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-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs15
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs49
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs2
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLManager.cs4
-rw-r--r--OpenSim/Framework/Data/InventoryData.cs6
-rw-r--r--OpenSim/Framework/General/Types/AgentWearable.cs10
6 files changed, 63 insertions, 23 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 32ba830..0c6d971 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -350,7 +350,6 @@ namespace OpenSim.Framework.Communications.Caches
350 Transfer.TransferInfo.TargetType = 0; 350 Transfer.TransferInfo.TargetType = 0;
351 if (req.AssetRequestSource == 2) 351 if (req.AssetRequestSource == 2)
352 { 352 {
353 //Transfer.TransferInfo.Params = req.Params;
354 Transfer.TransferInfo.Params = new byte[20]; 353 Transfer.TransferInfo.Params = new byte[20];
355 Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); 354 Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16);
356 int assType = (int)req.AssetInf.Type; 355 int assType = (int)req.AssetInf.Type;
@@ -389,19 +388,19 @@ namespace OpenSim.Framework.Communications.Caches
389 { 388 {
390 chunk = new byte[req.AssetInf.Data.Length]; 389 chunk = new byte[req.AssetInf.Data.Length];
391 Array.Copy(req.AssetInf.Data, chunk, req.AssetInf.Data.Length); 390 Array.Copy(req.AssetInf.Data, chunk, req.AssetInf.Data.Length);
391 TransferPacket.TransferData.Data = chunk;
392 TransferPacket.TransferData.Status = 1;
393 req.RequestUser.OutPacket(TransferPacket);
392 } 394 }
393 else 395 else
394 { 396 {
395 chunk = new byte[1000]; 397 chunk = new byte[1000];
396 Array.Copy(req.AssetInf.Data, chunk, 1000); 398 Array.Copy(req.AssetInf.Data, chunk, 1000);
397 }
398 399
399 TransferPacket.TransferData.Data = chunk; 400 TransferPacket.TransferData.Data = chunk;
400 TransferPacket.TransferData.Status = 0; 401 TransferPacket.TransferData.Status = 0;
401 req.RequestUser.OutPacket(TransferPacket); 402 req.RequestUser.OutPacket(TransferPacket);
402 403
403 if (req.AssetInf.Data.Length > 1000)
404 {
405 TransferPacket = new TransferPacketPacket(); 404 TransferPacket = new TransferPacketPacket();
406 TransferPacket.TransferData.Packet = 1; 405 TransferPacket.TransferData.Packet = 1;
407 TransferPacket.TransferData.ChannelType = 2; 406 TransferPacket.TransferData.ChannelType = 2;
@@ -411,7 +410,7 @@ namespace OpenSim.Framework.Communications.Caches
411 TransferPacket.TransferData.Data = chunk1; 410 TransferPacket.TransferData.Data = chunk1;
412 TransferPacket.TransferData.Status = 1; 411 TransferPacket.TransferData.Status = 1;
413 req.RequestUser.OutPacket(TransferPacket); 412 req.RequestUser.OutPacket(TransferPacket);
414 } 413 }
415 } 414 }
416 415
417 } 416 }
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index f807b2b..7813adc 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Framework.Communications.Caches
43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); 43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
44 item.inventoryDescription = "Plywood texture"; 44 item.inventoryDescription = "Plywood texture";
45 item.inventoryName = "Plywood"; 45 item.inventoryName = "Plywood";
46 item.type = 0; 46 item.assetType = 0;
47 item.parentFolderID = m_textureFolder.folderID; 47 item.parentFolderID = m_textureFolder.folderID;
48 item.inventoryBasePermissions = 0x7FFFFFFF; 48 item.inventoryBasePermissions = 0x7FFFFFFF;
49 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 49 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Communications.Caches
58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003"); 58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003");
59 item.inventoryDescription = "Rocks texture"; 59 item.inventoryDescription = "Rocks texture";
60 item.inventoryName = "Rocks"; 60 item.inventoryName = "Rocks";
61 item.type = 0; 61 item.assetType = 0;
62 item.parentFolderID = m_textureFolder.folderID; 62 item.parentFolderID = m_textureFolder.folderID;
63 item.inventoryBasePermissions = 0x7FFFFFFF; 63 item.inventoryBasePermissions = 0x7FFFFFFF;
64 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 64 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Caches
73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001"); 73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001");
74 item.inventoryDescription = "Bricks texture"; 74 item.inventoryDescription = "Bricks texture";
75 item.inventoryName = "Bricks"; 75 item.inventoryName = "Bricks";
76 item.type = 0; 76 item.assetType = 0;
