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-rw-r--r--OpenSim/Framework/AssetBase.cs11
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs218
-rw-r--r--OpenSim/Framework/AvatarWearable.cs18
-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs18
-rw-r--r--OpenSim/Framework/Communications/RestClient.cs2
-rw-r--r--OpenSim/Framework/Console/CommandConsole.cs19
-rw-r--r--OpenSim/Framework/Console/RemoteConsole.cs4
-rw-r--r--OpenSim/Framework/EstateSettings.cs56
-rw-r--r--OpenSim/Framework/IClientAPI.cs30
-rw-r--r--OpenSim/Framework/IImprovedAssetCache.cs1
-rw-r--r--OpenSim/Framework/ILandObject.cs1
-rw-r--r--OpenSim/Framework/IMoneyModule.cs3
-rw-r--r--OpenSim/Framework/LandData.cs4
-rw-r--r--OpenSim/Framework/LocklessQueue.cs8
-rw-r--r--OpenSim/Framework/Monitoring/BaseStatsCollector.cs25
-rw-r--r--OpenSim/Framework/Monitoring/Watchdog.cs2
-rw-r--r--OpenSim/Framework/OSChatMessage.cs21
-rw-r--r--OpenSim/Framework/ObjectChangeData.cs80
-rw-r--r--OpenSim/Framework/ParcelMediaCommandEnum.cs2
-rw-r--r--OpenSim/Framework/PluginLoader.cs17
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs38
-rw-r--r--OpenSim/Framework/PriorityQueue.cs20
-rw-r--r--OpenSim/Framework/RegionInfo.cs13
-rw-r--r--OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs118
-rw-r--r--OpenSim/Framework/RegionSettings.cs22
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs2
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs90
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs19
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs285
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs16
-rw-r--r--OpenSim/Framework/Servers/ServerBase.cs4
-rw-r--r--OpenSim/Framework/Servers/Tests/OSHttpTests.cs4
-rw-r--r--OpenSim/Framework/Servers/VersionInfo.cs6
-rw-r--r--OpenSim/Framework/TaskInventoryDictionary.cs189
-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs2
-rw-r--r--OpenSim/Framework/Tests/MundaneFrameworkTests.cs6
-rw-r--r--OpenSim/Framework/ThrottleOutPacketType.cs2
-rw-r--r--OpenSim/Framework/Util.cs154
-rw-r--r--OpenSim/Framework/WearableCacheItem.cs157
-rw-r--r--OpenSim/Framework/WebUtil.cs33
40 files changed, 1484 insertions, 236 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index d2c6c57..5da8e11 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -60,6 +60,8 @@ namespace OpenSim.Framework
60 /// </summary> 60 /// </summary>
61 private AssetMetadata m_metadata; 61 private AssetMetadata m_metadata;
62 62
63 private int m_uploadAttempts;
64
63 // This is needed for .NET serialization!!! 65 // This is needed for .NET serialization!!!
64 // Do NOT "Optimize" away! 66 // Do NOT "Optimize" away!
65 public AssetBase() 67 public AssetBase()
@@ -148,7 +150,8 @@ namespace OpenSim.Framework
148 Type == (sbyte)AssetType.SnapshotFolder || 150 Type == (sbyte)AssetType.SnapshotFolder ||
149 Type == (sbyte)AssetType.TrashFolder || 151 Type == (sbyte)AssetType.TrashFolder ||
150 Type == (sbyte)AssetType.ImageJPEG || 152 Type == (sbyte)AssetType.ImageJPEG ||
151 Type == (sbyte) AssetType.ImageTGA || 153 Type == (sbyte)AssetType.ImageTGA ||
154 Type == (sbyte)AssetType.Mesh ||
152 Type == (sbyte) AssetType.LSLBytecode); 155 Type == (sbyte) AssetType.LSLBytecode);
153 } 156 }
154 } 157 }
@@ -198,6 +201,12 @@ namespace OpenSim.Framework
198 set { m_metadata.Type = value; } 201 set { m_metadata.Type = value; }
199 } 202 }
200 203
204 public int UploadAttempts
205 {
206 get { return m_uploadAttempts; }
207 set { m_uploadAttempts = value; }
208 }
209
201 /// <summary> 210 /// <summary>
202 /// Is this a region only asset, or does this exist on the asset server also 211 /// Is this a region only asset, or does this exist on the asset server also
203 /// </summary> 212 /// </summary>
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 95e9667..041fb94 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -40,8 +40,17 @@ namespace OpenSim.Framework
40 /// </summary> 40 /// </summary>
41 public class AvatarAppearance 41 public class AvatarAppearance
42 { 42 {
43 // SL box diferent to size
44 const float AVBOXAJUST = 0.2f;
45 // constrains for ubitode physics
46 const float AVBOXMINX = 0.2f;
47 const float AVBOXMINY = 0.3f;
48 const float AVBOXMINZ = 1.2f;
49
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 51
52 // this is viewer capabilities and weared things dependent
53 // should be only used as initial default value ( V1 viewers )
45 public readonly static int VISUALPARAM_COUNT = 218; 54 public readonly static int VISUALPARAM_COUNT = 218;
46 55
47 public readonly static int TEXTURE_COUNT = 21; 56 public readonly static int TEXTURE_COUNT = 21;
@@ -53,6 +62,12 @@ namespace OpenSim.Framework
53 protected AvatarWearable[] m_wearables; 62 protected AvatarWearable[] m_wearables;
54 protected Dictionary<int, List<AvatarAttachment>> m_attachments; 63 protected Dictionary<int, List<AvatarAttachment>> m_attachments;
55 protected float m_avatarHeight = 0; 64 protected float m_avatarHeight = 0;
65 protected Vector3 m_avatarSize = new Vector3(0.45f, 0.6f, 1.9f); // sl Z cloud value
66 protected Vector3 m_avatarBoxSize = new Vector3(0.45f, 0.6f, 1.9f);
67 protected float m_avatarFeetOffset = 0;
68 protected float m_avatarAnimOffset = 0;
69 protected WearableCacheItem[] m_cacheitems;
70 protected bool m_cacheItemsDirty = true;
56 71
57 public virtual int Serial 72 public virtual int Serial
58 { 73 {
@@ -66,6 +81,21 @@ namespace OpenSim.Framework
66 set { m_visualparams = value; } 81 set { m_visualparams = value; }
67 } 82 }
68 83
84 public virtual Vector3 AvatarSize
85 {
86 get { return m_avatarSize; }
87 }
88
89 public virtual Vector3 AvatarBoxSize
90 {
91 get { return m_avatarBoxSize; }
92 }
93
94 public virtual float AvatarFeetOffset
95 {
96 get { return m_avatarFeetOffset + m_avatarAnimOffset; }
97 }
98
69 public virtual Primitive.TextureEntry Texture 99 public virtual Primitive.TextureEntry Texture
70 { 100 {
71 get { return m_texture; } 101 get { return m_texture; }
@@ -87,6 +117,18 @@ namespace OpenSim.Framework
87 get { return m_avatarHeight; } 117 get { return m_avatarHeight; }
88 set { m_avatarHeight = value; } 118 set { m_avatarHeight = value; }
89 } 119 }
120
121 public virtual WearableCacheItem[] WearableCacheItems
122 {
123 get { return m_cacheitems; }
124 set { m_cacheitems = value; }
125 }
126
127 public virtual bool WearableCacheItemsDirty
128 {
129 get { return m_cacheItemsDirty; }
130 set { m_cacheItemsDirty = value; }
131 }
90 132
91 public AvatarAppearance() 133 public AvatarAppearance()
92 { 134 {
@@ -96,7 +138,8 @@ namespace OpenSim.Framework
96 SetDefaultWearables(); 138 SetDefaultWearables();
97 SetDefaultTexture(); 139 SetDefaultTexture();
98 SetDefaultParams(); 140 SetDefaultParams();
99 SetHeight(); 141// SetHeight();
142 SetSize(new Vector3(0.45f,0.6f,1.9f));
100 m_attachments = new Dictionary<int, List<AvatarAttachment>>(); 143 m_attachments = new Dictionary<int, List<AvatarAttachment>>();
101 } 144 }
102 145
@@ -105,7 +148,7 @@ namespace OpenSim.Framework
105// m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance from OSDMap"); 148// m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance from OSDMap");
106 149
107 Unpack(map); 150 Unpack(map);
108 SetHeight(); 151// SetHeight(); done in Unpack
109 } 152 }
110 153
111 public AvatarAppearance(AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams) 154 public AvatarAppearance(AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams)
@@ -129,7 +172,9 @@ namespace OpenSim.Framework
129 else 172 else
130 SetDefaultParams(); 173 SetDefaultParams();
131 174
132 SetHeight(); 175// SetHeight();
176 if(m_avatarHeight == 0)
177 SetSize(new Vector3(0.45f,0.6f,1.9f));
133 178
134 m_attachments = new Dictionary<int, List<AvatarAttachment>>(); 179 m_attachments = new Dictionary<int, List<AvatarAttachment>>();
135 } 180 }
@@ -148,7 +193,8 @@ namespace OpenSim.Framework
148 SetDefaultWearables(); 193 SetDefaultWearables();
149 SetDefaultTexture(); 194 SetDefaultTexture();
150 SetDefaultParams(); 195 SetDefaultParams();
151 SetHeight(); 196// SetHeight();
197 SetSize(new Vector3(0.45f, 0.6f, 1.9f));
152 m_attachments = new Dictionary<int, List<AvatarAttachment>>(); 198 m_attachments = new Dictionary<int, List<AvatarAttachment>>();
153 199
154 return; 200 return;
@@ -177,7 +223,8 @@ namespace OpenSim.Framework
177 if (appearance.VisualParams != null) 223 if (appearance.VisualParams != null)
178 m_visualparams = (byte[])appearance.VisualParams.Clone(); 224 m_visualparams = (byte[])appearance.VisualParams.Clone();
179 225
180 m_avatarHeight = appearance.m_avatarHeight; 226// m_avatarHeight = appearance.m_avatarHeight;
227 SetSize(appearance.AvatarSize);
181 228
182 // Copy the attachment, force append mode since that ensures consistency 229 // Copy the attachment, force append mode since that ensures consistency
183 m_attachments = new Dictionary<int, List<AvatarAttachment>>(); 230 m_attachments = new Dictionary<int, List<AvatarAttachment>>();
@@ -240,6 +287,21 @@ namespace OpenSim.Framework
240// } 287// }
241 } 288 }
242 289
290 /// <summary>
291 /// Invalidate all of the baked textures in the appearance, useful
292 /// if you know that none are valid
293 /// </summary>
294 public virtual void ResetBakedTextures()
295 {
296 SetDefaultTexture();
297
298 //for (int i = 0; i < BAKE_INDICES.Length; i++)
299 // {
300 // int idx = BAKE_INDICES[i];
301 // m_texture.FaceTextures[idx].TextureID = UUID.Zero;
302 // }
303 }
304
243 protected virtual void SetDefaultTexture() 305 protected virtual void SetDefaultTexture()
244 { 306 {
245 m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE)); 307 m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
@@ -304,22 +366,33 @@ namespace OpenSim.Framework
304 // made. We determine if any of the visual parameters actually 366 // made. We determine if any of the visual parameters actually
305 // changed to know if the appearance should be saved later 367 // changed to know if the appearance should be saved later
306 bool changed = false; 368 bool changed = false;
307 for (int i = 0; i < AvatarAppearance.VISUALPARAM_COUNT; i++) 369
370 int newsize = visualParams.Length;
371
372 if (newsize != m_visualparams.Length)
373 {
374 changed = true;
375 m_visualparams = (byte[])visualParams.Clone();
376 }
377 else
308 { 378 {
309 if (visualParams[i] != m_visualparams[i]) 379
380 for (int i = 0; i < newsize; i++)
310 { 381 {
311// DEBUG ON 382 if (visualParams[i] != m_visualparams[i])
312// m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}", 383 {
313// i,m_visualparams[i],visualParams[i]); 384 // DEBUG ON
314// DEBUG OFF 385 // m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}",
315 m_visualparams[i] = visualParams[i]; 386 // i,m_visualparams[i],visualParams[i]);
316 changed = true; 387 // DEBUG OFF
388 m_visualparams[i] = visualParams[i];
389 changed = true;
390 }
317 } 391 }
318 } 392 }
319
320 // Reset the height if the visual parameters actually changed 393 // Reset the height if the visual parameters actually changed
321 if (changed) 394// if (changed)
322 SetHeight(); 395// SetHeight();
323 396
324 return changed; 397 return changed;
325 } 398 }
@@ -335,6 +408,7 @@ namespace OpenSim.Framework
335 /// </summary> 408 /// </summary>
336 public virtual void SetHeight() 409 public virtual void SetHeight()
337 { 410 {
411/*
338 // Start with shortest possible female avatar height 412 // Start with shortest possible female avatar height
339 m_avatarHeight = 1.14597f; 413 m_avatarHeight = 1.14597f;
340 // Add offset for male avatars 414 // Add offset for male avatars
@@ -347,6 +421,35 @@ namespace OpenSim.Framework
347 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f 421 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f
348 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f 422 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f
349 + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; 423 + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f;
424*/
425 }
426
427 public void SetSize(Vector3 avSize)
428 {
429 if (avSize.X > 32f)
430 avSize.X = 32f;
431 else if (avSize.X < 0.1f)
432 avSize.X = 0.1f;
433
434 if (avSize.Y > 32f)
435 avSize.Y = 32f;
436 else if (avSize.Y < 0.1f)
437 avSize.Y = 0.1f;
438 if (avSize.Z > 32f)
439 avSize.Z = 32f;
440 else if (avSize.Z < 0.1f)
441 avSize.Z = 0.1f;
442
443 m_avatarSize = avSize;
444 m_avatarBoxSize = avSize;
445 m_avatarBoxSize.Z += AVBOXAJUST;
446 if (m_avatarBoxSize.X < AVBOXMINX)
447 m_avatarBoxSize.X = AVBOXMINX;
448 if (m_avatarBoxSize.Y < AVBOXMINY)
449 m_avatarBoxSize.Y = AVBOXMINY;
450 if (m_avatarBoxSize.Z < AVBOXMINZ)
451 m_avatarBoxSize.Z = AVBOXMINZ;
452 m_avatarHeight = m_avatarSize.Z;
350 } 453 }
351 454
352 public virtual void SetWearable(int wearableId, AvatarWearable wearable) 455 public virtual void SetWearable(int wearableId, AvatarWearable wearable)
@@ -377,7 +480,8 @@ namespace OpenSim.Framework
377 } 480 }
378 481
379 s += "Visual Params: "; 482 s += "Visual Params: ";
380 for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++) 483 // for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++)
484 for (uint j = 0; j < m_visualparams.Length; j++)
381 s += String.Format("{0},",m_visualparams[j]); 485 s += String.Format("{0},",m_visualparams[j]);
382 s += "\n"; 486 s += "\n";
383 487
@@ -393,19 +497,18 @@ namespace OpenSim.Framework
393 /// </remarks> 497 /// </remarks>
394 public List<AvatarAttachment> GetAttachments() 498 public List<AvatarAttachment> GetAttachments()
395 { 499 {
396 List<AvatarAttachment> alist = new List<AvatarAttachment>(); 500
397 501
398 lock (m_attachments) 502 lock (m_attachments)
399 { 503 {
504 List<AvatarAttachment> alist = new List<AvatarAttachment>();
400 foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments) 505 foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
401 { 506 {
402 foreach (AvatarAttachment attach in kvp.Value) 507 foreach (AvatarAttachment attach in kvp.Value)
403 alist.Add(new AvatarAttachment(attach)); 508 alist.Add(new AvatarAttachment(attach));
404 } 509 }
405 } 510 return alist;
406 511 } }
407 return alist;
408 }
409 512
410 internal void AppendAttachment(AvatarAttachment attach) 513 internal void AppendAttachment(AvatarAttachment attach)
411 { 514 {
@@ -534,7 +637,6 @@ namespace OpenSim.Framework
534 return kvp.Key; 637 return kvp.Key;
535 } 638 }
536 } 639 }
537
538 return 0; 640 return 0;
539 } 641 }
540 642
@@ -601,12 +703,14 @@ namespace OpenSim.Framework
601 OSDBinary visualparams = new OSDBinary(m_visualparams); 703 OSDBinary visualparams = new OSDBinary(m_visualparams);
602 data["visualparams"] = visualparams; 704 data["visualparams"] = visualparams;
603 705
604 // Attachments 706 lock (m_attachments)
605 List<AvatarAttachment> attachments = GetAttachments(); 707 {
606 OSDArray attachs = new OSDArray(attachments.Count); 708 // Attachments
607 foreach (AvatarAttachment attach in GetAttachments()) 709 OSDArray attachs = new OSDArray(m_attachments.Count);
608 attachs.Add(attach.Pack()); 710 foreach (AvatarAttachment attach in GetAttachments())
609 data["attachments"] = attachs; 711 attachs.Add(attach.Pack());
712 data["attachments"] = attachs;
713 }
610 714
611 return data; 715 return data;
612 } 716 }
@@ -620,7 +724,8 @@ namespace OpenSim.Framework
620 if ((data != null) && (data["serial"] != null)) 724 if ((data != null) && (data["serial"] != null))
621 m_serial = data["serial"].AsInteger(); 725 m_serial = data["serial"].AsInteger();
622 if ((data != null) && (data["height"] != null)) 726 if ((data != null) && (data["height"] != null))
623 m_avatarHeight = (float)data["height"].AsReal(); 727// m_avatarHeight = (float)data["height"].AsReal();
728 SetSize(new Vector3(0.45f,0.6f, (float)data["height"].AsReal()));
624 729
625 try 730 try
626 { 731 {
@@ -1453,7 +1558,58 @@ namespace OpenSim.Framework
1453 SHAPE_EYELID_INNER_CORNER_UP = 214, 1558 SHAPE_EYELID_INNER_CORNER_UP = 214,
1454 SKIRT_SKIRT_RED = 215, 1559 SKIRT_SKIRT_RED = 215,
1455 SKIRT_SKIRT_GREEN = 216, 1560 SKIRT_SKIRT_GREEN = 216,
1456 SKIRT_SKIRT_BLUE = 217 1561 SKIRT_SKIRT_BLUE = 217,
1562
1563 /// <summary>
1564 /// Avatar Physics section. These are 0 type visual params which get transmitted.
