diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Constants.cs | 9 | ||||
-rw-r--r-- | OpenSim/Framework/RegionInfo.cs | 165 | ||||
-rw-r--r-- | OpenSim/Framework/TerrainData.cs | 260 |
3 files changed, 392 insertions, 42 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index a2eb5ee..d18b32e 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -30,9 +30,16 @@ namespace OpenSim.Framework | |||
30 | { | 30 | { |
31 | public class Constants | 31 | public class Constants |
32 | { | 32 | { |
33 | // 'RegionSize' captures the legacy region size. | ||
34 | // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionSize[XYZ] as a region might not | ||
35 | // be the legacy region size. | ||
33 | public const uint RegionSize = 256; | 36 | public const uint RegionSize = 256; |
34 | public const uint RegionHeight = 4096; | 37 | public const uint RegionHeight = 4096; |
35 | public const byte TerrainPatchSize = 16; | 38 | |
39 | // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum | ||
40 | public const int MinRegionSize = 16; | ||
41 | public const int TerrainPatchSize = 16; | ||
42 | |||
36 | public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; | 43 | public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; |
37 | 44 | ||
38 | public enum EstateAccessCodex : uint | 45 | public enum EstateAccessCodex : uint |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 24b9c89..882fe33 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -137,16 +137,20 @@ namespace OpenSim.Framework | |||
137 | public bool m_allow_alternate_ports; | 137 | public bool m_allow_alternate_ports; |
138 | protected string m_externalHostName; | 138 | protected string m_externalHostName; |
139 | protected IPEndPoint m_internalEndPoint; | 139 | protected IPEndPoint m_internalEndPoint; |
140 | protected uint? m_regionLocX; | ||
141 | protected uint? m_regionLocY; | ||
142 | protected uint m_remotingPort; | 140 | protected uint m_remotingPort; |
143 | public UUID RegionID = UUID.Zero; | 141 | public UUID RegionID = UUID.Zero; |
144 | public string RemotingAddress; | 142 | public string RemotingAddress; |
145 | public UUID ScopeID = UUID.Zero; | 143 | public UUID ScopeID = UUID.Zero; |
146 | private UUID m_maptileStaticUUID = UUID.Zero; | 144 | private UUID m_maptileStaticUUID = UUID.Zero; |
147 | 145 | ||
148 | private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>(); | 146 | public uint RegionWorldLocX = 0; |
147 | public uint RegionWorldLocY = 0; | ||
148 | public uint RegionWorldLocZ = 0; | ||
149 | public uint RegionSizeX = Constants.RegionSize; | ||
150 | public uint RegionSizeY = Constants.RegionSize; | ||
151 | public uint RegionSizeZ = Constants.RegionHeight; | ||
149 | 152 | ||
153 | private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>(); | ||
150 | 154 | ||
151 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 155 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
152 | 156 | ||
@@ -229,11 +233,8 @@ namespace OpenSim.Framework | |||
229 | m_serverURI = string.Empty; | 233 | m_serverURI = string.Empty; |
230 | } | 234 | } |
231 | 235 | ||
232 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) | 236 | public RegionInfo(uint legacyRegionLocX, uint legacyRegionLocY, IPEndPoint internalEndPoint, string externalUri) |
233 | { | 237 | { |
234 | m_regionLocX = regionLocX; | ||
235 | m_regionLocY = regionLocY; | ||
236 | |||
237 | m_internalEndPoint = internalEndPoint; | 238 | m_internalEndPoint = internalEndPoint; |
238 | m_externalHostName = externalUri; | 239 | m_externalHostName = externalUri; |
239 | m_serverURI = string.Empty; | 240 | m_serverURI = string.Empty; |
@@ -447,25 +448,66 @@ namespace OpenSim.Framework | |||
447 | 448 | ||
448 | /// <summary> | 449 | /// <summary> |
