 | // public void llRemoveFromLandPassList() { } | ||
355 | // public void llRemoveFromLandBanList() { } | ||
356 | // public void llSetCameraParams() { } | ||
357 | // public void llClearCameraParams() { } | ||
358 | // public void llListStatistics() { } | ||
359 | // public void llGetUnixTime() { } | ||
360 | // public void llGetParcelFlags() { } | ||
361 | // public void llGetRegionFlags() { } | ||
362 | // public void llXorBase64StringsCorrect() { } | ||
363 | // public void llHTTPRequest() { } | ||
364 | // public void llResetLandBanList() { } | ||
365 | // public void llResetLandPassList() { } | ||
366 | // public void llGetParcelPrimCount() { } | ||
367 | // public void llGetParcelPrimOwners() { } | ||
368 | // public void llGetObjectPrimCount() { } | ||
369 | // public void llGetParcelMaxPrims() { } | ||
370 | // public void llGetParcelDetails() { } | ||
371 | |||
372 | // } | ||
373 | //} | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs new file mode 100644 index 0000000..5a2f9be --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs | |||
@@ -0,0 +1,350 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
6 | { | ||
7 | public partial class LSL_BaseClass | ||
8 | { | ||
9 | /* | ||
10 | * OPCODES | ||
11 | * | ||
12 | * These are internal "assembly" commands, | ||
13 | * basic operators like "ADD", "PUSH" and "POP" | ||
14 | * | ||
15 | * It also contains managed stack and keeps track of internal variables, etc. | ||
16 | * | ||
17 | */ | ||
18 | |||
19 | |||
20 | public void StoreToLocal(UInt32 index) | ||
21 | { | ||
22 | // TODO: How to determine local? | ||
23 | Common.SendToDebug("::StoreToLocal " + index); | ||
24 | if (LocalVariables.ContainsKey(index)) | ||
25 | LocalVariables.Remove(index); | ||
26 | LocalVariables.Add(index, LSLStack.Peek()); | ||
27 | } | ||
28 | public void StoreToGlobal(UInt32 index) | ||
29 | { | ||
30 | Common.SendToDebug("::StoreToGlobal " + index); | ||
31 | if (GlobalVariables.ContainsKey(index)) | ||
32 | GlobalVariables.Remove(index); | ||
33 | GlobalVariables.Add(index, LSLStack.Peek()); | ||
34 | } | ||
35 | public void StoreToStatic(UInt32 index) | ||
36 | { | ||
37 | Common.SendToDebug("::StoreToStatic " + index); | ||
38 | //if (StaticVariables.ContainsKey(index)) | ||
39 | // StaticVariables.Remove(index); | ||
40 | StaticVariables.Add(index, LSLStack.Peek()); | ||
41 | } | ||
42 | public void GetFromLocal(UInt32 index) | ||
43 | { | ||
44 | // TODO: How to determine local? | ||
45 | Common.SendToDebug("::GetFromLocal " + index); | ||
46 | object ret; | ||
47 | LocalVariables.TryGetValue(index, out ret); | ||
48 | LSLStack.Push(ret); | ||
49 | //return ret; | ||
50 | } | ||
51 | public void GetFromGlobal(UInt32 index) | ||
52 | { | ||
53 | Common.SendToDebug("::GetFromGlobal " + index); | ||
54 | object ret; | ||
55 | GlobalVariables.TryGetValue(index, out ret); | ||
56 | LSLStack.Push(ret); | ||
57 | //return ret; | ||
58 | } | ||
59 | public void GetFromStatic(UInt32 index) | ||
60 | { | ||
61 | Common.SendToDebug("::GetFromStatic " + index); | ||
62 | object ret; | ||
63 | StaticVariables.TryGetValue(index, out ret); | ||
64 | Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString()); | ||
65 | LSLStack.Push(ret); | ||
66 | //return ret; | ||
67 | } | ||
68 | |||
69 | public object POPToStack() | ||
70 | { | ||
71 | Common.SendToDebug("::POPToStack"); | ||
72 | //return LSLStack.Pop(); | ||
73 | object p = LSLStack.Pop(); | ||
74 | if (p.GetType() == typeof(UInt32)) | ||
75 | return (UInt32)p; | ||
76 | if (p.GetType() == typeof(string)) | ||
77 | return (string)p; | ||
78 | if (p.GetType() == typeof(Int32)) | ||
79 | return (Int32)p; | ||
80 | if (p.GetType() == typeof(UInt16)) | ||
81 | return (UInt16)p; | ||
82 | if (p.GetType() == typeof(float)) | ||
83 | return (float)p; | ||
84 | if (p.GetType() == typeof(LSO_Enums.Vector)) | ||
85 | return (LSO_Enums.Vector)p; | ||
86 | if (p.GetType() == typeof(LSO_Enums.Rotation)) | ||
87 | return (LSO_Enums.Rotation)p; | ||
88 | if (p.GetType() == typeof(LSO_Enums.Key)) | ||
89 | return (LSO_Enums.Key)p; | ||
90 | |||
91 | return p; | ||
92 | } | ||
93 | |||
94 | //public object POPToStack(UInt32 count) | ||
95 | //{ | ||
96 | // // POP NUMBER FROM TOP OF STACK | ||
97 | // //LSLStack.SetLength(LSLStack.Length - 4); | ||
98 | // Common.SendToDebug("::POPToStack " + count); | ||
99 | // if (count < 2) | ||
100 | // return LSLStack.Pop(); | ||
101 | |||
102 | // Stack<object> s = new Stack<object>(); | ||
103 | // for (int i = 0; i < count; i++) | ||
104 | // { | ||
105 | // s.Push(LSLStack.Pop); | ||
106 | |||
107 | // } | ||
108 | |||
109 | //} | ||
110 | |||
111 | public void POP() | ||
112 | { | ||
113 | // POP NUMBER FROM TOP OF STACK | ||
114 | //LSLStack.SetLength(LSLStack.Length - 4); | ||
115 | Common.SendToDebug("::POP"); | ||
116 | if (LSLStack.Count < 1) | ||
117 | { | ||
118 | //TODO: Temporary fix | ||
119 | Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!"); | ||
120 | } | ||
121 | else | ||
122 | { | ||
123 | LSLStack.Pop(); | ||
124 | } | ||
125 | } | ||
126 | public void PUSH(object Param) | ||
127 | { | ||
128 | if (Param == null) | ||
129 | { | ||
130 | Common.SendToDebug("::PUSH: <null>"); | ||
131 | } | ||
132 | else | ||
133 | { | ||
134 | |||
135 | //Common.SendToDebug("::PUSH: " + Param.GetType()); | ||
136 | } | ||
137 | |||
138 | LSLStack.Push(Param); | ||
139 | } | ||
140 | public void ADD(UInt32 Param) | ||
141 | { | ||
142 | Common.SendToDebug("::ADD: " + Param); | ||
143 | object o2 = LSLStack.Pop(); | ||
144 | object o1 = LSLStack.Pop(); | ||
145 | Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() + " (" + o2.ToString() + ")"); | ||
146 | if (o2.GetType() == typeof(string)) | ||
147 | { | ||
148 | LSLStack.Push((string)o1 + (string)o2); | ||
149 | return; | ||
150 | } | ||
151 | if (o2.GetType() == typeof(UInt32)) | ||
152 | { | ||
153 | LSLStack.Push((UInt32)o1 + (UInt32)o2); | ||
154 | return; | ||
155 | } | ||
156 | |||
157 | } | ||
158 | public void SUB(UInt32 Param) | ||
159 | { | ||
160 | Common.SendToDebug("::SUB: " + Param); | ||
161 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
162 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
163 | LSLStack.Push((UInt32)(i1 - i2)); | ||
164 | } | ||
165 | public void MUL(UInt32 Param) | ||
166 | { | ||
167 | Common.SendToDebug("::SUB: " + Param); | ||
168 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
169 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
170 | LSLStack.Push((UInt32)(i1 * i2)); | ||
171 | } | ||
172 | public void DIV(UInt32 Param) | ||
173 | { | ||
174 | Common.SendToDebug("::DIV: " + Param); | ||
175 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
176 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
177 | LSLStack.Push((UInt32)(i1 / i2)); | ||
178 | } | ||
179 | |||
180 | |||
181 | public void MOD(UInt32 Param) | ||
182 | { | ||
183 | Common.SendToDebug("::MOD: " + Param); | ||
184 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
185 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
186 | LSLStack.Push((UInt32)(i1 % i2)); | ||
187 | } | ||
188 | public void EQ(UInt32 Param) | ||
189 | { | ||
190 | Common.SendToDebug("::EQ: " + Param); | ||
191 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
192 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
193 | if (i1 == i2) | ||
194 | { | ||
195 | LSLStack.Push((UInt32)1); | ||
196 | } | ||
197 | else | ||
198 | { | ||
199 | LSLStack.Push((UInt32)0); | ||
200 | } | ||
201 | } | ||
202 | public void NEQ(UInt32 Param) | ||
203 | { | ||
204 | Common.SendToDebug("::NEQ: " + Param); | ||
205 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
206 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
207 | if (i1 != i2) | ||
208 | { | ||
209 | LSLStack.Push((UInt32)1); | ||
210 | } | ||
211 | else | ||
212 | { | ||
213 | LSLStack.Push((UInt32)0); | ||
214 | } | ||
215 | } | ||
216 | public void LEQ(UInt32 Param) | ||
217 | { | ||
218 | Common.SendToDebug("::LEQ: " + Param); | ||
219 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
220 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
221 | if (i1 <= i2) | ||
222 | { | ||
223 | LSLStack.Push((UInt32)1); | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | LSLStack.Push((UInt32)0); | ||
228 | } | ||
229 | } | ||
230 | public void GEQ(UInt32 Param) | ||
231 | { | ||
232 | Common.SendToDebug("::GEQ: " + Param); | ||
233 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
234 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
235 | if (i1 >= i2) | ||
236 | { | ||
237 | LSLStack.Push((UInt32)1); | ||
238 | } | ||
239 | else | ||
240 | { | ||
241 | LSLStack.Push((UInt32)0); | ||
242 | } | ||
243 | } | ||
244 | public void LESS(UInt32 Param) | ||
245 | { | ||
246 | Common.SendToDebug("::LESS: " + Param); | ||
247 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
248 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
249 | if (i1 < i2) | ||
250 | { | ||
251 | LSLStack.Push((UInt32)1); | ||
252 | } | ||
253 | else | ||
254 | { | ||
255 | LSLStack.Push((UInt32)0); | ||
256 | } | ||
257 | } | ||
258 | public void GREATER(UInt32 Param) | ||
259 | { | ||
260 | Common.SendToDebug("::GREATER: " + Param); | ||
261 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
262 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
263 | if (i1 > i2) | ||
264 | { | ||
265 | LSLStack.Push((UInt32)1); | ||
266 | } | ||
267 | else | ||
268 | { | ||
269 | LSLStack.Push((UInt32)0); | ||
270 | } | ||
271 | } | ||
272 | |||
273 | |||
274 | |||
275 | public void BITAND() | ||
276 | { | ||
277 | Common.SendToDebug("::BITAND"); | ||
278 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
279 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
280 | LSLStack.Push((UInt32)(i1 & i2)); | ||
281 | } | ||
282 | public void BITOR() | ||
283 | { | ||
284 | Common.SendToDebug("::BITOR"); | ||
285 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
286 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
287 | LSLStack.Push((UInt32)(i1 | i2)); | ||
288 | } | ||
289 | public void BITXOR() | ||
290 | { | ||
291 | Common.SendToDebug("::BITXOR"); | ||
292 | UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
293 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
294 | LSLStack.Push((UInt32)(i1 ^ i2)); | ||
295 | } | ||
296 | public void BOOLAND() | ||
297 | { | ||
298 | Common.SendToDebug("::BOOLAND"); | ||
299 | bool b2 = bool.Parse((string)LSLStack.Pop()); | ||
300 | bool b1 = bool.Parse((string)LSLStack.Pop()); | ||
301 | if (b1 && b2) | ||
302 | { | ||
303 | LSLStack.Push((UInt32)1); | ||
304 | } | ||
305 | else | ||
306 | { | ||
307 | LSLStack.Push((UInt32)0); | ||
308 | } | ||
309 | } | ||
310 | public void BOOLOR() | ||
311 | { | ||
312 | Common.SendToDebug("::BOOLOR"); | ||
313 | bool b2 = bool.Parse((string)LSLStack.Pop()); | ||
314 | bool b1 = bool.Parse((string)LSLStack.Pop()); | ||
315 | |||
316 | if (b1 || b2) | ||
317 | { | ||
318 | LSLStack.Push((UInt32)1); | ||
319 | } | ||
320 | else | ||
321 | { | ||
322 | LSLStack.Push((UInt32)0); | ||
323 | } | ||
324 | |||
325 | } | ||
326 | public void NEG(UInt32 Param) | ||
327 | { | ||
328 | Common.SendToDebug("::NEG: " + Param); | ||
329 | //UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
330 | UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
331 | LSLStack.Push((UInt32)(i1 * -1)); | ||
332 | } | ||
333 | public void BITNOT() | ||
334 | { | ||
335 | //Common.SendToDebug("::BITNOT"); | ||
336 | //UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
337 | //UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
338 | //LSLStack.Push((UInt32)(i1 / i2)); | ||
339 | } | ||
340 | public void BOOLNOT() | ||
341 | { | ||
342 | //Common.SendToDebug("::BOOLNOT"); | ||
343 | ////UInt32 i2 = (UInt32)LSLStack.Pop(); | ||
344 | //UInt32 i1 = (UInt32)LSLStack.Pop(); | ||
345 | //LSLStack.Push((UInt32)(i1)); | ||
346 | } | ||
347 | |||
348 | |||
349 | } | ||
350 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs new file mode 100644 index 0000000..5da1d71 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs | |||
@@ -0,0 +1,79 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
34 | { | ||
35 | public class LSL_CLRInterface | ||
36 | { | ||
37 | public interface LSLScript | ||
38 | { | ||
39 | //public virtual void Run(object arg) | ||
40 | //{ | ||
41 | //} | ||
42 | //void Run(object arg); | ||
43 | |||
44 | //void event_state_entry(object arg); | ||
45 | //void event_state_exit(); | ||
46 | //void event_touch_start(object arg); | ||
47 | //void event_touch(); | ||
48 | //void event_touch_end(); | ||
49 | //void event_collision_start(); | ||
50 | //void event_collision(); | ||
51 | //void event_collision_end(); | ||
52 | //void event_land_collision_start(); | ||
53 | //void event_land_collision(); | ||
54 | //void event_land_collision_end(); | ||
55 | //void event_timer(); | ||
56 | //void event_listen(); | ||
57 | //void event_on_rez(); | ||
58 | //void event_sensor(); | ||
59 | //void event_no_sensor(); | ||
60 | //void event_control(); | ||
61 | //void event_money(); | ||
62 | //void event_email(); | ||
63 | //void event_at_target(); | ||
64 | //void event_not_at_target(); | ||
65 | //void event_at_rot_target(); | ||
66 | //void event_not_at_rot_target(); | ||
67 | //void event_run_time_permissions(); | ||
68 | //void event_changed(); | ||
69 | //void event_attach(); | ||
70 | //void event_dataserver(); | ||
71 | //void event_link_message(); | ||
72 | //void event_moving_start(); | ||
73 | //void event_moving_end(); | ||
74 | //void event_object_rez(); | ||
75 | //void event_remote_data(); | ||
76 | //void event_http_response(); | ||
77 | } | ||
78 | } | ||
79 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs new file mode 100644 index 0000000..45cca25 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs | |||
@@ -0,0 +1,436 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.Reflection; | ||
33 | using System.Reflection.Emit; | ||
34 | using OpenSim.Region.ScriptEngine.Common; | ||
35 | |||
36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
37 | { | ||
38 | partial class LSO_Parser | ||
39 | { | ||
40 | //internal Stack<Type> ILStack = new Stack<Type>(); | ||
41 | //LSO_Enums MyLSO_Enums = new LSO_Enums(); | ||
42 | |||
43 | internal bool LSL_PROCESS_OPCODE(ILGenerator il) | ||
44 | { | ||
45 | |||
46 | byte bp1; | ||
47 | UInt32 u32p1; | ||
48 | float fp1; | ||
49 | UInt16 opcode = br_read(1)[0]; | ||
50 | Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); | ||
51 | string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); | ||
52 | switch ((LSO_Enums.Operation_Table)opcode) | ||
53 | { | ||
54 | |||
55 | /*************** | ||
56 | * IMPLEMENTED * | ||
57 | ***************/ | ||
58 | case LSO_Enums.Operation_Table.NOOP: | ||
59 | break; | ||
60 | case LSO_Enums.Operation_Table.PUSHSP: | ||
61 | // Push Stack Top (Memory Address) to stack | ||
62 | Common.SendToDebug("Instruction " + idesc); | ||
63 | Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); | ||
64 | IL_Push(il, (UInt32)myHeader.SP); | ||
65 | break; | ||
66 | // BYTE | ||
67 | case LSO_Enums.Operation_Table.PUSHARGB: | ||
68 | Common.SendToDebug("Param1: " + br_read(1)[0]); | ||
69 | break; | ||
70 | // INTEGER | ||
71 | case LSO_Enums.Operation_Table.PUSHARGI: | ||
72 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
73 | Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1); | ||
74 | IL_Push(il, u32p1); | ||
75 | break; | ||
76 | // FLOAT | ||
77 | case LSO_Enums.Operation_Table.PUSHARGF: | ||
78 | fp1 = BitConverter.ToUInt32(br_read(4), 0); | ||
79 | Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1); | ||
80 | IL_Push(il, fp1); | ||
81 | break; | ||
82 | // STRING | ||
83 | case LSO_Enums.Operation_Table.PUSHARGS: | ||
84 | string s = Read_String(); | ||
85 | Common.SendToDebug("Instruction " + idesc + ", Param1: " + s); | ||
86 | IL_Debug(il, "OPCODE: " + idesc + ":" + s); | ||
87 | IL_Push(il, s); | ||
88 | break; | ||
89 | // VECTOR z,y,x | ||
90 | case LSO_Enums.Operation_Table.PUSHARGV: | ||
91 | LSO_Enums.Vector v = new LSO_Enums.Vector(); | ||
92 | v.Z = BitConverter.ToUInt32(br_read(4), 0); | ||
93 | v.Y = BitConverter.ToUInt32(br_read(4), 0); | ||
94 | v.X = BitConverter.ToUInt32(br_read(4), 0); | ||
95 | Common.SendToDebug("Param1 Z: " + v.Z); | ||
96 | Common.SendToDebug("Param1 Y: " + v.Y); | ||
97 | Common.SendToDebug("Param1 X: " + v.X); | ||
98 | IL_Push(il, v); | ||
99 | break; | ||
100 | // ROTATION s,z,y,x | ||
101 | case LSO_Enums.Operation_Table.PUSHARGQ: | ||
102 | LSO_Enums.Rotation r = new LSO_Enums.Rotation(); | ||
103 | r.S = BitConverter.ToUInt32(br_read(4), 0); | ||
104 | r.Z = BitConverter.ToUInt32(br_read(4), 0); | ||
105 | r.Y = BitConverter.ToUInt32(br_read(4), 0); | ||
106 | r.X = BitConverter.ToUInt32(br_read(4), 0); | ||
107 | Common.SendToDebug("Param1 S: " + r.S); | ||
108 | Common.SendToDebug("Param1 Z: " + r.Z); | ||
109 | Common.SendToDebug("Param1 Y: " + r.Y); | ||
110 | Common.SendToDebug("Param1 X: " + r.X); | ||
111 | IL_Push(il, r); | ||
112 | break; | ||
113 | |||
114 | case LSO_Enums.Operation_Table.PUSHE: | ||
115 | IL_Push(il, (UInt32)0); | ||
116 | break; | ||
117 | |||
118 | case LSO_Enums.Operation_Table.PUSHARGE: | ||
119 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
120 | Common.SendToDebug("Param1: " + u32p1); | ||
121 | //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1))); | ||
122 | IL_Push(il, u32p1); | ||
123 | break; | ||
124 | // BYTE | ||
125 | case LSO_Enums.Operation_Table.ADD: | ||
126 | case LSO_Enums.Operation_Table.SUB: | ||
127 | case LSO_Enums.Operation_Table.MUL: | ||
128 | case LSO_Enums.Operation_Table.DIV: | ||
129 | case LSO_Enums.Operation_Table.EQ: | ||
130 | case LSO_Enums.Operation_Table.NEQ: | ||
131 | case LSO_Enums.Operation_Table.LEQ: | ||
132 | case LSO_Enums.Operation_Table.GEQ: | ||
133 | case LSO_Enums.Operation_Table.LESS: | ||
134 | case LSO_Enums.Operation_Table.GREATER: | ||
135 | case LSO_Enums.Operation_Table.NEG: | ||
136 | case LSO_Enums.Operation_Table.MOD: | ||
137 | bp1 = br_read(1)[0]; | ||
138 | Common.SendToDebug("Param1: " + bp1); | ||
139 | IL_CallBaseFunction(il, idesc, (UInt32)bp1); | ||
140 | break; | ||
141 | |||
142 | // NO ARGUMENTS | ||
143 | case LSO_Enums.Operation_Table.BITAND: | ||
144 | case LSO_Enums.Operation_Table.BITOR: | ||
145 | case LSO_Enums.Operation_Table.BITXOR: | ||
146 | case LSO_Enums.Operation_Table.BOOLAND: | ||
147 | case LSO_Enums.Operation_Table.BOOLOR: | ||
148 | case LSO_Enums.Operation_Table.BITNOT: | ||
149 | case LSO_Enums.Operation_Table.BOOLNOT: | ||
150 | IL_CallBaseFunction(il, idesc); | ||
151 | break; | ||
152 | // SHORT | ||
153 | case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: | ||
154 | // TODO: What is size of short? | ||
155 | UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); | ||
156 | Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); | ||
157 | //Common.SendToDebug("Param1: " + U16p1); | ||
158 | string fname = ((LSO_Enums.BuiltIn_Functions)U16p1).ToString(); | ||
159 | |||
160 | bool cmdFound = false; | ||
161 | foreach (MethodInfo mi in typeof(LSL_BuiltIn_Commands_Interface).GetMethods()) | ||
162 | { | ||
163 | // Found command | ||
164 | if (mi.Name == fname) | ||
165 | { | ||
166 | il.Emit(OpCodes.Ldarg_0); | ||
167 | il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] { })); | ||
168 | // Pop required number of items from my stack to .Net stack | ||
169 | IL_PopToStack(il, mi.GetParameters().Length); | ||
170 | il.Emit(OpCodes.Callvirt, mi); | ||
171 | cmdFound = true; | ||
172 | break; | ||
173 | } | ||
174 | } | ||
175 | if (cmdFound == false) | ||
176 | { | ||
177 | Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS"); | ||
178 | } | ||
179 | |||
180 | break; | ||
181 | |||
182 | // RETURN | ||
183 | case LSO_Enums.Operation_Table.RETURN: | ||
184 | |||
185 | Common.SendToDebug("OPCODE: RETURN"); | ||
186 | return true; | ||
187 | |||
188 | case LSO_Enums.Operation_Table.POP: | ||
189 | case LSO_Enums.Operation_Table.POPS: | ||
190 | case LSO_Enums.Operation_Table.POPL: | ||
191 | case LSO_Enums.Operation_Table.POPV: | ||
192 | case LSO_Enums.Operation_Table.POPQ: | ||
193 | // Pops a specific datatype from the stack | ||
194 | // We just ignore the datatype for now | ||
195 | IL_Pop(il); | ||
196 | break; | ||
197 | |||
198 | // LONG | ||
199 | case LSO_Enums.Operation_Table.STORE: | ||
200 | case LSO_Enums.Operation_Table.STORES: | ||
201 | case LSO_Enums.Operation_Table.STOREL: | ||
202 | case LSO_Enums.Operation_Table.STOREV: | ||
203 | case LSO_Enums.Operation_Table.STOREQ: | ||
204 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
205 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
206 | IL_CallBaseFunction(il, "StoreToLocal", u32p1); | ||
207 | break; | ||
208 | |||
209 | case LSO_Enums.Operation_Table.STOREG: | ||
210 | case LSO_Enums.Operation_Table.STOREGS: | ||
211 | case LSO_Enums.Operation_Table.STOREGL: | ||
212 | case LSO_Enums.Operation_Table.STOREGV: | ||
