diff options
Diffstat (limited to 'OpenSim/Grid/ScriptEngine/DotNetEngine')
7 files changed, 35 insertions, 27 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs index 98a2cc5..bcfeefc 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Common.cs | |||
@@ -26,10 +26,13 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | |||
29 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | 30 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine |
30 | { | 31 | { |
31 | public static class Common | 32 | public static class Common |
32 | { | 33 | { |
34 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
35 | |||
33 | public static bool debug = true; | 36 | public static bool debug = true; |
34 | public static ScriptEngine mySE; | 37 | public static ScriptEngine mySE; |
35 | 38 | ||
@@ -41,14 +44,14 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
41 | public static void SendToDebug(string Message) | 44 | public static void SendToDebug(string Message) |
42 | { | 45 | { |
43 | //if (Debug == true) | 46 | //if (Debug == true) |
44 | mySE.Log.Verbose("ScriptEngine", "Debug: " + Message); | 47 | mySE.m_log.Info("[ScriptEngine]: Debug: " + Message); |
45 | //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | 48 | //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); |
46 | } | 49 | } |
47 | 50 | ||
48 | public static void SendToLog(string Message) | 51 | public static void SendToLog(string Message) |
49 | { | 52 | { |
50 | //if (Debug == true) | 53 | //if (Debug == true) |
51 | mySE.Log.Verbose("ScriptEngine", "LOG: " + Message); | 54 | mySE.m_log.Info("[ScriptEngine]: LOG: " + Message); |
52 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | 55 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); |
53 | } | 56 | } |
54 | } | 57 | } |
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 1f5e6da..e0a5461 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -41,6 +41,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | |||
41 | //[Serializable] | 41 | //[Serializable] |
42 | public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript | 42 | public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript |
43 | { | 43 | { |
44 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
44 | // Object never expires | 46 | // Object never expires |
45 | public override Object InitializeLifetimeService() | 47 | public override Object InitializeLifetimeService() |
46 | { | 48 | { |
@@ -87,7 +89,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | |||
87 | { | 89 | { |
88 | m_LSL_Functions = LSL_Functions; | 90 | m_LSL_Functions = LSL_Functions; |
89 | 91 | ||
90 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called."); | 92 | //m_log.Info("[ScriptEngine]: LSL_BaseClass.Start() called."); |
91 | 93 | ||
92 | // Get this AppDomain's settings and display some of them. | 94 | // Get this AppDomain's settings and display some of them. |
93 | AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; | 95 | AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; |
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index 8f58b55..1ffbd3a 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -52,6 +52,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | |||
52 | /// </summary> | 52 | /// </summary> |
53 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface | 53 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface |
54 | { | 54 | { |
55 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
55 | private ASCIIEncoding enc = new ASCIIEncoding(); | 57 | private ASCIIEncoding enc = new ASCIIEncoding(); |
56 | private ScriptEngine m_ScriptEngine; | 58 | private ScriptEngine m_ScriptEngine; |
57 | private SceneObjectPart m_host; | 59 | private SceneObjectPart m_host; |
@@ -68,7 +70,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | |||
68 | m_itemID = itemID; | 70 | m_itemID = itemID; |
69 | 71 | ||
70 | 72 | ||
71 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 73 | //m_log.Info("[ScriptEngine]: LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
72 | } | 74 | } |
73 | 75 | ||
74 | 76 | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs index 3a1ae5a..3aa2216 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -38,17 +38,19 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
38 | [Serializable] | 38 | [Serializable] |
39 | internal class EventManager | 39 | internal class EventManager |
40 | { | 40 | { |
41 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
41 | private ScriptEngine myScriptEngine; | 43 | private ScriptEngine myScriptEngine; |
42 | //public IScriptHost TEMP_OBJECT_ID; | 44 | //public IScriptHost TEMP_OBJECT_ID; |
43 | public EventManager(ScriptEngine _ScriptEngine) | 45 | public EventManager(ScriptEngine _ScriptEngine) |
44 | { | 46 | { |
45 | myScriptEngine = _ScriptEngine; | 47 | myScriptEngine = _ScriptEngine; |
46 | // TODO: HOOK EVENTS UP TO SERVER! | 48 | // TODO: HOOK EVENTS UP TO SERVER! |
47 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Start"); | 49 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventManager Start"); |
48 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager | 50 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager |
49 | 51 | ||
50 | // Hook up a test event to our test form | 52 | // Hook up a test event to our test form |
51 | myScriptEngine.Log.Verbose("ScriptEngine", "Hooking up to server events"); | 53 | myScriptEngine.m_log.Info("[ScriptEngine]: Hooking up to server events"); |
52 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 54 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
53 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; | 55 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; |
54 | myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; | 56 | myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; |
@@ -57,7 +59,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
57 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 59 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
58 | { | 60 | { |
59 | // Add to queue for all scripts in ObjectID object | 61 | // Add to queue for all scripts in ObjectID object |
60 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); | 62 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventManager Event: touch_start"); |
61 | //Console.WriteLine("touch_start localID: " + localID); | 63 | //Console.WriteLine("touch_start localID: " + localID); |
62 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] {(int) 1}); | 64 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", new object[] {(int) 1}); |
63 | } | 65 | } |
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs index d9d26aa..2606862 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -44,6 +44,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
44 | [Serializable] | 44 | [Serializable] |
45 | internal class EventQueueManager | 45 | internal class EventQueueManager |
46 | { | 46 | { |
47 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
47 | /// <summary> | 49 | /// <summary> |
48 | /// List of threads processing event queue | 50 | /// List of threads processing event queue |
49 | /// </summary> | 51 | /// </summary> |
@@ -118,7 +120,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
118 | } | 120 | } |
119 | catch (Exception) | 121 | catch (Exception) |
120 | { | 122 | { |
121 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Exception killing worker thread: " + e.ToString()); | 123 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventQueueManager Exception killing worker thread: " + e.ToString()); |
122 | } | 124 | } |
123 | } | 125 | } |
124 | } | 126 | } |
@@ -132,7 +134,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
132 | /// </summary> | 134 | /// </summary> |
133 | private void EventQueueThreadLoop() | 135 | private void EventQueueThreadLoop() |
134 | { | 136 | { |
135 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Worker thread spawned"); | 137 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventQueueManager Worker thread spawned"); |
136 | try | 138 | try |
137 | { | 139 | { |
138 | QueueItemStruct BlankQIS = new QueueItemStruct(); | 140 | QueueItemStruct BlankQIS = new QueueItemStruct(); |
@@ -151,7 +153,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
151 | else | 153 | else |
152 | { | 154 | { |
153 | // Something in queue, process | 155 | // Something in queue, process |
154 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for localID: " + QIS.localID + ", itemID: " + QIS.itemID + ", FunctionName: " + QIS.FunctionName); | 156 | //myScriptEngine.m_log.Info("[ScriptEngine]: Processing event for localID: " + QIS.localID + ", itemID: " + QIS.itemID + ", FunctionName: " + QIS.FunctionName); |
155 | 157 | ||
156 | // OBJECT BASED LOCK - TWO THREADS WORKING ON SAME OBJECT IS NOT GOOD | 158 | // OBJECT BASED LOCK - TWO THREADS WORKING ON SAME OBJECT IS NOT GOOD |
157 | lock (queueLock) | 159 | lock (queueLock) |
@@ -237,7 +239,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
237 | } // try | 239 | } // try |
238 | catch (ThreadAbortException) | 240 | catch (ThreadAbortException) |
239 | { | 241 | { |
240 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Worker thread killed: " + tae.Message); | 242 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventQueueManager Worker thread killed: " + tae.Message); |
241 | } | 243 | } |
242 | } | 244 | } |
243 | 245 | ||
@@ -287,7 +289,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
287 | public void AddToObjectQueue(uint localID, string FunctionName, object[] param) | 289 | public void AddToObjectQueue(uint localID, string FunctionName, object[] param) |
288 | { | 290 | { |
289 | // Determine all scripts in Object and add to their queue | 291 | // Determine all scripts in Object and add to their queue |
290 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding localID: " + localID + ", FunctionName: " + FunctionName); | 292 | //myScriptEngine.m_log.Info("[ScriptEngine]: EventQueueManager Adding localID: " + localID + ", FunctionName: " + FunctionName); |
291 | 293 | ||
292 | 294 | ||
293 | // Do we have any scripts in this object at all? If not, return | 295 | // Do we have any scripts in this object at all? If not, return |
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs index cc6cde2..a45efe9 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -40,6 +40,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
40 | [Serializable] | 40 | [Serializable] |
