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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Framework.Communications;
33using OpenSim.Framework.Servers.HttpServer;
34
35namespace OpenSim.Grid.Communications.OGS1
36{
37 /// <summary>
38 /// OGS1 implementation of the inter-service inventory service
39 /// </summary>
40 public class OGS1InterServiceInventoryService : IInterServiceInventoryServices
41 {
42 protected Uri m_inventoryServerUrl;
43
44 public OGS1InterServiceInventoryService(Uri inventoryServerUrl)
45 {
46 m_inventoryServerUrl = inventoryServerUrl;
47 }
48
49 /// <summary>
50 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
51 /// </summary>
52 /// <param name="userId"></param>
53 /// <returns></returns>
54 public bool CreateNewUserInventory(UUID userId)
55 {
56 return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>(
57 "POST", m_inventoryServerUrl + "CreateInventory/", userId.Guid);
58 }
59
60 /// <summary>
61 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
62 /// </summary>
63 /// <param name="userId"></param>
64 /// <returns></returns>
65 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
66 {
67 return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
68 "POST", m_inventoryServerUrl + "RootFolders/", userId.Guid);
69 }
70
71 /// <summary>
72 /// Returns a list of all the active gestures in a user's inventory.
73 /// </summary>
74 /// <param name="userId">
75 /// The <see cref="UUID"/> of the user
76 /// </param>
77 /// <returns>
78 /// A flat list of the gesture items.
79 /// </returns>
80 public List<InventoryItemBase> GetActiveGestures(UUID userId)
81 {
82 return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>(
83 "POST", m_inventoryServerUrl + "ActiveGestures/", userId.Guid);
84 }
85
86 }
87}