213 | case LSO_Enums.Operation_Table.STOREGQ: | ||
214 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
215 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
216 | IL_CallBaseFunction(il, "StoreToGlobal", u32p1); | ||
217 | break; | ||
218 | |||
219 | case LSO_Enums.Operation_Table.LOADP: | ||
220 | case LSO_Enums.Operation_Table.LOADSP: | ||
221 | case LSO_Enums.Operation_Table.LOADLP: | ||
222 | case LSO_Enums.Operation_Table.LOADVP: | ||
223 | case LSO_Enums.Operation_Table.LOADQP: | ||
224 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
225 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
226 | IL_CallBaseFunction(il, "StoreToLocal", u32p1); | ||
227 | IL_Pop(il); | ||
228 | break; | ||
229 | |||
230 | case LSO_Enums.Operation_Table.LOADGP: | ||
231 | case LSO_Enums.Operation_Table.LOADGSP: | ||
232 | case LSO_Enums.Operation_Table.LOADGLP: | ||
233 | case LSO_Enums.Operation_Table.LOADGVP: | ||
234 | case LSO_Enums.Operation_Table.LOADGQP: | ||
235 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
236 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
237 | IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR); | ||
238 | IL_Pop(il); | ||
239 | break; | ||
240 | |||
241 | // PUSH FROM LOCAL FRAME | ||
242 | case LSO_Enums.Operation_Table.PUSH: | ||
243 | case LSO_Enums.Operation_Table.PUSHS: | ||
244 | case LSO_Enums.Operation_Table.PUSHL: | ||
245 | case LSO_Enums.Operation_Table.PUSHV: | ||
246 | case LSO_Enums.Operation_Table.PUSHQ: | ||
247 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
248 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
249 | IL_CallBaseFunction(il, "GetFromLocal", u32p1); | ||
250 | |||
251 | break; | ||
252 | |||
253 | // PUSH FROM STATIC FRAME | ||
254 | case LSO_Enums.Operation_Table.PUSHG: | ||
255 | case LSO_Enums.Operation_Table.PUSHGS: | ||
256 | case LSO_Enums.Operation_Table.PUSHGL: | ||
257 | case LSO_Enums.Operation_Table.PUSHGV: | ||
258 | case LSO_Enums.Operation_Table.PUSHGQ: | ||
259 | u32p1 = BitConverter.ToUInt32(br_read(4), 0); | ||
260 | Common.SendToDebug("Param1: " + u32p1.ToString()); | ||
261 | IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR); | ||
262 | break; | ||
263 | |||
264 | |||
265 | /*********************** | ||
266 | * NOT IMPLEMENTED YET * | ||
267 | ***********************/ | ||
268 | |||
269 | |||
270 | |||
271 | case LSO_Enums.Operation_Table.POPIP: | ||
272 | case LSO_Enums.Operation_Table.POPSP: | ||
273 | case LSO_Enums.Operation_Table.POPSLR: | ||
274 | case LSO_Enums.Operation_Table.POPARG: | ||
275 | case LSO_Enums.Operation_Table.POPBP: | ||
276 | //Common.SendToDebug("Instruction " + idesc + ": Ignored"); | ||
277 | Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack (TODO: Only popping 1)"); | ||
278 | //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); | ||
279 | IL_Pop(il); | ||
280 | break; | ||
281 | |||
282 | |||
283 | |||
284 | // None | ||
285 | case LSO_Enums.Operation_Table.PUSHIP: | ||
286 | // PUSH INSTRUCTION POINTER | ||
287 | break; | ||
288 | case LSO_Enums.Operation_Table.PUSHBP: | ||
289 | |||
290 | case LSO_Enums.Operation_Table.PUSHEV: | ||
291 | break; | ||
292 | case LSO_Enums.Operation_Table.PUSHEQ: | ||
293 | break; | ||
294 | |||
295 | |||
296 | // LONG | ||
297 | case LSO_Enums.Operation_Table.JUMP: | ||
298 | Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); | ||
299 | break; | ||
300 | // BYTE, LONG | ||
301 | case LSO_Enums.Operation_Table.JUMPIF: | ||
302 | case LSO_Enums.Operation_Table.JUMPNIF: | ||
303 | Common.SendToDebug("Param1: " + br_read(1)[0]); | ||
304 | Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); | ||
305 | break; | ||
306 | // LONG | ||
307 | case LSO_Enums.Operation_Table.STATE: | ||
308 | bp1 = br_read(1)[0]; | ||
309 | //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack | ||
310 | //il.Emit(OpCodes.Ldc_I4, 0); // Push index position | ||
311 | //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value | ||
312 | //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value | ||
313 | break; | ||
314 | case LSO_Enums.Operation_Table.CALL: | ||
315 | Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); | ||
316 | Common.SendToDebug("ERROR: Function CALL not implemented yet."); | ||
317 | break; | ||
318 | // BYTE | ||
319 | case LSO_Enums.Operation_Table.CAST: | ||
320 | bp1 = br_read(1)[0]; | ||
321 | Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); | ||
322 | Common.SendToDebug("Param1: " + bp1); | ||
323 | switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) | ||
324 | { | ||
325 | case LSO_Enums.OpCode_Cast_TypeDefs.String: | ||
326 | Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());"); | ||
327 | break; | ||
328 | default: | ||
329 | Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); | ||
330 | break; | ||
331 | } | ||
332 | break; | ||
333 | // LONG | ||
334 | case LSO_Enums.Operation_Table.STACKTOS: | ||
335 | case LSO_Enums.Operation_Table.STACKTOL: | ||
336 | Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); | ||
337 | break; | ||
338 | // BYTE | ||
339 | case LSO_Enums.Operation_Table.PRINT: | ||
340 | case LSO_Enums.Operation_Table.CALLLIB: | ||
341 | Common.SendToDebug("Param1: " + br_read(1)[0]); | ||
342 | break; | ||
343 | } | ||
344 | return false; | ||
345 | } | ||
346 | |||
347 | private void IL_PopToStack(ILGenerator il) | ||
348 | { | ||
349 | IL_PopToStack(il, 1); | ||
350 | } | ||
351 | private void IL_PopToStack(ILGenerator il, int count) | ||
352 | { | ||
353 | Common.SendToDebug("IL_PopToStack();"); | ||
354 | for (int i = 0; i < count; i++) | ||
355 | { | ||
356 | IL_CallBaseFunction(il, "POPToStack"); | ||
357 | //il.Emit(OpCodes.Ldarg_0); | ||
358 | //il.Emit(OpCodes.Call, | ||
359 | // typeof(LSL_BaseClass).GetMethod("POPToStack", | ||
360 | // new Type[] { })); | ||
361 | } | ||
362 | } | ||
363 | private void IL_Pop(ILGenerator il) | ||
364 | { | ||
365 | Common.SendToDebug("IL_Pop();"); | ||
366 | IL_CallBaseFunction(il, "POP"); | ||
367 | } | ||
368 | private void IL_Debug(ILGenerator il, string text) | ||
369 | { | ||
370 | il.Emit(OpCodes.Ldstr, text); | ||
371 | il.Emit(OpCodes.Call, typeof(Common).GetMethod("SendToDebug", | ||
372 | new Type[] { typeof(string) } | ||
373 | )); | ||
374 | } | ||
375 | private void IL_CallBaseFunction(ILGenerator il, string methodname) | ||
376 | { | ||
377 | il.Emit(OpCodes.Ldarg_0); | ||
378 | il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { })); | ||
379 | } | ||
380 | private void IL_CallBaseFunction(ILGenerator il, string methodname, object data) | ||
381 | { | ||
382 | il.Emit(OpCodes.Ldarg_0); | ||
383 | if (data.GetType() == typeof(string)) | ||
384 | il.Emit(OpCodes.Ldstr, (string)data); | ||
385 | if (data.GetType() == typeof(UInt32)) | ||
386 | il.Emit(OpCodes.Ldc_I4, (UInt32)data); | ||
387 | il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { data.GetType() })); | ||
388 | } | ||
389 | |||
390 | private void IL_Push(ILGenerator il, object data) | ||
391 | { | ||
392 | il.Emit(OpCodes.Ldarg_0); | ||
393 | Common.SendToDebug("PUSH datatype: " + data.GetType()); | ||
394 | |||
395 | IL_PushDataTypeToILStack(il, data); | ||
396 | |||
397 | il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("PUSH", new Type[] { data.GetType() })); | ||
398 | |||
399 | } | ||
400 | |||
401 | private void IL_PushDataTypeToILStack(ILGenerator il, object data) | ||
402 | { | ||
403 | if (data.GetType() == typeof(UInt16)) | ||
404 | { | ||
405 | il.Emit(OpCodes.Ldc_I4, (UInt16)data); | ||
406 | il.Emit(OpCodes.Box, data.GetType()); | ||
407 | } | ||
408 | if (data.GetType() == typeof(UInt32)) | ||
409 | { | ||
410 | il.Emit(OpCodes.Ldc_I4, (UInt32)data); | ||
411 | il.Emit(OpCodes.Box, data.GetType()); | ||
412 | } | ||
413 | if (data.GetType() == typeof(Int32)) | ||
414 | { | ||
415 | il.Emit(OpCodes.Ldc_I4, (Int32)data); | ||
416 | il.Emit(OpCodes.Box, data.GetType()); | ||
417 | } | ||
418 | if (data.GetType() == typeof(float)) | ||
419 | { | ||
420 | il.Emit(OpCodes.Ldc_I4, (float)data); | ||
421 | il.Emit(OpCodes.Box, data.GetType()); | ||
422 | } | ||
423 | if (data.GetType() == typeof(string)) | ||
424 | il.Emit(OpCodes.Ldstr, (string)data); | ||
425 | //if (data.GetType() == typeof(LSO_Enums.Rotation)) | ||
426 | // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data); | ||
427 | //if (data.GetType() == typeof(LSO_Enums.Vector)) | ||
428 | // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data); | ||
429 | //if (data.GetType() == typeof(LSO_Enums.Key)) | ||
430 | // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data); | ||
431 | |||
432 | } | ||
433 | |||
434 | |||
435 | } | ||
436 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs new file mode 100644 index 0000000..3de2a36 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs | |||
@@ -0,0 +1,557 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
34 | { | ||
35 | public static class LSO_Enums | ||
36 | { | ||
37 | //public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types; | ||
38 | |||
39 | //LSO_Enums() { | ||
40 | // OpCode_Add_Types.Add(51, typeof(String)); | ||
41 | // OpCode_Add_Types.Add(17, typeof(UInt32)); | ||
42 | //} | ||
43 | |||
44 | [Serializable] | ||
45 | public enum OpCode_Add_TypeDefs | ||
46 | { | ||
47 | String = 51, | ||
48 | UInt32 = 17 | ||
49 | } | ||
50 | [Serializable] | ||
51 | public enum OpCode_Cast_TypeDefs | ||
52 | { | ||
53 | String = 19 | ||
54 | } | ||
55 | |||
56 | [Serializable] | ||
57 | public struct Key | ||
58 | { | ||
59 | public string KeyString; | ||
60 | } | ||
61 | |||
62 | [Serializable] | ||
63 | public struct Vector | ||
64 | { | ||
65 | public UInt32 Z; | ||
66 | public UInt32 Y; | ||
67 | public UInt32 X; | ||
68 | } | ||
69 | [Serializable] | ||
70 | public struct Rotation | ||
71 | { | ||
72 | public UInt32 S; | ||
73 | public UInt32 Z; | ||
74 | public UInt32 Y; | ||
75 | public UInt32 X; | ||
76 | } | ||
77 | [Serializable] | ||
78 | public enum Variable_Type_Codes | ||
79 | { | ||
80 | Void = 0, | ||
81 | Integer = 1, | ||
82 | Float = 2, | ||
83 | String = 3, | ||
84 | Key = 4, | ||
85 | Vector = 5, | ||
86 | Rotation = 6, | ||
87 | List = 7, | ||
88 | Null = 8 | ||
89 | } | ||
90 | [Serializable] | ||
91 | public enum Event_Mask_Values | ||
92 | { | ||
93 | state_entry = 0, | ||
94 | state_exit = 1, | ||
95 | touch_start = 2, | ||
96 | touch = 3, | ||
97 | touch_end = 4, | ||
98 | collision_start = 5, | ||
99 | collision = 6, | ||
100 | collision_end = 7, | ||
101 | land_collision_start = 8, | ||
102 | land_collision = 9, | ||
103 | land_collision_end = 10, | ||
104 | timer = 11, | ||
105 | listen = 12, | ||
106 | on_rez = 13, | ||
107 | sensor = 14, | ||
108 | no_sensor = 15, | ||
109 | control = 16, | ||
110 | money = 17, | ||
111 | email = 18, | ||
112 | at_target = 19, | ||
113 | not_at_target = 20, | ||
114 | at_rot_target = 21, | ||
115 | not_at_rot_target = 22, | ||
116 | run_time_permissions = 23, | ||
117 | changed = 24, | ||
118 | attach = 25, | ||
119 | dataserver = 26, | ||
120 | link_message = 27, | ||
121 | moving_start = 28, | ||
122 | moving_end = 29, | ||
123 | object_rez = 30, | ||
124 | remote_data = 31, | ||
125 | http_response = 32 | ||
126 | } | ||
127 | [Serializable] | ||
128 | public enum Operation_Table | ||
129 | { | ||
130 | NOOP = 0x0, | ||
131 | POP = 0x1, | ||
132 | POPS = 0x2, | ||
133 | POPL = 0x3, | ||
134 | POPV = 0x4, | ||
135 | POPQ = 0x5, | ||
136 | POPARG = 0x6, | ||
137 | POPIP = 0x7, | ||
138 | POPBP = 0x8, | ||
139 | POPSP = 0x9, | ||
140 | POPSLR = 0xa, | ||
141 | DUP = 0x20, | ||
142 | DUPS = 0x21, | ||
143 | DUPL = 0x22, | ||
144 | DUPV = 0x23, | ||
145 | DUPQ = 0x24, | ||
146 | STORE = 0x30, | ||
147 | STORES = 0x31, | ||
148 | STOREL = 0x32, | ||
149 | STOREV = 0x33, | ||
150 | STOREQ = 0x34, | ||
151 | STOREG = 0x35, | ||
152 | STOREGS = 0x36, | ||
153 | STOREGL = 0x37, | ||
154 | STOREGV = 0x38, | ||
155 | STOREGQ = 0x39, | ||
156 | LOADP = 0x3a, | ||
157 | LOADSP = 0x3b, | ||
158 | LOADLP = 0x3c, | ||
159 | LOADVP = 0x3d, | ||
160 | LOADQP = 0x3e, | ||
161 | LOADGP = 0x3f, | ||
162 | LOADGSP = 0x40, | ||
163 | LOADGLP = 0x41, | ||
164 | LOADGVP = 0x42, | ||
165 | LOADGQP = 0x43, | ||
166 | PUSH = 0x50, | ||
167 | PUSHS = 0x51, | ||
168 | PUSHL = 0x52, | ||
169 | PUSHV = 0x53, | ||
170 | PUSHQ = 0x54, | ||
171 | PUSHG = 0x55, | ||
172 | PUSHGS = 0x56, | ||
173 | PUSHGL = 0x57, | ||
174 | PUSHGV = 0x58, | ||
175 | PUSHGQ = 0x59, | ||
176 | PUSHIP = 0x5a, | ||
177 | PUSHBP = 0x5b, | ||
178 | PUSHSP = 0x5c, | ||
179 | PUSHARGB = 0x5d, | ||
180 | PUSHARGI = 0x5e, | ||
181 | PUSHARGF = 0x5f, | ||
182 | PUSHARGS = 0x60, | ||
183 | PUSHARGV = 0x61, | ||
184 | PUSHARGQ = 0x62, | ||
185 | PUSHE = 0x63, | ||
186 | PUSHEV = 0x64, | ||
187 | PUSHEQ = 0x65, | ||
188 | PUSHARGE = 0x66, | ||
189 | ADD = 0x70, | ||
190 | SUB = 0x71, | ||
191 | MUL = 0x72, | ||
192 | DIV = 0x73, | ||
193 | MOD = 0x74, | ||
194 | EQ = 0x75, | ||
195 | NEQ = 0x76, | ||
196 | LEQ = 0x77, | ||
197 | GEQ = 0x78, | ||
198 | LESS = 0x79, | ||
199 | GREATER = 0x7a, | ||
200 | BITAND = 0x7b, | ||
201 | BITOR = 0x7c, | ||
202 | BITXOR = 0x7d, | ||
203 | BOOLAND = 0x7e, | ||
204 | BOOLOR = 0x7f, | ||
205 | NEG = 0x80, | ||
206 | BITNOT = 0x81, | ||
207 | BOOLNOT = 0x82, | ||
208 | JUMP = 0x90, | ||
209 | JUMPIF = 0x91, | ||
210 | JUMPNIF = 0x92, | ||
211 | STATE = 0x93, | ||
212 | CALL = 0x94, | ||
213 | RETURN = 0x95, | ||
214 | CAST = 0xa0, | ||
215 | STACKTOS = 0xb0, | ||
216 | STACKTOL = 0xb1, | ||
217 | PRINT = 0xc0, | ||
218 | CALLLIB = 0xd0, | ||
219 | CALLLIB_TWO_BYTE = 0xd1, | ||
220 | SHL = 0xe0, | ||
221 | SHR = 0xe1 | ||
222 | } | ||
223 | [Serializable] | ||
224 | public enum BuiltIn_Functions | ||
225 | { | ||
226 | llSin = 0, | ||
227 | llCos = 1, | ||
228 | llTan = 2, | ||
229 | llAtan2 = 3, | ||
230 | llSqrt = 4, | ||
231 | llPow = 5, | ||
232 | llAbs = 6, | ||
233 | llFabs = 7, | ||
234 | llFrand = 8, | ||
235 | llFloor = 9, | ||
236 | llCeil = 10, | ||
237 | llRound = 11, | ||
238 | llVecMag = 12, | ||
239 | llVecNorm = 13, | ||
240 | llVecDist = 14, | ||
241 | llRot2Euler = 15, | ||
242 | llEuler2Rot = 16, | ||
243 | llAxes2Rot = 17, | ||
244 | llRot2Fwd = 18, | ||
245 | llRot2Left = 19, | ||
246 | llRot2Up = 20, | ||
247 | llRotBetween = 21, | ||
248 | llWhisper = 22, | ||
249 | llSay = 23, | ||
250 | llShout = 24, | ||
251 | llListen = 25, | ||
252 | llListenControl = 26, | ||
253 | llListenRemove = 27, | ||
254 | llSensor = 28, | ||
255 | llSensorRepeat = 29, | ||
256 | llSensorRemove = 30, | ||
257 | llDetectedName = 31, | ||
258 | llDetectedKey = 32, | ||
259 | llDetectedOwner = 33, | ||
260 | llDetectedType = 34, | ||
261 | llDetectedPos = 35, | ||
262 | llDetectedVel = 36, | ||
263 | llDetectedGrab = 37, | ||
264 | llDetectedRot = 38, | ||
265 | llDetectedGroup = 39, | ||
266 | llDetectedLinkNumber = 40, | ||
267 | llDie = 41, | ||
268 | llGround = 42, | ||
269 | llCloud = 43, | ||
270 | llWind = 44, | ||
271 | llSetStatus = 45, | ||
272 | llGetStatus = 46, | ||
273 | llSetScale = 47, | ||
274 | llGetScale = 48, | ||
275 | llSetColor = 49, | ||
276 | llGetAlpha = 50, | ||
277 | llSetAlpha = 51, | ||
278 | llGetColor = 52, | ||
279 | llSetTexture = 53, | ||
280 | llScaleTexture = 54, | ||
281 | llOffsetTexture = 55, | ||
282 | llRotateTexture = 56, | ||
283 | llGetTexture = 57, | ||
284 | llSetPos = 58, | ||
285 | llGetPos = 59, | ||
286 | llGetLocalPos = 60, | ||
287 | llSetRot = 61, | ||
288 | llGetRot = 62, | ||
289 | llGetLocalRot = 63, | ||
290 | llSetForce = 64, | ||
291 | llGetForce = 65, | ||
292 | llTarget = 66, | ||
293 | llTargetRemove = 67, | ||
294 | llRotTarget = 68, | ||
295 | llRotTargetRemove = 69, | ||
296 | llMoveToTarget = 70, | ||
297 | llStopMoveToTarget = 71, | ||
298 | llApplyImpulse = 72, | ||
299 | llApplyRotationalImpulse = 73, | ||
300 | llSetTorque = 74, | ||
301 | llGetTorque = 75, | ||
302 | llSetForceAndTorque = 76, | ||
303 | llGetVel = 77, | ||
304 | llGetAccel = 78, | ||
305 | llGetOmega = 79, | ||
306 | llGetTimeOfDay = 80, | ||
307 | llGetWallclock = 81, | ||
308 | llGetTime = 82, | ||
309 | llResetTime = 83, | ||
310 | llGetAndResetTime = 84, | ||
311 | llSound = 85, | ||
312 | llPlaySound = 86, | ||
313 | llLoopSound = 87, | ||
314 | llLoopSoundMaster = 88, | ||
315 | llLoopSoundSlave = 89, | ||
316 | llPlaySoundSlave = 90, | ||
317 | llTriggerSound = 91, | ||
318 | llStopSound = 92, | ||
319 | llPreloadSound = 93, | ||
320 | llGetSubString = 94, | ||
321 | llDeleteSubString = 95, | ||
322 | llInsertString = 96, | ||
323 | llToUpper = 97, | ||
324 | llToLower = 98, | ||
325 | llGiveMoney = 99, | ||
326 | llMakeExplosion = 100, | ||
327 | llMakeFountain = 101, | ||
328 | llMakeSmoke = 102, | ||
329 | llMakeFire = 103, | ||
330 | llRezObject = 104, | ||
331 | llLookAt = 105, | ||
332 | llStopLookAt = 106, | ||
333 | llSetTimerEvent = 107, | ||
334 | llSleep = 108, | ||
335 | llGetMass = 109, | ||
336 | llCollisionFilter = 110, | ||
337 | llTakeControls = 111, | ||
338 | llReleaseControls = 112, | ||
339 | llAttachToAvatar = 113, | ||
340 | llDetachFromAvatar = 114, | ||
341 | llTakeCamera = 115, | ||
342 | llReleaseCamera = 116, | ||
343 | llGetOwner = 117, | ||
344 | llInstantMessage = 118, | ||
345 | llEmail = 119, | ||
346 | llGetNextEmail = 120, | ||
347 | llGetKey = 121, | ||
348 | llSetBuoyancy = 122, | ||
349 | llSetHoverHeight = 123, | ||
350 | llStopHover = 124, | ||
351 | llMinEventDelay = 125, | ||
352 | llSoundPreload = 126, | ||
353 | llRotLookAt = 127, | ||
354 | llStringLength = 128, | ||
355 | llStartAnimation = 129, | ||
356 | llStopAnimation = 130, | ||
357 | llPointAt = 131, | ||
358 | llStopPointAt = 132, | ||
359 | llTargetOmega = 133, | ||
360 | llGetStartParameter = 134, | ||
361 | llGodLikeRezObject = 135, | ||
362 | llRequestPermissions = 136, | ||
363 | llGetPermissionsKey = 137, | ||
364 | llGetPermissions = 138, | ||
365 | llGetLinkNumber = 139, | ||
366 | llSetLinkColor = 140, | ||
367 | llCreateLink = 141, | ||
368 | llBreakLink = 142, | ||
369 | llBreakAllLinks = 143, | ||
370 | llGetLinkKey = 144, | ||
371 | llGetLinkName = 145, | ||
372 | llGetInventoryNumber = 146, | ||
373 | llGetInventoryName = 147, | ||
374 | llSetScriptState = 148, | ||
375 | llGetEnergy = 149, | ||
376 | llGiveInventory = 150, | ||
377 | llRemoveInventory = 151, | ||
378 | llSetText = 152, | ||
379 | llWater = 153, | ||
380 | llPassTouches = 154, | ||
381 | llRequestAgentData = 155, | ||
382 | llRequestInventoryData = 156, | ||
383 | llSetDamage = 157, | ||
384 | llTeleportAgentHome = 158, | ||
385 | llModifyLand = 159, | ||
386 | llCollisionSound = 160, | ||
387 | llCollisionSprite = 161, | ||
388 | llGetAnimation = 162, | ||
389 | llResetScript = 163, | ||
390 | llMessageLinked = 164, | ||
391 | llPushObject = 165, | ||
392 | llPassCollisions = 166, | ||
393 | llGetScriptName = 167, | ||
394 | llGetNumberOfSides = 168, | ||
395 | llAxisAngle2Rot = 169, | ||
396 | llRot2Axis = 170, | ||
397 | llRot2Angle = 171, | ||
398 | llAcos = 172, | ||
399 | llAsin = 173, | ||
400 | llAngleBetween = 174, | ||
401 | llGetInventoryKey = 175, | ||
402 | llAllowInventoryDrop = 176, | ||
403 | llGetSunDirection = 177, | ||
404 | llGetTextureOffset = 178, | ||
405 | llGetTextureScale = 179, | ||
406 | llGetTextureRot = 180, | ||
407 | llSubStringIndex = 181, | ||
408 | llGetOwnerKey = 182, | ||
409 | llGetCenterOfMass = 183, | ||
410 | llListSort = 184, | ||
411 | llGetListLength = 185, | ||
412 | llList2Integer = 186, | ||
413 | llList2Float = 187, | ||
414 | llList2String = 188, | ||
415 | llList2Key = 189, | ||
416 | llList2Vector = 190, | ||
417 | llList2Rot = 191, | ||
418 | llList2List = 192, | ||
419 | llDeleteSubList = 193, | ||
420 | llGetListEntryType = 194, | ||
421 | llList2CSV = 195, | ||
422 | llCSV2List = 196, | ||
423 | llListRandomize = 197, | ||
424 | llList2ListStrided = 198, | ||
425 | llGetRegionCorner = 199, | ||
426 | llListInsertList = 200, | ||
427 | llListFindList = 201, | ||
428 | llGetObjectName = 202, | ||
429 | llSetObjectName = 203, | ||
430 | llGetDate = 204, | ||
431 | llEdgeOfWorld = 205, | ||
432 | llGetAgentInfo = 206, | ||
433 | llAdjustSoundVolume = 207, | ||
434 | llSetSoundQueueing = 208, | ||
435 | llSetSoundRadius = 209, | ||
436 | llKey2Name = 210, | ||
437 | llSetTextureAnim = 211, | ||
438 | llTriggerSoundLimited = 212, | ||
439 | llEjectFromLand = 213, | ||
440 | llParseString2List = 214, | ||
441 | llOverMyLand = 215, | ||
442 | llGetLandOwnerAt = 216, | ||
443 | llGetNotecardLine = 217, | ||
444 | llGetAgentSize = 218, | ||
445 | llSameGroup = 219, | ||
446 | llUnSit = 220, | ||
447 | llGroundSlope = 221, | ||
448 | llGroundNormal = 222, | ||
449 | llGroundContour = 223, | ||
450 | llGetAttached = 224, | ||
451 | llGetFreeMemory = 225, | ||
452 | llGetRegionName = 226, | ||
453 | llGetRegionTimeDilation = 227, | ||
454 | llGetRegionFPS = 228, | ||
455 | llParticleSystem = 229, | ||
456 | llGroundRepel = 230, | ||
457 | llGiveInventoryList = 231, | ||
458 | llSetVehicleType = 232, | ||
459 | llSetVehicleFloatParam = 233, | ||
460 | llSetVehicleVectorParam = 234, | ||