1565 /// </summary>
1566
1567 /// <summary>
1568 /// Breast Part 1
1569 /// </summary>
1570 BREAST_PHYSICS_MASS = 218,
1571 BREAST_PHYSICS_GRAVITY = 219,
1572 BREAST_PHYSICS_DRAG = 220,
1573 BREAST_PHYSICS_UPDOWN_MAX_EFFECT = 221,
1574 BREAST_PHYSICS_UPDOWN_SPRING = 222,
1575 BREAST_PHYSICS_UPDOWN_GAIN = 223,
1576 BREAST_PHYSICS_UPDOWN_DAMPING = 224,
1577 BREAST_PHYSICS_INOUT_MAX_EFFECT = 225,
1578 BREAST_PHYSICS_INOUT_SPRING = 226,
1579 BREAST_PHYSICS_INOUT_GAIN = 227,
1580 BREAST_PHYSICS_INOUT_DAMPING = 228,
1581 /// <summary>
1582 /// Belly
1583 /// </summary>
1584 BELLY_PHYISCS_MASS = 229,
1585 BELLY_PHYSICS_GRAVITY = 230,
1586 BELLY_PHYSICS_DRAG = 231,
1587 BELLY_PHYISCS_UPDOWN_MAX_EFFECT = 232,
1588 BELLY_PHYSICS_UPDOWN_SPRING = 233,
1589 BELLY_PHYSICS_UPDOWN_GAIN = 234,
1590 BELLY_PHYSICS_UPDOWN_DAMPING = 235,
1591
1592 /// <summary>
1593 /// Butt
1594 /// </summary>
1595 BUTT_PHYSICS_MASS = 236,
1596 BUTT_PHYSICS_GRAVITY = 237,
1597 BUTT_PHYSICS_DRAG = 238,
1598 BUTT_PHYSICS_UPDOWN_MAX_EFFECT = 239,
1599 BUTT_PHYSICS_UPDOWN_SPRING = 240,
1600 BUTT_PHYSICS_UPDOWN_GAIN = 241,
1601 BUTT_PHYSICS_UPDOWN_DAMPING = 242,
1602 BUTT_PHYSICS_LEFTRIGHT_MAX_EFFECT = 243,
1603 BUTT_PHYSICS_LEFTRIGHT_SPRING = 244,
1604 BUTT_PHYSICS_LEFTRIGHT_GAIN = 245,
1605 BUTT_PHYSICS_LEFTRIGHT_DAMPING = 246,
1606 /// <summary>
1607 /// Breast Part 2
1608 /// </summary>
1609 BREAST_PHYSICS_LEFTRIGHT_MAX_EFFECT = 247,
1610 BREAST_PHYSICS_LEFTRIGHT_SPRING= 248,
1611 BREAST_PHYSICS_LEFTRIGHT_GAIN = 249,
1612 BREAST_PHYSICS_LEFTRIGHT_DAMPING = 250
1457 } 1613 }
1458 #endregion 1614 #endregion
1459 } 1615 }
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs
index 8e27596..aee295a 100644
--- a/OpenSim/Framework/AvatarWearable.cs
+++ b/OpenSim/Framework/AvatarWearable.cs
@@ -62,9 +62,14 @@ namespace OpenSim.Framework
62 public static readonly int UNDERSHIRT = 10; 62 public static readonly int UNDERSHIRT = 10;
63 public static readonly int UNDERPANTS = 11; 63 public static readonly int UNDERPANTS = 11;
64 public static readonly int SKIRT = 12; 64 public static readonly int SKIRT = 12;
65
66 public static readonly int MAX_BASICWEARABLES = 13;
67
65 public static readonly int ALPHA = 13; 68 public static readonly int ALPHA = 13;
66 public static readonly int TATTOO = 14; 69 public static readonly int TATTOO = 14;
70// public static readonly int PHYSICS = 15;
67 71
72 // public static readonly int MAX_WEARABLES = 16;
68 public static readonly int MAX_WEARABLES = 15; 73 public static readonly int MAX_WEARABLES = 15;
69 74
70 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 75 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
@@ -219,7 +224,7 @@ namespace OpenSim.Framework
219 { 224 {
220 get 225 get
221 { 226 {
222 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these 227 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES];
223 for (int i = 0; i < MAX_WEARABLES; i++) 228 for (int i = 0; i < MAX_WEARABLES; i++)
224 { 229 {
225 defaultWearables[i] = new AvatarWearable(); 230 defaultWearables[i] = new AvatarWearable();
@@ -242,10 +247,13 @@ namespace OpenSim.Framework
242 247
243// // Alpha 248// // Alpha
244// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); 249// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
245 250
246// // Tattoo 251 // // Tattoo
247// defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET); 252 // defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
248 253
254 // // Physics
255 // defaultWearables[PHYSICS].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
256
249 return defaultWearables; 257 return defaultWearables;
250 } 258 }
251 } 259 }
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index dfe60aa..8c32734 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -229,12 +229,14 @@ namespace OpenSim.Framework
229 229
230 public class ControllerData 230 public class ControllerData
231 { 231 {
232 public UUID ObjectID;
232 public UUID ItemID; 233 public UUID ItemID;
233 public uint IgnoreControls; 234 public uint IgnoreControls;
234 public uint EventControls; 235 public uint EventControls;
235 236
236 public ControllerData(UUID item, uint ignore, uint ev) 237 public ControllerData(UUID obj, UUID item, uint ignore, uint ev)
237 { 238 {
239 ObjectID = obj;
238 ItemID = item; 240 ItemID = item;
239 IgnoreControls = ignore; 241 IgnoreControls = ignore;
240 EventControls = ev; 242 EventControls = ev;
@@ -248,6 +250,7 @@ namespace OpenSim.Framework
248 public OSDMap PackUpdateMessage() 250 public OSDMap PackUpdateMessage()
249 { 251 {
250 OSDMap controldata = new OSDMap(); 252 OSDMap controldata = new OSDMap();
253 controldata["object"] = OSD.FromUUID(ObjectID);
251 controldata["item"] = OSD.FromUUID(ItemID); 254 controldata["item"] = OSD.FromUUID(ItemID);
252 controldata["ignore"] = OSD.FromInteger(IgnoreControls); 255 controldata["ignore"] = OSD.FromInteger(IgnoreControls);
253 controldata["event"] = OSD.FromInteger(EventControls); 256 controldata["event"] = OSD.FromInteger(EventControls);
@@ -258,6 +261,8 @@ namespace OpenSim.Framework
258 261
259 public void UnpackUpdateMessage(OSDMap args) 262 public void UnpackUpdateMessage(OSDMap args)
260 { 263 {
264 if (args["object"] != null)
265 ObjectID = args["object"].AsUUID();
261 if (args["item"] != null) 266 if (args["item"] != null)
262 ItemID = args["item"].AsUUID(); 267 ItemID = args["item"].AsUUID();
263 if (args["ignore"] != null) 268 if (args["ignore"] != null)
@@ -310,6 +315,8 @@ namespace OpenSim.Framework
310 public Animation AnimState = null; 315 public Animation AnimState = null;
311 316
312 public UUID GranterID; 317 public UUID GranterID;
318 public UUID ParentPart;
319 public Vector3 SitOffset;
313 320
314 // Appearance 321 // Appearance
315 public AvatarAppearance Appearance; 322 public AvatarAppearance Appearance;
@@ -480,6 +487,10 @@ namespace OpenSim.Framework
480 } 487 }
481 args["attach_objects"] = attObjs; 488 args["attach_objects"] = attObjs;
482 } 489 }
490
491 args["parent_part"] = OSD.FromUUID(ParentPart);
492 args["sit_offset"] = OSD.FromString(SitOffset.ToString());
493
483 return args; 494 return args;
484 } 495 }
485 496
@@ -711,6 +722,11 @@ namespace OpenSim.Framework
711 } 722 }
712 } 723 }
713 } 724 }
725
726 if (args["parent_part"] != null)
727 ParentPart = args["parent_part"].AsUUID();
728 if (args["sit_offset"] != null)
729 Vector3.TryParse(args["sit_offset"].AsString(), out SitOffset);
714 } 730 }
715 731
716 public AgentData() 732 public AgentData()
diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs
index 97b3b60..42c0b18 100644
--- a/OpenSim/Framework/Communications/RestClient.cs
+++ b/OpenSim/Framework/Communications/RestClient.cs
@@ -363,7 +363,7 @@ namespace OpenSim.Framework.Communications
363 _request = (HttpWebRequest) WebRequest.Create(buildUri()); 363 _request = (HttpWebRequest) WebRequest.Create(buildUri());
364 _request.KeepAlive = false; 364 _request.KeepAlive = false;
365 _request.ContentType = "application/xml"; 365 _request.ContentType = "application/xml";
366 _request.Timeout = 900000; 366 _request.Timeout = 30000;
367 _request.Method = RequestMethod; 367 _request.Method = RequestMethod;
368 _asyncException = null; 368 _asyncException = null;
369 _request.ContentLength = src.Length; 369 _request.ContentLength = src.Length;
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index b9f402a..9490013 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Framework.Console
83 = "To enter an argument that contains spaces, surround the argument with double quotes.\nFor example, show object name \"My long object name\"\n"; 83 = "To enter an argument that contains spaces, surround the argument with double quotes.\nFor example, show object name \"My long object name\"\n";
84 84
85 public const string ItemHelpText 85 public const string ItemHelpText
86= @"For more information, type 'help all' to get a list of all commands, 86= @"For more information, type 'help' to get a list of all commands,
87 or type help <item>' where <item> is one of the following:"; 87 or type help <item>' where <item> is one of the following:";
88 88
89 /// <value> 89 /// <value>
@@ -116,12 +116,14 @@ namespace OpenSim.Framework.Console
116 if (helpParts.Count == 0) 116 if (helpParts.Count == 0)
117 { 117 {
118 help.Add(GeneralHelpText); 118 help.Add(GeneralHelpText);
119 help.Add(ItemHelpText); 119 help.AddRange(CollectAllCommandsHelp());
120 help.AddRange(CollectModulesHelp(tree));
121 } 120 }
122 else if (helpParts.Count == 1 && helpParts[0] == "all") 121 else if (helpParts.Count == 1 && helpParts[0] == "categories")
123 { 122 {
124 help.AddRange(CollectAllCommandsHelp()); 123 help.Add(""); // Will become a newline.