41 | public class ScriptEngine : IRegionModule | 41 | public class ScriptEngine : IRegionModule |
42 | { | 42 | { |
43 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
43 | internal Scene World; | 45 | internal Scene World; |
44 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 46 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
45 | internal EventQueueManager m_EventQueueManager; // Executes events | 47 | internal EventQueueManager m_EventQueueManager; // Executes events |
@@ -47,7 +49,6 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
47 | internal AppDomainManager m_AppDomainManager; | 49 | internal AppDomainManager m_AppDomainManager; |
48 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | 50 | internal LSLLongCmdHandler m_LSLLongCmdHandler; |
49 | 51 | ||
50 | private LogBase m_log; | ||
51 | 52 | ||
52 | public ScriptEngine() | 53 | public ScriptEngine() |
53 | { | 54 | { |
@@ -55,19 +56,13 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
55 | Common.mySE = this; | 56 | Common.mySE = this; |
56 | } | 57 | } |
57 | 58 | ||
58 | public LogBase Log | 59 | public void InitializeEngine(Scene Sceneworld) |
59 | { | ||
60 | get { return m_log; } | ||
61 | } | ||
62 | |||
63 | public void InitializeEngine(Scene Sceneworld, LogBase logger) | ||
64 | { | 60 | { |
65 | World = Sceneworld; | 61 | World = Sceneworld; |
66 | m_log = logger; | ||
67 | 62 | ||
68 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | 63 | m_log.Info("[ScriptEngine]: DotNet & LSL ScriptEngine initializing"); |
69 | 64 | ||
70 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | 65 | //m_log.Info("[ScriptEngine]: InitializeEngine"); |
71 | 66 | ||
72 | // Create all objects we'll be using | 67 | // Create all objects we'll be using |
73 | m_EventQueueManager = new EventQueueManager(this); | 68 | m_EventQueueManager = new EventQueueManager(this); |
@@ -90,7 +85,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
90 | //public void StartScript(string ScriptID, IScriptHost ObjectID) | 85 | //public void StartScript(string ScriptID, IScriptHost ObjectID) |
91 | //{ | 86 | //{ |
92 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; | 87 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; |
93 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); | 88 | // m_log.Info("[ScriptEngine]: DEBUG FUNCTION: StartScript: " + ScriptID); |
94 | // myScriptManager.StartScript(ScriptID, ObjectID); | 89 | // myScriptManager.StartScript(ScriptID, ObjectID); |
95 | //} | 90 | //} |
96 | 91 | ||
@@ -98,7 +93,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
98 | 93 | ||
99 | public void Initialise(Scene scene, IConfigSource config) | 94 | public void Initialise(Scene scene, IConfigSource config) |
100 | { | 95 | { |
101 | InitializeEngine(scene, MainLog.Instance); | 96 | InitializeEngine(scene); |
102 | } | 97 | } |
103 | 98 | ||
104 | public void PostInitialise() | 99 | public void PostInitialise() |
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs index f482834..2846399 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -48,6 +48,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
48 | [Serializable] | 48 | [Serializable] |
49 | public class ScriptManager | 49 | public class ScriptManager |
50 | { | 50 | { |
51 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | |||
51 | #region Declares | 53 | #region Declares |
52 | 54 | ||
53 | private Thread scriptLoadUnloadThread; | 55 | private Thread scriptLoadUnloadThread; |
@@ -312,7 +314,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
312 | } | 314 | } |
313 | catch (Exception e) | 315 | catch (Exception e) |
314 | { | 316 | { |
315 | //m_scriptEngine.Log.Error("ScriptEngine", "Error compiling script: " + e.ToString()); | 317 | //m_scriptEngine.m_log.Error("[ScriptEngine]: Error compiling script: " + e.ToString()); |
316 | try | 318 | try |
317 | { | 319 | { |
318 | // DISPLAY ERROR INWORLD | 320 | // DISPLAY ERROR INWORLD |
@@ -323,7 +325,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
323 | } | 325 | } |
324 | catch (Exception e2) | 326 | catch (Exception e2) |
325 | { | 327 | { |
326 | m_scriptEngine.Log.Error("ScriptEngine", "Error displaying error in-world: " + e2.ToString()); | 328 | m_scriptEngine.m_log.Error("[ScriptEngine]: Error displaying error in-world: " + e2.ToString()); |
327 | } | 329 | } |
328 | } | 330 | } |
329 | } | 331 | } |
@@ -384,7 +386,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine | |||
384 | internal void ExecuteEvent(uint localID, LLUUID itemID, string FunctionName, object[] args) | 386 | internal void ExecuteEvent(uint localID, LLUUID itemID, string FunctionName, object[] args) |
385 | { | 387 | { |
386 | // Execute a function in the script | 388 | // Execute a function in the script |
387 | //m_scriptEngine.Log.Verbose("ScriptEngine", "Executing Function localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); | 389 | //m_scriptEngine.m_log.Info("[ScriptEngine]: Executing Function localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); |
388 | LSL_BaseClass Script = m_scriptEngine.m_ScriptManager.GetScript(localID, itemID); | 390 | LSL_BaseClass Script = m_scriptEngine.m_ScriptManager.GetScript(localID, itemID); |
389 | if (Script == null) | 391 | if (Script == null) |
390 | return; | 392 | return; |