diff options
Diffstat (limited to 'OpenSim/Grid/AssetServer/RestService.cs')
-rw-r--r-- | OpenSim/Grid/AssetServer/RestService.cs | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Grid/AssetServer/RestService.cs index 88a1668..e4f770d 100644 --- a/OpenSim/Grid/AssetServer/RestService.cs +++ b/OpenSim/Grid/AssetServer/RestService.cs | |||
@@ -1,109 +1,109 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.IO; | 2 | using System.IO; |
3 | using System.Xml; | 3 | using System.Xml; |
4 | using System.Xml.Serialization; | 4 | using System.Xml.Serialization; |
5 | using System.Text; | 5 | using System.Text; |
6 | 6 | ||
7 | using libsecondlife; | 7 | using libsecondlife; |
8 | using OpenSim.Framework.Types; | 8 | using OpenSim.Framework.Types; |
9 | using OpenSim.Framework.Servers; | 9 | using OpenSim.Framework.Servers; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Console; | 11 | using OpenSim.Framework.Console; |
12 | 12 | ||
13 | namespace OpenSim.Grid.AssetServer | 13 | namespace OpenSim.Grid.AssetServer |
14 | { | 14 | { |
15 | public class GetAssetStreamHandler : BaseStreamHandler | 15 | public class GetAssetStreamHandler : BaseStreamHandler |
16 | { | 16 | { |
17 | OpenAsset_Main m_assetManager; | 17 | OpenAsset_Main m_assetManager; |
18 | IAssetProvider m_assetProvider; | 18 | IAssetProvider m_assetProvider; |
19 | 19 | ||
20 | override public byte[] Handle(string path, Stream request) | 20 | override public byte[] Handle(string path, Stream request) |
21 | { | 21 | { |
22 | string param = GetParam(path); | 22 | string param = GetParam(path); |
23 | byte[] result = new byte[] { }; | 23 | byte[] result = new byte[] { }; |
24 | try { | 24 | try { |
25 | 25 | ||
26 | string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries); | 26 | string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries); |
27 | 27 | ||
28 | if (p.Length > 0) | 28 | if (p.Length > 0) |
29 | { | 29 | { |
30 | LLUUID assetID; | 30 | LLUUID assetID; |
31 | bool isTexture = false; | 31 | bool isTexture = false; |
32 | LLUUID.TryParse(p[0], out assetID); | 32 | LLUUID.TryParse(p[0], out assetID); |
33 | if (p.Length > 1) | 33 | if (p.Length > 1) |
34 | { | 34 | { |
35 | if (string.Compare(p[1], "texture", true) == 0) | 35 | if (string.Compare(p[1], "texture", true) == 0) |
36 | isTexture = true; | 36 | isTexture = true; |
37 | } | 37 | } |
38 | 38 | ||
39 | 39 | ||
40 | AssetBase asset = m_assetProvider.FetchAsset(assetID); | 40 | AssetBase asset = m_assetProvider.FetchAsset(assetID); |
41 | if (asset != null) | 41 | if (asset != null) |
42 | { | 42 | { |
43 | MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); | 43 | MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); |
44 | 44 | ||
45 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 45 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
46 | MemoryStream ms = new MemoryStream(); | 46 | MemoryStream ms = new MemoryStream(); |
47 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | 47 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); |
48 | xw.Formatting = Formatting.Indented; | 48 | xw.Formatting = Formatting.Indented; |
49 | xs.Serialize(xw, asset); | 49 | xs.Serialize(xw, asset); |
50 | xw.Flush(); | 50 | xw.Flush(); |
51 | 51 | ||
52 | ms.Seek(0, SeekOrigin.Begin); | 52 | ms.Seek(0, SeekOrigin.Begin); |
53 | StreamReader sr = new StreamReader(ms); | 53 | StreamReader sr = new StreamReader(ms); |
54 | 54 | ||
55 | result = ms.GetBuffer(); | 55 | result = ms.GetBuffer(); |
56 | Array.Resize<byte>(ref result, (int)ms.Length); | 56 | Array.Resize<byte>(ref result, (int)ms.Length); |
57 | } | 57 | } |
58 | else | 58 | else |
59 | { | 59 | { |
60 | MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID); | 60 | MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID); |
61 | } | 61 | } |
62 | } | 62 | } |
63 | } | 63 | } |
64 | catch (Exception e) | 64 | catch (Exception e) |
65 | { | 65 | { |
66 | MainLog.Instance.Error(e.ToString()); | 66 | MainLog.Instance.Error(e.ToString()); |
67 | } | 67 | } |
68 | return result; | 68 | return result; |
69 | } | 69 | } |
70 | 70 | ||
71 | public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) | 71 | public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) |
72 | : base("GET", "/assets" ) | 72 | : base("GET", "/assets" ) |
73 | { | 73 | { |
74 | m_assetManager = assetManager; | 74 | m_assetManager = assetManager; |
75 | m_assetProvider = assetProvider; | 75 | m_assetProvider = assetProvider; |
76 | } | 76 | } |
77 | } | 77 | } |
78 | 78 | ||
79 | public class PostAssetStreamHandler : BaseStreamHandler | 79 | public class PostAssetStreamHandler : BaseStreamHandler |
80 | { | 80 | { |
81 | OpenAsset_Main m_assetManager; | 81 | OpenAsset_Main m_assetManager; |
82 | IAssetProvider m_assetProvider; | 82 | IAssetProvider m_assetProvider; |
83 | 83 | ||
84 | override public byte[] Handle(string path, Stream request) | 84 | override public byte[] Handle(string path, Stream request) |
85 | { | 85 | { |
86 | string param = GetParam(path); | 86 | string param = GetParam(path); |
87 | 87 | ||
88 | LLUUID assetId; | 88 | LLUUID assetId; |
89 | if(param.Length > 0) | 89 | if(param.Length > 0) |
90 | LLUUID.TryParse(param, out assetId); | 90 | LLUUID.TryParse(param, out assetId); |
91 | byte[] txBuffer = new byte[4096]; | 91 | byte[] txBuffer = new byte[4096]; |
92 | 92 | ||
93 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 93 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
94 | AssetBase asset = (AssetBase)xs.Deserialize(request); | 94 | AssetBase asset = (AssetBase)xs.Deserialize(request); |
95 | 95 | ||
96 | MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID); | 96 | MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID); |
97 | m_assetProvider.CreateAsset(asset); | 97 | m_assetProvider.CreateAsset(asset); |
98 | 98 | ||
99 | return new byte[] { }; | 99 | return new byte[] { }; |
100 | } | 100 | } |
101 | 101 | ||
102 | public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) | 102 | public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) |
103 | : base("POST", "/assets") | 103 | : base("POST", "/assets") |
104 | { | 104 | { |
105 | m_assetManager = assetManager; | 105 | m_assetManager = assetManager; |
106 | m_assetProvider = assetProvider; | 106 | m_assetProvider = assetProvider; |
107 | } | 107 | } |
108 | } | 108 | } |
109 | } | 109 | } |