124 help.Add(GeneralHelpText);
125 help.Add(ItemHelpText);
126 help.AddRange(CollectModulesHelp(tree));
125 } 127 }
126 else 128 else
127 { 129 {
@@ -145,8 +147,11 @@ namespace OpenSim.Framework.Console
145 { 147 {
146 foreach (List<CommandInfo> commands in m_modulesCommands.Values) 148 foreach (List<CommandInfo> commands in m_modulesCommands.Values)
147 { 149 {
148 var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); 150 foreach (CommandInfo c in commands)
149 help.AddRange(ourHelpText); 151 {
152 if (c.long_help != String.Empty)
153 help.Add(string.Format("{0} - {1}", c.help_text, c.long_help));
154 }
150 } 155 }
151 } 156 }
152 157
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs
index 27edd4b..3e3c2b3 100644
--- a/OpenSim/Framework/Console/RemoteConsole.cs
+++ b/OpenSim/Framework/Console/RemoteConsole.cs
@@ -234,7 +234,7 @@ namespace OpenSim.Framework.Console
234 string uri = "/ReadResponses/" + sessionID.ToString() + "/"; 234 string uri = "/ReadResponses/" + sessionID.ToString() + "/";
235 235
236 m_Server.AddPollServiceHTTPHandler( 236 m_Server.AddPollServiceHTTPHandler(
237 uri, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, sessionID)); 237 uri, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, sessionID,25000)); // 25 secs timeout
238 238
239 XmlDocument xmldoc = new XmlDocument(); 239 XmlDocument xmldoc = new XmlDocument();
240 XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, 240 XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
@@ -425,7 +425,7 @@ namespace OpenSim.Framework.Console
425 return false; 425 return false;
426 } 426 }
427 427
428 private Hashtable GetEvents(UUID RequestID, UUID sessionID, string request) 428 private Hashtable GetEvents(UUID RequestID, UUID sessionID)
429 { 429 {
430 ConsoleConnection c = null; 430 ConsoleConnection c = null;
431 431
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index a92abbf..e03750b 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -58,6 +58,30 @@ namespace OpenSim.Framework
58 set { m_EstateName = value; } 58 set { m_EstateName = value; }
59 } 59 }
60 60
61 private bool m_AllowLandmark = true;
62
63 public bool AllowLandmark
64 {
65 get { return m_AllowLandmark; }
66 set { m_AllowLandmark = value; }
67 }
68
69 private bool m_AllowParcelChanges = true;
70
71 public bool AllowParcelChanges
72 {
73 get { return m_AllowParcelChanges; }
74 set { m_AllowParcelChanges = value; }
75 }
76
77 private bool m_AllowSetHome = true;
78
79 public bool AllowSetHome
80 {
81 get { return m_AllowSetHome; }
82 set { m_AllowSetHome = value; }
83 }
84
61 private uint m_ParentEstateID = 1; 85 private uint m_ParentEstateID = 1;
62 86
63 public uint ParentEstateID 87 public uint ParentEstateID
@@ -338,11 +362,30 @@ namespace OpenSim.Framework
338 return false; 362 return false;
339 } 363 }
340 364
341 public bool IsBanned(UUID avatarID) 365 public bool IsBanned(UUID avatarID, int userFlags)
342 { 366 {
343 foreach (EstateBan ban in l_EstateBans) 367 foreach (EstateBan ban in l_EstateBans)
344 if (ban.BannedUserID == avatarID) 368 if (ban.BannedUserID == avatarID)
345 return true; 369 return true;
370
371 if (!IsEstateManagerOrOwner(avatarID) && !HasAccess(avatarID))
372 {
373 if (DenyMinors)
374 {
375 if ((userFlags & 32) == 0)
376 {
377 return true;
378 }
379 }
380 if (DenyAnonymous)
381 {
382 if ((userFlags & 4) == 0)
383 {
384 return true;
385 }
386 }
387 }
388
346 return false; 389 return false;
347 } 390 }
348 391
@@ -350,7 +393,7 @@ namespace OpenSim.Framework
350 { 393 {
351 if (ban == null) 394 if (ban == null)
352 return; 395 return;
353 if (!IsBanned(ban.BannedUserID)) 396 if (!IsBanned(ban.BannedUserID, 32)) //Ignore age-based bans
354 l_EstateBans.Add(ban); 397 l_EstateBans.Add(ban);
355 } 398 }
356 399
@@ -374,6 +417,15 @@ namespace OpenSim.Framework
374 return l_EstateAccess.Contains(user); 417 return l_EstateAccess.Contains(user);
375 } 418 }
376 419
420 public void SetFromFlags(ulong regionFlags)
421 {
422 ResetHomeOnTeleport = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.ResetHomeOnTeleport) == (ulong)OpenMetaverse.RegionFlags.ResetHomeOnTeleport);
423 BlockDwell = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.BlockDwell) == (ulong)OpenMetaverse.RegionFlags.BlockDwell);
424 AllowLandmark = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowLandmark) == (ulong)OpenMetaverse.RegionFlags.AllowLandmark);
425 AllowParcelChanges = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowParcelChanges) == (ulong)OpenMetaverse.RegionFlags.AllowParcelChanges);
426 AllowSetHome = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowSetHome) == (ulong)OpenMetaverse.RegionFlags.AllowSetHome);
427 }
428
377 public bool GroupAccess(UUID groupID) 429 public bool GroupAccess(UUID groupID)
378 { 430 {
379 return l_EstateGroups.Contains(groupID); 431 return l_EstateGroups.Contains(groupID);
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index f6b7689..0465042 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -64,12 +64,14 @@ namespace OpenSim.Framework
64 64
65 public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes); 65 public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes);
66 66
67 public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams); 67 public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 AvSize, WearableCacheItem[] CacheItems);
68 68
69 public delegate void StartAnim(IClientAPI remoteClient, UUID animID); 69 public delegate void StartAnim(IClientAPI remoteClient, UUID animID);
70 70
71 public delegate void StopAnim(IClientAPI remoteClient, UUID animID); 71 public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
72 72
73 public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
74
73 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); 75 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
74 76
75 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client); 77 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
@@ -130,6 +132,8 @@ namespace OpenSim.Framework
130 132
131 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient); 133 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient);
132 134
135 public delegate void ClientChangeObject(uint localID, object data ,IClientAPI remoteClient);
136
133 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 137 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
134 138
135 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 139 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
@@ -266,6 +270,9 @@ namespace OpenSim.Framework
266 public delegate void MoveInventoryItem( 270 public delegate void MoveInventoryItem(
267 IClientAPI remoteClient, List<InventoryItemBase> items); 271 IClientAPI remoteClient, List<InventoryItemBase> items);
268 272
273 public delegate void MoveItemsAndLeaveCopy(
274 IClientAPI remoteClient, List<InventoryItemBase> items, UUID destFolder);
275
269 public delegate void RemoveInventoryItem( 276 public delegate void RemoveInventoryItem(
270 IClientAPI remoteClient, List<UUID> itemIDs); 277 IClientAPI remoteClient, List<UUID> itemIDs);
271 278
@@ -441,6 +448,7 @@ namespace OpenSim.Framework
441 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client); 448 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client);
442 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client); 449 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client);
443 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client); 450 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client);
451 public delegate void ClassifiedGodDelete(UUID classifiedID, UUID queryID, IClientAPI client);
444 452
445 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client); 453 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client);
446 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client); 454 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client);
@@ -463,9 +471,9 @@ namespace OpenSim.Framework
463 471
464 public delegate void AgentFOV(IClientAPI client, float verticalAngle); 472 public delegate void AgentFOV(IClientAPI client, float verticalAngle);
465 473
466 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int Flags,UUID AgentID); 474 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int type, uint flags);
467 475
468 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name, UUID AgentID); 476 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name);
469 477
470 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages); 478 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
471 479
@@ -503,6 +511,7 @@ namespace OpenSim.Framework
503 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID); 511 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID);
504 512
505 public delegate void SendPostcard(IClientAPI client); 513 public delegate void SendPostcard(IClientAPI client);
514 public delegate void ChangeInventoryItemFlags(IClientAPI client, UUID itemID, uint flags);
506 515
507 #endregion 516 #endregion
508 517
@@ -791,6 +800,7 @@ namespace OpenSim.Framework
791 event ObjectDrop OnObjectDrop; 800 event ObjectDrop OnObjectDrop;
792 event StartAnim OnStartAnim; 801 event StartAnim OnStartAnim;
793 event StopAnim OnStopAnim; 802 event StopAnim OnStopAnim;
803 event ChangeAnim OnChangeAnim;
794 event LinkObjects OnLinkObjects; 804 event LinkObjects OnLinkObjects;
795 event DelinkObjects OnDelinkObjects; 805 event DelinkObjects OnDelinkObjects;
796 event RequestMapBlocks OnRequestMapBlocks; 806 event RequestMapBlocks OnRequestMapBlocks;
@@ -855,6 +865,7 @@ namespace OpenSim.Framework
855 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 865 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
856 event UpdatePrimFlags OnUpdatePrimFlags; 866 event UpdatePrimFlags OnUpdatePrimFlags;
857 event UpdatePrimTexture OnUpdatePrimTexture; 867 event UpdatePrimTexture OnUpdatePrimTexture;
868 event ClientChangeObject onClientChangeObject;
858 event UpdateVector OnUpdatePrimGroupPosition; 869 event UpdateVector OnUpdatePrimGroupPosition;
859 event UpdateVector OnUpdatePrimSinglePosition; 870 event UpdateVector OnUpdatePrimSinglePosition;
860 event UpdatePrimRotation OnUpdatePrimGroupRotation; 871 event UpdatePrimRotation OnUpdatePrimGroupRotation;
@@ -879,6 +890,7 @@ namespace OpenSim.Framework
879 event RequestTaskInventory OnRequestTaskInventory; 890 event RequestTaskInventory OnRequestTaskInventory;
880 event UpdateInventoryItem OnUpdateInventoryItem; 891 event UpdateInventoryItem OnUpdateInventoryItem;
881 event CopyInventoryItem OnCopyInventoryItem; 892 event CopyInventoryItem OnCopyInventoryItem;
893 event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
882 event MoveInventoryItem OnMoveInventoryItem; 894 event MoveInventoryItem OnMoveInventoryItem;
883 event RemoveInventoryFolder OnRemoveInventoryFolder; 895 event RemoveInventoryFolder OnRemoveInventoryFolder;
884 event RemoveInventoryItem OnRemoveInventoryItem; 896 event RemoveInventoryItem OnRemoveInventoryItem;
@@ -997,7 +1009,7 @@ namespace OpenSim.Framework
997 event ClassifiedInfoRequest OnClassifiedInfoRequest; 1009 event ClassifiedInfoRequest OnClassifiedInfoRequest;
998 event ClassifiedInfoUpdate OnClassifiedInfoUpdate; 1010 event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
999 event ClassifiedDelete OnClassifiedDelete; 1011 event ClassifiedDelete OnClassifiedDelete;
1000 event ClassifiedDelete OnClassifiedGodDelete; 1012 event ClassifiedGodDelete OnClassifiedGodDelete;
1001 1013
1002 event EventNotificationAddRequest OnEventNotificationAddRequest; 1014 event EventNotificationAddRequest OnEventNotificationAddRequest;
1003 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; 1015 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
@@ -1036,11 +1048,12 @@ namespace OpenSim.Framework
1036 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 1048 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
1037 event SimWideDeletesDelegate OnSimWideDeletes; 1049 event SimWideDeletesDelegate OnSimWideDeletes;
1038 event SendPostcard OnSendPostcard; 1050 event SendPostcard OnSendPostcard;
1051 event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
1039 event MuteListEntryUpdate OnUpdateMuteListEntry; 1052 event MuteListEntryUpdate OnUpdateMuteListEntry;
1040 event MuteListEntryRemove OnRemoveMuteListEntry; 1053 event MuteListEntryRemove OnRemoveMuteListEntry;
1041 event GodlikeMessage onGodlikeMessage; 1054 event GodlikeMessage onGodlikeMessage;
1042 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 1055 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
1043 1056 event GenericCall2 OnUpdateThrottles;
1044 /// <summary> 1057 /// <summary>
1045 /// Set the debug level at which packet output should be printed to console. 1058 /// Set the debug level at which packet output should be printed to console.
1046 /// </summary> 1059 /// </summary>
@@ -1061,7 +1074,7 @@ namespace OpenSim.Framework
1061 /// If true, attempts the close without checking active status. You do not want to try this except as a last 1074 /// If true, attempts the close without checking active status. You do not want to try this except as a last
1062 /// ditch attempt where Active == false but the ScenePresence still exists. 1075 /// ditch attempt where Active == false but the ScenePresence still exists.
