diff options
Diffstat (limited to 'OpenSim/Grid/InventoryServer/GridInventoryService.cs')
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs new file mode 100644 index 0000000..dda2f61 --- /dev/null +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework; | ||
5 | using OpenSim.Framework.Communications; | ||
6 | using libsecondlife; | ||
7 | |||
8 | namespace OpenSim.Grid.InventoryServer | ||
9 | { | ||
10 | public class GridInventoryService : InventoryServiceBase | ||
11 | { | ||
12 | public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, | ||
13 | InventoryItemInfo itemCallBack) | ||
14 | { | ||
15 | |||
16 | } | ||
17 | |||
18 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) | ||
19 | { | ||
20 | List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID); | ||
21 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); | ||
22 | |||
23 | if (folders != null) | ||
24 | { | ||
25 | foreach (InventoryFolderBase folder in folders) | ||
26 | { | ||
27 | if (folder.parentID != LLUUID.Zero) | ||
28 | { | ||
29 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | ||
30 | if (items != null) | ||
31 | { | ||
32 | allItems.InsertRange(0, items); | ||
33 | } | ||
34 | } | ||
35 | } | ||
36 | } | ||
37 | |||
38 | folderList = folders; | ||
39 | itemsList = allItems; | ||
40 | if (folderList != null) | ||
41 | { | ||
42 | return true; | ||
43 | } | ||
44 | else | ||
45 | { | ||
46 | return false; | ||
47 | } | ||
48 | } | ||
49 | |||
50 | public InventoryCollection GetUserInventory(LLUUID userID) | ||
51 | { | ||
52 | InventoryCollection invCollection = new InventoryCollection(); | ||
53 | List<InventoryFolderBase> folders; | ||
54 | List<InventoryItemBase> allItems; | ||
55 | if (TryGetUsersInventory(userID, out folders, out allItems)) | ||
56 | { | ||
57 | invCollection.AllItems = allItems; | ||
58 | invCollection.Folders = folders; | ||
59 | invCollection.UserID = userID; | ||
60 | } | ||
61 | return invCollection; | ||
62 | } | ||
63 | |||
64 | public bool CreateUsersInventory(LLUUID user) | ||
65 | { | ||
66 | CreateNewUserInventory(user); | ||
67 | return true; | ||
68 | } | ||
69 | |||
70 | |||
71 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | ||
72 | { | ||
73 | AddFolder(folder); | ||
74 | } | ||
75 | |||
76 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | ||
77 | { | ||
78 | AddItem(item); | ||
79 | } | ||
80 | |||
81 | public bool AddInventoryFolder( InventoryFolderBase folder) | ||
82 | { | ||
83 | AddNewInventoryFolder(folder.agentID, folder); | ||
84 | return true; | ||
85 | } | ||
86 | |||
87 | public bool AddInventoryItem( InventoryItemBase item) | ||
88 | { | ||
89 | AddNewInventoryItem(item.avatarID, item); | ||
90 | return true; | ||
91 | } | ||
92 | |||
93 | public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) | ||
94 | { | ||
95 | DeleteItem(item); | ||
96 | } | ||
97 | |||
98 | public bool DeleteInvItem( InventoryItemBase item) | ||
99 | { | ||
100 | DeleteInventoryItem(item.avatarID, item); | ||
101 | return true; | ||
102 | } | ||
103 | } | ||
104 | } | ||