461 | llSetVehicleRotationParam = 235, | ||
462 | llSetVehicleFlags = 236, | ||
463 | llRemoveVehicleFlags = 237, | ||
464 | llSitTarget = 238, | ||
465 | llAvatarOnSitTarget = 239, | ||
466 | llAddToLandPassList = 240, | ||
467 | llSetTouchText = 241, | ||
468 | llSetSitText = 242, | ||
469 | llSetCameraEyeOffset = 243, | ||
470 | llSetCameraAtOffset = 244, | ||
471 | llDumpList2String = 245, | ||
472 | llScriptDanger = 246, | ||
473 | llDialog = 247, | ||
474 | llVolumeDetect = 248, | ||
475 | llResetOtherScript = 249, | ||
476 | llGetScriptState = 250, | ||
477 | llRemoteLoadScript = 251, | ||
478 | llSetRemoteScriptAccessPin = 252, | ||
479 | llRemoteLoadScriptPin = 253, | ||
480 | llOpenRemoteDataChannel = 254, | ||
481 | llSendRemoteData = 255, | ||
482 | llRemoteDataReply = 256, | ||
483 | llCloseRemoteDataChannel = 257, | ||
484 | llMD5String = 258, | ||
485 | llSetPrimitiveParams = 259, | ||
486 | llStringToBase64 = 260, | ||
487 | llBase64ToString = 261, | ||
488 | llXorBase64Strings = 262, | ||
489 | llRemoteDataSetRegion = 263, | ||
490 | llLog10 = 264, | ||
491 | llLog = 265, | ||
492 | llGetAnimationList = 266, | ||
493 | llSetParcelMusicURL = 267, | ||
494 | llGetRootPosition = 268, | ||
495 | llGetRootRotation = 269, | ||
496 | llGetObjectDesc = 270, | ||
497 | llSetObjectDesc = 271, | ||
498 | llGetCreator = 272, | ||
499 | llGetTimestamp = 273, | ||
500 | llSetLinkAlpha = 274, | ||
501 | llGetNumberOfPrims = 275, | ||
502 | llGetNumberOfNotecardLines = 276, | ||
503 | llGetBoundingBox = 277, | ||
504 | llGetGeometricCenter = 278, | ||
505 | llGetPrimitiveParams = 279, | ||
506 | llIntegerToBase64 = 280, | ||
507 | llBase64ToInteger = 281, | ||
508 | llGetGMTclock = 282, | ||
509 | llGetSimulatorHostname = 283, | ||
510 | llSetLocalRot = 284, | ||
511 | llParseStringKeepNulls = 285, | ||
512 | llRezAtRoot = 286, | ||
513 | llGetObjectPermMask = 287, | ||
514 | llSetObjectPermMask = 288, | ||
515 | llGetInventoryPermMask = 289, | ||
516 | llSetInventoryPermMask = 290, | ||
517 | llGetInventoryCreator = 291, | ||
518 | llOwnerSay = 292, | ||
519 | llRequestSimulatorData = 293, | ||
520 | llForceMouselook = 294, | ||
521 | llGetObjectMass = 295, | ||
522 | llListReplaceList = 296, | ||
523 | llLoadURL = 297, | ||
524 | llParcelMediaCommandList = 298, | ||
525 | llParcelMediaQuery = 299, | ||
526 | llModPow = 300, | ||
527 | llGetInventoryType = 301, | ||
528 | llSetPayPrice = 302, | ||
529 | llGetCameraPos = 303, | ||
530 | llGetCameraRot = 304, | ||
531 | llSetPrimURL = 305, | ||
532 | llRefreshPrimURL = 306, | ||
533 | llEscapeURL = 307, | ||
534 | llUnescapeURL = 308, | ||
535 | llMapDestination = 309, | ||
536 | llAddToLandBanList = 310, | ||
537 | llRemoveFromLandPassList = 311, | ||
538 | llRemoveFromLandBanList = 312, | ||
539 | llSetCameraParams = 313, | ||
540 | llClearCameraParams = 314, | ||
541 | llListStatistics = 315, | ||
542 | llGetUnixTime = 316, | ||
543 | llGetParcelFlags = 317, | ||
544 | llGetRegionFlags = 318, | ||
545 | llXorBase64StringsCorrect = 319, | ||
546 | llHTTPRequest = 320, | ||
547 | llResetLandBanList = 321, | ||
548 | llResetLandPassList = 322, | ||
549 | llGetParcelPrimCount = 323, | ||
550 | llGetParcelPrimOwners = 324, | ||
551 | llGetObjectPrimCount = 325, | ||
552 | llGetParcelMaxPrims = 326, | ||
553 | llGetParcelDetails = 327 | ||
554 | } | ||
555 | |||
556 | } | ||
557 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs new file mode 100644 index 0000000..8b24e68 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs | |||
@@ -0,0 +1,722 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | ||
33 | using System.Reflection; | ||
34 | using System.Reflection.Emit; | ||
35 | |||
36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
37 | { | ||
38 | partial class LSO_Parser | ||
39 | { | ||
40 | private string FileName; | ||
41 | private FileStream fs; | ||
42 | private BinaryReader br; | ||
43 | internal LSO_Struct.Header myHeader; | ||
44 | internal Dictionary<long, LSO_Struct.StaticBlock> StaticBlocks = new Dictionary<long, LSO_Struct.StaticBlock>(); | ||
45 | //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable(); | ||
46 | |||
47 | private TypeBuilder typeBuilder; | ||
48 | private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>(); | ||
49 | |||
50 | public LSO_Parser(string _FileName, TypeBuilder _typeBuilder) | ||
51 | { | ||
52 | FileName = _FileName; | ||
53 | typeBuilder = _typeBuilder; | ||
54 | } | ||
55 | |||
56 | internal void OpenFile() | ||
57 | { | ||
58 | // Open | ||
59 | Common.SendToDebug("Opening filename: " + FileName); | ||
60 | fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); | ||
61 | br = new BinaryReader(fs, Encoding.BigEndianUnicode); | ||
62 | |||
63 | } | ||
64 | internal void CloseFile() | ||
65 | { | ||
66 | |||
67 | // Close | ||
68 | br.Close(); | ||
69 | fs.Close(); | ||
70 | } | ||
71 | |||
72 | |||
73 | /// <summary> | ||
74 | /// Parse LSO file. | ||
75 | /// </summary> | ||
76 | public void Parse() | ||
77 | { | ||
78 | |||
79 | |||
80 | |||
81 | // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. | ||
82 | |||
83 | |||
84 | // HEADER BLOCK | ||
85 | Common.SendToDebug("Reading HEADER BLOCK at: 0"); | ||
86 | fs.Seek(0, SeekOrigin.Begin); | ||
87 | myHeader = new LSO_Struct.Header(); | ||
88 | myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); | ||
89 | myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); | ||
90 | myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); | ||
91 | myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); | ||
92 | myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); | ||
93 | myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); | ||
94 | myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); | ||
95 | myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); | ||
96 | myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); | ||
97 | myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); | ||
98 | myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); | ||
99 | myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); | ||
100 | myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); | ||
101 | myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); | ||
102 | myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); | ||
103 | myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); | ||
104 | myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); | ||
105 | myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); | ||
106 | myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); | ||
107 | myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); | ||
108 | myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); | ||
109 | myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); | ||
110 | |||
111 | // Print Header Block to debug | ||
112 | Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); | ||
113 | Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); | ||
114 | Common.SendToDebug("VN - Version number: " + myHeader.VN); | ||
115 | Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); | ||
116 | Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); | ||
117 | Common.SendToDebug("HR - Heap Register: " + myHeader.HR); | ||
118 | Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); | ||
119 | Common.SendToDebug("CS - Current State: " + myHeader.CS); | ||
120 | Common.SendToDebug("NS - Next State: " + myHeader.NS); | ||
121 | Common.SendToDebug("CE - Current Events: " + myHeader.CE); | ||
122 | Common.SendToDebug("IE - In Event: " + myHeader.IE); | ||
123 | Common.SendToDebug("ER - Event Register: " + myHeader.ER); | ||
124 | Common.SendToDebug("FR - Fault Register: " + myHeader.FR); | ||
125 | Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); | ||
126 | Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); | ||
127 | Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); | ||
128 | Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); | ||
129 | Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); | ||
130 | Common.SendToDebug("SR - State Register: " + myHeader.SR); | ||
131 | Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); | ||
132 | Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); | ||
133 | Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); | ||
134 | Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); | ||
135 | |||
136 | // STATIC BLOCK | ||
137 | Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); | ||
138 | fs.Seek(myHeader.GVR, SeekOrigin.Begin); | ||
139 | int StaticBlockCount = 0; | ||
140 | // Read function blocks until we hit GFR | ||
141 | while (fs.Position < myHeader.GFR) | ||
142 | { | ||
143 | StaticBlockCount++; | ||
144 | long startReadPos = fs.Position; | ||
145 | Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos); | ||
146 | |||
147 | //fs.Seek(myHeader.GVR, SeekOrigin.Begin); | ||
148 | LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); | ||
149 | myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); | ||
150 | myStaticBlock.ObjectType = br_read(1)[0]; | ||
151 | Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); | ||
152 | myStaticBlock.Unknown = br_read(1)[0]; | ||
153 | // Size of datatype varies -- what about strings? | ||
154 | if (myStaticBlock.ObjectType != 0) | ||
155 | myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); | ||
156 | |||
157 | StaticBlocks.Add((UInt32)startReadPos, myStaticBlock); | ||
158 | |||
159 | } | ||
160 | Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); | ||
161 | |||
162 | |||
163 | // FUNCTION BLOCK | ||
164 | // Always right after STATIC BLOCK | ||
165 | LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); | ||
166 | if (myHeader.GFR == myHeader.SR) | ||
167 | { | ||
168 | // If GFR and SR are at same position then there is no fuction block | ||
169 | Common.SendToDebug("No FUNCTION BLOCK found"); | ||
170 | } | ||
171 | else | ||
172 | { | ||
173 | Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); | ||
174 | fs.Seek(myHeader.GFR, SeekOrigin.Begin); | ||
175 | myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); | ||
176 | Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); | ||
177 | if (myFunctionBlock.FunctionCount > 0) | ||
178 | { | ||
179 | myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; | ||
180 | for (int i = 0; i < myFunctionBlock.FunctionCount; i++) | ||
181 | { | ||
182 | Common.SendToDebug("Reading function " + i + " at: " + fs.Position); | ||
183 | // TODO: ADD TO FUNCTION LIST (How do we identify it later?) | ||
184 | // Note! Absolute position | ||
185 | myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; | ||
186 | Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); | ||
187 | } | ||
188 | } | ||
189 | } | ||
190 | |||
191 | |||
192 | // STATE FRAME BLOCK | ||
193 | // Always right after FUNCTION BLOCK | ||
194 | Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); | ||
195 | fs.Seek(myHeader.SR, SeekOrigin.Begin); | ||
196 | LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); | ||
197 | myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); | ||
198 | if (myStateFrameBlock.StateCount > 0) | ||
199 | { | ||
200 | // Initialize array | ||
201 | myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; | ||
202 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) | ||
203 | { | ||
204 | Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); | ||
205 | // Position is relative to state frame | ||
206 | myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); | ||
207 | myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); | ||
208 | Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); | ||
209 | Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); | ||
210 | |||
211 | //// Read STATE BLOCK | ||
212 | //long CurPos = fs.Position; | ||
213 | //fs.Seek(CurPos, SeekOrigin.Begin); | ||
214 | |||
215 | } | ||
216 | } | ||
217 | |||
218 | |||
219 | // STATE BLOCK | ||
220 | // For each StateFrameBlock there is one StateBlock with multiple event handlers | ||
221 | |||
222 | if (myStateFrameBlock.StateCount > 0) | ||
223 | { | ||
224 | // Go through all State Frame Pointers found | ||
225 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) | ||
226 | { | ||
227 | |||
228 | fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); | ||
229 | Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); | ||
230 | |||
231 | // READ: STATE BLOCK HEADER | ||
232 | myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); | ||
233 | myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note | ||
234 | myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); | ||
235 | myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; | ||
236 | myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note | ||
237 | Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); | ||
238 | Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); | ||
239 | Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); | ||
240 | |||
241 | // We need to count number of bits flagged in EventMask? | ||
242 | |||
243 | |||
244 | // for each bit in myStateFrameBlock.StatePointer[i].EventMask | ||
245 | |||
246 | // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE | ||
247 | //TODO: Create event hooks | ||
248 | myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; | ||
249 | for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) | ||
250 | { | ||
251 | |||
252 | if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) | ||
253 | { | ||
254 | // We got an event | ||
255 | // READ: STATE BLOCK HANDLER | ||
256 | Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); | ||
257 | myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); | ||
258 | myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); | ||
259 | Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); | ||
260 | Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); | ||
261 | } | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | |||
267 | |||
268 | |||
269 | //// READ FUNCTION CODE CHUNKS | ||
270 | //// Functions + Function start pos (GFR) | ||
271 | //// TODO: Somehow be able to identify and reference this | ||
272 | //LSO_Struct.CodeChunk[] myFunctionCodeChunk; | ||
273 | //if (myFunctionBlock.FunctionCount > 0) | ||
274 | //{ | ||
275 | // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; | ||
276 | // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) | ||
277 | // { | ||
278 | // Common.SendToDebug("Reading Function Code Chunk " + i); | ||
279 | // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); | ||
280 | // } | ||
281 | |||
282 | //} | ||
283 | // READ EVENT CODE CHUNKS | ||
284 | LSO_Struct.CodeChunk[] myEventCodeChunk; | ||
285 | if (myStateFrameBlock.StateCount > 0) | ||
286 | { | ||
287 | myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; | ||
288 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) | ||
289 | { | ||
290 | // TODO: Somehow organize events and functions so they can be found again, | ||
291 | // two level search ain't no good | ||
292 | for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) | ||
293 | { | ||
294 | |||
295 | |||
296 | if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) | ||
297 | { | ||
298 | Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); | ||
299 | |||
300 | |||
301 | // Override a Method / Function | ||
302 | string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; | ||
303 | Common.SendToDebug("Event Name: " + eventname); | ||
304 | if (Common.IL_ProcessCodeChunks) | ||
305 | { | ||
306 | EventList.Add(eventname); | ||
307 | |||
308 | // JUMP TO CODE PROCESSOR | ||
309 | ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); | ||
310 | } | ||
311 | } | ||
312 | |||
313 | } | ||
314 | |||
315 | } | ||
316 | |||
317 | } | ||
318 | |||
319 | |||
320 | |||
321 | |||
322 | if (Common.IL_CreateFunctionList) | ||
323 | IL_INSERT_FUNCTIONLIST(); | ||
324 | |||
325 | } | ||
326 | |||
327 | internal LSO_Struct.HeapBlock GetHeap(UInt32 pos) | ||
328 | { | ||
329 | // HEAP BLOCK | ||
330 | // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) | ||
331 | Common.SendToDebug("Reading HEAP BLOCK at: " + pos); | ||
332 | fs.Seek(pos, SeekOrigin.Begin); | ||
333 | |||
334 | LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); | ||
335 | myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0); | ||
336 | myHeapBlock.ObjectType = br_read(1)[0]; | ||
337 | myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); | ||
338 | //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); | ||
339 | // Don't read it reversed | ||
340 | myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1]; | ||
341 | br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1); | ||
342 | |||
343 | |||
344 | Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); | ||
345 | Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); | ||
346 | Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); | ||
347 | |||
348 | return myHeapBlock; | ||
349 | } | ||
350 | private byte[] br_read(int len) | ||
351 | { | ||
352 | if (len <= 0) | ||
353 | return null; | ||
354 | |||
355 | try | ||
356 | { | ||
357 | byte[] bytes = new byte[len]; | ||
358 | for (int i = len - 1; i > -1; i--) | ||
359 | bytes[i] = br.ReadByte(); | ||
360 | return bytes; | ||
361 | } | ||
362 | catch (Exception e) | ||
363 | { | ||
364 | Common.SendToDebug("Exception: " + e.ToString()); | ||
365 | throw (e); | ||
366 | } | ||
367 | } | ||
368 | //private byte[] br_read_smallendian(int len) | ||
369 | //{ | ||
370 | // byte[] bytes = new byte[len]; | ||
371 | // br.Read(bytes,0, len); | ||
372 | // return bytes; | ||
373 | //} | ||
374 | private Type getLLObjectType(byte objectCode) | ||
375 | { | ||
376 | switch ((LSO_Enums.Variable_Type_Codes)objectCode) | ||
377 | { | ||
378 | case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); | ||
379 | case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); | ||
380 | case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); | ||
381 | case LSO_Enums.Variable_Type_Codes.String: return typeof(string); | ||
382 | case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); | ||
383 | case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); | ||
384 | case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); | ||
385 | case LSO_Enums.Variable_Type_Codes.List: | ||
386 | Common.SendToDebug("TODO: List datatype not implemented yet!"); | ||
387 | return typeof(System.Collections.ArrayList); | ||
388 | case LSO_Enums.Variable_Type_Codes.Null: | ||
389 | Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!"); | ||
390 | return typeof(string); | ||
391 | default: | ||
392 | Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); | ||
393 | return typeof(object); | ||
394 | } | ||
395 | } | ||
396 | private int getObjectSize(byte ObjectType) | ||
397 | { | ||
398 | switch ((LSO_Enums.Variable_Type_Codes)ObjectType) | ||
399 | { | ||
400 | case LSO_Enums.Variable_Type_Codes.Integer: | ||
401 | case LSO_Enums.Variable_Type_Codes.Float: | ||
402 | case LSO_Enums.Variable_Type_Codes.String: | ||
403 | case LSO_Enums.Variable_Type_Codes.Key: | ||
404 | case LSO_Enums.Variable_Type_Codes.List: | ||
405 | return 4; | ||
406 | case LSO_Enums.Variable_Type_Codes.Vector: | ||
407 | return 12; | ||
408 | case LSO_Enums.Variable_Type_Codes.Rotation: | ||
409 | return 16; | ||
410 | default: | ||
411 | return 0; | ||
412 | } | ||
413 | } | ||
414 | private string Read_String() | ||
415 | { | ||
416 | string ret = ""; | ||
417 | byte reader = br_read(1)[0]; | ||
418 | while (reader != 0x000) | ||
419 | { | ||
420 | ret += (char)reader; | ||
421 | reader = br_read(1)[0]; | ||
422 | } | ||
423 | return ret; | ||
424 | } | ||
425 | |||
426 | /// <summary> | ||
427 | /// Reads a code chunk and creates IL | ||
428 | /// </summary> | ||
429 | /// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param> | ||
430 | /// <param name="typeBuilder">TypeBuilder for assembly</param> | ||
431 | /// <param name="eventname">Name of event (function) to generate</param> | ||
432 | private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) | ||
433 | { | ||
434 | |||
435 | LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); | ||
436 | |||
437 | Common.SendToDebug("Reading Function Code Chunk at: " + pos); | ||
438 | fs.Seek(pos, SeekOrigin.Begin); | ||
439 | myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); | ||
440 | Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); | ||
441 | // Read until null | ||
442 | myCodeChunk.Comment = Read_String(); | ||
443 | Common.SendToDebug("Function comment: " + myCodeChunk.Comment); | ||
444 | myCodeChunk.ReturnTypePos = br_read(1)[0]; | ||
445 | myCodeChunk.ReturnType = GetStaticBlock((long)myCodeChunk.ReturnTypePos + (long)myHeader.GVR); | ||
446 | Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + ((LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType.ObjectType).ToString()); | ||
447 | |||
448 | |||
449 | // TODO: How to determine number of codechunks -- does this method work? | ||