1063 /// </param> 1076 /// </param>
1064 void Close(bool force); 1077 void Close(bool sendStop, bool force);
1065 1078
1066 void Kick(string message); 1079 void Kick(string message);
1067 1080
@@ -1162,6 +1175,8 @@ namespace OpenSim.Framework
1162 1175
1163 void SetChildAgentThrottle(byte[] throttle); 1176 void SetChildAgentThrottle(byte[] throttle);
1164 1177
1178 void SetAgentThrottleSilent(int throttle, int setting);
1179
1165 void SendAvatarDataImmediate(ISceneEntity avatar); 1180 void SendAvatarDataImmediate(ISceneEntity avatar);
1166 1181
1167 /// <summary> 1182 /// <summary>
@@ -1185,6 +1200,7 @@ namespace OpenSim.Framework
1185 /// </summary> 1200 /// </summary>
1186 /// <param name="Item"></param> 1201 /// <param name="Item"></param>
1187 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId); 1202 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId);
1203 void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId);
1188 1204
1189 void SendRemoveInventoryItem(UUID itemID); 1205 void SendRemoveInventoryItem(UUID itemID);
1190 1206
@@ -1204,7 +1220,7 @@ namespace OpenSim.Framework
1204 /// <param name="node"></param> 1220 /// <param name="node"></param>
1205 void SendBulkUpdateInventory(InventoryNodeBase node); 1221 void SendBulkUpdateInventory(InventoryNodeBase node);
1206 1222
1207 void SendXferPacket(ulong xferID, uint packet, byte[] data); 1223 void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory);
1208 1224
1209 void SendAbortXferPacket(ulong xferID); 1225 void SendAbortXferPacket(ulong xferID);
1210 1226
diff --git a/OpenSim/Framework/IImprovedAssetCache.cs b/OpenSim/Framework/IImprovedAssetCache.cs
index 251215a..a0b8b55 100644
--- a/OpenSim/Framework/IImprovedAssetCache.cs
+++ b/OpenSim/Framework/IImprovedAssetCache.cs
@@ -33,6 +33,7 @@ namespace OpenSim.Framework
33 { 33 {
34 void Cache(AssetBase asset); 34 void Cache(AssetBase asset);
35 AssetBase Get(string id); 35 AssetBase Get(string id);
36 bool Check(string id);
36 void Expire(string id); 37 void Expire(string id);
37 void Clear(); 38 void Clear();
38 } 39 }
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs
index 4f98d7b..7a24d1e 100644
--- a/OpenSim/Framework/ILandObject.cs
+++ b/OpenSim/Framework/ILandObject.cs
@@ -70,6 +70,7 @@ namespace OpenSim.Framework
70 void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); 70 void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client);
71 bool IsEitherBannedOrRestricted(UUID avatar); 71 bool IsEitherBannedOrRestricted(UUID avatar);
72 bool IsBannedFromLand(UUID avatar); 72 bool IsBannedFromLand(UUID avatar);
73 bool CanBeOnThisLand(UUID avatar, float posHeight);
73 bool IsRestrictedFromLand(UUID avatar); 74 bool IsRestrictedFromLand(UUID avatar);
74 bool IsInLandAccessList(UUID avatar); 75 bool IsInLandAccessList(UUID avatar);
75 void SendLandUpdateToClient(IClientAPI remote_client); 76 void SendLandUpdateToClient(IClientAPI remote_client);
diff --git a/OpenSim/Framework/IMoneyModule.cs b/OpenSim/Framework/IMoneyModule.cs
index 1e09728..7378d2e 100644
--- a/OpenSim/Framework/IMoneyModule.cs
+++ b/OpenSim/Framework/IMoneyModule.cs
@@ -33,13 +33,14 @@ namespace OpenSim.Framework
33 public interface IMoneyModule 33 public interface IMoneyModule
34 { 34 {
35 bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, 35 bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID,
36 int amount); 36 int amount, UUID txn);
37 37
38 int GetBalance(UUID agentID); 38 int GetBalance(UUID agentID);
39 bool UploadCovered(UUID agentID, int amount); 39 bool UploadCovered(UUID agentID, int amount);
40 bool AmountCovered(UUID agentID, int amount); 40 bool AmountCovered(UUID agentID, int amount);
41 void ApplyCharge(UUID agentID, int amount, string text); 41 void ApplyCharge(UUID agentID, int amount, string text);
42 void ApplyUploadCharge(UUID agentID, int amount, string text); 42 void ApplyUploadCharge(UUID agentID, int amount, string text);
43 void MoveMoney(UUID fromUser, UUID toUser, int amount, string text);
43 44
44 int UploadCharge { get; } 45 int UploadCharge { get; }
45 int GroupCreationCharge { get; } 46 int GroupCreationCharge { get; }
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index fc02f33..4dffd3f 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -67,9 +67,9 @@ namespace OpenSim.Framework
67 67
68 private uint _flags = (uint)ParcelFlags.AllowFly | (uint)ParcelFlags.AllowLandmark | 68 private uint _flags = (uint)ParcelFlags.AllowFly | (uint)ParcelFlags.AllowLandmark |
69 (uint)ParcelFlags.AllowAPrimitiveEntry | 69 (uint)ParcelFlags.AllowAPrimitiveEntry |
70 (uint)ParcelFlags.AllowDeedToGroup | (uint)ParcelFlags.AllowTerraform | 70 (uint)ParcelFlags.AllowDeedToGroup |
71 (uint)ParcelFlags.CreateObjects | (uint)ParcelFlags.AllowOtherScripts | 71 (uint)ParcelFlags.CreateObjects | (uint)ParcelFlags.AllowOtherScripts |
72 (uint)ParcelFlags.SoundLocal | (uint)ParcelFlags.AllowVoiceChat; 72 (uint)ParcelFlags.AllowVoiceChat;
73 73
74 private byte _landingType = 0; 74 private byte _landingType = 0;
75 private string _name = "Your Parcel"; 75 private string _name = "Your Parcel";
diff --git a/OpenSim/Framework/LocklessQueue.cs b/OpenSim/Framework/LocklessQueue.cs
index 84f887c..9bd9baf 100644
--- a/OpenSim/Framework/LocklessQueue.cs
+++ b/OpenSim/Framework/LocklessQueue.cs
@@ -29,7 +29,7 @@ using System.Threading;
29 29
30namespace OpenSim.Framework 30namespace OpenSim.Framework
31{ 31{
32 public sealed class LocklessQueue<T> 32 public class LocklessQueue<T>
33 { 33 {
34 private sealed class SingleLinkNode 34 private sealed class SingleLinkNode
35 { 35 {
@@ -41,7 +41,7 @@ namespace OpenSim.Framework
41 SingleLinkNode tail; 41 SingleLinkNode tail;
42 int count; 42 int count;
43 43
44 public int Count { get { return count; } } 44 public virtual int Count { get { return count; } }
45 45
46 public LocklessQueue() 46 public LocklessQueue()
47 { 47 {
@@ -76,7 +76,7 @@ namespace OpenSim.Framework
76 Interlocked.Increment(ref count); 76 Interlocked.Increment(ref count);
77 } 77 }
78 78
79 public bool Dequeue(out T item) 79 public virtual bool Dequeue(out T item)
80 { 80 {
81 item = default(T); 81 item = default(T);
82 SingleLinkNode oldHead = null; 82 SingleLinkNode oldHead = null;
@@ -136,4 +136,4 @@ namespace OpenSim.Framework
136 (object)Interlocked.CompareExchange<SingleLinkNode>(ref location, newValue, comparand); 136 (object)Interlocked.CompareExchange<SingleLinkNode>(ref location, newValue, comparand);
137 } 137 }
138 } 138 }
139} \ No newline at end of file 139}
diff --git a/OpenSim/Framework/Monitoring/BaseStatsCollector.cs b/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
index 2903b6e..446e3c0 100644
--- a/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
+++ b/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
@@ -43,10 +43,9 @@ namespace OpenSim.Framework.Monitoring
43 StringBuilder sb = new StringBuilder(Environment.NewLine); 43 StringBuilder sb = new StringBuilder(Environment.NewLine);
44 sb.Append("MEMORY STATISTICS"); 44 sb.Append("MEMORY STATISTICS");
45 sb.Append(Environment.NewLine); 45 sb.Append(Environment.NewLine);
46
47 sb.AppendFormat( 46 sb.AppendFormat(
48 "Allocated to OpenSim objects: {0} MB\n", 47 "Allocated to OpenSim objects: {0} MB\n",
49 Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)); 48 Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
50 49
51 sb.AppendFormat( 50 sb.AppendFormat(
52 "OpenSim last object memory churn : {0} MB/s\n", 51 "OpenSim last object memory churn : {0} MB/s\n",
@@ -56,9 +55,23 @@ namespace OpenSim.Framework.Monitoring
56 "OpenSim average object memory churn : {0} MB/s\n", 55 "OpenSim average object memory churn : {0} MB/s\n",
57 Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3)); 56 Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3));
58 57
59 sb.AppendFormat( 58 Process myprocess = Process.GetCurrentProcess();
60 "Process memory : {0} MB\n", 59 if (!myprocess.HasExited)
61 Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0)); 60 {
61 myprocess.Refresh();
62 sb.AppendFormat(
63 "Process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
64 Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0),
65 Math.Round(Process.GetCurrentProcess().PagedMemorySize64 / 1024.0 / 1024.0),
66 Math.Round(Process.GetCurrentProcess().VirtualMemorySize64 / 1024.0 / 1024.0));
67 sb.AppendFormat(
68 "Peak process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
69 Math.Round(Process.GetCurrentProcess().PeakWorkingSet64 / 1024.0 / 1024.0),
70 Math.Round(Process.GetCurrentProcess().PeakPagedMemorySize64 / 1024.0 / 1024.0),
71 Math.Round(Process.GetCurrentProcess().PeakVirtualMemorySize64 / 1024.0 / 1024.0));
72 }
73 else
74 sb.Append("Process reported as Exited \n");
62 75
63 return sb.ToString(); 76 return sb.ToString();
64 } 77 }
diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs
index 3f992b1..69d2db5 100644
--- a/OpenSim/Framework/Monitoring/Watchdog.cs
+++ b/OpenSim/Framework/Monitoring/Watchdog.cs
@@ -385,4 +385,4 @@ namespace OpenSim.Framework.Monitoring
385 m_watchdogTimer.Start(); 385 m_watchdogTimer.Start();
386 } 386 }
387 } 387 }
388} \ No newline at end of file 388}
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs
index 455756d..7450be2 100644
--- a/OpenSim/Framework/OSChatMessage.cs
+++ b/OpenSim/Framework/OSChatMessage.cs
@@ -51,12 +51,11 @@ namespace OpenSim.Framework
51 protected object m_senderObject; 51 protected object m_senderObject;
52 protected ChatTypeEnum m_type; 52 protected ChatTypeEnum m_type;
53 protected UUID m_fromID; 53 protected UUID m_fromID;
54 protected UUID m_toID; 54 protected UUID m_destination = UUID.Zero;
55 55
56 public OSChatMessage() 56 public OSChatMessage()
57 { 57 {
58 m_position = new Vector3(); 58 m_position = new Vector3();
59 m_toID = UUID.Zero;
60 } 59 }
61 60
62 /// <summary> 61 /// <summary>
@@ -104,15 +103,6 @@ namespace OpenSim.Framework
104 set { m_from = value; } 103 set { m_from = value; }
105 } 104 }
106 105
107 /// <summary>
108 /// The name of the sender (needed for scripts)
109 /// </summary>
110 public string To
111 {
112 get { return m_from; }
113 set { m_from = value; }
114 }
115
116 #region IEventArgs Members 106 #region IEventArgs Members
117 107
118 /// TODO: Sender and SenderObject should just be Sender and of 108 /// TODO: Sender and SenderObject should just be Sender and of
@@ -142,13 +132,10 @@ namespace OpenSim.Framework
142 set { m_fromID = value; } 132 set { m_fromID = value; }
143 } 133 }
144 134
145 /// <summary> 135 public UUID Destination
146 /// The single recipient or all if not set.
147 /// </summary>
148 public UUID TargetUUID
149 { 136 {
150 get { return m_toID; } 137 get { return m_destination; }
151 set { m_toID = value; } 138 set { m_destination = value; }
152 } 139 }
153 140
154 /// <summary> 141 /// <summary>
diff --git a/OpenSim/Framework/ObjectChangeData.cs b/OpenSim/Framework/ObjectChangeData.cs
new file mode 100644
index 0000000..8d56291
--- /dev/null
+++ b/OpenSim/Framework/ObjectChangeData.cs
@@ -0,0 +1,80 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public enum ObjectChangeType : uint
33 {
34 // bits definitions
35 Position = 0x01,
36 Rotation = 0x02,
37 Scale = 0x04,
38 Group = 0x08,
39 UniformScale = 0x10,
40
41 // macros from above
42 // single prim
43 primP = 0x01,
44 primR = 0x02,
45 primPR = 0x03,
46 primS = 0x04,
47 primPS = 0x05,
48 primRS = 0x06,
49 primPSR = 0x07,
50
51 primUS = 0x14,
52 primPUS = 0x15,
53 primRUS = 0x16,
54 primPUSR = 0x17,
55
56 // group
57 groupP = 0x09,
58 groupR = 0x0A,
59 groupPR = 0x0B,
60 groupS = 0x0C,
61 groupPS = 0x0D,
62 groupRS = 0x0E,
63 groupPSR = 0x0F,
64
65 groupUS = 0x1C,
66 groupPUS = 0x1D,
67 groupRUS = 0x1E,
68 groupPUSR = 0x1F,
69
70 PRSmask = 0x07
71 }
72
73 public struct ObjectChangeData
74 {
75 public Quaternion rotation;
76 public Vector3 position;
77 public Vector3 scale;
78 public ObjectChangeType change;
79 }
80}
diff --git a/OpenSim/Framework/ParcelMediaCommandEnum.cs b/OpenSim/Framework/ParcelMediaCommandEnum.cs
index 93c41ec..e714382 100644
--- a/OpenSim/Framework/ParcelMediaCommandEnum.cs
+++ b/OpenSim/Framework/ParcelMediaCommandEnum.cs
@@ -27,7 +27,7 @@
27 27
28namespace OpenSim.Framework 28namespace OpenSim.Framework
29{ 29{
30 public enum ParcelMediaCommandEnum 30 public enum ParcelMediaCommandEnum : int
31 { 31 {
32 Stop = 0, 32 Stop = 0,
33 Pause = 1, 33 Pause = 1,
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index 819cb7b..cc80943 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -244,13 +244,22 @@ namespace OpenSim.Framework
244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) 244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0)
245 // occasionally seems to corrupt its addin cache 245 // occasionally seems to corrupt its addin cache
246 // Hence, as a temporary solution we'll remove it before each startup 246 // Hence, as a temporary solution we'll remove it before each startup
247
248 string customDir = Environment.GetEnvironmentVariable ("MONO_ADDINS_REGISTRY");
249 string v0 = "addin-db-000";
250 string v1 = "addin-db-001";
251 if (customDir != null && customDir != String.Empty)
252 {
253 v0 = Path.Combine(customDir, v0);
254 v1 = Path.Combine(customDir, v1);
255 }
247 try 256 try
248 { 257 {
249 if (Directory.Exists("addin-db-000")) 258 if (Directory.Exists(v0))
250 Directory.Delete("addin-db-000", true); 259 Directory.Delete(v0, true);
251 260
252 if (Directory.Exists("addin-db-001")) 261 if (Directory.Exists(v1))
253 Directory.Delete("addin-db-001", true); 262 Directory.Delete(v1, true);
254 } 263 }
255 catch (IOException) 264 catch (IOException)
256 { 265 {
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index c1e1a4f..df928dc 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -717,7 +717,12 @@ namespace OpenSim.Framework
717 return _lightColorR; 717 return _lightColorR;
718 } 718 }
719 set { 719 set {
720 _lightColorR = value; 720 if (value < 0)
721 _lightColorR = 0;
722 else if (value > 1.0f)
723 _lightColorR = 1.0f;
724 else
725 _lightColorR = value;
721 } 726 }
722 } 727 }
723 728
@@ -726,7 +731,12 @@ namespace OpenSim.Framework
726 return _lightColorG; 731 return _lightColorG;
727 } 732 }
728 set { 733 set {
729 _lightColorG = value; 734 if (value < 0)
735 _lightColorG = 0;
736 else if (value > 1.0f)
737 _lightColorG = 1.0f;
738 else
739 _lightColorG = value;
730 } 740 }
731 } 741 }
732 742
@@ -735,7 +745,12 @@ namespace OpenSim.Framework
735 return _lightColorB; 745 return _lightColorB;
736 } 746 }
737 set { 747 set {
738 _lightColorB = value; 748 if (value < 0)
749 _lightColorB = 0;
750 else if (value > 1.0f)
751 _lightColorB = 1.0f;
752 else
753 _lightColorB = value;
739 } 754 }
740 } 755 }
741 756
@@ -744,7 +759,12 @@ namespace OpenSim.Framework
744 return _lightColorA; 759 return _lightColorA;
745 } 760 }
746 set { 761 set {
747 _lightColorA = value; 762 if (value < 0)
763 _lightColorA = 0;
764 else if (value > 1.0f)
765 _lightColorA = 1.0f;
766 else
767 _lightColorA = value;
748 } 768 }
749 } 769 }
750 770
@@ -858,6 +878,11 @@ namespace OpenSim.Framework
858 878
859 public ulong GetMeshKey(Vector3 size, float lod) 879 public ulong GetMeshKey(Vector3 size, float lod)
860 { 880 {
881 return GetMeshKey(size, lod, false);
882 }
883
884 public ulong GetMeshKey(Vector3 size, float lod, bool convex)
885 {
861 ulong hash = 5381; 886 ulong hash = 5381;
862 887
863 hash = djb2(hash, this.PathCurve); 888 hash = djb2(hash, this.PathCurve);
@@ -903,6 +928,9 @@ namespace OpenSim.Framework
903 hash = djb2(hash, scaleBytes[i]); 928 hash = djb2(hash, scaleBytes[i]);
904 } 929 }
905 930
931 if(convex)
932 hash = djb2(hash, 0xa5);
933
906 return hash; 934 return hash;
907 } 935 }
908 936
@@ -1406,7 +1434,7 @@ namespace OpenSim.Framework
1406 prim.Textures = this.Textures; 1434 prim.Textures = this.Textures;
1407 1435
1408 prim.Properties = new Primitive.ObjectProperties(); 1436 prim.Properties = new Primitive.ObjectProperties();
1409 prim.Properties.Name = "Primitive"; 1437 prim.Properties.Name = "Object";
1410 prim.Properties.Description = ""; 1438 prim.Properties.Description = "";
1411 prim.Properties.CreatorID = UUID.Zero; 1439 prim.Properties.CreatorID = UUID.Zero;
1412 prim.Properties.GroupID = UUID.Zero; 1440 prim.Properties.GroupID = UUID.Zero;
diff --git a/OpenSim/Framework/PriorityQueue.cs b/OpenSim/Framework/PriorityQueue.cs
index e7a7f7f..e4f1111 100644
--- a/OpenSim/Framework/PriorityQueue.cs
+++ b/OpenSim/Framework/PriorityQueue.cs
@@ -45,7 +45,8 @@ namespace OpenSim.Framework
45 /// <summary> 45 /// <summary>
46 /// Total number of queues (priorities) available 46 /// Total number of queues (priorities) available
47 /// </summary> 47 /// </summary>
48 public const uint NumberOfQueues = 12; 48
49 public const uint NumberOfQueues = 12; // includes immediate queues, m_queueCounts need to be set acording
49 50
50 /// <summary> 51 /// <summary>
51 /// Number of queuest (priorities) that are processed immediately 52 /// Number of queuest (priorities) that are processed immediately
@@ -60,7 +61,8 @@ namespace OpenSim.Framework
60 // each pass. weighted towards the higher priority queues 61 // each pass. weighted towards the higher priority queues
61 private uint m_nextQueue = 0; 62 private uint m_nextQueue = 0;
62 private uint m_countFromQueue = 0; 63 private uint m_countFromQueue = 0;
63 private uint[] m_queueCounts = { 8, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1 }; 64 // first queues are imediate, so no counts
65 private uint[] m_queueCounts = {0, 0, 8, 4, 4, 2, 2, 2, 2, 1, 1, 1};
64 66
65 // next request is a counter of the number of updates queued, it provides 67 // next request is a counter of the number of updates queued, it provides
66 // a total ordering on the updates coming through the queue and is more 68 // a total ordering on the updates coming through the queue and is more
@@ -137,7 +139,7 @@ namespace OpenSim.Framework
137 /// </summary> 139 /// </summary>
138 public bool TryDequeue(out IEntityUpdate value, out Int32 timeinqueue) 140 public bool TryDequeue(out IEntityUpdate value, out Int32 timeinqueue)
139 { 141 {
140 // If there is anything in priority queue 0, return it first no 142 // If there is anything in imediate queues, return it first no
141 // matter what else. Breaks fairness. But very useful. 143 // matter what else. Breaks fairness. But very useful.