77 item.parentFolderID = m_textureFolder.folderID; 77 item.parentFolderID = m_textureFolder.folderID;
78 item.inventoryBasePermissions = 0x7FFFFFFF; 78 item.inventoryBasePermissions = 0x7FFFFFFF;
79 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 79 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Communications.Caches
88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004"); 88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004");
89 item.inventoryDescription = "Granite texture"; 89 item.inventoryDescription = "Granite texture";
90 item.inventoryName = "Granite"; 90 item.inventoryName = "Granite";
91 item.type = 0; 91 item.assetType = 0;
92 item.parentFolderID = m_textureFolder.folderID; 92 item.parentFolderID = m_textureFolder.folderID;
93 item.inventoryBasePermissions = 0x7FFFFFFF; 93 item.inventoryBasePermissions = 0x7FFFFFFF;
94 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 94 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -103,7 +103,7 @@ namespace OpenSim.Framework.Communications.Caches
103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005"); 103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005");
104 item.inventoryDescription = "Hardwood texture"; 104 item.inventoryDescription = "Hardwood texture";
105 item.inventoryName = "Hardwood"; 105 item.inventoryName = "Hardwood";
106 item.type = 0; 106 item.assetType = 0;
107 item.parentFolderID = m_textureFolder.folderID; 107 item.parentFolderID = m_textureFolder.folderID;
108 item.inventoryBasePermissions = 0x7FFFFFFF; 108 item.inventoryBasePermissions = 0x7FFFFFFF;
109 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 109 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -118,7 +118,8 @@ namespace OpenSim.Framework.Communications.Caches
118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
119 item.inventoryDescription = "Default Shape"; 119 item.inventoryDescription = "Default Shape";
120 item.inventoryName = "Default Shape"; 120 item.inventoryName = "Default Shape";
121 item.type = 13; 121 item.assetType = 13;
122 item.invType = 18;
122 item.parentFolderID = this.folderID; 123 item.parentFolderID = this.folderID;
123 item.inventoryCurrentPermissions = 0; 124 item.inventoryCurrentPermissions = 0;
124 item.inventoryNextPermissions = 0; 125 item.inventoryNextPermissions = 0;
@@ -131,12 +132,41 @@ namespace OpenSim.Framework.Communications.Caches
131 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 132 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
132 item.inventoryDescription = "Default Skin"; 133 item.inventoryDescription = "Default Skin";
133 item.inventoryName = "Default Skin"; 134 item.inventoryName = "Default Skin";
134 item.type = 13; 135 item.assetType = 13;
136 item.invType = 18;
135 item.parentFolderID = this.folderID; 137 item.parentFolderID = this.folderID;
136 item.inventoryCurrentPermissions = 0; 138 item.inventoryCurrentPermissions = 0;
137 item.inventoryNextPermissions = 0; 139 item.inventoryNextPermissions = 0;
138 this.Items.Add(item.inventoryID, item); 140 this.Items.Add(item.inventoryID, item);
139 141
142 item = new InventoryItemBase();
143 item.avatarID = libOwner;
144 item.creatorsID = libOwner;
145 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
146 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111110");
147 item.inventoryDescription = "Default Shirt";
148 item.inventoryName = "Default Shirt";
149 item.assetType = 5;
150 item.invType = 18;
151 item.parentFolderID = this.folderID;
152 item.inventoryCurrentPermissions = 0;
153 item.inventoryNextPermissions = 0;
154 this.Items.Add(item.inventoryID, item);
155
156 item = new InventoryItemBase();
157 item.avatarID = libOwner;
158 item.creatorsID = libOwner;
159 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
160 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111120");
161 item.inventoryDescription = "Default Pants";
162 item.inventoryName = "Default Pants";
163 item.assetType = 5;
164 item.invType = 18;
165 item.parentFolderID = this.folderID;
166 item.inventoryCurrentPermissions = 0;
167 item.inventoryNextPermissions = 0;
168 this.Items.Add(item.inventoryID, item);
169
140 item = new InventoryItemBase(); 170 item = new InventoryItemBase();
141 item.avatarID = libOwner; 171 item.avatarID = libOwner;
142 item.creatorsID = libOwner; 172 item.creatorsID = libOwner;
@@ -144,7 +174,8 @@ namespace OpenSim.Framework.Communications.Caches
144 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001"); 174 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001");
145 item.inventoryDescription = "Welcome"; 175 item.inventoryDescription = "Welcome";
