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-rw-r--r--OpenSim/Grid/InventoryServer/GridInventoryService.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
index 4864185..2ba215b 100644
--- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs
+++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
@@ -60,9 +60,6 @@ namespace OpenSim.Grid.InventoryServer
60 LLUUID userID = new LLUUID(rawUserID); 60 LLUUID userID = new LLUUID(rawUserID);
61 61
62 m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); 62 m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID);
63
64 // uncomment me to simulate an overloaded inventory server
65 //Thread.Sleep(18000);
66 63
67 InventoryCollection invCollection = new InventoryCollection(); 64 InventoryCollection invCollection = new InventoryCollection();
68 65
@@ -114,9 +111,7 @@ namespace OpenSim.Grid.InventoryServer
114 /// <param name="rawUserID"></param> 111 /// <param name="rawUserID"></param>
115 /// <returns></returns> 112 /// <returns></returns>
116 public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) 113 public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
117 { 114 {
118 //Thread.Sleep(10000);
119
120 LLUUID userID = new LLUUID(rawUserID); 115 LLUUID userID = new LLUUID(rawUserID);
121 return GetInventorySkeleton(userID); 116 return GetInventorySkeleton(userID);
122 } 117 }