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Diffstat (limited to 'OpenSim/Grid/MessagingServer.Modules/MessageService.cs')
-rw-r--r-- | OpenSim/Grid/MessagingServer.Modules/MessageService.cs | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/OpenSim/Grid/MessagingServer.Modules/MessageService.cs b/OpenSim/Grid/MessagingServer.Modules/MessageService.cs new file mode 100644 index 0000000..15cfa3b --- /dev/null +++ b/OpenSim/Grid/MessagingServer.Modules/MessageService.cs | |||
@@ -0,0 +1,488 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using System.Threading; | ||
34 | using System.Timers; | ||
35 | using log4net; | ||
36 | using Nwc.XmlRpc; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Data; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Grid.Framework; | ||
41 | using Timer=System.Timers.Timer; | ||
42 | |||
43 | namespace OpenSim.Grid.MessagingServer.Modules | ||
44 | { | ||
45 | public class MessageService | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private MessageServerConfig m_cfg; | ||
50 | private UserDataBaseService m_userDataBaseService; | ||
51 | |||
52 | private IUGAIMCore m_messageCore; | ||
53 | |||
54 | private IMessageUserServerService m_userServerModule; | ||
55 | private IMessageRegionService m_regionModule; | ||
56 | |||
57 | // a dictionary of all current presences this server knows about | ||
58 | private Dictionary<UUID, UserPresenceData> m_presences = new Dictionary<UUID,UserPresenceData>(); | ||
59 | |||
60 | public MessageService(MessageServerConfig cfg, IUGAIMCore messageCore, UserDataBaseService userDataBaseService) | ||
61 | { | ||
62 | m_cfg = cfg; | ||
63 | m_messageCore = messageCore; | ||
64 | |||
65 | m_userDataBaseService = userDataBaseService; | ||
66 | |||
67 | //??? | ||
68 | UserConfig uc = new UserConfig(); | ||
69 | uc.DatabaseConnect = cfg.DatabaseConnect; | ||
70 | uc.DatabaseProvider = cfg.DatabaseProvider; | ||
71 | } | ||
72 | |||
73 | public void Initialise() | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public void PostInitialise() | ||
78 | { | ||
79 | IMessageUserServerService messageUserServer; | ||
80 | if (m_messageCore.TryGet<IMessageUserServerService>(out messageUserServer)) | ||
81 | { | ||
82 | m_userServerModule = messageUserServer; | ||
83 | } | ||
84 | |||
85 | IMessageRegionService messageRegion; | ||
86 | if (m_messageCore.TryGet<IMessageRegionService>(out messageRegion)) | ||
87 | { | ||
88 | m_regionModule = messageRegion; | ||
89 | } | ||
90 | } | ||
91 | |||
92 | public void RegisterHandlers() | ||
93 | { | ||
94 | //have these in separate method as some servers restart the http server and reregister all the handlers. | ||
95 | |||
96 | } | ||
97 | |||
98 | #region FriendList Methods | ||
99 | |||
100 | /// <summary> | ||
101 | /// Process Friendlist subscriptions for a user | ||
102 | /// The login method calls this for a User | ||
103 | /// </summary> | ||
104 | /// <param name="userpresence">The Agent we're processing the friendlist subscriptions for</param> | ||
105 | private void ProcessFriendListSubscriptions(UserPresenceData userpresence) | ||
106 | { | ||
107 | lock (m_presences) | ||
108 | { | ||
109 | m_presences[userpresence.agentData.AgentID] = userpresence; | ||
110 | } | ||
111 | |||
112 | Dictionary<UUID, FriendListItem> uFriendList = userpresence.friendData; | ||
113 | foreach (KeyValuePair<UUID, FriendListItem> pair in uFriendList) | ||
114 | { | ||
115 | UserPresenceData friendup = null; | ||
116 | lock (m_presences) | ||
117 | { | ||
118 | m_presences.TryGetValue(pair.Key, out friendup); | ||
119 | } | ||
