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Diffstat (limited to 'OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs')
-rw-r--r-- | OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs | 223 |
1 files changed, 0 insertions, 223 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs deleted file mode 100644 index c5b5e95..0000000 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/AppDomainManager.cs +++ /dev/null | |||
@@ -1,223 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL; | ||
33 | |||
34 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | ||
35 | { | ||
36 | public class AppDomainManager | ||
37 | { | ||
38 | private int maxScriptsPerAppDomain = 1; | ||
39 | |||
40 | /// <summary> | ||
41 | /// Internal list of all AppDomains | ||
42 | /// </summary> | ||
43 | private List<AppDomainStructure> appDomains = new List<AppDomainStructure>(); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Structure to keep track of data around AppDomain | ||
47 | /// </summary> | ||
48 | private class AppDomainStructure | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// The AppDomain itself | ||
52 | /// </summary> | ||
53 | public AppDomain CurrentAppDomain; | ||
54 | |||
55 | /// <summary> | ||
56 | /// Number of scripts loaded into AppDomain | ||
57 | /// </summary> | ||
58 | public int ScriptsLoaded; | ||
59 | |||
60 | /// <summary> | ||
61 | /// Number of dead scripts | ||
62 | /// </summary> | ||
63 | public int ScriptsWaitingUnload; | ||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Current AppDomain | ||
68 | /// </summary> | ||
69 | private AppDomainStructure currentAD; | ||
70 | |||
71 | private object getLock = new object(); // Mutex | ||
72 | private object freeLock = new object(); // Mutex | ||
73 | |||
74 | //private ScriptEngine m_scriptEngine; | ||
75 | //public AppDomainManager(ScriptEngine scriptEngine) | ||
76 | public AppDomainManager() | ||
77 | { | ||
78 | //m_scriptEngine = scriptEngine; | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Find a free AppDomain, creating one if necessary | ||
83 | /// </summary> | ||
84 | /// <returns>Free AppDomain</returns> | ||
85 | private AppDomainStructure GetFreeAppDomain() | ||
86 | { | ||
87 | Console.WriteLine("Finding free AppDomain"); | ||
88 | lock (getLock) | ||
89 | { | ||
90 | // Current full? | ||
91 | if (currentAD != null && currentAD.ScriptsLoaded >= maxScriptsPerAppDomain) | ||
92 | { | ||
93 | // Add it to AppDomains list and empty current | ||
94 | appDomains.Add(currentAD); | ||
95 | currentAD = null; | ||
96 | } | ||
97 | // No current | ||
98 | if (currentAD == null) | ||
99 | { | ||
100 | // Create a new current AppDomain | ||
101 | currentAD = new AppDomainStructure(); | ||
102 | currentAD.CurrentAppDomain = PrepareNewAppDomain(); | ||
103 | } | ||
104 | |||
105 | Console.WriteLine("Scripts loaded in this Appdomain: " + currentAD.ScriptsLoaded); | ||
106 | return currentAD; | ||
107 | } | ||
108 | } | ||
109 | |||
110 | private int AppDomainNameCount; | ||
111 | |||
112 | /// <summary> | ||
113 | /// Create and prepare a new AppDomain for scripts | ||
114 | /// </summary> | ||
115 | /// <returns>The new AppDomain</returns> | ||
116 | private AppDomain PrepareNewAppDomain() | ||
117 | { | ||
118 | // Create and prepare a new AppDomain | ||
119 | AppDomainNameCount++; | ||
120 | // TODO: Currently security match current appdomain | ||
121 | |||
122 | // Construct and initialize settings for a second AppDomain. | ||
123 | AppDomainSetup ads = new AppDomainSetup(); | ||
124 | ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; | ||
125 | ads.DisallowBindingRedirects = false; | ||
126 | ads.DisallowCodeDownload = true; | ||
127 | ads.LoaderOptimization = LoaderOptimization.MultiDomain; // Sounds good ;) | ||
128 | ads.ShadowCopyFiles = "true"; // Enabled shadowing | ||
129 | ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile; | ||
130 | |||
131 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads); | ||
132 | Console.WriteLine("Loading: " + | ||
133 | AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString()); | ||
134 | AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll")); | ||
135 | |||
136 | // Return the new AppDomain | ||
137 | return AD; | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Unload appdomains that are full and have only dead scripts | ||
142 | /// </summary> | ||
143 | private void UnloadAppDomains() | ||
144 | { | ||
145 | lock (freeLock) | ||
146 | { | ||
147 | // Go through all | ||
148 | foreach (AppDomainStructure ads in new ArrayList(appDomains)) | ||
149 | { | ||
150 | // Don't process current AppDomain | ||
151 | if (ads.CurrentAppDomain != currentAD.CurrentAppDomain) | ||
152 | { | ||
153 | // Not current AppDomain | ||
154 | // Is number of unloaded bigger or equal to number of loaded? | ||
155 | if (ads.ScriptsLoaded <= ads.ScriptsWaitingUnload) | ||
156 | { | ||
157 | Console.WriteLine("Found empty AppDomain, unloading"); | ||
158 | // Remove from internal list | ||
159 | appDomains.Remove(ads); | ||
160 | #if DEBUG | ||
161 | long m = GC.GetTotalMemory(true); | ||
162 | #endif | ||
163 | // Unload | ||
164 | AppDomain.Unload(ads.CurrentAppDomain); | ||
165 | #if DEBUG | ||
166 | Console.WriteLine("AppDomain unload freed " + (m - GC.GetTotalMemory(true)) + | ||
167 | " bytes of memory"); | ||
168 | #endif | ||
169 | } | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | } | ||
174 | |||
175 | public LSL_BaseClass LoadScript(string FileName) | ||
176 | { | ||
177 | // Find next available AppDomain to put it in | ||
178 | AppDomainStructure FreeAppDomain = GetFreeAppDomain(); | ||
179 | |||
180 | Console.WriteLine("Loading into AppDomain: " + FileName); | ||
181 | LSL_BaseClass mbrt = | ||
182 | (LSL_BaseClass) | ||
183 | FreeAppDomain.CurrentAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script"); | ||
184 | //Console.WriteLine("ScriptEngine AppDomainManager: is proxy={0}", RemotingServices.IsTransparentProxy(mbrt)); | ||
185 | FreeAppDomain.ScriptsLoaded++; | ||
186 | |||
187 | return mbrt; | ||
188 | } | ||
189 | |||
190 | /// <summary> | ||
191 | /// Increase "dead script" counter for an AppDomain | ||
192 | /// </summary> | ||
193 | /// <param name="ad"></param> | ||
194 | //[Obsolete("Needs fixing, needs a real purpose in life!!!")] | ||
195 | public void StopScript(AppDomain ad) | ||
196 | { | ||
197 | lock (freeLock) | ||
198 | { | ||
199 | Console.WriteLine("Stopping script in AppDomain"); | ||
200 | // Check if it is current AppDomain | ||
201 | if (currentAD.CurrentAppDomain == ad) | ||
202 | { | ||
203 | // Yes - increase | ||
204 | currentAD.ScriptsWaitingUnload++; | ||
205 | return; | ||
206 | } | ||
207 | |||
208 | // Lopp through all AppDomains | ||
209 | foreach (AppDomainStructure ads in new ArrayList(appDomains)) | ||
210 | { | ||
211 | if (ads.CurrentAppDomain == ad) | ||
212 | { | ||
213 | // Found it | ||
214 | ads.ScriptsWaitingUnload++; | ||
215 | break; | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | |||
220 | UnloadAppDomains(); // Outsite lock, has its own GetLock | ||
221 | } | ||
222 | } | ||
223 | } | ||