142 for (int iq = 0; iq < NumberOfImmediateQueues; iq++) 144 for (int iq = 0; iq < NumberOfImmediateQueues; iq++)
143 { 145 {
@@ -172,14 +174,13 @@ namespace OpenSim.Framework
172 } 174 }
173 175
174 // Find the next non-immediate queue with updates in it 176 // Find the next non-immediate queue with updates in it
175 for (int i = 0; i < NumberOfQueues; ++i) 177 for (uint i = NumberOfImmediateQueues; i < NumberOfQueues; ++i)
176 { 178 {
177 m_nextQueue = (uint)((m_nextQueue + 1) % NumberOfQueues); 179 m_nextQueue++;
178 m_countFromQueue = m_queueCounts[m_nextQueue]; 180 if(m_nextQueue >= NumberOfQueues)
181 m_nextQueue = NumberOfImmediateQueues;
179 182
180 // if this is one of the immediate queues, just skip it 183 m_countFromQueue = m_queueCounts[m_nextQueue];
181 if (m_nextQueue < NumberOfImmediateQueues)
182 continue;
183 184
184 if (m_heaps[m_nextQueue].Count > 0) 185 if (m_heaps[m_nextQueue].Count > 0)
185 { 186 {
@@ -189,7 +190,6 @@ namespace OpenSim.Framework
189 m_lookupTable.Remove(item.Value.Entity.LocalId); 190 m_lookupTable.Remove(item.Value.Entity.LocalId);
190 timeinqueue = Util.EnvironmentTickCountSubtract(item.EntryTime); 191 timeinqueue = Util.EnvironmentTickCountSubtract(item.EntryTime);
191 value = item.Value; 192 value = item.Value;
192
193 return true; 193 return true;
194 } 194 }
195 } 195 }
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 24b9c89..6dde62f 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -40,6 +40,7 @@ using OpenMetaverse.StructuredData;
40 40
41namespace OpenSim.Framework 41namespace OpenSim.Framework
42{ 42{
43 [Serializable]
43 public class RegionLightShareData : ICloneable 44 public class RegionLightShareData : ICloneable
44 { 45 {
45 public bool valid = false; 46 public bool valid = false;
@@ -102,6 +103,7 @@ namespace OpenSim.Framework
102 103
103 public bool commFailTF = false; 104 public bool commFailTF = false;
104 public ConfigurationMember configMember; 105 public ConfigurationMember configMember;
106 public string DataStore = String.Empty;
105 public string RegionFile = String.Empty; 107 public string RegionFile = String.Empty;
106 public bool isSandbox = false; 108 public bool isSandbox = false;
107 public bool Persistent = true; 109 public bool Persistent = true;
@@ -707,6 +709,9 @@ namespace OpenSim.Framework
707 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY); 709 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY);
708 config.Set("Location", location); 710 config.Set("Location", location);
709 711
712 if (DataStore != String.Empty)
713 config.Set("Datastore", DataStore);
714
710 config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); 715 config.Set("InternalAddress", m_internalEndPoint.Address.ToString());
711 config.Set("InternalPort", m_internalEndPoint.Port); 716 config.Set("InternalPort", m_internalEndPoint.Port);
712 717
@@ -921,6 +926,9 @@ namespace OpenSim.Framework
921 case "sim_location_y": 926 case "sim_location_y":
922 m_regionLocY = (uint) configuration_result; 927 m_regionLocY = (uint) configuration_result;
923 break; 928 break;
929 case "datastore":
930 DataStore = (string) configuration_result;
931 break;
924 case "internal_ip_address": 932 case "internal_ip_address":
925 IPAddress address = (IPAddress) configuration_result; 933 IPAddress address = (IPAddress) configuration_result;
926 m_internalEndPoint = new IPEndPoint(address, 0); 934 m_internalEndPoint = new IPEndPoint(address, 0);
@@ -1077,6 +1085,11 @@ namespace OpenSim.Framework
1077 return regionInfo; 1085 return regionInfo;
1078 } 1086 }
1079 1087
1088 public int getInternalEndPointPort()
1089 {
1090 return m_internalEndPoint.Port;
1091 }
1092
1080 public Dictionary<string, object> ToKeyValuePairs() 1093 public Dictionary<string, object> ToKeyValuePairs()
1081 { 1094 {
1082 Dictionary<string, object> kvp = new Dictionary<string, object>(); 1095 Dictionary<string, object> kvp = new Dictionary<string, object>();
diff --git a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
index a2f5d9c..c7caf6f 100644
--- a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
+++ b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
@@ -48,6 +48,9 @@ namespace OpenSim.Framework.RegionLoader.Web
48 48
49 public RegionInfo[] LoadRegions() 49 public RegionInfo[] LoadRegions()
50 { 50 {
51 int tries = 3;
52 int wait = 2000;
53
51 if (m_configSource == null) 54 if (m_configSource == null)
52 { 55 {
53 m_log.Error("[WEBLOADER]: Unable to load configuration source!"); 56 m_log.Error("[WEBLOADER]: Unable to load configuration source!");
@@ -66,63 +69,72 @@ namespace OpenSim.Framework.RegionLoader.Web
66 } 69 }
67 else 70 else
68 { 71 {
69 RegionInfo[] regionInfos = new RegionInfo[] {}; 72 while(tries > 0)
70 int regionCount = 0; 73 {
71 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url); 74 RegionInfo[] regionInfos = new RegionInfo[] {};
72 webRequest.Timeout = 30000; //30 Second Timeout 75 int regionCount = 0;
73 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url); 76 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
77 webRequest.Timeout = 30000; //30 Second Timeout
78 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
74 79
75 try 80 try
76 { 81 {
77 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse(); 82 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
78 m_log.Debug("[WEBLOADER]: Downloading region information..."); 83 m_log.Debug("[WEBLOADER]: Downloading region information...");
79 StreamReader reader = new StreamReader(webResponse.GetResponseStream()); 84 StreamReader reader = new StreamReader(webResponse.GetResponseStream());
80 string xmlSource = String.Empty; 85 string xmlSource = String.Empty;
81 string tempStr = reader.ReadLine(); 86 string tempStr = reader.ReadLine();
82 while (tempStr != null) 87 while (tempStr != null)
83 { 88 {
84 xmlSource = xmlSource + tempStr; 89 xmlSource = xmlSource + tempStr;
85 tempStr = reader.ReadLine(); 90 tempStr = reader.ReadLine();
86 } 91 }
87 m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " + 92 m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " +
88 xmlSource.Length); 93 xmlSource.Length);
89 XmlDocument xmlDoc = new XmlDocument(); 94 XmlDocument xmlDoc = new XmlDocument();
90 xmlDoc.LoadXml(xmlSource); 95 xmlDoc.LoadXml(xmlSource);
91 if (xmlDoc.FirstChild.Name == "Regions") 96 if (xmlDoc.FirstChild.Name == "Regions")
92 { 97 {
93 regionCount = xmlDoc.FirstChild.ChildNodes.Count; 98 regionCount = xmlDoc.FirstChild.ChildNodes.Count;
94 99
95 if (regionCount > 0) 100 if (regionCount > 0)
96 { 101 {
97 regionInfos = new RegionInfo[regionCount]; 102 regionInfos = new RegionInfo[regionCount];
98 int i; 103 int i;
99 for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++) 104 for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++)
100 { 105 {
101 m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml); 106 m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml);
102 regionInfos[i] = 107 regionInfos[i] =
103 new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource); 108 new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource);
104 } 109 }
105 } 110 }
106 } 111 }
107 } 112 }
108 catch (WebException ex) 113 catch (WebException ex)
109 { 114 {
110 if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound) 115 if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound)
116 {
117 if (!allowRegionless)
118 throw ex;
119 }
120 else
121 throw ex;
122 }
123
124 if (regionCount > 0 | allowRegionless)
125 return regionInfos;
126
127 m_log.Debug("[WEBLOADER]: Request yielded no regions.");
128 tries--;
129 if (tries > 0)
111 { 130 {
112 if (!allowRegionless) 131 m_log.Debug("[WEBLOADER]: Retrying");
113 throw ex; 132 System.Threading.Thread.Sleep(wait);
114 } 133 }
115 else 134 }
116 throw ex;
117 }
118 135
119 if (regionCount > 0 | allowRegionless) 136 m_log.Error("[WEBLOADER]: No region configs were available.");
120 return regionInfos; 137 return null;
121 else
122 {
123 m_log.Error("[WEBLOADER]: No region configs were available.");
124 return null;
125 }
126 } 138 }
127 } 139 }
128 } 140 }
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 47dbcec..47a2780 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -482,6 +482,28 @@ namespace OpenSim.Framework
482 set { m_LoadedCreationID = value; } 482 set { m_LoadedCreationID = value; }
483 } 483 }
484 484
485 private bool m_GodBlockSearch = false;
486 public bool GodBlockSearch
487 {
488 get { return m_GodBlockSearch; }
489 set { m_GodBlockSearch = value; }
490 }
491
492 private bool m_Casino = false;
493 public bool Casino
494 {
495 get { return m_Casino; }
496 set { m_Casino = value; }
497 }
498
499 // Telehub support
500 private bool m_TelehubEnabled = false;
501 public bool HasTelehub
502 {
503 get { return m_TelehubEnabled; }
504 set { m_TelehubEnabled = value; }
505 }
506
485 // Connected Telehub object 507 // Connected Telehub object
486 private UUID m_TelehubObject = UUID.Zero; 508 private UUID m_TelehubObject = UUID.Zero;
487 public UUID TelehubObject 509 public UUID TelehubObject
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index c0dc907..cb47cbf 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Framework.Servers
136 { 136 {
137 m_log.Info("[STARTUP]: Beginning startup processing"); 137 m_log.Info("[STARTUP]: Beginning startup processing");
138 138
139 m_log.Info("[STARTUP]: OpenSimulator version: " + m_version + Environment.NewLine); 139 m_log.Info("[STARTUP]: Careminster version: " + m_version + Environment.NewLine);
140 // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and 140 // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and
141 // the clr version number doesn't match the project version number under Mono. 141 // the clr version number doesn't match the project version number under Mono.
142 //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine); 142 //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine);
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 70c531c..27af009 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -395,6 +395,7 @@ namespace OpenSim.Framework.Servers.HttpServer
395 StreamReader reader = new StreamReader(requestStream, encoding); 395 StreamReader reader = new StreamReader(requestStream, encoding);
396 396
397 string requestBody = reader.ReadToEnd(); 397 string requestBody = reader.ReadToEnd();
398 reader.Close();
398 399
399 Hashtable keysvals = new Hashtable(); 400 Hashtable keysvals = new Hashtable();
400 Hashtable headervals = new Hashtable(); 401 Hashtable headervals = new Hashtable();
@@ -726,7 +727,7 @@ namespace OpenSim.Framework.Servers.HttpServer
726 // Every month or so this will wrap and give bad numbers, not really a problem 727 // Every month or so this will wrap and give bad numbers, not really a problem
727 // since its just for reporting 728 // since its just for reporting
728 int tickdiff = requestEndTick - requestStartTick; 729 int tickdiff = requestEndTick - requestStartTick;
729 if (tickdiff > 3000 && requestHandler != null && requestHandler.Name != "GetTexture") 730 if (tickdiff > 3000 && (requestHandler == null || requestHandler.Name == null || requestHandler.Name != "GetTexture"))
730 { 731 {
731 m_log.InfoFormat( 732 m_log.InfoFormat(
732 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} {4} from {5} took {6}ms", 733 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} {4} from {5} took {6}ms",
@@ -1647,10 +1648,40 @@ namespace OpenSim.Framework.Servers.HttpServer
1647 1648
1648 internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response) 1649 internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response)
1649 { 1650 {
1650 //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response"); 1651 int responsecode;
1651 int responsecode = (int)responsedata["int_response_code"]; 1652 string responseString = String.Empty;
1652 string responseString = (string)responsedata["str_response_string"]; 1653 byte[] responseData = null;
1653 string contentType = (string)responsedata["content_type"]; 1654 string contentType;
1655
1656 if (responsedata == null)
1657 {
1658 responsecode = 500;
1659 responseString = "No response could be obtained";
1660 contentType = "text/plain";
1661 responsedata = new Hashtable();
1662 }
1663 else
1664 {
1665 try
1666 {
1667 //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
1668 responsecode = (int)responsedata["int_response_code"];
1669 if (responsedata["bin_response_data"] != null)
1670 responseData = (byte[])responsedata["bin_response_data"];
1671 else
1672 responseString = (string)responsedata["str_response_string"];
1673 contentType = (string)responsedata["content_type"];
1674 if (responseString == null)
1675 responseString = String.Empty;
1676 }
1677 catch
1678 {
1679 responsecode = 500;
1680 responseString = "No response could be obtained";
1681 contentType = "text/plain";
1682 responsedata = new Hashtable();
1683 }
1684 }
1654 1685
1655 if (responsedata.ContainsKey("error_status_text")) 1686 if (responsedata.ContainsKey("error_status_text"))
1656 { 1687 {
@@ -1695,25 +1726,40 @@ namespace OpenSim.Framework.Servers.HttpServer
1695 1726
1696 response.AddHeader("Content-Type", contentType); 1727 response.AddHeader("Content-Type", contentType);
1697 1728
1729 if (responsedata.ContainsKey("headers"))
1730 {
1731 Hashtable headerdata = (Hashtable)responsedata["headers"];
1732
1733 foreach (string header in headerdata.Keys)
1734 response.AddHeader(header, (string)headerdata[header]);
1735 }
1736
1698 byte[] buffer; 1737 byte[] buffer;
1699 1738
1700 if (!(contentType.Contains("image") 1739 if (responseData != null)
1701 || contentType.Contains("x-shockwave-flash")
1702 || contentType.Contains("application/x-oar")
1703 || contentType.Contains("application/vnd.ll.mesh")))
1704 { 1740 {
1705 // Text 1741 buffer = responseData;
1706 buffer = Encoding.UTF8.GetBytes(responseString);
1707 } 1742 }
1708 else 1743 else
1709 { 1744 {
1710 // Binary! 1745 if (!(contentType.Contains("image")
1711 buffer = Convert.FromBase64String(responseString); 1746 || contentType.Contains("x-shockwave-flash")
1712 } 1747 || contentType.Contains("application/x-oar")
1748 || contentType.Contains("application/vnd.ll.mesh")))
1749 {
1750 // Text
1751 buffer = Encoding.UTF8.GetBytes(responseString);
1752 }
1753 else
1754 {
1755 // Binary!