450 | myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>(); | ||
451 | byte reader = br_read(1)[0]; | ||
452 | reader = br_read(1)[0]; | ||
453 | |||
454 | // NOTE ON CODE CHUNK ARGUMENTS | ||
455 | // This determins type definition | ||
456 | int ccount = 0; | ||
457 | while (reader != 0x000) | ||
458 | { | ||
459 | ccount++; | ||
460 | Common.SendToDebug("Reading Code Chunk Argument " + ccount); | ||
461 | LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); | ||
462 | CCA.FunctionReturnTypePos = reader; | ||
463 | reader = br_read(1)[0]; | ||
464 | CCA.NullString = reader; | ||
465 | CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR); | ||
466 | myCodeChunk.CodeChunkArguments.Add(CCA); | ||
467 | Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType + ": " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType.ObjectType); | ||
468 | } | ||
469 | // Create string array | ||
470 | Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; | ||
471 | for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) | ||
472 | { | ||
473 | MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType); | ||
474 | Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).ToString()); | ||
475 | } | ||
476 | // End marker is 0x000 | ||
477 | myCodeChunk.EndMarker = reader; | ||
478 | |||
479 | |||
480 | // | ||
481 | // Emit: START OF METHOD (FUNCTION) | ||
482 | // | ||
483 | |||
484 | Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); | ||
485 | MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, | ||
486 | MethodAttributes.Public, | ||
487 | typeof(void), | ||
488 | new Type[] { typeof(object) }); | ||
489 | //MethodArgs); | ||
490 | //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), | ||
491 | // new Type[] { typeof(object) }, //); | ||
492 | |||
493 | //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); | ||
494 | //typeBuilder.DefineMethodOverride(methodBuilder, | ||
495 | // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); | ||
496 | |||
497 | // Create the IL generator | ||
498 | |||
499 | Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); | ||
500 | ILGenerator il = methodBuilder.GetILGenerator(); | ||
501 | |||
502 | |||
503 | if (Common.IL_UseTryCatch) | ||
504 | IL_INSERT_TRY(il, eventname); | ||
505 | |||
506 | |||
507 | |||
508 | // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); | ||
509 | //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); | ||
510 | //il.Emit(OpCodes.Call, typeof(Console).GetMethod | ||
511 | // ("WriteLine", new Type[] { typeof(string) })); | ||
512 | |||
513 | //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); | ||
514 | |||
515 | //il.Emit(OpCodes.Ldc_I4_S, 0); | ||
516 | for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) | ||
517 | { | ||
518 | Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); | ||
519 | il.Emit(OpCodes.Ldarg, _ic); | ||
520 | } | ||
521 | |||
522 | |||
523 | |||
524 | // | ||
525 | // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL | ||
526 | // | ||
527 | bool FoundRet = false; | ||
528 | while (FoundRet == false) | ||
529 | { | ||
530 | FoundRet = LSL_PROCESS_OPCODE(il); | ||
531 | } | ||
532 | |||
533 | |||
534 | if (Common.IL_UseTryCatch) | ||
535 | IL_INSERT_END_TRY(il, eventname); | ||
536 | |||
537 | // Emit: RETURN FROM METHOD | ||
538 | il.Emit(OpCodes.Ret); | ||
539 | |||
540 | return; | ||
541 | |||
542 | } | ||
543 | |||
544 | private void IL_INSERT_FUNCTIONLIST() | ||
545 | { | ||
546 | |||
547 | Common.SendToDebug("Creating function list"); | ||
548 | |||
549 | |||
550 | string eventname = "GetFunctions"; | ||
551 | |||
552 | Common.SendToDebug("Creating IL " + eventname); | ||
553 | // Define a private String field. | ||
554 | //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); | ||
555 | |||
556 | |||
557 | //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); | ||
558 | |||
559 | |||
560 | |||
561 | MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, | ||
562 | MethodAttributes.Public, | ||
563 | typeof(string[]), | ||
564 | null); | ||
565 | |||
566 | //typeBuilder.DefineMethodOverride(methodBuilder, | ||
567 | // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); | ||
568 | |||
569 | ILGenerator il = methodBuilder.GetILGenerator(); | ||
570 | |||
571 | |||
572 | |||
573 | |||
574 | // IL_INSERT_TRY(il, eventname); | ||
575 | |||
576 | // // Push string to stack | ||
577 | // il.Emit(OpCodes.Ldstr, "Inside " + eventname); | ||
578 | |||
579 | //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); | ||
580 | //il.Emit(OpCodes.Call, typeof(Console).GetMethod | ||
581 | // ("WriteLine", new Type[] { typeof(string) })); | ||
582 | |||
583 | //initIL.Emit(OpCodes.Newobj, typeof(string[])); | ||
584 | |||
585 | //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; | ||
586 | |||
587 | ////il.Emit(OpCodes.Ldarg_0); | ||
588 | |||
589 | il.DeclareLocal(typeof(string[])); | ||
590 | |||
591 | ////il.Emit(OpCodes.Ldarg_0); | ||
592 | il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length | ||
593 | il.Emit(OpCodes.Newarr, typeof(String)); // create new string array | ||
594 | il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack | ||
595 | ////SetFunctionList | ||
596 | |||
597 | for (int lv = 0; lv < EventList.Count; lv++) | ||
598 | { | ||
599 | il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack | ||
600 | il.Emit(OpCodes.Ldc_I4, lv); // Push index position | ||
601 | il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value | ||
602 | il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value | ||
603 | |||
604 | //il.Emit(OpCodes.Ldarg_0); | ||
605 | //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value | ||
606 | //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); | ||
607 | |||
608 | } | ||
609 | |||
610 | |||
611 | |||
612 | // IL_INSERT_END_TRY(il, eventname); | ||
613 | |||
614 | |||
615 | il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack | ||
616 | // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); | ||
617 | |||
618 | il.Emit(OpCodes.Ret); // Return | ||
619 | |||
620 | } | ||
621 | |||
622 | |||
623 | private void IL_INSERT_TRY(ILGenerator il, string eventname) | ||
624 | { | ||
625 | /* | ||
626 | * CLR TRY | ||
627 | */ | ||
628 | //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); | ||
629 | il.BeginExceptionBlock(); | ||
630 | |||
631 | // Push "Hello World!" string to stack | ||
632 | //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); | ||
633 | //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); | ||
634 | |||
635 | } | ||
636 | |||
637 | private void IL_INSERT_END_TRY(ILGenerator il, string eventname) | ||
638 | { | ||
639 | /* | ||
640 | * CATCH | ||
641 | */ | ||
642 | Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); | ||
643 | il.BeginCatchBlock(typeof(Exception)); | ||
644 | |||
645 | // Push "Hello World!" string to stack | ||
646 | Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); | ||
647 | il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); | ||
648 | |||
649 | //call void [mscorlib]System.Console::WriteLine(string) | ||
650 | Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); | ||
651 | il.Emit(OpCodes.Call, typeof(Console).GetMethod | ||
652 | ("Write", new Type[] { typeof(string) })); | ||
653 | |||
654 | //callvirt instance string [mscorlib]System.Exception::get_Message() | ||
655 | Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); | ||
656 | il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod | ||
657 | ("get_Message")); | ||
658 | |||
659 | //call void [mscorlib]System.Console::WriteLine(string) | ||
660 | Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); | ||
661 | il.Emit(OpCodes.Call, typeof(Console).GetMethod | ||
662 | ("WriteLine", new Type[] { typeof(string) })); | ||
663 | |||
664 | /* | ||
665 | * CLR END TRY | ||
666 | */ | ||
667 | //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); | ||
668 | il.EndExceptionBlock(); | ||
669 | } | ||
670 | |||
671 | private LSO_Struct.StaticBlock GetStaticBlock(long pos) | ||
672 | { | ||
673 | long FirstPos = fs.Position; | ||
674 | try | ||
675 | { | ||
676 | UInt32 position = (UInt32)pos; | ||
677 | // STATIC BLOCK | ||
678 | Common.SendToDebug("Reading STATIC BLOCK at: " + position); | ||
679 | fs.Seek(position, SeekOrigin.Begin); | ||
680 | |||
681 | if (StaticBlocks.ContainsKey(position) == true) | ||
682 | { | ||
683 | Common.SendToDebug("Found cached STATIC BLOCK"); | ||
684 | |||
685 | |||
686 | |||
687 | return StaticBlocks[pos]; | ||
688 | } | ||
689 | |||
690 | //int StaticBlockCount = 0; | ||
691 | // Read function blocks until we hit GFR | ||
692 | //while (fs.Position < myHeader.GFR) | ||
693 | //{ | ||
694 | //StaticBlockCount++; | ||
695 | |||
696 | //Common.SendToDebug("Reading Static Block at: " + position); | ||
697 | |||
698 | //fs.Seek(myHeader.GVR, SeekOrigin.Begin); | ||
699 | LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); | ||
700 | myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); | ||
701 | myStaticBlock.ObjectType = br_read(1)[0]; | ||
702 | Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); | ||
703 | myStaticBlock.Unknown = br_read(1)[0]; | ||
704 | // Size of datatype varies | ||
705 | if (myStaticBlock.ObjectType != 0) | ||
706 | myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); | ||
707 | |||
708 | StaticBlocks.Add(position, myStaticBlock); | ||
709 | //} | ||
710 | Common.SendToDebug("Done reading Static Block."); | ||
711 | return myStaticBlock; | ||
712 | } | ||
713 | finally | ||
714 | { | ||
715 | // Go back to original read pos | ||
716 | fs.Seek(FirstPos, SeekOrigin.Begin); | ||
717 | } | ||
718 | |||
719 | } | ||
720 | |||
721 | } | ||
722 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs new file mode 100644 index 0000000..f0203b3 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs | |||
@@ -0,0 +1,135 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | |||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Text; | ||
33 | |||
34 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO | ||
35 | { | ||
36 | static class LSO_Struct | ||
37 | { | ||
38 | |||
39 | public struct Header | ||
40 | { | ||
41 | public UInt32 TM; | ||
42 | public UInt32 IP; | ||
43 | public UInt32 VN; | ||
44 | public UInt32 BP; | ||
45 | public UInt32 SP; | ||
46 | public UInt32 HR; | ||
47 | public UInt32 HP; | ||
48 | public UInt32 CS; | ||
49 | public UInt32 NS; | ||
50 | public UInt32 CE; | ||
51 | public UInt32 IE; | ||
52 | public UInt32 ER; | ||
53 | public UInt32 FR; | ||
54 | public UInt32 SLR; | ||
55 | public UInt32 GVR; | ||
56 | public UInt32 GFR; | ||
57 | public UInt32 PR; | ||
58 | public UInt32 ESR; | ||
59 | public UInt32 SR; | ||
60 | public UInt64 NCE; | ||
61 | public UInt64 NIE; | ||
62 | public UInt64 NER; | ||
63 | } | ||
64 | |||
65 | public struct StaticBlock | ||
66 | { | ||
67 | public UInt32 Static_Chunk_Header_Size; | ||
68 | public byte ObjectType; | ||
69 | public byte Unknown; | ||
70 | public byte[] BlockVariable; | ||
71 | } | ||
72 | /* Not actually a structure | ||
73 | public struct StaticBlockVariable | ||
74 | { | ||
75 | public UInt32 Integer1; | ||
76 | public UInt32 Float1; | ||
77 | public UInt32 HeapPointer_String; | ||
78 | public UInt32 HeapPointer_Key; | ||
79 | public byte[] Vector_12; | ||
80 | public byte[] Rotation_16; | ||
81 | public UInt32 Pointer_List_Structure; | ||
82 | } */ | ||
83 | public struct HeapBlock | ||
84 | { | ||
85 | public Int32 DataBlockSize; | ||
86 | public byte ObjectType; | ||
87 | public UInt16 ReferenceCount; | ||
88 | public byte[] Data; | ||
89 | } | ||
90 | public struct StateFrameBlock | ||
91 | { | ||
92 | public UInt32 StateCount; | ||
93 | public StatePointerBlock[] StatePointer; | ||
94 | } | ||
95 | public struct StatePointerBlock | ||
96 | { | ||
97 | public UInt32 Location; | ||
98 | public System.Collections.BitArray EventMask; | ||
99 | public StateBlock StateBlock; | ||
100 | } | ||
101 | public struct StateBlock | ||
102 | { | ||
103 | public UInt32 StartPos; | ||
104 | public UInt32 EndPos; | ||
105 | public UInt32 HeaderSize; | ||
106 | public byte Unknown; | ||
107 | public StateBlockHandler[] StateBlockHandlers; | ||
108 | } | ||
109 | public struct StateBlockHandler | ||
110 | { | ||
111 | public UInt32 CodeChunkPointer; | ||
112 | public UInt32 CallFrameSize; | ||
113 | } | ||
114 | public struct FunctionBlock | ||
115 | { | ||
116 | public UInt32 FunctionCount; | ||
117 | public UInt32[] CodeChunkPointer; | ||
118 | } | ||
119 | public struct CodeChunk | ||
120 | { | ||
121 | public UInt32 CodeChunkHeaderSize; | ||
122 | public string Comment; | ||
123 | public System.Collections.Generic.List<CodeChunkArgument> CodeChunkArguments; | ||
124 | public byte EndMarker; | ||
125 | public byte ReturnTypePos; | ||
126 | public StaticBlock ReturnType; | ||
127 | } | ||
128 | public struct CodeChunkArgument | ||
129 | { | ||
130 | public byte FunctionReturnTypePos; | ||
131 | public byte NullString; | ||
132 | public StaticBlock FunctionReturnType; | ||
133 | } | ||
134 | } | ||
135 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs new file mode 100644 index 0000000..a1f6c73 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -0,0 +1,1161 @@ | |||
1 | using Axiom.Math; | ||
2 | using System; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
8 | using OpenSim.Region.Environment.Interfaces; | ||
9 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | ||
10 | using OpenSim.Region.ScriptEngine.Common; | ||
11 | using OpenSim.Framework.Console; | ||
12 | using OpenSim.Framework.Utilities; | ||
13 | using System.Runtime.Remoting.Lifetime; | ||
14 | |||
15 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | ||
16 | { | ||
17 | // | ||
18 | // !!!IMPORTANT!!! | ||
19 | // | ||
20 | // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status | ||
21 | // | ||
22 | |||
23 | /// <summary> | ||
24 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | ||
25 | /// </summary> | ||
26 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface | ||
27 | { | ||
28 | |||
29 | private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
30 | private ScriptEngine m_ScriptEngine; | ||
31 | private SceneObjectPart m_host; | ||
32 | private uint m_localID; | ||
33 | private LLUUID m_itemID; | ||
34 | private bool throwErrorOnNotImplemented = true; | ||
35 | |||
36 | |||
37 | public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | ||
38 | { | ||
39 | m_ScriptEngine = ScriptEngine; | ||
40 | m_host = host; | ||
41 | m_localID = localID; | ||
42 | m_itemID = itemID; | ||
43 | |||
44 | |||
45 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | ||
46 | } | ||
47 | |||
48 | |||
49 | private string m_state = "default"; | ||
50 | |||
51 | public string State() | ||
52 | { | ||
53 | return m_state; | ||
54 | } | ||
55 | |||
56 | // Object never expires | ||
57 | public override Object InitializeLifetimeService() | ||
58 | { | ||
59 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | ||
60 | // return null; | ||
61 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
62 | |||
63 | if (lease.CurrentState == LeaseState.Initial) | ||
64 | { | ||
65 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
66 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
67 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
68 | } | ||
69 | return lease; | ||
70 | } | ||
71 | |||
72 | |||
73 | public Scene World | ||
74 | { | ||
75 | get { return m_ScriptEngine.World; } | ||
76 | } | ||
77 | |||
78 | //These are the implementations of the various ll-functions used by the LSL scripts. | ||
79 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | ||
80 | public double llSin(double f) { return (double)Math.Sin(f); } | ||
81 | public double llCos(double f) { return (double)Math.Cos(f); } | ||
82 | public double llTan(double f) { return (double)Math.Tan(f); } | ||
83 | public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } | ||
84 | public double llSqrt(double f) { return (double)Math.Sqrt(f); } | ||
85 | public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } | ||
86 | public int llAbs(int i) { return (int)Math.Abs(i); } | ||
87 | public double llFabs(double f) { return (double)Math.Abs(f); } | ||
88 | |||
89 | public double llFrand(double mag) | ||
90 | { | ||
91 | lock (Util.RandomClass) | ||
92 | { | ||
93 | return Util.RandomClass.Next((int)mag); | ||
94 | } | ||
95 | } | ||
96 | |||
97 | public int llFloor(double f) { return (int)Math.Floor(f); } | ||
98 | public int llCeil(double f) { return (int)Math.Ceiling(f); } | ||
99 | public int llRound(double f) { return (int)Math.Round(f, 3); } | ||
100 | |||
101 | //This next group are vector operations involving squaring and square root. ckrinke | ||
102 | public double llVecMag(LSL_Types.Vector3 v) | ||
103 | { | ||
104 | return (v.X * v.X + v.Y * v.Y + v.Z * v.Z); | ||
105 | } | ||
106 | |||
107 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | ||
108 | { | ||
109 | double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; | ||
110 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | ||
111 | nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; | ||
112 | return nor; | ||
113 | } | ||
114 | |||
115 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
116 | { | ||
117 | double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; | ||
118 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | ||
119 | } | ||
120 | |||
121 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | ||
122 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | ||
123 | { | ||
124 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | ||
125 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); | ||
126 | double m = (t.X + t.Y + t.Z + t.R); | ||
127 | if (m == 0) return new LSL_Types.Vector3(); | ||
128 | double n = 2 * (r.Y * r.R + r.X * r.Z); | ||
129 | double p = m * m - n * n; | ||
130 | if (p > 0) | ||
131 | return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)), | ||
132 | Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R))); | ||
133 | else if (n > 0) | ||
134 | return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); | ||
135 | else | ||
136 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); | ||
137 | } | ||
138 | |||
139 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | ||
140 | { | ||
141 | //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 | ||
142 | float err = 0.00001f; | ||
143 | double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); | ||
144 | double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); | ||
145 | double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); | ||
146 | LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); | ||
147 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); | ||
148 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); | ||
149 | LSL_Types.Quaternion a = new LSL_Types.Quaternion(); | ||
150 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; | ||
151 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, | ||
152 | aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); | ||
153 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); | ||
154 | //This addition doesnt compile yet c = a + b; | ||
155 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); | ||
156 | //This addition doesnt compile yet d = a - b; | ||
157 | if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || | ||
158 | (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || | ||
159 | (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || | ||
160 | (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) | ||
161 | { | ||
162 | //return a new Quaternion that is null until I figure this out | ||
163 | // return b; | ||
164 | // return a; | ||
165 | } | ||
166 | return new LSL_Types.Quaternion(); | ||
167 | } | ||
168 | |||
169 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } | ||
170 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | ||
171 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | ||
172 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | ||
173 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } | ||
174 | |||
175 | public void llWhisper(int channelID, string text) | ||
176 | { | ||
177 | //type for whisper is 0 | ||
178 | World.SimChat(Helpers.StringToField(text), | ||
179 | 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | ||
180 | } | ||
181 | |||
182 | public void llSay(int channelID, string text) | ||
183 | { | ||
184 | //type for say is 1 | ||
185 | |||
186 | World.SimChat(Helpers.StringToField(text), | ||
187 | 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | ||
188 | } | ||
189 | |||
190 | public void llShout(int channelID, string text) | ||
191 | { | ||
192 | //type for shout is 2 | ||
193 | World.SimChat(Helpers.StringToField(text), | ||
194 | 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | ||
195 | } | ||
196 | |||
197 | public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; } | ||
198 | public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; } | ||