120 | if (friendup != null) | ||
121 | { | ||
122 | SubscribeToPresenceUpdates(userpresence, friendup, pair.Value); | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | |||
127 | /// <summary> | ||
128 | /// Enqueues a presence update, sending info about user 'talkingAbout' to user 'receiver'. | ||
129 | /// </summary> | ||
130 | /// <param name="talkingAbout">We are sending presence information about this user.</param> | ||
131 | /// <param name="receiver">We are sending the presence update to this user</param> | ||
132 | private void enqueuePresenceUpdate(UserPresenceData talkingAbout, UserPresenceData receiver) | ||
133 | { | ||
134 | UserAgentData p2Handle = m_userDataBaseService.GetUserAgentData(receiver.agentData.AgentID); | ||
135 | if (p2Handle != null) | ||
136 | { | ||
137 | if (receiver.lookupUserRegionYN) | ||
138 | { | ||
139 | receiver.regionData.regionHandle = p2Handle.Handle; | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | receiver.lookupUserRegionYN = true; // TODO Huh? | ||
144 | } | ||
145 | |||
146 | PresenceInformer friendlistupdater = new PresenceInformer(); | ||
147 | friendlistupdater.presence1 = talkingAbout; | ||
148 | friendlistupdater.presence2 = receiver; | ||
149 | friendlistupdater.OnGetRegionData += m_regionModule.GetRegionInfo; | ||
150 | friendlistupdater.OnDone += PresenceUpdateDone; | ||
151 | WaitCallback cb = new WaitCallback(friendlistupdater.go); | ||
152 | ThreadPool.QueueUserWorkItem(cb); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | m_log.WarnFormat("no data found for user {0}", receiver.agentData.AgentID); | ||
157 | // Skip because we can't find any data on the user | ||
158 | } | ||
159 | } | ||
160 | |||
161 | /// <summary> | ||
162 | /// Does the necessary work to subscribe one agent to another's presence notifications | ||
163 | /// Gets called by ProcessFriendListSubscriptions. You shouldn't call this directly | ||
164 | /// unless you know what you're doing | ||
165 | /// </summary> | ||
166 | /// <param name="userpresence">P1</param> | ||
167 | /// <param name="friendpresence">P2</param> | ||
168 | /// <param name="uFriendListItem"></param> | ||
169 | private void SubscribeToPresenceUpdates(UserPresenceData userpresence, | ||
170 | UserPresenceData friendpresence, | ||
171 | FriendListItem uFriendListItem) | ||
172 | { | ||
173 | // Can the friend see me online? | ||
174 | if ((uFriendListItem.FriendListOwnerPerms & (uint)FriendRights.CanSeeOnline) != 0) | ||
175 | { | ||
176 | // tell user to update friend about user's presence changes | ||
177 | if (!userpresence.subscriptionData.Contains(friendpresence.agentData.AgentID)) | ||
178 | { | ||
179 | userpresence.subscriptionData.Add(friendpresence.agentData.AgentID); | ||
180 | } | ||
181 | |||
182 | // send an update about user's presence to the friend | ||
183 | enqueuePresenceUpdate(userpresence, friendpresence); | ||
184 | } | ||
185 | |||
186 | // Can I see the friend online? | ||
187 | if ((uFriendListItem.FriendPerms & (uint)FriendRights.CanSeeOnline) != 0) | ||
188 | { | ||
189 | // tell friend to update user about friend's presence changes | ||
190 | if (!friendpresence.subscriptionData.Contains(userpresence.agentData.AgentID)) | ||
191 | { | ||
192 | friendpresence.subscriptionData.Add(userpresence.agentData.AgentID); | ||
193 | } | ||
194 | |||
195 | // send an update about friend's presence to user. | ||
196 | enqueuePresenceUpdate(friendpresence, userpresence); | ||
197 | } | ||
198 | } | ||
199 | |||
200 | /// <summary> | ||
201 | /// Logoff Processor. Call this to clean up agent presence data and send logoff presence notifications | ||