1756 buffer = Convert.FromBase64String(responseString);
1757 }
1713 1758
1714 response.SendChunked = false; 1759 response.SendChunked = false;
1715 response.ContentLength64 = buffer.Length; 1760 response.ContentLength64 = buffer.Length;
1716 response.ContentEncoding = Encoding.UTF8; 1761 response.ContentEncoding = Encoding.UTF8;
1762 }
1717 1763
1718 return buffer; 1764 return buffer;
1719 } 1765 }
@@ -1793,8 +1839,8 @@ namespace OpenSim.Framework.Servers.HttpServer
1793 m_httpListener2.Start(64); 1839 m_httpListener2.Start(64);
1794 1840
1795 // Long Poll Service Manager with 3 worker threads a 25 second timeout for no events 1841 // Long Poll Service Manager with 3 worker threads a 25 second timeout for no events
1796 m_PollServiceManager = new PollServiceRequestManager(this, 3, 25000); 1842// m_PollServiceManager = new PollServiceRequestManager(this, 3, 25000);
1797 m_PollServiceManager.Start(); 1843 m_PollServiceManager = new PollServiceRequestManager(this, 4, 25000);
1798 HTTPDRunning = true; 1844 HTTPDRunning = true;
1799 1845
1800 //HttpListenerContext context; 1846 //HttpListenerContext context;
@@ -1828,7 +1874,9 @@ namespace OpenSim.Framework.Servers.HttpServer
1828 1874
1829 public void httpServerException(object source, Exception exception) 1875 public void httpServerException(object source, Exception exception)
1830 { 1876 {
1831 m_log.Error(String.Format("[BASE HTTP SERVER]: {0} had an exception: {1} ", source.ToString(), exception.Message), exception); 1877 if (source.ToString() == "HttpServer.HttpListener" && exception.ToString().StartsWith("Mono.Security.Protocol.Tls.TlsException"))
1878 return;
1879 m_log.ErrorFormat("[BASE HTTP SERVER]: {0} had an exception {1}", source.ToString(), exception.ToString());
1832 /* 1880 /*
1833 if (HTTPDRunning)// && NotSocketErrors > 5) 1881 if (HTTPDRunning)// && NotSocketErrors > 5)
1834 { 1882 {
@@ -1845,7 +1893,7 @@ namespace OpenSim.Framework.Servers.HttpServer
1845 HTTPDRunning = false; 1893 HTTPDRunning = false;
1846 try 1894 try
1847 { 1895 {
1848 m_PollServiceManager.Stop(); 1896// m_PollServiceManager.Stop();
1849 1897
1850 m_httpListener2.ExceptionThrown -= httpServerException; 1898 m_httpListener2.ExceptionThrown -= httpServerException;
1851 //m_httpListener2.DisconnectHandler = null; 1899 //m_httpListener2.DisconnectHandler = null;
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
index 3089351..c19ac32 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Framework.Servers.HttpServer
34 public delegate void RequestMethod(UUID requestID, Hashtable request); 34 public delegate void RequestMethod(UUID requestID, Hashtable request);
35 public delegate bool HasEventsMethod(UUID requestID, UUID pId); 35 public delegate bool HasEventsMethod(UUID requestID, UUID pId);
36 36
37 public delegate Hashtable GetEventsMethod(UUID requestID, UUID pId, string request); 37 public delegate Hashtable GetEventsMethod(UUID requestID, UUID pId);
38 38
39 public delegate Hashtable NoEventsMethod(UUID requestID, UUID pId); 39 public delegate Hashtable NoEventsMethod(UUID requestID, UUID pId);
40 40
@@ -45,17 +45,30 @@ namespace OpenSim.Framework.Servers.HttpServer
45 public NoEventsMethod NoEvents; 45 public NoEventsMethod NoEvents;
46 public RequestMethod Request; 46 public RequestMethod Request;
47 public UUID Id; 47 public UUID Id;
48 public int TimeOutms;
49 public EventType Type;
50
51 public enum EventType : int
52 {
53 Normal = 0,
54 LslHttp = 1,
55 Inventory = 2,
56 Texture = 3,
57 Mesh = 4
58 }
48 59
49 public PollServiceEventArgs( 60 public PollServiceEventArgs(
50 RequestMethod pRequest, 61 RequestMethod pRequest,
51 HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents, 62 HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents,
52 UUID pId) 63 UUID pId, int pTimeOutms)
53 { 64 {
54 Request = pRequest; 65 Request = pRequest;
55 HasEvents = pHasEvents; 66 HasEvents = pHasEvents;
56 GetEvents = pGetEvents; 67 GetEvents = pGetEvents;
57 NoEvents = pNoEvents; 68 NoEvents = pNoEvents;
58 Id = pId; 69 Id = pId;
70 TimeOutms = pTimeOutms;
71 Type = EventType.Normal;
59 } 72 }
60 } 73 }
61} \ No newline at end of file 74}
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 3e84c55..07bd48a 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -33,15 +33,20 @@ using log4net;
33using HttpServer; 33using HttpServer;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Monitoring; 35using OpenSim.Framework.Monitoring;
36using Amib.Threading;
36 37
38
39/*
37namespace OpenSim.Framework.Servers.HttpServer 40namespace OpenSim.Framework.Servers.HttpServer
38{ 41{
42
39 public class PollServiceRequestManager 43 public class PollServiceRequestManager
40 { 44 {
41// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 46
43 private readonly BaseHttpServer m_server; 47 private readonly BaseHttpServer m_server;
44 private static Queue m_requests = Queue.Synchronized(new Queue()); 48 private static Queue m_requests = Queue.Synchronized(new Queue());
49 private static ManualResetEvent m_ev = new ManualResetEvent(false);
45 private uint m_WorkerThreadCount = 0; 50 private uint m_WorkerThreadCount = 0;
46 private Thread[] m_workerThreads; 51 private Thread[] m_workerThreads;
47 private PollServiceWorkerThread[] m_PollServiceWorkerThreads; 52 private PollServiceWorkerThread[] m_PollServiceWorkerThreads;
@@ -74,7 +79,6 @@ namespace OpenSim.Framework.Servers.HttpServer
74 ThreadPriority.Normal, 79 ThreadPriority.Normal,
75 false, 80 false,
76 true, 81 true,
77 null,
78 int.MaxValue); 82 int.MaxValue);
79 } 83 }
80 84
@@ -84,7 +88,6 @@ namespace OpenSim.Framework.Servers.HttpServer
84 ThreadPriority.Normal, 88 ThreadPriority.Normal,
85 false, 89 false,
86 true, 90 true,
87 null,
88 1000 * 60 * 10); 91 1000 * 60 * 10);
89 } 92 }
90 93
@@ -98,15 +101,17 @@ namespace OpenSim.Framework.Servers.HttpServer
98 { 101 {
99 lock (m_requests) 102 lock (m_requests)
100 m_requests.Enqueue(req); 103 m_requests.Enqueue(req);
104 m_ev.Set();
101 } 105 }
102 106
103 public void ThreadStart() 107 public void ThreadStart()
104 { 108 {
105 while (m_running) 109 while (m_running)
106 { 110 {
111 m_ev.WaitOne(1000);
112 m_ev.Reset();
107 Watchdog.UpdateThread(); 113 Watchdog.UpdateThread();
108 ProcessQueuedRequests(); 114 ProcessQueuedRequests();
109 Thread.Sleep(1000);
110 } 115 }
111 } 116 }
112 117
@@ -150,8 +155,9 @@ namespace OpenSim.Framework.Servers.HttpServer
150 foreach (object o in m_requests) 155 foreach (object o in m_requests)
151 { 156 {
152 PollServiceHttpRequest req = (PollServiceHttpRequest) o; 157 PollServiceHttpRequest req = (PollServiceHttpRequest) o;
153 PollServiceWorkerThread.DoHTTPGruntWork( 158 m_server.DoHTTPGruntWork(
154 m_server, req, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id)); 159 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
160 new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
155 } 161 }
156 162
157 m_requests.Clear(); 163 m_requests.Clear();
@@ -162,4 +168,271 @@ namespace OpenSim.Framework.Servers.HttpServer
162 } 168 }
163 } 169 }
164 } 170 }
165} \ No newline at end of file 171}
172 */
173
174using System.IO;
175using System.Text;
176using System.Collections.Generic;
177
178namespace OpenSim.Framework.Servers.HttpServer
179{
180 public class PollServiceRequestManager
181 {
182 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
183
184 private readonly BaseHttpServer m_server;
185
186 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
187 private static Queue<PollServiceHttpRequest> m_slowRequests = new Queue<PollServiceHttpRequest>();
188 private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
189
190 private uint m_WorkerThreadCount = 0;
191 private Thread[] m_workerThreads;
192 private Thread m_retrysThread;
193
194 private bool m_running = true;
195 private int slowCount = 0;
196
197 private SmartThreadPool m_threadPool = new SmartThreadPool(20000, 12, 2);
198
199// private int m_timeout = 1000; // increase timeout 250; now use the event one
200
201 public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout)
202 {
203 m_server = pSrv;
204 m_WorkerThreadCount = pWorkerThreadCount;
205 m_workerThreads = new Thread[m_WorkerThreadCount];
206
207 //startup worker threads
208 for (uint i = 0; i < m_WorkerThreadCount; i++)
209 {
210 m_workerThreads[i]
211 = Watchdog.StartThread(
212 PoolWorkerJob,
213 String.Format("PollServiceWorkerThread{0}", i),
214 ThreadPriority.Normal,
215 false,
216 false,
217 null,
218 int.MaxValue);
219 }
220
221 m_retrysThread = Watchdog.StartThread(
222 this.CheckRetries,
223 "PollServiceWatcherThread",
224 ThreadPriority.Normal,
225 false,
226 true,
227 null,
228 1000 * 60 * 10);
229 }
230
231
232 private void ReQueueEvent(PollServiceHttpRequest req)
233 {
234 if (m_running)
235 {
236 lock (m_retryRequests)
237 m_retryRequests.Enqueue(req);
238 }
239 }
240
241 public void Enqueue(PollServiceHttpRequest req)
242 {
243 if (m_running)
244 {
245 if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal)
246 {
247 m_requests.Enqueue(req);
248 }
249 else
250 {
251 lock (m_slowRequests)
252 m_slowRequests.Enqueue(req);
253 }
254 }
255 }
256
257 private void CheckRetries()
258 {
259 while (m_running)
260 {
261 Thread.Sleep(100); // let the world move .. back to faster rate
262 Watchdog.UpdateThread();
263 lock (m_retryRequests)
264 {
265 while (m_retryRequests.Count > 0 && m_running)
266 m_requests.Enqueue(m_retryRequests.Dequeue());
267 }
268 slowCount++;
269 if (slowCount >= 10)
270 {
271 slowCount = 0;
272
273 lock (m_slowRequests)
274 {
275 while (m_slowRequests.Count > 0 && m_running)
276 m_requests.Enqueue(m_slowRequests.Dequeue());
277 }
278 }
279 }
280 }
281
282 ~PollServiceRequestManager()
283 {
284 m_running = false;
285// m_timeout = -10000; // cause all to expire
286 Thread.Sleep(1000); // let the world move
287
288 foreach (Thread t in m_workerThreads)
289 Watchdog.AbortThread(t.ManagedThreadId);
290
291 try
292 {
293 foreach (PollServiceHttpRequest req in m_retryRequests)
294 {
295 DoHTTPGruntWork(m_server,req,
296 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
297 }
298 }
299 catch
300 {
301 }
302
303 PollServiceHttpRequest wreq;
304 m_retryRequests.Clear();
305
306 lock (m_slowRequests)
307 {
308 while (m_slowRequests.Count > 0 && m_running)
309 m_requests.Enqueue(m_slowRequests.Dequeue());
310 }
311
312 while (m_requests.Count() > 0)
313 {
314 try
315 {
316 wreq = m_requests.Dequeue(0);
317 DoHTTPGruntWork(m_server,wreq,
318 wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
319 }
320 catch
321 {
322 }
323 }
324
325 m_requests.Clear();
326 }
327
328 // work threads
329
330 private void PoolWorkerJob()
331 {
332 while (m_running)
333 {
334 PollServiceHttpRequest req = m_requests.Dequeue(5000);
335
336 Watchdog.UpdateThread();
337 if (req != null)
338 {
339 try
340 {
341 if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
342 {
343 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
344
345 if (responsedata == null)
346 continue;
347
348 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal)
349 {
350 try
351 {
352 DoHTTPGruntWork(m_server, req, responsedata);
353 }
354 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
355 {
356 // Ignore it, no need to reply
357 }
358 }
359 else
360 {
361 m_threadPool.QueueWorkItem(x =>
362 {
363 try
364 {
365 DoHTTPGruntWork(m_server, req, responsedata);
366 }
367 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
368 {
369 // Ignore it, no need to reply
370 }
371
372 return null;
373 }, null);
374 }
375 }
376 else
377 {
378 if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
379 {
380 DoHTTPGruntWork(m_server, req,
381 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
382 }
383 else
384 {
385 ReQueueEvent(req);
386 }
387 }
388 }
389 catch (Exception e)
390 {
391 m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
392 }
393 }
394 }
395 }
396
397 // DoHTTPGruntWork changed, not sending response
398 // do the same work around as core
399
400 internal static void DoHTTPGruntWork(BaseHttpServer server, PollServiceHttpRequest req, Hashtable responsedata)
401 {
402 OSHttpResponse response
403 = new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext);
404
405 byte[] buffer = server.DoHTTPGruntWork(responsedata, response);
406
407 response.SendChunked = false;
408 response.ContentLength64 = buffer.Length;
409 response.ContentEncoding = Encoding.UTF8;
410
411 try
412 {
413 response.OutputStream.Write(buffer, 0, buffer.Length);
414 }
415 catch (Exception ex)
416 {
417 m_log.Warn(string.Format("[POLL SERVICE WORKER THREAD]: Error ", ex));
418 }
419 finally
420 {
421 //response.OutputStream.Close();
422 try
423 {
424 response.OutputStream.Flush();
425 response.Send();
426
427 //if (!response.KeepAlive && response.ReuseContext)
428 // response.FreeContext();
429 }
430 catch (Exception e)
431 {
432 m_log.Warn(String.Format("[POLL SERVICE WORKER THREAD]: Error ", e));
433 }
434 }
435 }
436 }
437}
438
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
index 5adbcd1..1c529b6 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
@@ -25,6 +25,8 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28/* Ubit work moved to PollServiceRequestManager
29
28using System; 30using System;
29using System.Collections; 31using System.Collections;
30using System.Collections.Generic; 32using System.Collections.Generic;