199 | public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; } | ||
200 | public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; } | ||
201 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; } | ||
202 | public void llSensorRemove() { NotImplemented("llSensorRemove"); return; } | ||
203 | public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; } | ||
204 | public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; } | ||
205 | public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; } | ||
206 | public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; } | ||
207 | public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } | ||
208 | public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } | ||
209 | public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } | ||
210 | public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } | ||
211 | public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; } | ||
212 | public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; } | ||
213 | public void llDie() { NotImplemented("llDie"); return; } | ||
214 | public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; } | ||
215 | public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; } | ||
216 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); } | ||
217 | public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; } | ||
218 | public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; } | ||
219 | |||
220 | public void llSetScale(LSL_Types.Vector3 scale) | ||
221 | { | ||
222 | // TODO: this needs to trigger a persistance save as well | ||
223 | LLVector3 tmp = m_host.Scale; | ||
224 | tmp.X = (float)scale.X; | ||
225 | tmp.Y = (float)scale.Y; | ||
226 | tmp.Z = (float)scale.Z; | ||
227 | m_host.Scale = tmp; | ||
228 | return; | ||
229 | } | ||
230 | public LSL_Types.Vector3 llGetScale() | ||
231 | { | ||
232 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | ||
233 | } | ||
234 | |||
235 | public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; } | ||
236 | public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; } | ||
237 | public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; } | ||
238 | public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); } | ||
239 | public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; } | ||
240 | public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; } | ||
241 | public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } | ||
242 | public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } | ||
243 | |||
244 | public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } | ||
245 | |||
246 | public void llSetPos(LSL_Types.Vector3 pos) | ||
247 | { | ||
248 | if (m_host.ParentID != 0) | ||
249 | { | ||
250 | m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | ||
251 | } | ||
252 | else | ||
253 | { | ||
254 | m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | ||
255 | } | ||
256 | } | ||
257 | |||
258 | public LSL_Types.Vector3 llGetPos() | ||
259 | { | ||
260 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
261 | m_host.AbsolutePosition.Y, | ||
262 | m_host.AbsolutePosition.Z); | ||
263 | } | ||
264 | |||
265 | public LSL_Types.Vector3 llGetLocalPos() | ||
266 | { | ||
267 | if (m_host.ParentID != 0) | ||
268 | { | ||
269 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | ||
270 | m_host.OffsetPosition.Y, | ||
271 | m_host.OffsetPosition.Z); | ||
272 | } | ||
273 | else | ||
274 | { | ||
275 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
276 | m_host.AbsolutePosition.Y, | ||
277 | m_host.AbsolutePosition.Z); | ||
278 | } | ||
279 | } | ||
280 | public void llSetRot(LSL_Types.Quaternion rot) | ||
281 | { | ||
282 | m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R)); | ||
283 | } | ||
284 | public LSL_Types.Quaternion llGetRot() | ||
285 | { | ||
286 | LLQuaternion q = m_host.RotationOffset; | ||
287 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
288 | } | ||
289 | public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); } | ||
290 | public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); } | ||
291 | public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } | ||
292 | public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; } | ||
293 | public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); } | ||
294 | public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; } | ||
295 | public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); } | ||
296 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); } | ||
297 | public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); } | ||
298 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); } | ||
299 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); } | ||
300 | public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); } | ||
301 | public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } | ||
302 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); } | ||
303 | public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); } | ||
304 | public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); } | ||
305 | public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } | ||
306 | public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; } | ||
307 | |||
308 | public double llGetWallclock() | ||
309 | { | ||
310 | return DateTime.Now.TimeOfDay.TotalSeconds; | ||
311 | } | ||
312 | |||
313 | public double llGetTime() { NotImplemented("llGetTime"); return 0; } | ||
314 | public void llResetTime() { NotImplemented("llResetTime"); } | ||
315 | public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; } | ||
316 | public void llSound() { NotImplemented("llSound"); } | ||
317 | public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); } | ||
318 | public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); } | ||
319 | public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); } | ||
320 | public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); } | ||
321 | public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); } | ||
322 | public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); } | ||
323 | public void llStopSound() { NotImplemented("llStopSound"); } | ||
324 | public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); } | ||
325 | |||
326 | public string llGetSubString(string src, int start, int end) | ||
327 | { | ||
328 | return src.Substring(start, end); | ||
329 | } | ||
330 | |||
331 | public string llDeleteSubString(string src, int start, int end) | ||
332 | { | ||
333 | return src.Remove(start, end - start); | ||
334 | } | ||
335 | public string llInsertString(string dst, int position, string src) | ||
336 | { | ||
337 | return dst.Insert(position, src); | ||
338 | } | ||
339 | public string llToUpper(string src) | ||
340 | { | ||
341 | return src.ToUpper(); | ||
342 | } | ||
343 | |||
344 | public string llToLower(string src) | ||
345 | { | ||
346 | return src.ToLower(); | ||
347 | } | ||
348 | |||
349 | public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; } | ||
350 | public void llMakeExplosion() { NotImplemented("llMakeExplosion"); } | ||
351 | public void llMakeFountain() { NotImplemented("llMakeFountain"); } | ||
352 | public void llMakeSmoke() { NotImplemented("llMakeSmoke"); } | ||
353 | public void llMakeFire() { NotImplemented("llMakeFire"); } | ||
354 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); } | ||
355 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); } | ||
356 | public void llStopLookAt() { NotImplemented("llStopLookAt"); } | ||
357 | |||
358 | public void llSetTimerEvent(double sec) | ||
359 | { | ||
360 | // Setting timer repeat | ||
361 | m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); | ||
362 | } | ||
363 | |||
364 | public void llSleep(double sec) | ||
365 | { | ||
366 | System.Threading.Thread.Sleep((int)(sec * 1000)); | ||
367 | } | ||
368 | |||
369 | public double llGetMass() { NotImplemented("llGetMass"); return 0; } | ||
370 | public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); } | ||
371 | public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); } | ||
372 | public void llReleaseControls() { NotImplemented("llReleaseControls"); } | ||
373 | public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); } | ||
374 | public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); } | ||
375 | public void llTakeCamera() { NotImplemented("llTakeCamera"); } | ||
376 | public void llReleaseCamera() { NotImplemented("llReleaseCamera"); } | ||
377 | |||
378 | public string llGetOwner() | ||
379 | { | ||
380 | return m_host.ObjectOwner.ToStringHyphenated(); | ||
381 | } | ||
382 | |||
383 | public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); } | ||
384 | public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); } | ||
385 | public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); } | ||
386 | |||
387 | public string llGetKey() | ||
388 | { | ||
389 | return m_host.UUID.ToStringHyphenated(); | ||
390 | } | ||
391 | |||
392 | public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); } | ||
393 | public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); } | ||
394 | public void llStopHover() { NotImplemented("llStopHover"); } | ||
395 | public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); } | ||
396 | public void llSoundPreload() { NotImplemented("llSoundPreload"); } | ||
397 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); } | ||
398 | |||
399 | public int llStringLength(string str) | ||
400 | { | ||
401 | if (str.Length > 0) | ||
402 | { | ||
403 | return str.Length; | ||
404 | } | ||
405 | else | ||
406 | { | ||
407 | return 0; | ||
408 | } | ||
409 | } | ||
410 | |||
411 | public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); } | ||
412 | public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); } | ||
413 | public void llPointAt() { NotImplemented("llPointAt"); } | ||
414 | public void llStopPointAt() { NotImplemented("llStopPointAt"); } | ||
415 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); } | ||
416 | public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; } | ||
417 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); } | ||
418 | public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); } | ||
419 | public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; } | ||
420 | public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; } | ||
421 | public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; } | ||
422 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); } | ||
423 | public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); } | ||
424 | public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); } | ||
425 | public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); } | ||
426 | public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; } | ||
427 | public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); } | ||
428 | public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; } | ||
429 | public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; } | ||
430 | public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); } | ||
431 | public double llGetEnergy() { return 1.0f; } | ||
432 | public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); } | ||
433 | public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); } | ||
434 | |||
435 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | ||
436 | { | ||
437 | Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z); | ||
438 | m_host.SetText(text, av3, alpha); | ||
439 | } | ||
440 | |||
441 | |||
442 | public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; } | ||
443 | public void llPassTouches(int pass) { NotImplemented("llPassTouches"); } | ||
444 | public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; } | ||
445 | public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; } | ||
446 | public void llSetDamage(double damage) { NotImplemented("llSetDamage"); } | ||
447 | public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); } | ||
448 | public void llModifyLand(int action, int brush) { } | ||
449 | public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); } | ||
450 | public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); } | ||
451 | public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; } | ||
452 | public void llResetScript() | ||
453 | { | ||
454 | m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); | ||
455 | } | ||
456 | public void llMessageLinked(int linknum, int num, string str, string id) { } | ||
457 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } | ||
458 | public void llPassCollisions(int pass) { } | ||
459 | public string llGetScriptName() { return ""; } | ||
460 | |||
461 | public int llGetNumberOfSides() { return 0; } | ||
462 | |||
463 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } | ||
464 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } | ||
465 | public void llRot2Angle() { } | ||
466 | |||
467 | public double llAcos(double val) | ||
468 | { | ||
469 | return (double)Math.Acos(val); | ||
470 | } | ||
471 | |||
472 | public double llAsin(double val) | ||
473 | { | ||
474 | return (double)Math.Asin(val); | ||
475 | } | ||
476 | |||
477 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } | ||
478 | public string llGetInventoryKey(string name) { return ""; } | ||
479 | public void llAllowInventoryDrop(int add) { } | ||
480 | public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } | ||
481 | public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } | ||
482 | public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } | ||
483 | public double llGetTextureRot(int side) { return 0; } | ||
484 | |||
485 | public int llSubStringIndex(string source, string pattern) | ||
486 | { | ||
487 | return source.IndexOf(pattern); | ||
488 | } | ||
489 | |||
490 | public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; } | ||
491 | |||
492 | public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } | ||
493 | |||
494 | public List<string> llListSort(List<string> src, int stride, int ascending) | ||
495 | { | ||
496 | SortedList<string, List<string>> sorted = new SortedList<string, List<string>>(); | ||
497 | // Add chunks to an array | ||
498 | int s = stride; | ||
499 | if (s < 1) | ||
500 | s = 1; | ||
501 | int c = 0; | ||
502 | List<string> chunk = new List<string>(); | ||
503 | string chunkString = ""; | ||
504 | foreach (string element in src) | ||
505 | { | ||
506 | c++; | ||
507 | if (c > s) | ||
508 | { | ||
509 | sorted.Add(chunkString, chunk); | ||
510 | chunkString = ""; | ||
511 | chunk = new List<string>(); | ||
512 | c = 0; | ||
513 | } | ||
514 | chunk.Add(element); | ||
515 | chunkString += element.ToString(); | ||
516 | } | ||
517 | if (chunk.Count > 0) | ||
518 | sorted.Add(chunkString, chunk); | ||
519 | |||
520 | List<string> ret = new List<string>(); | ||
521 | foreach (List<string> ls in sorted.Values) | ||
522 | { | ||
523 | ret.AddRange(ls); | ||
524 | } | ||
525 | |||
526 | if (ascending == LSL.LSL_BaseClass.TRUE) | ||
527 | return ret; | ||
528 | ret.Reverse(); | ||
529 | return ret; | ||
530 | } | ||
531 | |||
532 | public int llGetListLength(List<string> src) | ||
533 | { | ||
534 | return src.Count; | ||
535 | } | ||
536 | |||
537 | public int llList2Integer(List<string> src, int index) | ||
538 | { | ||
539 | return Convert.ToInt32(src[index]); | ||
540 | } | ||
541 | |||
542 | public double llList2double(List<string> src, int index) | ||
543 | { | ||
544 | return Convert.ToDouble(src[index]); | ||
545 | } | ||
546 | |||
547 | public float llList2Float(List<string> src, int index) | ||
548 | { | ||
549 | return Convert.ToSingle(src[index]); | ||
550 | } | ||
551 | |||
552 | public string llList2String(List<string> src, int index) | ||
553 | { | ||
554 | return src[index]; | ||
555 | } | ||
556 | |||
557 | public string llList2Key(List<string> src, int index) | ||
558 | { | ||
559 | //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); | ||
560 | return src[index].ToString(); | ||
561 | } | ||
562 | |||
563 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) | ||
564 | { | ||
565 | return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); | ||
566 | } | ||
567 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) | ||
568 | { | ||
569 | return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3])); | ||
570 | } | ||
571 | public List<string> llList2List(List<string> src, int start, int end) | ||
572 | { | ||
573 | if (end > start) | ||
574 | { | ||
575 | // Simple straight forward chunk | ||
576 | return src.GetRange(start, end - start); | ||
577 | } | ||
578 | else | ||
579 | { | ||
580 | // Some of the end + some of the beginning | ||
581 | // First chunk | ||
582 | List<string> ret = new List<string>(); | ||
583 | ret.AddRange(src.GetRange(start, src.Count - start)); | ||
584 | ret.AddRange(src.GetRange(0, end)); | ||
585 | return ret; | ||
586 | } | ||
587 | |||
588 | |||
589 | |||
590 | |||
591 | } | ||
592 | public List<string> llDeleteSubList(List<string> src, int start, int end) | ||
593 | { | ||
594 | List<string> ret = new List<string>(src); | ||
595 | ret.RemoveRange(start, end - start); | ||
596 | return ret; | ||
597 | } | ||
598 | public int llGetListEntryType(List<string> src, int index) { NotImplemented("llGetListEntryType"); return 0; } | ||
599 | public string llList2CSV(List<string> src) | ||
600 | { | ||
601 | string ret = ""; | ||
602 | foreach (string s in src) | ||
603 | { | ||
604 | if (s.Length > 0) | ||
605 | ret += ","; | ||
606 | ret += s; | ||
607 | } | ||
608 | return ret; | ||
609 | } | ||
610 | public List<string> llCSV2List(string src) | ||
611 | { | ||
612 | List<string> ret = new List<string>(); | ||
613 | foreach (string s in src.Split(",".ToCharArray())) | ||
614 | { | ||
615 | ret.Add(s); | ||
616 | } | ||
617 | return ret; | ||
618 | } | ||
619 | public List<string> llListRandomize(List<string> src, int stride) | ||
620 | { | ||
621 | int s = stride; | ||
622 | if (s < 1) | ||
623 | s = 1; | ||
624 | |||
625 | // This is a cowardly way of doing it ;) | ||
626 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange | ||
627 | List<List<string>> tmp = new List<List<string>>(); | ||
628 | |||
629 | // Add chunks to an array | ||
630 | int c = 0; | ||
631 | List<string> chunk = new List<string>(); | ||
632 | foreach (string element in src) | ||
633 | { | ||
634 | c++; | ||
635 | if (c > s) | ||
636 | { | ||
637 | tmp.Add(chunk); | ||
638 | chunk = new List<string>(); | ||
639 | c = 0; | ||
640 | } | ||
641 | chunk.Add(element); | ||
642 | } | ||
643 | if (chunk.Count > 0) | ||
644 | tmp.Add(chunk); | ||
645 | |||
646 | // Decreate (<- what kind of word is that? :D ) array back into a list | ||
647 | int rnd; | ||
648 | List<string> ret = new List<string>(); | ||
649 | while (tmp.Count > 0) | ||
650 | { | ||
651 | rnd = Util.RandomClass.Next(tmp.Count); | ||
652 | foreach (string str in tmp[rnd]) | ||
653 | { | ||
654 | ret.Add(str); | ||
655 | } | ||
656 | tmp.RemoveAt(rnd); | ||
657 | } | ||
658 | |||
659 | return ret; | ||
660 | |||
661 | |||
662 | } | ||
663 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) | ||
664 | { | ||
665 | List<string> ret = new List<string>(); | ||
666 | int s = stride; | ||
667 | if (s < 1) | ||
668 | s = 1; | ||
669 | |||
670 | int sc = s; | ||
671 | for (int i = start; i < src.Count; i++) | ||
672 | { | ||
673 | sc--; | ||
674 | if (sc == 0) | ||
675 | { | ||
676 | sc = s; | ||
677 | // Addthis | ||
678 | ret.Add(src[i]); | ||
679 | } | ||
680 | if (i == end) | ||
681 | break; | ||
682 | } | ||
683 | return ret; | ||
684 | } | ||
685 | |||
686 | public LSL_Types.Vector3 llGetRegionCorner() | ||
687 | { | ||
688 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); | ||
689 | } | ||
690 | |||
691 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) | ||
692 | { | ||
693 | |||
694 | List<string> ret = new List<string>(dest); | ||
695 | //foreach (string s in src.Reverse()) | ||
696 | for (int ci = src.Count - 1; ci > -1; ci--) | ||
697 | { | ||
698 | ret.Insert(start, src[ci]); | ||
699 | } | ||
700 | return ret; | ||
701 | } | ||
702 | public int llListFindList(List<string> src, List<string> test) | ||
703 | { | ||
704 | foreach (string s in test) | ||
705 | { | ||
706 | for (int ci = 0; ci < src.Count; ci++) | ||
707 | { | ||
708 | |||
709 | if (s == src[ci]) | ||
710 | return ci; | ||
711 | } | ||
712 | } | ||
713 | return -1; | ||
714 | } | ||
715 | |||
716 | public string llGetObjectName() | ||
717 | { | ||
718 | return m_host.Name; | ||
719 | } | ||
720 | |||
721 | public void llSetObjectName(string name) | ||
722 | { | ||
723 | m_host.Name = name; | ||
724 | } | ||
725 | |||
726 | public string llGetDate() | ||
727 | { | ||
728 | DateTime date = DateTime.Now.ToUniversalTime(); | ||
729 | string result = date.ToString("yyyy-MM-dd"); | ||
730 | return result; | ||
731 | } | ||
732 | |||
733 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; } | ||