202 | /// </summary> | ||
203 | /// <param name="AgentID"></param> | ||
204 | private void ProcessLogOff(UUID AgentID) | ||
205 | { | ||
206 | m_log.Info("[LOGOFF]: Processing Logoff"); | ||
207 | |||
208 | UserPresenceData userPresence = null; | ||
209 | lock (m_presences) | ||
210 | { | ||
211 | m_presences.TryGetValue(AgentID, out userPresence); | ||
212 | } | ||
213 | |||
214 | if (userPresence != null) // found the user | ||
215 | { | ||
216 | List<UUID> AgentsNeedingNotification = userPresence.subscriptionData; | ||
217 | userPresence.OnlineYN = false; | ||
218 | |||
219 | for (int i = 0; i < AgentsNeedingNotification.Count; i++) | ||
220 | { | ||
221 | UserPresenceData friendPresence = null; | ||
222 | lock (m_presences) | ||
223 | { | ||
224 | m_presences.TryGetValue(AgentsNeedingNotification[i], out friendPresence); | ||
225 | } | ||
226 | |||
227 | // This might need to be enumerated and checked before we try to remove it. | ||
228 | if (friendPresence != null) | ||
229 | { | ||
230 | lock (friendPresence) | ||
231 | { | ||
232 | // no updates for this user anymore | ||
233 | friendPresence.subscriptionData.Remove(AgentID); | ||
234 | |||
235 | // set user's entry in the friend's list to offline (if it exists) | ||
236 | if (friendPresence.friendData.ContainsKey(AgentID)) | ||
237 | { | ||
238 | friendPresence.friendData[AgentID].onlinestatus = false; | ||
239 | } | ||
240 | } | ||
241 | |||
242 | enqueuePresenceUpdate(userPresence, friendPresence); | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | } | ||
247 | |||
248 | #endregion | ||
249 | |||
250 | private void PresenceUpdateDone(PresenceInformer obj) | ||
251 | { | ||
252 | obj.OnGetRegionData -= m_regionModule.GetRegionInfo; | ||
253 | obj.OnDone -= PresenceUpdateDone; | ||
254 | } | ||
255 | |||
256 | #region UserServer Comms | ||
257 | |||
258 | /// <summary> | ||
259 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend | ||
260 | /// relationship for UUID friendslistowner. For faster lookup, we index by friend's UUID. | ||
261 | /// </summary> | ||
262 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data for.</param> | ||
263 | private Dictionary<UUID, FriendListItem> GetUserFriendList(UUID friendlistowner) | ||
264 | { | ||
265 | Dictionary<UUID, FriendListItem> buddies = new Dictionary<UUID,FriendListItem>(); | ||
266 | |||
267 | try | ||
268 | { | ||
269 | Hashtable param = new Hashtable(); | ||
270 | param["ownerID"] = friendlistowner.ToString(); | ||
271 | |||
272 | IList parameters = new ArrayList(); | ||
273 | parameters.Add(param); | ||
274 | XmlRpcRequest req = new XmlRpcRequest("get_user_friend_list", parameters); | ||
275 | XmlRpcResponse resp = req.Send(m_cfg.UserServerURL, 3000); | ||
276 | Hashtable respData = (Hashtable)resp.Value; | ||
277 | |||
278 | if (respData.Contains("avcount")) | ||
279 | { | ||
280 | buddies = ConvertXMLRPCDataToFriendListItemList(respData); | ||
281 | } | ||
282 | |||
283 | } | ||
284 | catch (WebException e) | ||
285 | { | ||
286 | m_log.Warn("Error when trying to fetch Avatar's friends list: " + | ||
287 | e.Message); | ||
288 | // Return Empty list (no friends) | ||
289 | } | ||
290 | return buddies; | ||
291 | } | ||
292 | |||
293 | /// <summary> | ||
294 | /// Converts XMLRPC Friend List to FriendListItem Object | ||
295 | /// </summary> | ||
296 | /// <param name="data">XMLRPC response data Hashtable</param> | ||
297 | /// <returns></returns> | ||
298 | public Dictionary<UUID, FriendListItem> ConvertXMLRPCDataToFriendListItemList(Hashtable data) | ||
299 | { | ||
