diff options
Diffstat (limited to 'OpenSim/Grid/InventoryServer')
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 104 | ||||
-rw-r--r-- | OpenSim/Grid/InventoryServer/Main.cs | 34 |
2 files changed, 134 insertions, 4 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs new file mode 100644 index 0000000..dda2f61 --- /dev/null +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework; | ||
5 | using OpenSim.Framework.Communications; | ||
6 | using libsecondlife; | ||
7 | |||
8 | namespace OpenSim.Grid.InventoryServer | ||
9 | { | ||
10 | public class GridInventoryService : InventoryServiceBase | ||
11 | { | ||
12 | public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, | ||
13 | InventoryItemInfo itemCallBack) | ||
14 | { | ||
15 | |||
16 | } | ||
17 | |||
18 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) | ||
19 | { | ||
20 | List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID); | ||
21 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); | ||
22 | |||
23 | if (folders != null) | ||
24 | { | ||
25 | foreach (InventoryFolderBase folder in folders) | ||
26 | { | ||
27 | if (folder.parentID != LLUUID.Zero) | ||
28 | { | ||
29 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | ||
30 | if (items != null) | ||
31 | { | ||
32 | allItems.InsertRange(0, items); | ||
33 | } | ||
34 | } | ||
35 | } | ||
36 | } | ||
37 | |||
38 | folderList = folders; | ||
39 | itemsList = allItems; | ||
40 | if (folderList != null) | ||
41 | { | ||
42 | return true; | ||
43 | } | ||
44 | else | ||
45 | { | ||
46 | return false; | ||
47 | } | ||
48 | } | ||
49 | |||
50 | public InventoryCollection GetUserInventory(LLUUID userID) | ||
51 | { | ||
52 | InventoryCollection invCollection = new InventoryCollection(); | ||
53 | List<InventoryFolderBase> folders; | ||
54 | List<InventoryItemBase> allItems; | ||
55 | if (TryGetUsersInventory(userID, out folders, out allItems)) | ||
56 | { | ||
57 | invCollection.AllItems = allItems; | ||
58 | invCollection.Folders = folders; | ||
59 | invCollection.UserID = userID; | ||
60 | } | ||
61 | return invCollection; | ||
62 | } | ||
63 | |||
64 | public bool CreateUsersInventory(LLUUID user) | ||
65 | { | ||
66 | CreateNewUserInventory(user); | ||
67 | return true; | ||
68 | } | ||
69 | |||
70 | |||
71 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | ||
72 | { | ||
73 | AddFolder(folder); | ||
74 | } | ||
75 | |||
76 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | ||
77 | { | ||
78 | AddItem(item); | ||
79 | } | ||
80 | |||
81 | public bool AddInventoryFolder( InventoryFolderBase folder) | ||
82 | { | ||
83 | AddNewInventoryFolder(folder.agentID, folder); | ||
84 | return true; | ||
85 | } | ||
86 | |||
87 | public bool AddInventoryItem( InventoryItemBase item) | ||
88 | { | ||
89 | AddNewInventoryItem(item.avatarID, item); | ||
90 | return true; | ||
91 | } | ||
92 | |||
93 | public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) | ||
94 | { | ||
95 | DeleteItem(item); | ||
96 | } | ||
97 | |||
98 | public bool DeleteInvItem( InventoryItemBase item) | ||
99 | { | ||
100 | DeleteInventoryItem(item.avatarID, item); | ||
101 | return true; | ||
102 | } | ||
103 | } | ||
104 | } | ||
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index 1bc396b..8d232c2 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -47,6 +47,7 @@ namespace OpenSim.Grid.InventoryServer | |||
47 | LogBase m_console; | 47 | LogBase m_console; |
48 | InventoryManager m_inventoryManager; | 48 | InventoryManager m_inventoryManager; |
49 | InventoryConfig m_config; | 49 | InventoryConfig m_config; |
50 | GridInventoryService m_inventoryService; | ||
50 | 51 | ||
51 | public const string LogName = "INVENTORY"; | 52 | public const string LogName = "INVENTORY"; |
52 | 53 | ||
@@ -69,13 +70,35 @@ namespace OpenSim.Grid.InventoryServer | |||
69 | { | 70 | { |
70 | MainLog.Instance.Notice("Initialising inventory manager..."); | 71 | MainLog.Instance.Notice("Initialising inventory manager..."); |
71 | m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml"))); | 72 | m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml"))); |
72 | 73 | ||
73 | m_inventoryManager = new InventoryManager(); | 74 | m_inventoryService = new GridInventoryService(); |
74 | m_inventoryManager.AddDatabasePlugin(m_config.DatabaseProvider); | 75 | // m_inventoryManager = new InventoryManager(); |
76 | m_inventoryService.AddPlugin(m_config.DatabaseProvider); | ||
77 | |||
75 | MainLog.Instance.Notice(LogName, "Starting HTTP server ..."); | 78 | MainLog.Instance.Notice(LogName, "Starting HTTP server ..."); |
76 | BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort); | 79 | BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort); |
80 | httpServer.AddStreamHandler( | ||
81 | new RestDeserialisehandler<LLUUID, InventoryCollection>("POST", "/GetInventory/", | ||
82 | m_inventoryService.GetUserInventory)); | ||
83 | httpServer.AddStreamHandler( | ||
84 | new RestDeserialisehandler<LLUUID, bool>("POST", "/CreateInventory/", | ||
85 | m_inventoryService.CreateUsersInventory)); | ||
86 | httpServer.AddStreamHandler( | ||
87 | new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/NewFolder/", | ||
88 | m_inventoryService.AddInventoryFolder)); | ||
89 | |||
90 | httpServer.AddStreamHandler( | ||
91 | new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/", | ||
92 | m_inventoryService.AddInventoryItem)); | ||
93 | httpServer.AddStreamHandler( | ||
94 | new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/DeleteItem/", | ||
95 | m_inventoryService.DeleteInvItem)); | ||
77 | 96 | ||
78 | httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager)); | 97 | httpServer.AddStreamHandler( |
98 | new RestDeserialisehandler<LLUUID, List<InventoryFolderBase>>("POST", "/RootFolders/", | ||
99 | m_inventoryService.RequestFirstLevelFolders)); | ||
100 | |||
101 | // httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager)); | ||
79 | 102 | ||
80 | httpServer.Start(); | 103 | httpServer.Start(); |
81 | MainLog.Instance.Notice(LogName, "Started HTTP server"); | 104 | MainLog.Instance.Notice(LogName, "Started HTTP server"); |
@@ -96,6 +119,9 @@ namespace OpenSim.Grid.InventoryServer | |||
96 | switch (cmd) | 119 | switch (cmd) |
97 | { | 120 | { |
98 | case "quit": | 121 | case "quit": |
122 | case "add-user": | ||
123 | m_inventoryService.CreateUsersInventory(LLUUID.Random()); | ||
124 | break; | ||
99 | case "shutdown": | 125 | case "shutdown": |
100 | m_console.Close(); | 126 | m_console.Close(); |
101 | Environment.Exit(0); | 127 | Environment.Exit(0); |