734 | public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; } | ||
735 | public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); } | ||
736 | public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); } | ||
737 | public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); } | ||
738 | public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; } | ||
739 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); } | ||
740 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); } | ||
741 | public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); } | ||
742 | |||
743 | public void llParseString2List() { NotImplemented("llParseString2List"); } | ||
744 | |||
745 | public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; } | ||
746 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; } | ||
747 | public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; } | ||
748 | public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } | ||
749 | public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; } | ||
750 | public void llUnSit(string id) { NotImplemented("llUnSit"); } | ||
751 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } | ||
752 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } | ||
753 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } | ||
754 | public int llGetAttached() { NotImplemented("llGetAttached"); return 0; } | ||
755 | public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; } | ||
756 | |||
757 | public string llGetRegionName() | ||
758 | { | ||
759 | return World.RegionInfo.RegionName; | ||
760 | } | ||
761 | |||
762 | public double llGetRegionTimeDilation() { return 1.0f; } | ||
763 | public double llGetRegionFPS() { return 10.0f; } | ||
764 | |||
765 | /* particle system rules should be coming into this routine as doubles, that is | ||
766 | rule[0] should be an integer from this list and rule[1] should be the arg | ||
767 | for the same integer. wiki.secondlife.com has most of this mapping, but some | ||
768 | came from http://www.caligari-designs.com/p4u2 | ||
769 | |||
770 | We iterate through the list for 'Count' elements, incrementing by two for each | ||
771 | iteration and set the members of Primitive.ParticleSystem, one at a time. | ||
772 | */ | ||
773 | public enum PrimitiveRule : int | ||
774 | { | ||
775 | PSYS_PART_FLAGS = 0, | ||
776 | PSYS_PART_START_COLOR = 1, | ||
777 | PSYS_PART_START_ALPHA = 2, | ||
778 | PSYS_PART_END_COLOR = 3, | ||
779 | PSYS_PART_END_ALPHA = 4, | ||
780 | PSYS_PART_START_SCALE = 5, | ||
781 | PSYS_PART_END_SCALE = 6, | ||
782 | PSYS_PART_MAX_AGE = 7, | ||
783 | PSYS_SRC_ACCEL = 8, | ||
784 | PSYS_SRC_PATTERN = 9, | ||
785 | PSYS_SRC_TEXTURE = 12, | ||
786 | PSYS_SRC_BURST_RATE = 13, | ||
787 | PSYS_SRC_BURST_PART_COUNT = 15, | ||
788 | PSYS_SRC_BURST_RADIUS = 16, | ||
789 | PSYS_SRC_BURST_SPEED_MIN = 17, | ||
790 | PSYS_SRC_BURST_SPEED_MAX = 18, | ||
791 | PSYS_SRC_MAX_AGE = 19, | ||
792 | PSYS_SRC_TARGET_KEY = 20, | ||
793 | PSYS_SRC_OMEGA = 21, | ||
794 | PSYS_SRC_ANGLE_BEGIN = 22, | ||
795 | PSYS_SRC_ANGLE_END = 23 | ||
796 | } | ||
797 | |||
798 | public void llParticleSystem(List<Object> rules) | ||
799 | { | ||
800 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | ||
801 | for (int i = 0; i < rules.Count; i += 2) | ||
802 | { | ||
803 | switch ((int)rules[i]) | ||
804 | { | ||
805 | case (int)PrimitiveRule.PSYS_PART_FLAGS: | ||
806 | prules.PartFlags = (uint)rules[i + 1]; | ||
807 | break; | ||
808 | |||
809 | case (int)PrimitiveRule.PSYS_PART_START_COLOR: | ||
810 | prules.PartStartColor = (LLColor)rules[i + 1]; | ||
811 | break; | ||
812 | |||
813 | case (int)PrimitiveRule.PSYS_PART_START_ALPHA: | ||
814 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
815 | break; | ||
816 | |||
817 | case (int)PrimitiveRule.PSYS_PART_END_COLOR: | ||
818 | prules.PartEndColor = (LLColor)rules[i + 1]; | ||
819 | break; | ||
820 | |||
821 | case (int)PrimitiveRule.PSYS_PART_END_ALPHA: | ||
822 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
823 | break; | ||
824 | |||
825 | case (int)PrimitiveRule.PSYS_PART_START_SCALE: | ||
826 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
827 | break; | ||
828 | |||
829 | case (int)PrimitiveRule.PSYS_PART_END_SCALE: | ||
830 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
831 | break; | ||
832 | |||
833 | case (int)PrimitiveRule.PSYS_PART_MAX_AGE: | ||
834 | prules.MaxAge = (float)rules[i + 1]; | ||
835 | break; | ||
836 | |||
837 | case (int)PrimitiveRule.PSYS_SRC_ACCEL: | ||
838 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
839 | break; | ||
840 | |||
841 | case (int)PrimitiveRule.PSYS_SRC_PATTERN: | ||
842 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | ||
843 | break; | ||
844 | |||
845 | case (int)PrimitiveRule.PSYS_SRC_TEXTURE: | ||
846 | prules.Texture = (LLUUID)rules[i + 1]; | ||
847 | break; | ||
848 | |||
849 | case (int)PrimitiveRule.PSYS_SRC_BURST_RATE: | ||
850 | prules.BurstRate = (float)rules[i + 1]; | ||
851 | break; | ||
852 | |||
853 | case (int)PrimitiveRule.PSYS_SRC_BURST_PART_COUNT: | ||
854 | prules.BurstPartCount = (byte)rules[i + 1]; | ||
855 | break; | ||
856 | |||
857 | case (int)PrimitiveRule.PSYS_SRC_BURST_RADIUS: | ||
858 | prules.BurstRadius = (float)rules[i + 1]; | ||
859 | break; | ||
860 | |||
861 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MIN: | ||
862 | prules.BurstSpeedMin = (float)rules[i + 1]; | ||
863 | break; | ||
864 | |||
865 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MAX: | ||
866 | prules.BurstSpeedMax = (float)rules[i + 1]; | ||
867 | break; | ||
868 | |||
869 | case (int)PrimitiveRule.PSYS_SRC_MAX_AGE: | ||
870 | prules.MaxAge = (float)rules[i + 1]; | ||
871 | break; | ||
872 | |||
873 | case (int)PrimitiveRule.PSYS_SRC_TARGET_KEY: | ||
874 | prules.Target = (LLUUID)rules[i + 1]; | ||
875 | break; | ||
876 | |||
877 | case (int)PrimitiveRule.PSYS_SRC_OMEGA: | ||
878 | //cast?? prules.MaxAge = (float)rules[i + 1]; | ||
879 | break; | ||
880 | |||
881 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_BEGIN: | ||
882 | prules.InnerAngle = (float)rules[i + 1]; | ||
883 | break; | ||
884 | |||
885 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_END: | ||
886 | prules.OuterAngle = (float)rules[i + 1]; | ||
887 | break; | ||
888 | |||
889 | } | ||
890 | } | ||
891 | |||
892 | m_host.AddNewParticleSystem(prules); | ||
893 | } | ||
894 | |||
895 | public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } | ||
896 | public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } | ||
897 | public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } | ||
898 | public void llSetVehicledoubleParam(int param, double value) { NotImplemented("llSetVehicledoubleParam"); } | ||
899 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { NotImplemented("llSetVehicleVectorParam"); } | ||
900 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { NotImplemented("llSetVehicleRotationParam"); } | ||
901 | public void llSetVehicleFlags(int flags) { NotImplemented("llSetVehicleFlags"); } | ||
902 | public void llRemoveVehicleFlags(int flags) { NotImplemented("llRemoveVehicleFlags"); } | ||
903 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { NotImplemented("llSitTarget"); } | ||
904 | public string llAvatarOnSitTarget() { NotImplemented("llAvatarOnSitTarget"); return ""; } | ||
905 | public void llAddToLandPassList(string avatar, double hours) { NotImplemented("llAddToLandPassList"); } | ||
906 | |||
907 | public void llSetTouchText(string text) | ||
908 | { | ||
909 | m_host.TouchName = text; | ||
910 | } | ||
911 | |||
912 | public void llSetSitText(string text) | ||
913 | { | ||
914 | m_host.SitName = text; | ||
915 | } | ||
916 | |||
917 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraEyeOffset"); } | ||
918 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraAtOffset"); } | ||
919 | public void llDumpList2String() { NotImplemented("llDumpList2String"); } | ||
920 | public void llScriptDanger(LSL_Types.Vector3 pos) { NotImplemented("llScriptDanger"); } | ||
921 | public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { NotImplemented("llDialog"); } | ||
922 | public void llVolumeDetect(int detect) { NotImplemented("llVolumeDetect"); } | ||
923 | public void llResetOtherScript(string name) { NotImplemented("llResetOtherScript"); } | ||
924 | |||
925 | public int llGetScriptState(string name) { NotImplemented("llGetScriptState"); return 0; } | ||
926 | |||
927 | public void llRemoteLoadScript() { NotImplemented("llRemoteLoadScript"); } | ||
928 | public void llSetRemoteScriptAccessPin(int pin) { NotImplemented("llSetRemoteScriptAccessPin"); } | ||
929 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { NotImplemented("llRemoteLoadScriptPin"); } | ||
930 | public void llOpenRemoteDataChannel() { NotImplemented("llOpenRemoteDataChannel"); } | ||
931 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) { NotImplemented("llSendRemoteData"); return ""; } | ||
932 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { NotImplemented("llRemoteDataReply"); } | ||
933 | public void llCloseRemoteDataChannel(string channel) { NotImplemented("llCloseRemoteDataChannel"); } | ||
934 | |||
935 | public string llMD5String(string src, int nonce) | ||
936 | { | ||
937 | return Util.Md5Hash(src + ":" + nonce.ToString()); | ||
938 | } | ||
939 | |||
940 | public void llSetPrimitiveParams(List<string> rules) { NotImplemented("llSetPrimitiveParams"); } | ||
941 | public string llStringToBase64(string str) | ||
942 | { | ||
943 | |||
944 | try | ||
945 | { | ||
946 | byte[] encData_byte = new byte[str.Length]; | ||
947 | encData_byte = System.Text.Encoding.UTF8.GetBytes(str); | ||
948 | string encodedData = Convert.ToBase64String(encData_byte); | ||
949 | return encodedData; | ||
950 | } | ||
951 | catch (Exception e) | ||
952 | { | ||
953 | throw new Exception("Error in base64Encode" + e.Message); | ||
954 | } | ||
955 | } | ||
956 | |||
957 | public string llBase64ToString(string str) | ||
958 | { | ||
959 | System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); | ||
960 | System.Text.Decoder utf8Decode = encoder.GetDecoder(); | ||
961 | try | ||
962 | { | ||
963 | |||
964 | byte[] todecode_byte = Convert.FromBase64String(str); | ||
965 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | ||
966 | char[] decoded_char = new char[charCount]; | ||
967 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | ||
968 | string result = new String(decoded_char); | ||
969 | return result; | ||
970 | } | ||
971 | catch (Exception e) | ||
972 | { | ||
973 | throw new Exception("Error in base64Decode" + e.Message); | ||
974 | } | ||
975 | } | ||
976 | public void llXorBase64Strings() { throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } | ||
977 | public void llRemoteDataSetRegion() { NotImplemented("llRemoteDataSetRegion"); } | ||
978 | public double llLog10(double val) { return (double)Math.Log10(val); } | ||
979 | public double llLog(double val) { return (double)Math.Log(val); } | ||
980 | public List<string> llGetAnimationList(string id) { NotImplemented("llGetAnimationList"); return new List<string>(); } | ||
981 | public void llSetParcelMusicURL(string url) { NotImplemented("llSetParcelMusicURL"); } | ||
982 | |||
983 | public LSL_Types.Vector3 llGetRootPosition() { NotImplemented("llGetRootPosition"); return new LSL_Types.Vector3(); } | ||
984 | |||
985 | public LSL_Types.Quaternion llGetRootRotation() { NotImplemented("llGetRootRotation"); return new LSL_Types.Quaternion(); } | ||
986 | |||
987 | public string llGetObjectDesc() | ||
988 | { | ||
989 | return m_host.Description; | ||
990 | } | ||
991 | |||
992 | public void llSetObjectDesc(string desc) | ||
993 | { | ||
994 | m_host.Description = desc; | ||
995 | } | ||
996 | |||
997 | public string llGetCreator() | ||
998 | { | ||
999 | return m_host.ObjectCreator.ToStringHyphenated(); | ||
1000 | } | ||
1001 | |||
1002 | public string llGetTimestamp() { return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } | ||
1003 | public void llSetLinkAlpha(int linknumber, double alpha, int face) { NotImplemented("llSetLinkAlpha"); } | ||
1004 | public int llGetNumberOfPrims() { NotImplemented("llGetNumberOfPrims"); return 0; } | ||
1005 | public string llGetNumberOfNotecardLines(string name) { NotImplemented("llGetNumberOfNotecardLines"); return ""; } | ||
1006 | public List<string> llGetBoundingBox(string obj) { NotImplemented("llGetBoundingBox"); return new List<string>(); } | ||
1007 | public LSL_Types.Vector3 llGetGeometricCenter() { NotImplemented("llGetGeometricCenter"); return new LSL_Types.Vector3(); } | ||
1008 | public void llGetPrimitiveParams() { NotImplemented("llGetPrimitiveParams"); } | ||
1009 | public string llIntegerToBase64(int number) | ||
1010 | { | ||
1011 | NotImplemented("llIntegerToBase64"); return ""; | ||
1012 | } | ||
1013 | public int llBase64ToInteger(string str) | ||
1014 | { | ||
1015 | NotImplemented("llBase64ToInteger"); return 0; | ||
1016 | } | ||
1017 | |||
1018 | public double llGetGMTclock() | ||
1019 | { | ||
1020 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | ||
1021 | } | ||
1022 | |||
1023 | public string llGetSimulatorHostname() | ||
1024 | { | ||
1025 | return System.Environment.MachineName; | ||
1026 | } | ||
1027 | |||
1028 | public void llSetLocalRot(LSL_Types.Quaternion rot) { NotImplemented("llSetLocalRot"); } | ||
1029 | public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { NotImplemented("llParseStringKeepNulls"); return new List<string>(); } | ||
1030 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezAtRoot"); } | ||
1031 | |||
1032 | public int llGetObjectPermMask(int mask) { NotImplemented("llGetObjectPermMask"); return 0; } | ||
1033 | |||
1034 | public void llSetObjectPermMask(int mask, int value) { NotImplemented("llSetObjectPermMask"); } | ||
1035 | |||
1036 | public void llGetInventoryPermMask(string item, int mask) { NotImplemented("llGetInventoryPermMask"); } | ||
1037 | public void llSetInventoryPermMask(string item, int mask, int value) { NotImplemented("llSetInventoryPermMask"); } | ||
1038 | public string llGetInventoryCreator(string item) { NotImplemented("llGetInventoryCreator"); return ""; } | ||
1039 | public void llOwnerSay(string msg) { NotImplemented("llOwnerSay"); } | ||
1040 | public void llRequestSimulatorData(string simulator, int data) { NotImplemented("llRequestSimulatorData"); } | ||
1041 | public void llForceMouselook(int mouselook) { NotImplemented("llForceMouselook"); } | ||
1042 | public double llGetObjectMass(string id) { NotImplemented("llGetObjectMass"); return 0; } | ||
1043 | public void llListReplaceList() { NotImplemented("llListReplaceList"); } | ||
1044 | |||
1045 | public void llLoadURL(string avatar_id, string message, string url) | ||
1046 | { | ||
1047 | LLUUID avatarId = new LLUUID(avatar_id); | ||
1048 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); | ||
1049 | } | ||
1050 | |||
1051 | public void llParcelMediaCommandList(List<string> commandList) { NotImplemented("llParcelMediaCommandList"); } | ||
1052 | public void llParcelMediaQuery() { NotImplemented("llParcelMediaQuery"); } | ||
1053 | |||
1054 | public int llModPow(int a, int b, int c) | ||
1055 | { | ||
1056 | Int64 tmp = 0; | ||
1057 | Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | ||
1058 | return Convert.ToInt32(tmp); | ||
1059 | } | ||
1060 | |||
1061 | public int llGetInventoryType(string name) { NotImplemented("llGetInventoryType"); return 0; } | ||
1062 | |||
1063 | public void llSetPayPrice(int price, List<string> quick_pay_buttons) { NotImplemented("llSetPayPrice"); } | ||
1064 | public LSL_Types.Vector3 llGetCameraPos() { NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } | ||
1065 | public LSL_Types.Quaternion llGetCameraRot() { NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } | ||
1066 | public void llSetPrimURL() { NotImplemented("llSetPrimURL"); } | ||
1067 | public void llRefreshPrimURL() { NotImplemented("llRefreshPrimURL"); } | ||
1068 | |||
1069 | public string llEscapeURL(string url) | ||
1070 | { | ||
1071 | try | ||
1072 | { | ||
1073 | return Uri.EscapeUriString(url); | ||
1074 | } | ||
1075 | catch (Exception ex) | ||
1076 | { | ||
1077 | return "llEscapeURL: " + ex.ToString(); | ||
1078 | } | ||
1079 | } | ||
1080 | |||
1081 | public string llUnescapeURL(string url) | ||
1082 | { | ||
1083 | try | ||
1084 | { | ||
1085 | return Uri.UnescapeDataString(url); | ||
1086 | } | ||
1087 | catch (Exception ex) | ||
1088 | { | ||
1089 | return "llUnescapeURL: " + ex.ToString(); | ||
1090 | } | ||
1091 | } | ||
1092 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { NotImplemented("llMapDestination"); } | ||
1093 | public void llAddToLandBanList(string avatar, double hours) { NotImplemented("llAddToLandBanList"); } | ||
1094 | public void llRemoveFromLandPassList(string avatar) { NotImplemented("llRemoveFromLandPassList"); } | ||
1095 | public void llRemoveFromLandBanList(string avatar) { NotImplemented("llRemoveFromLandBanList"); } | ||
1096 | public void llSetCameraParams(List<string> rules) { NotImplemented("llSetCameraParams"); } | ||
1097 | public void llClearCameraParams() { NotImplemented("llClearCameraParams"); } | ||
1098 | public double llListStatistics(int operation, List<string> src) { NotImplemented("llListStatistics"); return 0; } | ||
1099 | |||
1100 | public int llGetUnixTime() | ||
1101 | { | ||
1102 | return Util.UnixTimeSinceEpoch(); | ||
1103 | } | ||
1104 | |||
1105 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelFlags"); return 0; } | ||
1106 | public int llGetRegionFlags() { NotImplemented("llGetRegionFlags"); return 0; } | ||
1107 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
1108 | { | ||
1109 | string ret = ""; | ||
1110 | string src1 = llBase64ToString(str1); | ||
1111 | string src2 = llBase64ToString(str2); | ||
1112 | int c = 0; | ||
1113 | for (int i = 0; i < src1.Length; i++) | ||
1114 | { | ||
1115 | ret += src1[i] ^ src2[c]; | ||
1116 | |||
1117 | c++; | ||
1118 | if (c > src2.Length) | ||
1119 | c = 0; | ||
1120 | } | ||
1121 | return llStringToBase64(ret); | ||
1122 | } | ||
1123 | public void llHTTPRequest(string url, List<string> parameters, string body) | ||
1124 | { | ||
1125 | m_ScriptEngine.m_LSLLongCmdHandler.StartHttpRequest(m_localID, m_itemID, url, parameters, body); | ||
1126 | } | ||
1127 | public void llResetLandBanList() { NotImplemented("llResetLandBanList"); } | ||
1128 | public void llResetLandPassList() { NotImplemented("llResetLandPassList"); } | ||
1129 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { NotImplemented("llGetParcelPrimCount"); return 0; } | ||
1130 | public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelPrimOwners"); return new List<string>(); } | ||
1131 | public int llGetObjectPrimCount(string object_id) { NotImplemented("llGetObjectPrimCount"); return 0; } | ||
1132 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { NotImplemented("llGetParcelMaxPrims"); return 0; } | ||
1133 | public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { NotImplemented("llGetParcelDetails"); return new List<string>(); } | ||
1134 | |||
1135 | // | ||
1136 | // OpenSim functions | ||
1137 | // | ||
1138 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) | ||
1139 | { | ||
1140 | if (dynamicID == "") | ||
1141 | { | ||
1142 | IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>(); | ||
1143 | LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); | ||
1144 | return createdTexture.ToStringHyphenated(); | ||
1145 | } | ||
1146 | else | ||
1147 | { | ||
1148 | //TODO update existing dynamic textures | ||
1149 | } | ||
1150 | |||
1151 | return LLUUID.Zero.ToStringHyphenated(); | ||
1152 | } | ||
1153 | |||
1154 | private void NotImplemented(string Command) | ||
1155 | { | ||
1156 | if (throwErrorOnNotImplemented) | ||
1157 | throw new NotImplementedException("Command not implemented: " + Command); | ||
1158 | } | ||
1159 | |||
1160 | } | ||
1161 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt new file mode 100644 index 0000000..a39d1db --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt | |||
@@ -0,0 +1,12 @@ | |||
1 | //c# | ||
2 | namespace SecondLife { | ||
3 | public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass | ||
4 | { | ||
5 | public Script() { } | ||
6 | |||
7 | public void default_event_state_entry( ) | ||
8 | { | ||
9 | llSay(0, "testing, I've been touched"); | ||
10 | } | ||
11 | |||
12 | }} \ No newline at end of file | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs new file mode 100644 index 0000000..9f18f7c --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -0,0 +1,131 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
35 | |||
36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. | ||
40 | /// </summary> | ||
41 | [Serializable] | ||
42 | class EventManager | ||
43 | { | ||
44 | private ScriptEngine myScriptEngine; | ||
45 | //public IScriptHost TEMP_OBJECT_ID; | ||
46 | public EventManager(ScriptEngine _ScriptEngine) | ||
47 | { | ||
48 | myScriptEngine = _ScriptEngine; | ||