300 | Dictionary<UUID, FriendListItem> buddies = new Dictionary<UUID,FriendListItem>(); | ||
301 | int buddycount = Convert.ToInt32((string)data["avcount"]); | ||
302 | |||
303 | for (int i = 0; i < buddycount; i++) | ||
304 | { | ||
305 | FriendListItem buddylistitem = new FriendListItem(); | ||
306 | |||
307 | buddylistitem.FriendListOwner = new UUID((string)data["ownerID" + i.ToString()]); | ||
308 | buddylistitem.Friend = new UUID((string)data["friendID" + i.ToString()]); | ||
309 | buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); | ||
310 | buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); | ||
311 | |||
312 | buddies.Add(buddylistitem.Friend, buddylistitem); | ||
313 | } | ||
314 | |||
315 | return buddies; | ||
316 | } | ||
317 | |||
318 | /// <summary> | ||
319 | /// UserServer sends an expect_user method | ||
320 | /// this handles the method and provisions the | ||
321 | /// necessary info for presence to work | ||
322 | /// </summary> | ||
323 | /// <param name="request">UserServer Data</param> | ||
324 | /// <returns></returns> | ||
325 | public XmlRpcResponse UserLoggedOn(XmlRpcRequest request) | ||
326 | { | ||
327 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
328 | |||
329 | AgentCircuitData agentData = new AgentCircuitData(); | ||
330 | agentData.SessionID = new UUID((string)requestData["sessionid"]); | ||
331 | agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]); | ||
332 | agentData.firstname = (string)requestData["firstname"]; | ||
333 | agentData.lastname = (string)requestData["lastname"]; | ||
334 | agentData.AgentID = new UUID((string)requestData["agentid"]); | ||
335 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
336 | agentData.CapsPath = (string)requestData["caps_path"]; | ||
337 | |||
338 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | ||
339 | { | ||
340 | agentData.child = true; | ||
341 | } | ||
342 | else | ||
343 | { | ||
344 | agentData.startpos = | ||
345 | new Vector3(Convert.ToSingle(requestData["positionx"]), | ||
346 | Convert.ToSingle(requestData["positiony"]), | ||
347 | Convert.ToSingle(requestData["positionz"])); | ||
348 | agentData.child = false; | ||
349 | } | ||
350 | |||
351 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
352 | |||
353 | m_log.InfoFormat("[LOGON]: User {0} {1} logged into region {2} as {3} agent, building indexes for user", | ||
354 | agentData.firstname, agentData.lastname, regionHandle, agentData.child ? "child" : "root"); | ||
355 | |||
356 | UserPresenceData up = new UserPresenceData(); | ||
357 | up.agentData = agentData; | ||
358 | up.friendData = GetUserFriendList(agentData.AgentID); | ||
359 | up.regionData = m_regionModule.GetRegionInfo(regionHandle); | ||
360 | up.OnlineYN = true; | ||
361 | up.lookupUserRegionYN = false; | ||
362 | ProcessFriendListSubscriptions(up); | ||
363 | |||
364 | return new XmlRpcResponse(); | ||
365 | } | ||
366 | |||
367 | /// <summary> | ||
368 | /// The UserServer got a Logoff message | ||
369 | /// Cleanup time for that user. Send out presence notifications | ||
370 | /// </summary> | ||
371 | /// <param name="request"></param> | ||
372 | /// <returns></returns> | ||
373 | public XmlRpcResponse UserLoggedOff(XmlRpcRequest request) | ||
374 | { | ||
375 | m_log.Info("[USERLOGOFF]: User logged off called"); | ||
376 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
377 | |||
378 | UUID AgentID = new UUID((string)requestData["agentid"]); | ||
379 | ProcessLogOff(AgentID); | ||
380 | |||
381 | return new XmlRpcResponse(); | ||
382 | } | ||
383 | |||
384 | #endregion | ||
385 | |||
386 | public XmlRpcResponse GetPresenceInfoBulk(XmlRpcRequest request) | ||