146 item.inventoryName = "Welcome"; 176 item.inventoryName = "Welcome";
147 item.type = 7; 177 item.assetType = 7;
178 item.invType = 7;
148 item.parentFolderID = this.folderID; 179 item.parentFolderID = this.folderID;
149 item.inventoryCurrentPermissions = (1 << 15); 180 item.inventoryCurrentPermissions = (1 << 15);
150 item.inventoryNextPermissions = (1 << 15); 181 item.inventoryNextPermissions = (1 << 15);
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 5df66f4..a55297a 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -299,7 +299,7 @@ namespace OpenSim.Region.Capabilities
299 private LLUUID newAssetID; 299 private LLUUID newAssetID;
300 private LLUUID inventoryItemID; 300 private LLUUID inventoryItemID;
301 private BaseHttpServer httpListener; 301 private BaseHttpServer httpListener;
302 private bool SaveImages = true; 302 private bool SaveImages = false;
303 private string m_assetName = ""; 303 private string m_assetName = "";
304 304
305 /// <summary> 305 /// <summary>
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
index affb8f3..3624c7d 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
@@ -405,7 +405,7 @@ namespace OpenSim.Framework.Data.MySQL
405 item.inventoryName = (string)reader["inventoryName"]; 405 item.inventoryName = (string)reader["inventoryName"];
406 item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString()); 406 item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString());
407 item.parentFolderID = new LLUUID((string)reader["parentFolderID"]); 407 item.parentFolderID = new LLUUID((string)reader["parentFolderID"]);
408 item.type = Convert.ToInt32(reader["type"].ToString()); 408 item.assetType = Convert.ToInt32(reader["type"].ToString());
409 409
410 rows.Add(item); 410 rows.Add(item);
411 } 411 }
@@ -474,7 +474,7 @@ namespace OpenSim.Framework.Data.MySQL
474 Dictionary<string, string> parameters = new Dictionary<string, string>(); 474 Dictionary<string, string> parameters = new Dictionary<string, string>();
475 parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated(); 475 parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated();
476 parameters["?assetID"] = item.assetID.ToStringHyphenated(); 476 parameters["?assetID"] = item.assetID.ToStringHyphenated();
477 parameters["?type"] = item.type.ToString(); 477 parameters["?type"] = item.assetType.ToString();
478 parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated(); 478 parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated();
479 parameters["?avatarID"] = item.avatarID.ToStringHyphenated(); 479 parameters["?avatarID"] = item.avatarID.ToStringHyphenated();
480 parameters["?inventoryName"] = item.inventoryName; 480 parameters["?inventoryName"] = item.inventoryName;
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs
index c43ff1a..a12b87b 100644
--- a/OpenSim/Framework/Data/InventoryData.cs
+++ b/OpenSim/Framework/Data/InventoryData.cs
@@ -46,7 +46,11 @@ namespace OpenSim.Framework.Data
46 /// <summary> 46 /// <summary>
47 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) 47 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
48 /// </summary> 48 /// </summary>
49 public int type; 49 public int assetType;
50 /// <summary>
51 /// The type of inventory item. (Can be slightly different to the asset type
52 /// </summary>
53 public int invType;
50 /// <summary> 54 /// <summary>
51 /// The folder this item is contained in 55 /// The folder this item is contained in
52 /// </summary> 56 /// </summary>
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs
index 8c704ce..1b287a9 100644
--- a/OpenSim/Framework/General/Types/AgentWearable.cs
+++ b/OpenSim/Framework/General/Types/AgentWearable.cs
@@ -51,8 +51,14 @@ namespace OpenSim.Framework.Types
51 defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 51 defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
52 defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 52 defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
53 53
54 //defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); 54 defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9");
55 //defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 55 defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
56
57 defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
58 defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110");
59
60 defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
61 defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120");
56 return defaultWearables; 62 return defaultWearables;
57 } 63 }
58 } 64 }