49 | // TODO: HOOK EVENTS UP TO SERVER! | ||
50 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Start"); | ||
51 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager | ||
52 | |||
53 | // Hook up a test event to our test form | ||
54 | myScriptEngine.Log.Verbose("ScriptEngine", "Hooking up to server events"); | ||
55 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | ||
56 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; | ||
57 | myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; | ||
58 | |||
59 | } | ||
60 | |||
61 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | ||
62 | { | ||
63 | // Add to queue for all scripts in ObjectID object | ||
64 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); | ||
65 | //Console.WriteLine("touch_start localID: " + localID); | ||
66 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] { (int)1 }); | ||
67 | } | ||
68 | public void OnRezScript(uint localID, LLUUID itemID, string script) | ||
69 | { | ||
70 | //myScriptEngine.myScriptManager.StartScript( | ||
71 | // Path.Combine("ScriptEngines", "Default.lsl"), | ||
72 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() | ||
73 | //); | ||
74 | Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); | ||
75 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script); | ||
76 | } | ||
77 | public void OnRemoveScript(uint localID, LLUUID itemID) | ||
78 | { | ||
79 | //myScriptEngine.myScriptManager.StartScript( | ||
80 | // Path.Combine("ScriptEngines", "Default.lsl"), | ||
81 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() | ||
82 | //); | ||
83 | Console.WriteLine("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); | ||
84 | myScriptEngine.m_ScriptManager.StopScript( | ||
85 | localID, | ||
86 | itemID | ||
87 | ); | ||
88 | |||
89 | } | ||
90 | |||
91 | // TODO: Replace placeholders below | ||
92 | // These needs to be hooked up to OpenSim during init of this class | ||
93 | // then queued in EventQueueManager. | ||
94 | // When queued in EventQueueManager they need to be LSL compatible (name and params) | ||
95 | |||
96 | //public void state_entry() { } // | ||
97 | public void state_exit() { } | ||
98 | //public void touch_start() { } | ||
99 | public void touch() { } | ||
100 | public void touch_end() { } | ||
101 | public void collision_start() { } | ||
102 | public void collision() { } | ||
103 | public void collision_end() { } | ||
104 | public void land_collision_start() { } | ||
105 | public void land_collision() { } | ||
106 | public void land_collision_end() { } | ||
107 | public void timer() { } | ||
108 | public void listen() { } | ||
109 | public void on_rez() { } | ||
110 | public void sensor() { } | ||
111 | public void no_sensor() { } | ||
112 | public void control() { } | ||
113 | public void money() { } | ||
114 | public void email() { } | ||
115 | public void at_target() { } | ||
116 | public void not_at_target() { } | ||
117 | public void at_rot_target() { } | ||
118 | public void not_at_rot_target() { } | ||
119 | public void run_time_permissions() { } | ||
120 | public void changed() { } | ||
121 | public void attach() { } | ||
122 | public void dataserver() { } | ||
123 | public void link_message() { } | ||
124 | public void moving_start() { } | ||
125 | public void moving_end() { } | ||
126 | public void object_rez() { } | ||
127 | public void remote_data() { } | ||
128 | public void http_response() { } | ||
129 | |||
130 | } | ||
131 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs new file mode 100644 index 0000000..8ee005a --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -0,0 +1,321 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Reflection; | ||
34 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
35 | using libsecondlife; | ||
36 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL; | ||
37 | |||
38 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// EventQueueManager handles event queues | ||
42 | /// Events are queued and executed in separate thread | ||
43 | /// </summary> | ||
44 | [Serializable] | ||
45 | class EventQueueManager | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// List of threads processing event queue | ||
49 | /// </summary> | ||
50 | private List<Thread> eventQueueThreads = new List<Thread>(); | ||
51 | private object queueLock = new object(); // Mutex lock object | ||
52 | /// <summary> | ||
53 | /// How many ms to sleep if queue is empty | ||
54 | /// </summary> | ||
55 | private int nothingToDoSleepms = 50; | ||
56 | /// <summary> | ||
57 | /// How many threads to process queue with | ||
58 | /// </summary> | ||
59 | private int numberOfThreads = 2; | ||
60 | /// <summary> | ||
61 | /// Queue containing events waiting to be executed | ||
62 | /// </summary> | ||
63 | private Queue<QueueItemStruct> eventQueue = new Queue<QueueItemStruct>(); | ||
64 | /// <summary> | ||
65 | /// Queue item structure | ||
66 | /// </summary> | ||
67 | private struct QueueItemStruct | ||
68 | { | ||
69 | public uint localID; | ||
70 | public LLUUID itemID; | ||
71 | public string functionName; | ||
72 | public object[] param; | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// List of localID locks for mutex processing of script events | ||
77 | /// </summary> | ||
78 | private List<uint> objectLocks = new List<uint>(); | ||
79 | private object tryLockLock = new object(); // Mutex lock object | ||
80 | |||
81 | private ScriptEngine m_ScriptEngine; | ||
82 | public EventQueueManager(ScriptEngine _ScriptEngine) | ||
83 | { | ||
84 | m_ScriptEngine = _ScriptEngine; | ||
85 | |||
86 | // | ||
87 | // Start event queue processing threads (worker threads) | ||
88 | // | ||
89 | for (int ThreadCount = 0; ThreadCount <= numberOfThreads; ThreadCount++) | ||
90 | { | ||
91 | Thread EventQueueThread = new Thread(EventQueueThreadLoop); | ||
92 | eventQueueThreads.Add(EventQueueThread); | ||
93 | EventQueueThread.IsBackground = true; | ||
94 | EventQueueThread.Priority = ThreadPriority.BelowNormal; | ||
95 | EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount; | ||
96 | EventQueueThread.Start(); | ||
97 | } | ||
98 | } | ||
99 | ~EventQueueManager() | ||
100 | { | ||
101 | |||
102 | // Kill worker threads | ||
103 | foreach (Thread EventQueueThread in new System.Collections.ArrayList(eventQueueThreads)) | ||
104 | { | ||
105 | if (EventQueueThread != null && EventQueueThread.IsAlive == true) | ||
106 | { | ||
107 | try | ||
108 | { | ||
109 | EventQueueThread.Abort(); | ||
110 | EventQueueThread.Join(); | ||
111 | } | ||
112 | catch (Exception) | ||
113 | { | ||
114 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Exception killing worker thread: " + e.ToString()); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | eventQueueThreads.Clear(); | ||
119 | // Todo: Clean up our queues | ||
120 | eventQueue.Clear(); | ||
121 | |||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// Queue processing thread loop | ||
126 | /// </summary> | ||
127 | private void EventQueueThreadLoop() | ||
128 | { | ||
129 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Worker thread spawned"); | ||
130 | try | ||
131 | { | ||
132 | QueueItemStruct BlankQIS = new QueueItemStruct(); | ||
133 | while (true) | ||
134 | { | ||
135 | try | ||
136 | { | ||
137 | QueueItemStruct QIS = BlankQIS; | ||
138 | bool GotItem = false; | ||
139 | |||
140 | if (eventQueue.Count == 0) | ||
141 | { | ||
142 | // Nothing to do? Sleep a bit waiting for something to do | ||
143 | Thread.Sleep(nothingToDoSleepms); | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | // Something in queue, process | ||
148 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for localID: " + QIS.localID + ", itemID: " + QIS.itemID + ", FunctionName: " + QIS.FunctionName); | ||
149 | |||
150 | // OBJECT BASED LOCK - TWO THREADS WORKING ON SAME OBJECT IS NOT GOOD | ||
151 | lock (queueLock) | ||
152 | { | ||
153 | GotItem = false; | ||
154 | for (int qc = 0; qc < eventQueue.Count; qc++) | ||
155 | { | ||
156 | // Get queue item | ||
157 | QIS = eventQueue.Dequeue(); | ||
158 | |||
159 | // Check if object is being processed by someone else | ||
160 | if (TryLock(QIS.localID) == false) | ||
161 | { | ||
162 | // Object is already being processed, requeue it | ||
163 | eventQueue.Enqueue(QIS); | ||
164 | } | ||
165 | else | ||
166 | { | ||
167 | // We have lock on an object and can process it | ||
168 | GotItem = true; | ||
169 | break; | ||
170 | } | ||
171 | } // go through queue | ||
172 | } // lock | ||
173 | |||
174 | if (GotItem == true) | ||
175 | { | ||
176 | // Execute function | ||
177 | try | ||
178 | { | ||
179 | m_ScriptEngine.m_ScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, QIS.functionName, QIS.param); | ||
180 | } | ||
181 | catch (Exception e) | ||
182 | { | ||
183 | // DISPLAY ERROR INWORLD | ||
184 | string text = "Error executing script function \"" + QIS.functionName + "\":\r\n"; | ||
185 | if (e.InnerException != null) | ||
186 | { // Send inner exception | ||
187 | text += e.InnerException.Message.ToString(); | ||
188 | } | ||
189 | else | ||
190 | { // Send normal | ||
191 | text += e.Message.ToString(); | ||
192 | } | ||
193 | try | ||
194 | { | ||
195 | if (text.Length > 1500) | ||
196 | text = text.Substring(0, 1500); | ||
197 | IScriptHost m_host = m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); | ||
198 | //if (m_host != null) | ||
199 | //{ | ||
200 | m_ScriptEngine.World.SimChat(Helpers.StringToField(text), 1, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | ||
201 | } catch { | ||
202 | //} | ||
203 | //else | ||
204 | //{ | ||
205 | // T oconsole | ||
206 | Console.WriteLine("Unable to send text in-world:\r\n" + text); | ||
207 | } | ||
208 | |||
209 | } | ||
210 | finally | ||
211 | { | ||
212 | ReleaseLock(QIS.localID); | ||
213 | } | ||
214 | } | ||
215 | |||
216 | } // Something in queue | ||
217 | } catch (ThreadAbortException tae) { | ||
218 | throw tae; | ||
219 | } catch (Exception e) { | ||
220 | Console.WriteLine("Exception in EventQueueThreadLoop: " + e.ToString()); | ||
221 | } | ||
222 | } // while | ||
223 | } // try | ||
224 | catch (ThreadAbortException) | ||
225 | { | ||
226 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Worker thread killed: " + tae.Message); | ||
227 | } | ||
228 | } | ||
229 | |||
230 | /// <summary> | ||
231 | /// Try to get a mutex lock on localID | ||
232 | /// </summary> | ||
233 | /// <param name="localID"></param> | ||
234 | /// <returns></returns> | ||
235 | private bool TryLock(uint localID) | ||
236 | { | ||
237 | lock (tryLockLock) | ||
238 | { | ||
239 | if (objectLocks.Contains(localID) == true) | ||
240 | { | ||
241 | return false; | ||
242 | } | ||
243 | else | ||
244 | { | ||
245 | objectLocks.Add(localID); | ||
246 | return true; | ||
247 | } | ||
248 | } | ||
249 | } | ||
250 | |||
251 | /// <summary> | ||
252 | /// Release mutex lock on localID | ||
253 | /// </summary> | ||
254 | /// <param name="localID"></param> | ||
255 | private void ReleaseLock(uint localID) | ||
256 | { | ||
257 | lock (tryLockLock) | ||
258 | { | ||
259 | if (objectLocks.Contains(localID) == true) | ||
260 | { | ||
261 | objectLocks.Remove(localID); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | |||
267 | /// <summary> | ||
268 | /// Add event to event execution queue | ||
269 | /// </summary> | ||
270 | /// <param name="localID"></param> | ||
271 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | ||
272 | /// <param name="param">Array of parameters to match event mask</param> | ||
273 | public void AddToObjectQueue(uint localID, string FunctionName, object[] param) | ||
274 | { | ||
275 | // Determine all scripts in Object and add to their queue | ||
276 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding localID: " + localID + ", FunctionName: " + FunctionName); | ||
277 | |||
278 | |||
279 | // Do we have any scripts in this object at all? If not, return | ||
280 | if (m_ScriptEngine.m_ScriptManager.Scripts.ContainsKey(localID) == false) | ||
281 | { | ||
282 | //Console.WriteLine("Event \"" + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID."); | ||
283 | return; | ||
284 | } | ||
285 | |||
286 | Dictionary<LLUUID, LSL_BaseClass>.KeyCollection scriptKeys = m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID); | ||
287 | |||
288 | foreach ( LLUUID itemID in scriptKeys ) | ||
289 | { | ||
290 | // Add to each script in that object | ||
291 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? | ||
292 | AddToScriptQueue(localID, itemID, FunctionName, param); | ||
293 | } | ||
294 | |||
295 | } | ||
296 | |||
297 | /// <summary> | ||
298 | /// Add event to event execution queue | ||
299 | /// </summary> | ||
300 | /// <param name="localID"></param> | ||
301 | /// <param name="itemID"></param> | ||
302 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | ||
303 | /// <param name="param">Array of parameters to match event mask</param> | ||
304 | public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, object[] param) | ||
305 | { | ||
306 | lock (queueLock) | ||
307 | { | ||
308 | // Create a structure and add data | ||
309 | QueueItemStruct QIS = new QueueItemStruct(); | ||
310 | QIS.localID = localID; | ||
311 | QIS.itemID = itemID; | ||
312 | QIS.functionName = FunctionName; | ||
313 | QIS.param = param; | ||
314 | |||
315 | // Add it to queue | ||
316 | eventQueue.Enqueue(QIS); | ||
317 | } | ||
318 | } | ||
319 | |||
320 | } | ||
321 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs new file mode 100644 index 0000000..5b92ff0 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |||
@@ -0,0 +1,321 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Threading; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.Region.ScriptEngine.Common; | ||
7 | using OpenSim.Region.Environment.Modules; | ||
8 | using OpenSim.Region.Environment.Interfaces; | ||
9 | |||
10 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | ||
11 | { | ||
12 | /// <summary> | ||
13 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | ||
14 | /// </summary> | ||
15 | class LSLLongCmdHandler | ||
16 | { | ||
17 | private Thread cmdHandlerThread; | ||
18 | private int cmdHandlerThreadCycleSleepms = 100; | ||
19 | |||
20 | private ScriptEngine m_ScriptEngine; | ||
21 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) | ||
22 | { | ||
23 | m_ScriptEngine = _ScriptEngine; | ||
24 | |||
25 | // Start the thread that will be doing the work | ||
26 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | ||
27 | cmdHandlerThread.Name = "CmdHandlerThread"; | ||
28 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | ||
29 | cmdHandlerThread.IsBackground = true; | ||
30 | cmdHandlerThread.Start(); | ||
31 | |||
32 | } | ||
33 | ~LSLLongCmdHandler() | ||
34 | { | ||
35 | // Shut down thread | ||
36 | try | ||
37 | { | ||
38 | if (cmdHandlerThread != null) | ||
39 | { | ||
40 | if (cmdHandlerThread.IsAlive == true) | ||
41 | { | ||
42 | cmdHandlerThread.Abort(); | ||
43 | cmdHandlerThread.Join(); | ||
44 | } | ||
45 | } | ||
46 | } | ||
47 | catch { } | ||
48 | } | ||
49 | |||
50 | private void CmdHandlerThreadLoop() | ||
51 | { | ||
52 | while (true) | ||
53 | { | ||
54 | // Check timers | ||
55 | CheckTimerEvents(); | ||
56 | Thread.Sleep(25); | ||
57 | // Check HttpRequests | ||
58 | CheckHttpRequests(); | ||
59 | Thread.Sleep(25); | ||
60 | // Check XMLRPCRequests | ||
61 | CheckXMLRPCRequests(); | ||
62 | Thread.Sleep(25); | ||
63 | // Check Listeners | ||
64 | CheckListeners(); | ||
65 | Thread.Sleep(25); | ||
66 | |||
67 | // Sleep before next cycle | ||
68 | //Thread.Sleep(cmdHandlerThreadCycleSleepms); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Remove a specific script (and all its pending commands) | ||
74 | /// </summary> | ||
75 | /// <param name="m_localID"></param> | ||
76 | /// <param name="m_itemID"></param> | ||
77 | public void RemoveScript(uint localID, LLUUID itemID) | ||
78 | { | ||
79 | // Remove a specific script | ||
80 | |||
81 | // Remove from: Timers | ||
82 | UnSetTimerEvents(localID, itemID); | ||
83 | // Remove from: HttpRequest | ||
84 | StopHttpRequest(localID, itemID); | ||
85 | } | ||
86 | |||
87 | #region TIMER | ||
88 | |||
89 | // | ||
90 | // TIMER | ||
91 | // | ||
92 | private class TimerClass | ||
93 | { | ||
94 | public uint localID; | ||
95 | public LLUUID itemID; | ||
96 | public double interval; | ||
97 | public DateTime next; | ||
98 | } | ||
99 | private List<TimerClass> Timers = new List<TimerClass>(); | ||
100 | private object TimerListLock = new object(); | ||
101 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | ||
102 | { | ||
103 | Console.WriteLine("SetTimerEvent"); | ||
104 | |||
105 | // Always remove first, in case this is a re-set | ||
106 | UnSetTimerEvents(m_localID, m_itemID); | ||
107 | if (sec == 0) // Disabling timer | ||
108 | return; | ||
109 | |||
110 | // Add to timer | ||
111 | TimerClass ts = new TimerClass(); | ||
112 | ts.localID = m_localID; | ||
113 | ts.itemID = m_itemID; | ||
114 | ts.interval = sec; | ||
115 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
116 | lock (TimerListLock) | ||
117 | { | ||
118 | Timers.Add(ts); | ||
119 | } | ||
120 | } | ||
121 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | ||
122 | { | ||
123 | // Remove from timer | ||
124 | lock (TimerListLock) | ||
125 | { | ||
126 | List<TimerClass> NewTimers = new List<TimerClass>(); | ||
127 | foreach (TimerClass ts in Timers) | ||
128 | { | ||
129 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
130 | { | ||
131 | NewTimers.Add(ts); | ||
132 | } | ||
133 | } | ||
134 | Timers.Clear(); | ||
135 | Timers = NewTimers; | ||
136 | } | ||
137 | } | ||
138 | public void CheckTimerEvents() | ||
139 | { | ||
140 | // Nothing to do here? | ||
141 | if (Timers.Count == 0) | ||
142 | return; | ||
143 | |||
144 | lock (TimerListLock) | ||
145 | { | ||
146 | |||
147 | // Go through all timers | ||
148 | foreach (TimerClass ts in Timers) | ||
149 | { | ||
150 | // Time has passed? | ||
151 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | ||
152 | { | ||
153 | // Add it to queue | ||
154 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); | ||
155 | // set next interval | ||
156 | |||
157 | |||
158 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
159 | } | ||
160 | } | ||
161 | } // lock | ||
162 | } | ||
163 | #endregion | ||
164 | |||
165 | #region HTTP REQUEST | ||
166 | |||
167 | // | ||
168 | // HTTP REAQUEST | ||
169 | // | ||
170 | private class HttpClass | ||
171 | { | ||
172 | public uint localID; | ||
173 | public LLUUID itemID; | ||
174 | public string url; | ||
175 | public List<string> parameters; | ||
176 | public string body; | ||
177 | public DateTime next; | ||
178 | |||
179 | public string response_request_id; | ||
180 | public int response_status; | ||
181 | public List<string> response_metadata; | ||
182 | public string response_body; | ||
183 | |||
184 | public void SendRequest() | ||
185 | { | ||
186 | // TODO: SEND REQUEST!!! | ||
187 | } | ||
188 | public void Stop() | ||
189 | { | ||
190 | // TODO: Cancel any ongoing request | ||
191 | } | ||
192 | public bool CheckResponse() | ||
193 | { | ||
194 | // TODO: Check if we got a response yet, return true if so -- false if not | ||
195 | return true; | ||
196 | |||
197 | // TODO: If we got a response, set the following then return true | ||
198 | //response_request_id | ||
199 | //response_status | ||
200 | //response_metadata | ||
201 | //response_body | ||
202 | |||
203 | } | ||
204 | } | ||
205 | private List<HttpClass> HttpRequests = new List<HttpClass>(); | ||
206 | private object HttpListLock = new object(); | ||
207 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) | ||
208 | { | ||
209 | Console.WriteLine("StartHttpRequest"); | ||
210 | |||
211 | HttpClass htc = new HttpClass(); | ||
212 | htc.localID = localID; | ||
213 | htc.itemID = itemID; | ||
214 | htc.url = url; | ||
215 | htc.parameters = parameters; | ||
216 | htc.body = body; | ||
217 | lock (HttpListLock) | ||
218 | { | ||
219 | |||
220 | //ADD REQUEST | ||
221 | HttpRequests.Add(htc); | ||
222 | } | ||
223 | } | ||
224 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) | ||
225 | { | ||
226 | // Remove from list | ||
227 | lock (HttpListLock) | ||
228 | { | ||
229 | List<HttpClass> NewHttpList = new List<HttpClass>(); | ||
230 | foreach (HttpClass ts in HttpRequests) | ||
231 | { | ||
232 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
233 | { | ||
234 | // Keeping this one | ||
235 | NewHttpList.Add(ts); | ||
236 | } | ||
237 | else | ||
238 | { | ||
239 | // Shutting this one down | ||
240 | ts.Stop(); | ||
241 | } | ||
242 | } | ||
243 | HttpRequests.Clear(); | ||
244 | HttpRequests = NewHttpList; | ||
245 | } | ||
246 | } | ||
247 | public void CheckHttpRequests() | ||
248 | { | ||
249 | // Nothing to do here? | ||
250 | if (HttpRequests.Count == 0) | ||
251 | return; | ||
252 | |||
253 | lock (HttpListLock) | ||
254 | { | ||
255 | foreach (HttpClass ts in HttpRequests) | ||
256 | { | ||
257 | |||
