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-rw-r--r--OpenSim/Grid/AssetServer/RestService.cs9
1 files changed, 1 insertions, 8 deletions
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Grid/AssetServer/RestService.cs
index 29def9e..1f44686 100644
--- a/OpenSim/Grid/AssetServer/RestService.cs
+++ b/OpenSim/Grid/AssetServer/RestService.cs
@@ -54,14 +54,7 @@ namespace OpenSim.Grid.AssetServer
54 54
55 if (p.Length > 0) 55 if (p.Length > 0)
56 { 56 {
57 LLUUID assetID; 57 LLUUID assetID = LLUUID.Parse(p[0]);
58 bool isTexture = false;
59 LLUUID.TryParse(p[0], out assetID);
60 if (p.Length > 1)
61 {
62 if (string.Compare(p[1], "texture", true) == 0)
63 isTexture = true;
64 }
65 58
66 MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID); 59 MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
67 AssetBase asset = m_assetProvider.FetchAsset(assetID); 60 AssetBase asset = m_assetProvider.FetchAsset(assetID);