diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index bdddc33..0563f6b 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -451,6 +451,10 @@ namespace OpenSim.Framework | |||
451 | event Action<IClientAPI> OnRequestAvatarsData; | 451 | event Action<IClientAPI> OnRequestAvatarsData; |
452 | event AddNewPrim OnAddPrim; | 452 | event AddNewPrim OnAddPrim; |
453 | 453 | ||
454 | event FetchInventory OnAgentDataUpdateRequest; | ||
455 | event FetchInventory OnUserInfoRequest; | ||
456 | event TeleportLocationRequest OnSetStartLocationRequest; | ||
457 | |||
454 | event RequestGodlikePowers OnRequestGodlikePowers; | 458 | event RequestGodlikePowers OnRequestGodlikePowers; |
455 | event GodKickUser OnGodKickUser; | 459 | event GodKickUser OnGodKickUser; |
456 | 460 | ||
@@ -620,6 +624,8 @@ namespace OpenSim.Framework | |||
620 | void SendXferPacket(ulong xferID, uint packet, byte[] data); | 624 | void SendXferPacket(ulong xferID, uint packet, byte[] data); |
621 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); | 625 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); |
622 | 626 | ||
627 | void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle); | ||
628 | |||
623 | void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID); | 629 | void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID); |
624 | void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags); | 630 | void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags); |
625 | void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain); | 631 | void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain); |