diff options
Diffstat (limited to 'OpenSim/Grid/InventoryServer/GridInventoryService.cs')
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 59 |
1 files changed, 50 insertions, 9 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 8756ecb..6ae1d82 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -45,22 +45,33 @@ namespace OpenSim.Grid.InventoryServer | |||
45 | 45 | ||
46 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) | 46 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) |
47 | { | 47 | { |
48 | List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID); | 48 | List<InventoryFolderBase> rootFolders = RequestFirstLevelFolders(userID); |
49 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); | 49 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); |
50 | List<InventoryFolderBase> allFolders = new List<InventoryFolderBase>(); | ||
50 | 51 | ||
51 | if (folders != null) | 52 | if (rootFolders != null) |
52 | { | 53 | { |
53 | foreach (InventoryFolderBase folder in folders) | 54 | allFolders.InsertRange(0, rootFolders); |
55 | foreach (InventoryFolderBase subfolder in rootFolders) | ||
54 | { | 56 | { |
55 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | 57 | List<InventoryFolderBase> subFolders = GetAllFolders(subfolder.folderID); |
56 | if (items != null) | 58 | if (subFolders != null) |
57 | { | 59 | { |
58 | allItems.InsertRange(0, items); | 60 | allFolders.InsertRange(0, subFolders); |
59 | } | 61 | } |
60 | } | 62 | } |
61 | } | 63 | } |
62 | 64 | ||
63 | folderList = folders; | 65 | foreach (InventoryFolderBase folder in allFolders) |
66 | { | ||
67 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | ||
68 | if (items != null) | ||
69 | { | ||
70 | allItems.InsertRange(0, items); | ||
71 | } | ||
72 | } | ||
73 | |||
74 | folderList = allFolders; | ||
64 | itemsList = allItems; | 75 | itemsList = allItems; |
65 | if (folderList != null) | 76 | if (folderList != null) |
66 | { | 77 | { |
@@ -72,6 +83,26 @@ namespace OpenSim.Grid.InventoryServer | |||
72 | } | 83 | } |
73 | } | 84 | } |
74 | 85 | ||
86 | private List<InventoryFolderBase> GetAllFolders(LLUUID folder) | ||
87 | { | ||
88 | List<InventoryFolderBase> allFolders = new List<InventoryFolderBase>(); | ||
89 | List<InventoryFolderBase> folders = RequestSubFolders(folder); | ||
90 | if (folders != null) | ||
91 | { | ||
92 | allFolders.InsertRange(0, folders); | ||
93 | foreach (InventoryFolderBase subfolder in folders) | ||
94 | { | ||
95 | List<InventoryFolderBase> subFolders = GetAllFolders(subfolder.folderID); | ||
96 | if (subFolders != null) | ||
97 | { | ||
98 | allFolders.InsertRange(0, subFolders); | ||
99 | } | ||
100 | } | ||
101 | } | ||
102 | return allFolders; | ||
103 | } | ||
104 | |||
105 | |||
75 | public InventoryCollection GetUserInventory(Guid rawUserID) | 106 | public InventoryCollection GetUserInventory(Guid rawUserID) |
76 | { | 107 | { |
77 | Console.WriteLine("Request for Inventory for " + rawUserID.ToString()); | 108 | Console.WriteLine("Request for Inventory for " + rawUserID.ToString()); |
@@ -104,6 +135,11 @@ namespace OpenSim.Grid.InventoryServer | |||
104 | AddFolder(folder); | 135 | AddFolder(folder); |
105 | } | 136 | } |
106 | 137 | ||
138 | public override void MoveExistingInventoryFolder(InventoryFolderBase folder) | ||
139 | { | ||
140 | MoveFolder(folder); | ||
141 | } | ||
142 | |||
107 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | 143 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) |
108 | { | 144 | { |
109 | AddItem(item); | 145 | AddItem(item); |
@@ -111,11 +147,16 @@ namespace OpenSim.Grid.InventoryServer | |||
111 | 147 | ||
112 | public bool AddInventoryFolder( InventoryFolderBase folder) | 148 | public bool AddInventoryFolder( InventoryFolderBase folder) |
113 | { | 149 | { |
114 | Console.WriteLine("creating new folder for " + folder.agentID.ToString()); | ||
115 | AddNewInventoryFolder(folder.agentID, folder); | 150 | AddNewInventoryFolder(folder.agentID, folder); |
116 | return true; | 151 | return true; |
117 | } | 152 | } |
118 | 153 | ||
154 | public bool MoveInventoryFolder(InventoryFolderBase folder) | ||
155 | { | ||
156 | MoveExistingInventoryFolder(folder); | ||
157 | return true; | ||
158 | } | ||
159 | |||
119 | public bool AddInventoryItem( InventoryItemBase item) | 160 | public bool AddInventoryItem( InventoryItemBase item) |
120 | { | 161 | { |
121 | Console.WriteLine("creating new item for " + item.avatarID.ToString()); | 162 | Console.WriteLine("creating new item for " + item.avatarID.ToString()); |