@@ -90,8 +92,15 @@ namespace OpenSim.Framework.Servers.HttpServer
90 continue; 92 continue;
91 } 93 }
92 94
93 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd()); 95 try
94 DoHTTPGruntWork(m_server, req, responsedata); 96 {
97 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd());
98 DoHTTPGruntWork(m_server, req, responsedata);
99 }
100 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
101 {
102 // Ignore it, no need to reply
103 }
95 } 104 }
96 else 105 else
97 { 106 {
@@ -162,4 +171,5 @@ namespace OpenSim.Framework.Servers.HttpServer
162 } 171 }
163 } 172 }
164 } 173 }
165} \ No newline at end of file 174}
175*/ \ No newline at end of file
diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs
index 47baac8..65ccd10 100644
--- a/OpenSim/Framework/Servers/ServerBase.cs
+++ b/OpenSim/Framework/Servers/ServerBase.cs
@@ -573,7 +573,7 @@ namespace OpenSim.Framework.Servers
573 } 573 }
574 } 574 }
575 575
576 protected string GetVersionText() 576 public string GetVersionText()
577 { 577 {
578 return String.Format("Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion); 578 return String.Format("Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion);
579 } 579 }
@@ -674,4 +674,4 @@ namespace OpenSim.Framework.Servers
674 m_console.OutputFormat(format, components); 674 m_console.OutputFormat(format, components);
675 } 675 }
676 } 676 }
677} \ No newline at end of file 677}
diff --git a/OpenSim/Framework/Servers/Tests/OSHttpTests.cs b/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
index 5b912b4..deae45c 100644
--- a/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
+++ b/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
@@ -81,6 +81,10 @@ namespace OpenSim.Framework.Servers.Tests
81 /// </summary> 81 /// </summary>
82 public event EventHandler<RequestEventArgs> RequestReceived = delegate { }; 82 public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
83 83
84 public bool CanSend { get { return true; } }
85 public string RemoteEndPoint { get { return ""; } }
86 public string RemoteEndPointAddress { get { return ""; } }
87 public string RemoteEndPointPort { get { return ""; } }
84 } 88 }
85 89
86 public class TestHttpRequest: IHttpRequest 90 public class TestHttpRequest: IHttpRequest
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs
index 80568e0..737c14d 100644
--- a/OpenSim/Framework/Servers/VersionInfo.cs
+++ b/OpenSim/Framework/Servers/VersionInfo.cs
@@ -29,11 +29,11 @@ namespace OpenSim
29{ 29{
30 public class VersionInfo 30 public class VersionInfo
31 { 31 {
32 private const string VERSION_NUMBER = "0.7.6"; 32 private const string VERSION_NUMBER = "0.7.6CM";
33 private const Flavour VERSION_FLAVOUR = Flavour.Dev; 33 private const Flavour VERSION_FLAVOUR = Flavour.Dev;
34 34
35 public enum Flavour 35 public enum Flavour
36 { 36 {
37 Unknown, 37 Unknown,
38 Dev, 38 Dev,
39 RC1, 39 RC1,
@@ -50,7 +50,7 @@ namespace OpenSim
50 50
51 public static string GetVersionString(string versionNumber, Flavour flavour) 51 public static string GetVersionString(string versionNumber, Flavour flavour)
52 { 52 {
53 string versionString = "OpenSim " + versionNumber + " " + flavour; 53 string versionString = "Careminster " + versionNumber + " " + flavour;
54 return versionString.PadRight(VERSIONINFO_VERSION_LENGTH); 54 return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
55 } 55 }
56 56
diff --git a/OpenSim/Framework/TaskInventoryDictionary.cs b/OpenSim/Framework/TaskInventoryDictionary.cs
index 8af2c41..62ecbd1 100644
--- a/OpenSim/Framework/TaskInventoryDictionary.cs
+++ b/OpenSim/Framework/TaskInventoryDictionary.cs
@@ -27,9 +27,13 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Threading;
31using System.Reflection;
30using System.Xml; 32using System.Xml;
33using System.Diagnostics;
31using System.Xml.Schema; 34using System.Xml.Schema;
32using System.Xml.Serialization; 35using System.Xml.Serialization;
36using log4net;
33using OpenMetaverse; 37using OpenMetaverse;
34 38
35namespace OpenSim.Framework 39namespace OpenSim.Framework
@@ -47,6 +51,180 @@ namespace OpenSim.Framework
47 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 52
49 private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem)); 53 private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem));
54 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55
56 private Thread LockedByThread;
57// private string WriterStack;
58
59// private Dictionary<Thread, string> ReadLockers =
60// new Dictionary<Thread, string>();
61
62 /// <value>
63 /// An advanced lock for inventory data
64 /// </value>
65 private System.Threading.ReaderWriterLockSlim m_itemLock = new System.Threading.ReaderWriterLockSlim();
66
67 /// <summary>
68 /// Are we readlocked by the calling thread?
69 /// </summary>
70 public bool IsReadLockedByMe()
71 {
72 if (m_itemLock.RecursiveReadCount > 0)
73 {
74 return true;
75 }
76 else
77 {
78 return false;
79 }
80 }
81
82 /// <summary>
83 /// Lock our inventory list for reading (many can read, one can write)
84 /// </summary>
85 public void LockItemsForRead(bool locked)
86 {
87 if (locked)
88 {
89 if (m_itemLock.IsWriteLockHeld && LockedByThread != null)
90 {
91 if (!LockedByThread.IsAlive)
92 {
93 //Locked by dead thread, reset.
94 m_itemLock = new System.Threading.ReaderWriterLockSlim();
95 }
96 }
97
98 if (m_itemLock.RecursiveReadCount > 0)
99 {
100 m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
101 try
102 {
103 // That call stack is useful for end users only. RealProgrammers need a full dump. Commented.
104 // StackTrace stackTrace = new StackTrace(); // get call stack
105 // StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
106 //
107 // // write call stack method names
108 // foreach (StackFrame stackFrame in stackFrames)
109 // {
110 // m_log.Error("[SceneObjectGroup.m_parts] "+(stackFrame.GetMethod().Name)); // write method name
111 // }
112
113 // The below is far more useful
114// System.Console.WriteLine("------------------------------------------");
115// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
116// System.Console.WriteLine("------------------------------------------");
117// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
118// {
119// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
120// System.Console.WriteLine("------------------------------------------");
121// }
122 }
123 catch
124 {}
125 m_itemLock.ExitReadLock();
126 }
127 if (m_itemLock.RecursiveWriteCount > 0)
128 {
129 m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
130// try
131// {
132// System.Console.WriteLine("------------------------------------------");
133// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
134// System.Console.WriteLine("------------------------------------------");
135// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
136// System.Console.WriteLine("------------------------------------------");
137// }
138// catch
139// {}
140 m_itemLock.ExitWriteLock();
141 }
142
143 while (!m_itemLock.TryEnterReadLock(60000))
144 {
145 m_log.Error("Thread lock detected while trying to aquire READ lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
146 if (m_itemLock.IsWriteLockHeld)
147 {
148 m_itemLock = new System.Threading.ReaderWriterLockSlim();
149// System.Console.WriteLine("------------------------------------------");
150// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
151// System.Console.WriteLine("------------------------------------------");
152// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
153// System.Console.WriteLine("------------------------------------------");
154// LockedByThread = null;
155// ReadLockers.Clear();
156 }
157 }
158// ReadLockers[Thread.CurrentThread] = Environment.StackTrace;
159 }
160 else
161 {
162 if (m_itemLock.RecursiveReadCount>0)
163 {
164 m_itemLock.ExitReadLock();
165 }
166// if (m_itemLock.RecursiveReadCount == 0)
167// ReadLockers.Remove(Thread.CurrentThread);
168 }
169 }
170
171 /// <summary>
172 /// Lock our inventory list for writing (many can read, one can write)
173 /// </summary>
174 public void LockItemsForWrite(bool locked)
175 {
176 if (locked)
177 {
178 //Enter a write lock, wait indefinately for one to open.
179 if (m_itemLock.RecursiveReadCount > 0)
180 {
181 m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
182 m_itemLock.ExitReadLock();
183 }
184 if (m_itemLock.RecursiveWriteCount > 0)
185 {
186 m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
187
188 m_itemLock.ExitWriteLock();
189 }
190 while (!m_itemLock.TryEnterWriteLock(60000))
191 {
192 if (m_itemLock.IsWriteLockHeld)
193 {
194 m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
195// System.Console.WriteLine("------------------------------------------");
196// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
197// System.Console.WriteLine("------------------------------------------");
198// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
199// System.Console.WriteLine("------------------------------------------");
200 }
201 else
202 {
203 m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by a reader. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
204// System.Console.WriteLine("------------------------------------------");
205// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
206// System.Console.WriteLine("------------------------------------------");
207// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
208// {
209// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
210// System.Console.WriteLine("------------------------------------------");
211// }
212 }
213 m_itemLock = new System.Threading.ReaderWriterLockSlim();
214// ReadLockers.Clear();
215 }
216
217 LockedByThread = Thread.CurrentThread;
218// WriterStack = Environment.StackTrace;
219 }
220 else
221 {
222 if (m_itemLock.RecursiveWriteCount > 0)
223 {
224 m_itemLock.ExitWriteLock();
225 }
226 }
227 }
50 228
51 #region ICloneable Members 229 #region ICloneable Members
52 230
@@ -54,14 +232,13 @@ namespace OpenSim.Framework
54 { 232 {
55 TaskInventoryDictionary clone = new TaskInventoryDictionary(); 233 TaskInventoryDictionary clone = new TaskInventoryDictionary();
56 234
57 lock (this) 235 m_itemLock.EnterReadLock();
236 foreach (UUID uuid in Keys)
58 { 237 {
59 foreach (UUID uuid in Keys) 238 clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
60 {
61 clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
62 }
63 } 239 }
64 240 m_itemLock.ExitReadLock();
241
65 return clone; 242 return clone;
66 } 243 }
67 244
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index a06f8e7..574ee56 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Framework
72 private UUID _loadedID = UUID.Zero; 72 private UUID _loadedID = UUID.Zero;
73 73
74 private bool _ownerChanged = false; 74 private bool _ownerChanged = false;
75 75
76 public UUID AssetID { 76 public UUID AssetID {
77 get { 77 get {
78 return _assetID; 78 return _assetID;
diff --git a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
index 1dc8053..0fbdaf3 100644
--- a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
+++ b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
@@ -218,12 +218,12 @@ namespace OpenSim.Framework.Tests
218 BannedHostNameMask = string.Empty, 218 BannedHostNameMask = string.Empty,
219 BannedUserID = bannedUserId} 219 BannedUserID = bannedUserId}
220 ); 220 );
221 Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not."); 221 Assert.IsTrue(es.IsBanned(bannedUserId, 32), "User Should be banned but is not.");
222 Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is."); 222 Assert.IsFalse(es.IsBanned(UUID.Zero, 32), "User Should not be banned but is.");
223 223
224 es.RemoveBan(bannedUserId); 224 es.RemoveBan(bannedUserId);
225 225
226 Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is."); 226 Assert.IsFalse(es.IsBanned(bannedUserId, 32), "User Should not be banned but is.");
227 227
228 es.AddEstateManager(UUID.Zero); 228 es.AddEstateManager(UUID.Zero);
229 229
diff --git a/OpenSim/Framework/ThrottleOutPacketType.cs b/OpenSim/Framework/ThrottleOutPacketType.cs
index ca4b126..87899f0 100644
--- a/OpenSim/Framework/ThrottleOutPacketType.cs
+++ b/OpenSim/Framework/ThrottleOutPacketType.cs
@@ -47,6 +47,8 @@ namespace OpenSim.Framework
47 Texture = 5, 47 Texture = 5,
48 /// <summary>Non-texture assets</summary> 48 /// <summary>Non-texture assets</summary>
49 Asset = 6, 49 Asset = 6,
50
51 HighPriority = 128,
50 } 52 }
51 53
52 [Flags] 54 [Flags]
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index d9148fb..0545365 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -501,19 +501,25 @@ namespace OpenSim.Framework
501 /// </summary> 501 /// </summary>
502 /// <param name="data"></param> 502 /// <param name="data"></param>
503 /// <returns></returns> 503 /// <returns></returns>
504
504 public static string Md5Hash(string data) 505 public static string Md5Hash(string data)
505 { 506 {
506 byte[] dataMd5 = ComputeMD5Hash(data); 507 return Md5Hash(data, Encoding.Default);
508 }
509
510 public static string Md5Hash(string data, Encoding encoding)
511 {
512 byte[] dataMd5 = ComputeMD5Hash(data, encoding);
507 StringBuilder sb = new StringBuilder(); 513 StringBuilder sb = new StringBuilder();
508 for (int i = 0; i < dataMd5.Length; i++) 514 for (int i = 0; i < dataMd5.Length; i++)
509 sb.AppendFormat("{0:x2}", dataMd5[i]); 515 sb.AppendFormat("{0:x2}", dataMd5[i]);