387 | { | ||
388 | Hashtable paramHash = (Hashtable)request.Params[0]; | ||
389 | Hashtable result = new Hashtable(); | ||
390 | |||
391 | // TODO check access (recv_key/send_key) | ||
392 | |||
393 | IList list = (IList)paramHash["uuids"]; | ||
394 | |||
395 | // convert into List<UUID> | ||
396 | List<UUID> uuids = new List<UUID>(); | ||
397 | for (int i = 0; i < list.Count; ++i) | ||
398 | { | ||
399 | UUID uuid; | ||
400 | if (UUID.TryParse((string)list[i], out uuid)) | ||
401 | { | ||
402 | uuids.Add(uuid); | ||
403 | } | ||
404 | } | ||
405 | |||
406 | try { | ||
407 | Dictionary<UUID, FriendRegionInfo> infos = m_userDataBaseService.GetFriendRegionInfos(uuids); | ||
408 | m_log.DebugFormat("[FRIEND]: Got {0} region entries back.", infos.Count); | ||
409 | int count = 0; | ||
410 | foreach (KeyValuePair<UUID, FriendRegionInfo> pair in infos) | ||
411 | { | ||
412 | result["uuid_" + count] = pair.Key.ToString(); | ||
413 | result["isOnline_" + count] = pair.Value.isOnline; | ||
414 | result["regionHandle_" + count] = pair.Value.regionHandle.ToString(); // XML-RPC doesn't know ulongs | ||
415 | ++count; | ||
416 | } | ||
417 | result["count"] = count; | ||
418 | |||
419 | XmlRpcResponse response = new XmlRpcResponse(); | ||
420 | response.Value = result; | ||
421 | return response; | ||
422 | } | ||
423 | catch(Exception e) { | ||
424 | m_log.Error("Got exception:", e); | ||
425 | throw e; | ||
426 | } | ||
427 | } | ||
428 | |||
429 | public XmlRpcResponse AgentLocation(XmlRpcRequest request) | ||
430 | { | ||
431 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
432 | Hashtable result = new Hashtable(); | ||
433 | result["success"] = "FALSE"; | ||
434 | |||
435 | if (m_userServerModule.SendToUserServer(requestData, "agent_location")) | ||
436 | result["success"] = "TRUE"; | ||
437 | |||
438 | |||
439 | XmlRpcResponse response = new XmlRpcResponse(); | ||
440 | response.Value = result; | ||
441 | return response; | ||
442 | } | ||
443 | |||
444 | public XmlRpcResponse AgentLeaving(XmlRpcRequest request) | ||
445 | { | ||
446 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
447 | Hashtable result = new Hashtable(); | ||
448 | result["success"] = "FALSE"; | ||
449 | |||
450 | if (m_userServerModule.SendToUserServer(requestData, "agent_leaving")) | ||
451 | result["success"] = "TRUE"; | ||
452 | |||
453 | XmlRpcResponse response = new XmlRpcResponse(); | ||
454 | response.Value = result; | ||
455 | return response; | ||
456 | } | ||
457 | |||
458 | public XmlRpcResponse ProcessRegionShutdown(XmlRpcRequest request) | ||
459 | { | ||
460 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
461 | Hashtable result = new Hashtable(); | ||
462 | result["success"] = "FALSE"; | ||
463 | |||
464 | UUID regionID; | ||
465 | if (UUID.TryParse((string)requestData["regionid"], out regionID)) | ||
466 | { | ||
467 | m_log.DebugFormat("[PRESENCE] Processing region restart for {0}", regionID); | ||
468 | result["success"] = "TRUE"; | ||
469 | |||
470 | foreach (UserPresenceData up in m_presences.Values) | ||
471 | { | ||
472 | if (up.regionData.UUID == regionID) | ||
473 | { | ||
474 | if (up.OnlineYN) | ||
475 | { | ||
476 | m_log.DebugFormat("[PRESENCE] Logging off {0} because the region they were in has gone", up.agentData.AgentID); | ||
477 | ProcessLogOff(up.agentData.AgentID); | ||
478 | } | ||
479 | } | ||
480 | } | ||
481 | } | ||
482 | |||
483 | XmlRpcResponse response = new XmlRpcResponse(); | ||
484 | response.Value = result; | ||
485 | return response; | ||
486 | } | ||
487 | } | ||
488 | } \ No newline at end of file | ||