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-rw-r--r--[-rwxr-xr-x]OpenSim/Framework/MinHeap.cs27
-rw-r--r--OpenSim/Framework/Util.cs30
2 files changed, 40 insertions, 17 deletions
diff --git a/OpenSim/Framework/MinHeap.cs b/OpenSim/Framework/MinHeap.cs
index ad39bbc..33d0364 100755..100644
--- a/OpenSim/Framework/MinHeap.cs
+++ b/OpenSim/Framework/MinHeap.cs
@@ -1,3 +1,30 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
1using System; 28using System;
2using System.Threading; 29using System.Threading;
3using System.Collections; 30using System.Collections;
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index d09bd6d..a18a827 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -69,8 +69,6 @@ namespace OpenSim.Framework
69 /// </summary> 69 /// </summary>
70 public class Util 70 public class Util
71 { 71 {
72 private static SmartThreadPool m_ThreadPool = null;
73
74 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 72 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
75 73
76 private static uint nextXferID = 5000; 74 private static uint nextXferID = 5000;
@@ -79,6 +77,9 @@ namespace OpenSim.Framework
79 private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]"; 77 private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
80 private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]"; 78 private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
81 private static object XferLock = new object(); 79 private static object XferLock = new object();
80 /// <summary>Thread pool used for Util.FireAndForget if
81 /// FireAndForgetMethod.SmartThreadPool is used</summary>
82 private static SmartThreadPool m_ThreadPool;
82 83
83 // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC. 84 // Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
84 private static readonly DateTime unixEpoch = 85 private static readonly DateTime unixEpoch =
@@ -1319,21 +1320,14 @@ namespace OpenSim.Framework
1319 FireAndForget(callback, null); 1320 FireAndForget(callback, null);
1320 } 1321 }
1321 1322
1322 public static void SetMaxThreads(int maxThreads) 1323 public static void InitThreadPool(int maxThreads)
1323 { 1324 {
1325 if (maxThreads < 2)
1326 throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
1324 if (m_ThreadPool != null) 1327 if (m_ThreadPool != null)
1325 return; 1328 throw new InvalidOperationException("SmartThreadPool is already initialized");
1326
1327 STPStartInfo startInfo = new STPStartInfo();
1328 startInfo.IdleTimeout = 2000; // 2 seconds
1329 startInfo.MaxWorkerThreads = maxThreads;
1330 startInfo.MinWorkerThreads = 2;
1331 startInfo.StackSize = 524288;
1332 startInfo.ThreadPriority = ThreadPriority.Normal;
1333
1334 startInfo.StartSuspended = false;
1335 1329
1336 m_ThreadPool = new SmartThreadPool(startInfo); 1330 m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
1337 } 1331 }
1338 1332
1339 public static void FireAndForget(System.Threading.WaitCallback callback, object obj) 1333 public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
@@ -1341,20 +1335,22 @@ namespace OpenSim.Framework
1341 switch (FireAndForgetMethod) 1335 switch (FireAndForgetMethod)
1342 { 1336 {
1343 case FireAndForgetMethod.UnsafeQueueUserWorkItem: 1337 case FireAndForgetMethod.UnsafeQueueUserWorkItem:
1344 System.Threading.ThreadPool.UnsafeQueueUserWorkItem(callback, obj); 1338 ThreadPool.UnsafeQueueUserWorkItem(callback, obj);
1345 break; 1339 break;
1346 case FireAndForgetMethod.QueueUserWorkItem: 1340 case FireAndForgetMethod.QueueUserWorkItem:
1347 System.Threading.ThreadPool.QueueUserWorkItem(callback, obj); 1341 ThreadPool.QueueUserWorkItem(callback, obj);
1348 break; 1342 break;
1349 case FireAndForgetMethod.BeginInvoke: 1343 case FireAndForgetMethod.BeginInvoke:
1350 FireAndForgetWrapper wrapper = Singleton.GetInstance<FireAndForgetWrapper>(); 1344 FireAndForgetWrapper wrapper = Singleton.GetInstance<FireAndForgetWrapper>();
1351 wrapper.FireAndForget(callback, obj); 1345 wrapper.FireAndForget(callback, obj);
1352 break; 1346 break;
1353 case FireAndForgetMethod.SmartThreadPool: 1347 case FireAndForgetMethod.SmartThreadPool:
1348 if (m_ThreadPool != null)
1349 m_ThreadPool = new SmartThreadPool(2000, 15, 2);
1354 m_ThreadPool.QueueWorkItem(delegate(object o) { callback(o); return null; }, obj); 1350 m_ThreadPool.QueueWorkItem(delegate(object o) { callback(o); return null; }, obj);
1355 break; 1351 break;
1356 case FireAndForgetMethod.Thread: 1352 case FireAndForgetMethod.Thread:
1357 System.Threading.Thread thread = new System.Threading.Thread(delegate(object o) { callback(o); }); 1353 Thread thread = new Thread(delegate(object o) { callback(o); });
1358 thread.Start(obj); 1354 thread.Start(obj);
1359 break; 1355 break;
1360 default: 1356 default: