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-rw-r--r--OpenSim/Framework/AssetBase.cs20
1 files changed, 17 insertions, 3 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index 0551533..361a6fa 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -160,6 +160,8 @@ namespace OpenSim.Framework
160 public class AssetMetadata 160 public class AssetMetadata
161 { 161 {
162 private UUID m_fullid; 162 private UUID m_fullid;
163 // m_id added as a dirty hack to transition from FullID to ID
164 private string m_id;
163 private string m_name = String.Empty; 165 private string m_name = String.Empty;
164 private string m_description = String.Empty; 166 private string m_description = String.Empty;
165 private DateTime m_creation_date; 167 private DateTime m_creation_date;
@@ -174,13 +176,25 @@ namespace OpenSim.Framework
174 public UUID FullID 176 public UUID FullID
175 { 177 {
176 get { return m_fullid; } 178 get { return m_fullid; }
177 set { m_fullid = value; } 179 set { m_fullid = value; m_id = m_fullid.ToString(); }
178 } 180 }
179 181
180 public string ID 182 public string ID
181 { 183 {
182 get { return m_fullid.ToString(); } 184 //get { return m_fullid.ToString(); }
183 set { m_fullid = new UUID(value); } 185 //set { m_fullid = new UUID(value); }
186 get { return m_id; }
187 set
188 {
189 UUID uuid = UUID.Zero;
190 if (UUID.TryParse(value, out uuid))
191 {
192 m_fullid = uuid;
193 m_id = m_fullid.ToString();
194 }
195 else
196 m_id = value;
197 }
184 } 198 }
185 199
186 public string Name 200 public string Name