258 | if (ts.CheckResponse() == true) | ||
259 | { | ||
260 | // Add it to event queue | ||
261 | //key request_id, integer status, list metadata, string body | ||
262 | object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; | ||
263 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); | ||
264 | // Now stop it | ||
265 | StopHttpRequest(ts.localID, ts.itemID); | ||
266 | } | ||
267 | } | ||
268 | } // lock | ||
269 | } | ||
270 | #endregion | ||
271 | |||
272 | public void CheckXMLRPCRequests() | ||
273 | { | ||
274 | |||
275 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
276 | |||
277 | while (xmlrpc.hasRequests()) | ||
278 | { | ||
279 | RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); | ||
280 | System.Console.WriteLine("PICKED REQUEST"); | ||
281 | |||
282 | //Deliver data to prim's remote_data handler | ||
283 | object[] resobj = new object[] { | ||
284 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", rInfo.GetIntValue(), rInfo.GetStrVal() | ||
285 | }; | ||
286 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | ||
287 | rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj | ||
288 | ); | ||
289 | |||
290 | } | ||
291 | |||
292 | } | ||
293 | |||
294 | public void CheckListeners() | ||
295 | { | ||
296 | |||
297 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
298 | |||
299 | while (comms.HasMessages()) | ||
300 | { | ||
301 | ListenerInfo lInfo = comms.GetNextMessage(); | ||
302 | System.Console.WriteLine("PICKED LISTENER"); | ||
303 | |||
304 | //Deliver data to prim's listen handler | ||
305 | object[] resobj = new object[] { | ||
306 | lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() | ||
307 | }; | ||
308 | |||
309 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | ||
310 | lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj | ||
311 | ); | ||
312 | |||
313 | } | ||
314 | |||
315 | } | ||
316 | |||
317 | |||
318 | |||
319 | |||
320 | } | ||
321 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..e1e025c --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Grid.ScriptEngine.DotNetEngine")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Grid.ScriptEngine.DotNetEngine")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs new file mode 100644 index 0000000..81a95c5 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -0,0 +1,132 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework.Console; | ||
33 | using OpenSim.Region.Environment.Scenes; | ||
34 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
35 | using OpenSim.Region.Environment.Interfaces; | ||
36 | using libsecondlife; | ||
37 | |||
38 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// This is the root object for ScriptEngine | ||
42 | /// </summary> | ||
43 | [Serializable] | ||
44 | public class ScriptEngine :IRegionModule | ||
45 | { | ||
46 | |||
47 | internal OpenSim.Region.Environment.Scenes.Scene World; | ||
48 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | ||
49 | internal EventQueueManager m_EventQueueManager; // Executes events | ||
50 | internal ScriptManager m_ScriptManager; // Load, unload and execute scripts | ||
51 | internal AppDomainManager m_AppDomainManager; | ||
52 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | ||
53 | |||
54 | private OpenSim.Framework.Console.LogBase m_log; | ||
55 | |||
56 | public ScriptEngine() | ||
57 | { | ||
58 | //Common.SendToDebug("ScriptEngine Object Initialized"); | ||
59 | Common.mySE = this; | ||
60 | } | ||
61 | |||
62 | public LogBase Log | ||
63 | { | ||
64 | get { return m_log; } | ||
65 | } | ||
66 | |||
67 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) | ||
68 | { | ||
69 | |||
70 | World = Sceneworld; | ||
71 | m_log = logger; | ||
72 | |||
73 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | ||
74 | |||
75 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | ||
76 | |||
77 | // Create all objects we'll be using | ||
78 | m_EventQueueManager = new EventQueueManager(this); | ||
79 | m_EventManager = new EventManager(this); | ||
80 | m_ScriptManager = new ScriptManager(this); | ||
81 | m_AppDomainManager = new AppDomainManager(); | ||
82 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | ||
83 | |||
84 | // Should we iterate the region for scripts that needs starting? | ||
85 | // Or can we assume we are loaded before anything else so we can use proper events? | ||
86 | |||
87 | |||
88 | } | ||
89 | |||
90 | public void Shutdown() | ||
91 | { | ||
92 | // We are shutting down | ||
93 | } | ||
94 | |||
95 | //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) | ||
96 | //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] | ||
97 | //public void StartScript(string ScriptID, IScriptHost ObjectID) | ||
98 | //{ | ||
99 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; | ||
100 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); | ||
101 | // myScriptManager.StartScript(ScriptID, ObjectID); | ||
102 | //} | ||
103 | |||
104 | #region IRegionModule | ||
105 | |||
106 | public void Initialise(Scene scene) | ||
107 | { | ||
108 | this.InitializeEngine(scene, MainLog.Instance); | ||
109 | } | ||
110 | |||
111 | public void PostInitialise() | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | public void CloseDown() | ||
117 | { | ||
118 | } | ||
119 | |||
120 | public string GetName() | ||
121 | { | ||
122 | return "LSLScriptingModule"; | ||
123 | } | ||
124 | |||
125 | public bool IsSharedModule() | ||
126 | { | ||
127 | return false; | ||
128 | } | ||
129 | |||
130 | #endregion | ||
131 | } | ||
132 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs new file mode 100644 index 0000000..988230f --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -0,0 +1,417 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Reflection; | ||
34 | using System.Runtime.Remoting; | ||
35 | using System.Runtime.Serialization; | ||
36 | using System.Runtime.Serialization.Formatters.Binary; | ||
37 | using OpenSim.Region.Environment.Scenes; | ||
38 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
39 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | ||
40 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL; | ||
41 | using OpenSim.Region.ScriptEngine.Common; | ||
42 | using libsecondlife; | ||
43 | |||
44 | |||
45 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// Loads scripts | ||
49 | /// Compiles them if necessary | ||
50 | /// Execute functions for EventQueueManager (Sends them to script on other AppDomain for execution) | ||
51 | /// </summary> | ||
52 | [Serializable] | ||
53 | public class ScriptManager | ||
54 | { | ||
55 | #region Declares | ||
56 | private Thread scriptLoadUnloadThread; | ||
57 | private int scriptLoadUnloadThread_IdleSleepms = 100; | ||
58 | private Queue<LoadStruct> loadQueue = new Queue<LoadStruct>(); | ||
59 | private Queue<UnloadStruct> unloadQueue = new Queue<UnloadStruct>(); | ||
60 | private struct LoadStruct | ||
61 | { | ||
62 | public uint localID; | ||
63 | public LLUUID itemID; | ||
64 | public string script; | ||
65 | } | ||
66 | private struct UnloadStruct | ||
67 | { | ||
68 | public uint localID; | ||
69 | public LLUUID itemID; | ||
70 | } | ||
71 | |||
72 | // Object<string, Script<string, script>> | ||
73 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | ||
74 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | ||
75 | internal Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>>(); | ||
76 | public Scene World | ||
77 | { | ||
78 | get | ||
79 | { | ||
80 | return m_scriptEngine.World; | ||
81 | } | ||
82 | } | ||
83 | #endregion | ||
84 | #region Object init/shutdown | ||
85 | private ScriptEngine m_scriptEngine; | ||
86 | public ScriptManager(ScriptEngine scriptEngine) | ||
87 | { | ||
88 | m_scriptEngine = scriptEngine; | ||
89 | AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve); | ||
90 | scriptLoadUnloadThread = new Thread(ScriptLoadUnloadThreadLoop); | ||
91 | scriptLoadUnloadThread.Name = "ScriptLoadUnloadThread"; | ||
92 | scriptLoadUnloadThread.IsBackground = true; | ||
93 | scriptLoadUnloadThread.Priority = ThreadPriority.BelowNormal; | ||
94 | scriptLoadUnloadThread.Start(); | ||
95 | |||
96 | } | ||
97 | ~ScriptManager () | ||
98 | { | ||
99 | // Abort load/unload thread | ||
100 | try | ||
101 | { | ||
102 | if (scriptLoadUnloadThread != null) | ||
103 | { | ||
104 | if (scriptLoadUnloadThread.IsAlive == true) | ||
105 | { | ||
106 | scriptLoadUnloadThread.Abort(); | ||
107 | scriptLoadUnloadThread.Join(); | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | catch | ||
112 | { | ||
113 | } | ||
114 | } | ||
115 | #endregion | ||
116 | #region Load / Unload scripts (Thread loop) | ||
117 | private void ScriptLoadUnloadThreadLoop() | ||
118 | { | ||
119 | try | ||
120 | { | ||
121 | while (true) | ||
122 | { | ||
123 | if (loadQueue.Count == 0 && unloadQueue.Count == 0) | ||
124 | Thread.Sleep(scriptLoadUnloadThread_IdleSleepms); | ||
125 | |||
126 | if (loadQueue.Count > 0) | ||
127 | { | ||
128 | LoadStruct item = loadQueue.Dequeue(); | ||
129 | _StartScript(item.localID, item.itemID, item.script); | ||
130 | } | ||
131 | |||
132 | if (unloadQueue.Count > 0) | ||
133 | { | ||
134 | UnloadStruct item = unloadQueue.Dequeue(); | ||
135 | _StopScript(item.localID, item.itemID); | ||
136 | } | ||
137 | |||
138 | |||
139 | |||
140 | } | ||
141 | } | ||
142 | catch (ThreadAbortException tae) | ||
143 | { | ||
144 | string a = tae.ToString(); | ||
145 | a = ""; | ||
146 | // Expected | ||
147 | } | ||
148 | |||
149 | } | ||
150 | #endregion | ||
151 | #region Helper functions | ||
152 | private static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) | ||
153 | { | ||
154 | |||
155 | //Console.WriteLine("ScriptManager.CurrentDomain_AssemblyResolve: " + args.Name); | ||
156 | return Assembly.GetExecutingAssembly().FullName == args.Name ? Assembly.GetExecutingAssembly() : null; | ||
157 | |||
158 | } | ||
159 | |||
160 | |||
161 | #endregion | ||
162 | #region Internal functions to keep track of script | ||
163 | internal Dictionary<LLUUID, LSL_BaseClass>.KeyCollection GetScriptKeys(uint localID) | ||
164 | { | ||
165 | if (Scripts.ContainsKey(localID) == false) | ||
166 | return null; | ||
167 | |||
168 | Dictionary<LLUUID, LSL_BaseClass> Obj; | ||
169 | Scripts.TryGetValue(localID, out Obj); | ||
170 | |||
171 | return Obj.Keys; | ||
172 | |||
173 | } | ||
174 | |||
175 | internal LSL_BaseClass GetScript(uint localID, LLUUID itemID) | ||
176 | { | ||
177 | if (Scripts.ContainsKey(localID) == false) | ||
178 | return null; | ||
179 | |||
180 | Dictionary<LLUUID, LSL_BaseClass> Obj; | ||
181 | Scripts.TryGetValue(localID, out Obj); | ||
182 | if (Obj.ContainsKey(itemID) == false) | ||
183 | return null; | ||
184 | |||
185 | // Get script | ||
186 | LSL_BaseClass Script; | ||
187 | Obj.TryGetValue(itemID, out Script); | ||
188 | |||
189 | return Script; | ||
190 | |||
191 | } | ||
192 | internal void SetScript(uint localID, LLUUID itemID, LSL_BaseClass Script) | ||
193 | { | ||
194 | // Create object if it doesn't exist | ||
195 | if (Scripts.ContainsKey(localID) == false) | ||
196 | { | ||
197 | Scripts.Add(localID, new Dictionary<LLUUID, LSL_BaseClass>()); | ||
198 | } | ||
199 | |||
200 | // Delete script if it exists | ||
201 | Dictionary<LLUUID, LSL_BaseClass> Obj; | ||
202 | Scripts.TryGetValue(localID, out Obj); | ||
203 | if (Obj.ContainsKey(itemID) == true) | ||
204 | Obj.Remove(itemID); | ||
205 | |||
206 | // Add to object | ||
207 | Obj.Add(itemID, Script); | ||
208 | |||
209 | } | ||
210 | internal void RemoveScript(uint localID, LLUUID itemID) | ||
211 | { | ||
212 | // Don't have that object? | ||
213 | if (Scripts.ContainsKey(localID) == false) | ||
214 | return; | ||
215 | |||
216 | // Delete script if it exists | ||
217 | Dictionary<LLUUID, LSL_BaseClass> Obj; | ||
218 | Scripts.TryGetValue(localID, out Obj); | ||
219 | if (Obj.ContainsKey(itemID) == true) | ||
220 | Obj.Remove(itemID); | ||
221 | |||
222 | } | ||
223 | #endregion | ||
224 | #region Start/Stop/Reset script | ||
225 | /// <summary> | ||
226 | /// Fetches, loads and hooks up a script to an objects events | ||
227 | /// </summary> | ||
228 | /// <param name="itemID"></param> | ||
229 | /// <param name="localID"></param> | ||
230 | public void StartScript(uint localID, LLUUID itemID, string Script) | ||
231 | { | ||
232 | LoadStruct ls = new LoadStruct(); | ||
233 | ls.localID = localID; | ||
234 | ls.itemID = itemID; | ||
235 | ls.script = Script; | ||
236 | loadQueue.Enqueue(ls); | ||
237 | } | ||
238 | /// <summary> | ||
239 | /// Disables and unloads a script | ||
240 | /// </summary> | ||
241 | /// <param name="localID"></param> | ||
242 | /// <param name="itemID"></param> | ||
243 | public void StopScript(uint localID, LLUUID itemID) | ||
244 | { | ||
245 | UnloadStruct ls = new UnloadStruct(); | ||
246 | ls.localID = localID; | ||
247 | ls.itemID = itemID; | ||
248 | unloadQueue.Enqueue(ls); | ||
249 | } | ||
250 | public void ResetScript(uint localID, LLUUID itemID) | ||
251 | { | ||
252 | string script = GetScript(localID, itemID).SourceCode; | ||
253 | StopScript(localID, itemID); | ||
254 | StartScript(localID, itemID, script); | ||
255 | } | ||
256 | |||
257 | private void _StartScript(uint localID, LLUUID itemID, string Script) | ||
258 | { | ||
259 | //IScriptHost root = host.GetRoot(); | ||
260 | Console.WriteLine("ScriptManager StartScript: localID: " + localID + ", itemID: " + itemID); | ||
261 | |||
262 | // We will initialize and start the script. | ||
263 | // It will be up to the script itself to hook up the correct events. | ||
264 | string ScriptSource = ""; | ||
265 | |||
266 | SceneObjectPart m_host = World.GetSceneObjectPart(localID); | ||
267 | |||
268 | try | ||
269 | { | ||
270 | |||
271 | |||
272 | |||
273 | |||
274 | // Create a new instance of the compiler (currently we don't want reuse) | ||
275 | OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler LSLCompiler = new OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler(); | ||
276 | // Compile (We assume LSL) | ||
277 | ScriptSource = LSLCompiler.CompileFromLSLText(Script); | ||
278 | //Console.WriteLine("Compilation of " + FileName + " done"); | ||
279 | // * Insert yield into code | ||
280 | ScriptSource = ProcessYield(ScriptSource); | ||
281 | |||
282 | |||
283 | #if DEBUG | ||
284 | long before; | ||
285 | before = GC.GetTotalMemory(true); | ||
286 | #endif | ||
287 | |||
288 | LSL_BaseClass CompiledScript; | ||
289 | CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); | ||
290 | |||
291 | #if DEBUG | ||
292 | Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); | ||
293 | #endif | ||
294 | |||
295 | CompiledScript.SourceCode = ScriptSource; | ||
296 | // Add it to our script memstruct | ||
297 | SetScript(localID, itemID, CompiledScript); | ||
298 | |||
299 | // We need to give (untrusted) assembly a private instance of BuiltIns | ||
300 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. | ||
301 | |||
302 | |||
303 | LSL_BuiltIn_Commands LSLB = new LSL_BuiltIn_Commands(m_scriptEngine, m_host, localID, itemID); | ||
304 | |||
305 | // Start the script - giving it BuiltIns | ||
306 | CompiledScript.Start(LSLB); | ||
307 | |||
308 | // Fire the first start-event | ||
309 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", new object[] { }); | ||
310 | |||
311 | |||
312 | } | ||
313 | catch (Exception e) | ||
314 | { | ||
315 | //m_scriptEngine.Log.Error("ScriptEngine", "Error compiling script: " + e.ToString()); | ||
316 | try | ||
317 | { | ||
318 | // DISPLAY ERROR INWORLD | ||
319 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | ||
320 | if (text.Length > 1500) | ||
321 | text = text.Substring(0, 1500); | ||
322 | World.SimChat(Helpers.StringToField(text), 1, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | ||
323 | } | ||
324 | catch (Exception e2) | ||
325 | { | ||
326 | m_scriptEngine.Log.Error("ScriptEngine", "Error displaying error in-world: " + e2.ToString()); | ||
327 | } | ||
328 | } | ||
329 | |||
330 | |||
331 | |||
332 | } | ||
333 | |||
334 | private void _StopScript(uint localID, LLUUID itemID) | ||
335 | { | ||
336 | // Stop script | ||
337 | Console.WriteLine("Stop script localID: " + localID + " LLUID: " + itemID.ToString()); | ||
338 | |||
339 | |||
340 | // Stop long command on script | ||
341 | m_scriptEngine.m_LSLLongCmdHandler.RemoveScript(localID, itemID); | ||
342 | |||
343 | LSL_BaseClass LSLBC = GetScript(localID, itemID); | ||
344 | if (LSLBC == null) | ||
345 | return; | ||
346 | |||
347 | // TEMP: First serialize it | ||
348 | //GetSerializedScript(localID, itemID); | ||
349 | |||
350 | |||
351 | try | ||
352 | { | ||
353 | // Get AppDomain | ||
354 | AppDomain ad = LSLBC.Exec.GetAppDomain(); | ||
355 | // Tell script not to accept new requests | ||
356 | GetScript(localID, itemID).Exec.StopScript(); | ||
357 | // Remove from internal structure | ||
358 | RemoveScript(localID, itemID); | ||
359 | // Tell AppDomain that we have stopped script | ||
360 | m_scriptEngine.m_AppDomainManager.StopScript(ad); | ||
361 | } | ||
362 | catch(Exception e) | ||
363 | { | ||
364 | Console.WriteLine("Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() + ": " + e.ToString()); | ||
365 | } | ||
366 | } | ||
367 | private string ProcessYield(string FileName) | ||
368 | { | ||
369 | // TODO: Create a new assembly and copy old but insert Yield Code | ||
370 | //return TempDotNetMicroThreadingCodeInjector.TestFix(FileName); | ||
371 | return FileName; | ||
372 | } | ||
373 | #endregion | ||
374 | #region Perform event execution in script | ||
375 | /// <summary> | ||
376 | /// Execute a LL-event-function in Script | ||
377 | /// </summary> | ||
378 | /// <param name="localID">Object the script is located in</param> | ||
379 | /// <param name="itemID">Script ID</param> | ||
380 | /// <param name="FunctionName">Name of function</param> | ||
381 | /// <param name="args">Arguments to pass to function</param> | ||
382 | internal void ExecuteEvent(uint localID, LLUUID itemID, string FunctionName, object[] args) | ||
383 | { | ||
384 | |||
385 | // Execute a function in the script | ||
386 | //m_scriptEngine.Log.Verbose("ScriptEngine", "Executing Function localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); | ||
387 | LSL_BaseClass Script = m_scriptEngine.m_ScriptManager.GetScript(localID, itemID); | ||
388 | if (Script == null) | ||
389 | return; | ||
390 | |||
391 | // Must be done in correct AppDomain, so leaving it up to the script itself | ||
392 | Script.Exec.ExecuteEvent(FunctionName, args); | ||
393 | |||
394 | } | ||
395 | #endregion | ||
396 | |||
397 | #region Script serialization/deserialization | ||
398 | public void GetSerializedScript(uint localID, LLUUID itemID) | ||
399 | { | ||
400 | // Serialize the script and return it | ||
401 | // Should not be a problem | ||
402 | System.IO.FileStream fs = System.IO.File.Create("SERIALIZED_SCRIPT_" + itemID); | ||
403 | BinaryFormatter b = new BinaryFormatter(); | ||
404 | b.Serialize(fs, GetScript(localID,itemID)); | ||
405 | fs.Close(); | ||
406 | |||
407 | |||
408 | } | ||
409 | public void PutSerializedScript(uint localID, LLUUID itemID) | ||
410 | { | ||
411 | // Deserialize the script and inject it into an AppDomain | ||
412 | |||
413 | // How to inject into an AppDomain? | ||
414 | } | ||
415 | #endregion | ||
416 | } | ||
417 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs new file mode 100644 index 0000000..7120b6c --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using Rail.Transformation; | ||
5 | using Rail.Reflect; | ||
6 | using Rail.Exceptions; | ||
7 | using Rail.MSIL; | ||
8 | |||
9 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
10 | { | ||
11 | /// <summary> | ||
12 | /// Tedds Sandbox for RAIL/microtrheading. This class is only for testing purposes! | ||
13 | /// Its offspring will be the actual implementation. | ||
14 | /// </summary> | ||
15 | class TempDotNetMicroThreadingCodeInjector | ||
16 | { | ||
17 | public static string TestFix(string FileName) | ||
18 | { | ||
19 | string ret = System.IO.Path.GetFileNameWithoutExtension(FileName + "_fixed.dll"); | ||
20 | |||
21 | Console.WriteLine("Loading: \"" + FileName + "\""); | ||
22 | RAssemblyDef rAssembly = RAssemblyDef.LoadAssembly(FileName); | ||
23 | |||
24 | |||
25 | //Get the type of the method to copy from assembly Teste2.exe to assembly Teste.exe | ||
26 | RTypeDef type = (RTypeDef)rAssembly.RModuleDef.GetType("SecondLife.Script"); | ||
27 | |||
28 | //Get the methods in the type | ||
29 | RMethod[] m = type.GetMethods(); | ||
30 | |||
31 | //Create a MethodPrologueAdder visitor object with the method to add | ||
32 | //and with the flag that enables local variable creation set to true | ||
33 | MethodPrologueAdder mpa = new MethodPrologueAdder((RMethodDef)m[0], true); | ||
34 | |||
35 | //Apply the changes to the assembly | ||
36 | rAssembly.Accept(mpa); | ||
37 | |||
38 | //Save the new assembly | ||
39 | rAssembly.SaveAssembly(ret); | ||
40 | |||
41 | return ret; | ||
42 | |||
43 | } | ||
44 | } | ||
45 | } | ||