510 return sb.ToString(); 516 return sb.ToString();
511 } 517 }
512 518
513 private static byte[] ComputeMD5Hash(string data) 519 private static byte[] ComputeMD5Hash(string data, Encoding encoding)
514 { 520 {
515 MD5 md5 = MD5.Create(); 521 MD5 md5 = MD5.Create();
516 return md5.ComputeHash(Encoding.Default.GetBytes(data)); 522 return md5.ComputeHash(encoding.GetBytes(data));
517 } 523 }
518 524
519 /// <summary> 525 /// <summary>
@@ -521,6 +527,12 @@ namespace OpenSim.Framework
521 /// </summary> 527 /// </summary>
522 /// <param name="data"></param> 528 /// <param name="data"></param>
523 /// <returns></returns> 529 /// <returns></returns>
530
531 public static string SHA1Hash(string data, Encoding enc)
532 {
533 return SHA1Hash(enc.GetBytes(data));
534 }
535
524 public static string SHA1Hash(string data) 536 public static string SHA1Hash(string data)
525 { 537 {
526 return SHA1Hash(Encoding.Default.GetBytes(data)); 538 return SHA1Hash(Encoding.Default.GetBytes(data));
@@ -1189,19 +1201,19 @@ namespace OpenSim.Framework
1189 { 1201 {
1190 string os = String.Empty; 1202 string os = String.Empty;
1191 1203
1192 if (Environment.OSVersion.Platform != PlatformID.Unix) 1204// if (Environment.OSVersion.Platform != PlatformID.Unix)
1193 { 1205// {
1194 os = Environment.OSVersion.ToString(); 1206// os = Environment.OSVersion.ToString();
1195 } 1207// }
1196 else 1208// else
1197 { 1209// {
1198 os = ReadEtcIssue(); 1210// os = ReadEtcIssue();
1199 } 1211// }
1200 1212//
1201 if (os.Length > 45) 1213// if (os.Length > 45)
1202 { 1214// {
1203 os = os.Substring(0, 45); 1215// os = os.Substring(0, 45);
1204 } 1216// }
1205 1217
1206 return os; 1218 return os;
1207 } 1219 }
@@ -1333,7 +1345,7 @@ namespace OpenSim.Framework
1333 1345
1334 public static Guid GetHashGuid(string data, string salt) 1346 public static Guid GetHashGuid(string data, string salt)
1335 { 1347 {
1336 byte[] hash = ComputeMD5Hash(data + salt); 1348 byte[] hash = ComputeMD5Hash(data + salt, Encoding.Default);
1337 1349
1338 //string s = BitConverter.ToString(hash); 1350 //string s = BitConverter.ToString(hash);
1339 1351
@@ -2145,4 +2157,112 @@ namespace OpenSim.Framework
2145 return str.Replace("_", "\\_").Replace("%", "\\%"); 2157 return str.Replace("_", "\\_").Replace("%", "\\%");
2146 } 2158 }
2147 } 2159 }
2160
2161 public class DoubleQueue<T> where T:class
2162 {
2163 private Queue<T> m_lowQueue = new Queue<T>();
2164 private Queue<T> m_highQueue = new Queue<T>();
2165
2166 private object m_syncRoot = new object();
2167 private Semaphore m_s = new Semaphore(0, 1);
2168
2169 public DoubleQueue()
2170 {
2171 }
2172
2173 public virtual int Count
2174 {
2175 get { return m_highQueue.Count + m_lowQueue.Count; }
2176 }
2177
2178 public virtual void Enqueue(T data)
2179 {
2180 Enqueue(m_lowQueue, data);
2181 }
2182
2183 public virtual void EnqueueLow(T data)
2184 {
2185 Enqueue(m_lowQueue, data);
2186 }
2187
2188 public virtual void EnqueueHigh(T data)
2189 {
2190 Enqueue(m_highQueue, data);
2191 }
2192
2193 private void Enqueue(Queue<T> q, T data)
2194 {
2195 lock (m_syncRoot)
2196 {
2197 m_lowQueue.Enqueue(data);
2198 m_s.WaitOne(0);
2199 m_s.Release();
2200 }
2201 }
2202
2203 public virtual T Dequeue()
2204 {
2205 return Dequeue(Timeout.Infinite);
2206 }
2207
2208 public virtual T Dequeue(int tmo)
2209 {
2210 return Dequeue(TimeSpan.FromMilliseconds(tmo));
2211 }
2212
2213 public virtual T Dequeue(TimeSpan wait)
2214 {
2215 T res = null;
2216
2217 if (!Dequeue(wait, ref res))
2218 return null;
2219
2220 return res;
2221 }
2222
2223 public bool Dequeue(int timeout, ref T res)
2224 {
2225 return Dequeue(TimeSpan.FromMilliseconds(timeout), ref res);
2226 }
2227
2228 public bool Dequeue(TimeSpan wait, ref T res)
2229 {
2230 if (!m_s.WaitOne(wait))
2231 return false;
2232
2233 lock (m_syncRoot)
2234 {
2235 if (m_highQueue.Count > 0)
2236 res = m_highQueue.Dequeue();
2237 else
2238 res = m_lowQueue.Dequeue();
2239
2240 if (m_highQueue.Count == 0 && m_lowQueue.Count == 0)
2241 return true;
2242
2243 try
2244 {
2245 m_s.Release();
2246 }
2247 catch
2248 {
2249 }
2250
2251 return true;
2252 }
2253 }
2254
2255 public virtual void Clear()
2256 {
2257
2258 lock (m_syncRoot)
2259 {
2260 // Make sure sem count is 0
2261 m_s.WaitOne(0);
2262
2263 m_lowQueue.Clear();
2264 m_highQueue.Clear();
2265 }
2266 }
2267 }
2148} 2268}
diff --git a/OpenSim/Framework/WearableCacheItem.cs b/OpenSim/Framework/WearableCacheItem.cs
new file mode 100644
index 0000000..1aecf79
--- /dev/null
+++ b/OpenSim/Framework/WearableCacheItem.cs
@@ -0,0 +1,157 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenMetaverse.StructuredData;
32
33namespace OpenSim.Framework
34{
35 [Serializable]
36 public class WearableCacheItem
37 {
38 public uint TextureIndex { get; set; }
39 public UUID CacheId { get; set; }
40 public UUID TextureID { get; set; }
41 public AssetBase TextureAsset { get; set; }
42
43
44 public static WearableCacheItem[] GetDefaultCacheItem()
45 {
46 int itemmax = 21;
47 WearableCacheItem[] retitems = new WearableCacheItem[itemmax];
48 for (uint i=0;i<itemmax;i++)
49 retitems[i] = new WearableCacheItem() {CacheId = UUID.Zero, TextureID = UUID.Zero, TextureIndex = i + 1};
50 return retitems;
51 }
52 public static WearableCacheItem[] FromOSD(OSD pInput, IImprovedAssetCache dataCache)
53 {
54 List<WearableCacheItem> ret = new List<WearableCacheItem>();
55 if (pInput.Type == OSDType.Array)
56 {
57 OSDArray itemarray = (OSDArray) pInput;
58 foreach (OSDMap item in itemarray)
59 {
60 ret.Add(new WearableCacheItem()
61 {
62 TextureIndex = item["textureindex"].AsUInteger(),
63 CacheId = item["cacheid"].AsUUID(),
64 TextureID = item["textureid"].AsUUID()
65 });
66
67 if (dataCache != null && item.ContainsKey("assetdata"))
68 {
69 AssetBase asset = new AssetBase(item["textureid"].AsUUID(),"BakedTexture",(sbyte)AssetType.Texture,UUID.Zero.ToString());
70 asset.Temporary = true;
71 asset.Data = item["assetdata"].AsBinary();
72 dataCache.Cache(asset);
73 }
74 }
75 }
76 else if (pInput.Type == OSDType.Map)
77 {
78 OSDMap item = (OSDMap) pInput;
79 ret.Add(new WearableCacheItem(){
80 TextureIndex = item["textureindex"].AsUInteger(),
81 CacheId = item["cacheid"].AsUUID(),
82 TextureID = item["textureid"].AsUUID()
83 });
84 if (dataCache != null && item.ContainsKey("assetdata"))
85 {
86 string assetCreator = item["assetcreator"].AsString();
87 string assetName = item["assetname"].AsString();
88 AssetBase asset = new AssetBase(item["textureid"].AsUUID(), assetName, (sbyte)AssetType.Texture, assetCreator);
89 asset.Temporary = true;
90 asset.Data = item["assetdata"].AsBinary();
91 dataCache.Cache(asset);
92 }
93 }
94 else
95 {
96 return new WearableCacheItem[0];
97 }
98 return ret.ToArray();
99
100 }
101 public static OSD ToOSD(WearableCacheItem[] pcacheItems, IImprovedAssetCache dataCache)
102 {
103 OSDArray arr = new OSDArray();
104 foreach (WearableCacheItem item in pcacheItems)
105 {
106 OSDMap itemmap = new OSDMap();
107 itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex));
108 itemmap.Add("cacheid", OSD.FromUUID(item.CacheId));
109 itemmap.Add("textureid", OSD.FromUUID(item.TextureID));
110 if (dataCache != null)
111 {
112 if (dataCache.Check(item.TextureID.ToString()))
113 {
114 AssetBase assetItem = dataCache.Get(item.TextureID.ToString());
115 if (assetItem != null)
116 {
117 itemmap.Add("assetdata", OSD.FromBinary(assetItem.Data));
118 itemmap.Add("assetcreator", OSD.FromString(assetItem.CreatorID));
119 itemmap.Add("assetname", OSD.FromString(assetItem.Name));
120 }
121 }
122 }
123 arr.Add(itemmap);
124 }
125 return arr;
126 }
127 public static WearableCacheItem SearchTextureIndex(uint pTextureIndex,WearableCacheItem[] pcacheItems)
128 {
129 for (int i = 0; i < pcacheItems.Length; i++)
130 {
131 if (pcacheItems[i].TextureIndex == pTextureIndex)
132 return pcacheItems[i];
133 }
134 return null;
135 }
136 public static WearableCacheItem SearchTextureCacheId(UUID pCacheId, WearableCacheItem[] pcacheItems)
137 {
138 for (int i = 0; i < pcacheItems.Length; i++)
139 {
140 if (pcacheItems[i].CacheId == pCacheId)
141 return pcacheItems[i];
142 }
143 return null;
144 }
145 public static WearableCacheItem SearchTextureTextureId(UUID pTextureId, WearableCacheItem[] pcacheItems)
146 {
147 for (int i = 0; i < pcacheItems.Length; i++)
148 {
149 if (pcacheItems[i].TextureID == pTextureId)
150 return pcacheItems[i];
151 }
152 return null;
153 }
154 }
155
156
157}
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index 5c34cf4..b85d93d 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -235,6 +235,7 @@ namespace OpenSim.Framework
235 catch (Exception ex) 235 catch (Exception ex)
236 { 236 {
237 errorMessage = ex.Message; 237 errorMessage = ex.Message;
238 m_log.Debug("[WEB UTIL]: Exception making request: " + ex.ToString());
238 } 239 }
239 finally 240 finally
240 { 241 {
@@ -318,7 +319,7 @@ namespace OpenSim.Framework
318 /// </summary> 319 /// </summary>
319 public static OSDMap PostToService(string url, NameValueCollection data) 320 public static OSDMap PostToService(string url, NameValueCollection data)
320 { 321 {
321 return ServiceFormRequest(url,data,10000); 322 return ServiceFormRequest(url,data, 20000);
322 } 323 }
323 324
324 public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout) 325 public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
@@ -732,7 +733,8 @@ namespace OpenSim.Framework
732 reqnum, verb, requestUrl); 733 reqnum, verb, requestUrl);
733 734
734 int tickstart = Util.EnvironmentTickCount(); 735 int tickstart = Util.EnvironmentTickCount();
735 int tickdata = 0; 736// int tickdata = 0;
737 int tickdiff = 0;
736 738
737 Type type = typeof(TRequest); 739 Type type = typeof(TRequest);
738 740
@@ -775,8 +777,8 @@ namespace OpenSim.Framework
775 requestStream.Close(); 777 requestStream.Close();
776 778
777 // capture how much time was spent writing 779 // capture how much time was spent writing
778 tickdata = Util.EnvironmentTickCountSubtract(tickstart); 780 // useless in this async
779 781// tickdata = Util.EnvironmentTickCountSubtract(tickstart);
780 request.BeginGetResponse(delegate(IAsyncResult ar) 782 request.BeginGetResponse(delegate(IAsyncResult ar)
781 { 783 {
782 response = request.EndGetResponse(ar); 784 response = request.EndGetResponse(ar);
@@ -793,7 +795,8 @@ namespace OpenSim.Framework
793 finally 795 finally
794 { 796 {
795 // Let's not close this 797 // Let's not close this
796 //buffer.Close(); 798 // yes do close it
799 buffer.Close();
797 respStream.Close(); 800 respStream.Close();
798 response.Close(); 801 response.Close();
799 } 802 }
@@ -861,7 +864,6 @@ namespace OpenSim.Framework
861 } 864 }
862 865
863 // m_log.DebugFormat("[ASYNC REQUEST]: Received {0}", deserial.ToString()); 866 // m_log.DebugFormat("[ASYNC REQUEST]: Received {0}", deserial.ToString());
864
865 try 867 try
866 { 868 {
867 action(deserial); 869 action(deserial);
@@ -876,9 +878,10 @@ namespace OpenSim.Framework
876 }, null); 878 }, null);
877 } 879 }
878 880
879 int tickdiff = Util.EnvironmentTickCountSubtract(tickstart); 881 tickdiff = Util.EnvironmentTickCountSubtract(tickstart);
880 if (tickdiff > WebUtil.LongCallTime) 882 if (tickdiff > WebUtil.LongCallTime)
881 { 883 {
884/*
882 string originalRequest = null; 885 string originalRequest = null;
883 886
884 if (buffer != null) 887 if (buffer != null)
@@ -897,12 +900,19 @@ namespace OpenSim.Framework
897 tickdiff, 900 tickdiff,
898 tickdata, 901 tickdata,
899 originalRequest); 902 originalRequest);
903*/
904 m_log.InfoFormat(
905 "[ASYNC REQUEST]: Slow WebRequest SETUP <{0}> {1} {2} took {3}ms",
906 reqnum,
907 verb,
908 requestUrl,
909 tickdiff);
900 } 910 }
901 else if (WebUtil.DebugLevel >= 4) 911 else if (WebUtil.DebugLevel >= 4)
902 { 912 {
903 m_log.DebugFormat( 913 m_log.DebugFormat(
904 "[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing", 914 "[WEB UTIL]: HTTP OUT {0} took {1}ms",
905 reqnum, tickdiff, tickdata); 915 reqnum, tickdiff);
906 } 916 }
907 } 917 }
908 } 918 }
@@ -937,6 +947,8 @@ namespace OpenSim.Framework
937 request.Method = verb; 947 request.Method = verb;
938 string respstring = String.Empty; 948 string respstring = String.Empty;
939 949
950 int tickset = Util.EnvironmentTickCountSubtract(tickstart);
951
940 using (MemoryStream buffer = new MemoryStream()) 952 using (MemoryStream buffer = new MemoryStream())
941 { 953 {
942 if ((verb == "POST") || (verb == "PUT")) 954 if ((verb == "POST") || (verb == "PUT"))
@@ -1018,6 +1030,7 @@ namespace OpenSim.Framework
1018 verb, 1030 verb,
1019 requestUrl, 1031 requestUrl,
1020 tickdiff, 1032 tickdiff,
1033 tickset,
1021 tickdata, 1034 tickdata,
1022 obj.Length > WebUtil.MaxRequestDiagLength ? obj.Remove(WebUtil.MaxRequestDiagLength) : obj); 1035 obj.Length > WebUtil.MaxRequestDiagLength ? obj.Remove(WebUtil.MaxRequestDiagLength) : obj);
1023 else if (WebUtil.DebugLevel >= 4) 1036 else if (WebUtil.DebugLevel >= 4)
@@ -1076,6 +1089,8 @@ namespace OpenSim.Framework
1076 ht.ServicePoint.ConnectionLimit = maxConnections; 1089 ht.ServicePoint.ConnectionLimit = maxConnections;
1077 1090
1078 request.Method = verb; 1091 request.Method = verb;
1092 if (pTimeout != 0)
1093 request.Timeout = pTimeout * 1000;
1079 MemoryStream buffer = null; 1094 MemoryStream buffer = null;
1080 1095
1081 if ((verb == "POST") || (verb == "PUT")) 1096 if ((verb == "POST") || (verb == "PUT"))