449 | /// The x co-ordinate of this region in map tiles (e.g. 1000). | 450 | /// The x co-ordinate of this region in map tiles (e.g. 1000). |
451 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
452 | /// and is thus is the number of legacy regions. | ||
453 | /// </summary> | ||
454 | public uint LegacyRegionLocX | ||
455 | { | ||
456 | get { return RegionWorldLocX / Constants.RegionSize; } | ||
457 | set { RegionWorldLocX = value * Constants.RegionSize; } | ||
458 | } | ||
459 | |||
460 | /// <summary> | ||
461 | /// The y co-ordinate of this region in map tiles (e.g. 1000). | ||
462 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
463 | /// and is thus is the number of legacy regions. | ||
464 | /// </summary> | ||
465 | public uint LegacyRegionLocY | ||
466 | { | ||
467 | get { return RegionWorldLocY / Constants.RegionSize; } | ||
468 | set { RegionWorldLocY = value * Constants.RegionSize; } | ||
469 | } | ||
470 | |||
471 | /// <summary> | ||
472 | /// The x co-ordinate of this region in map tiles (e.g. 1000). | ||
473 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
474 | /// and is thus is the number of legacy regions. | ||
475 | /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. | ||
450 | /// </summary> | 476 | /// </summary> |
451 | public uint RegionLocX | 477 | public uint RegionLocX |
452 | { | 478 | { |
453 | get { return m_regionLocX.Value; } | 479 | get { return LegacyRegionLocX; } |
454 | set { m_regionLocX = value; } | 480 | set { LegacyRegionLocX = value; } |
455 | } | 481 | } |
456 | 482 | ||
457 | /// <summary> | 483 | /// <summary> |
458 | /// The y co-ordinate of this region in map tiles (e.g. 1000). | 484 | /// The y co-ordinate of this region in map tiles (e.g. 1000). |
485 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
486 | /// and is thus is the number of legacy regions. | ||
487 | /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. | ||
459 | /// </summary> | 488 | /// </summary> |
460 | public uint RegionLocY | 489 | public uint RegionLocY |
461 | { | 490 | { |
462 | get { return m_regionLocY.Value; } | 491 | get { return LegacyRegionLocY; } |
463 | set { m_regionLocY = value; } | 492 | set { LegacyRegionLocY = value; } |
493 | } | ||
494 | |||
495 | public void SetDefaultRegionSize() | ||
496 | { | ||
497 | RegionWorldLocX = 0; | ||
498 | RegionWorldLocY = 0; | ||
499 | RegionWorldLocZ = 0; | ||
500 | RegionSizeX = Constants.RegionSize; | ||
501 | RegionSizeY = Constants.RegionSize; | ||
502 | RegionSizeZ = Constants.RegionHeight; | ||
464 | } | 503 | } |
465 | 504 | ||
505 | // A unique region handle is created from the region's world coordinates. | ||
506 | // This cannot be changed because some code expects to receive the region handle and then | ||
507 | // compute the region coordinates from it. | ||
466 | public ulong RegionHandle | 508 | public ulong RegionHandle |
467 | { | 509 | { |
468 | get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } | 510 | get { return Util.UIntsToLong(RegionWorldLocX, RegionWorldLocY); } |
469 | } | 511 | } |
470 | 512 | ||
471 | public void SetEndPoint(string ipaddr, int port) | 513 | public void SetEndPoint(string ipaddr, int port) |
@@ -572,8 +614,23 @@ namespace OpenSim.Framework | |||
572 | 614 | ||
573 | string[] locationElements = location.Split(new char[] {','}); | 615 | string[] locationElements = location.Split(new char[] {','}); |
574 | 616 | ||
575 | m_regionLocX = Convert.ToUInt32(locationElements[0]); | 617 | LegacyRegionLocX = Convert.ToUInt32(locationElements[0]); |
576 | m_regionLocY = Convert.ToUInt32(locationElements[1]); | 618 | LegacyRegionLocY = Convert.ToUInt32(locationElements[1]); |
619 | |||
620 | // Region size | ||
621 | // Default to legacy region size if not specified. | ||
622 | allKeys.Remove("SizeX"); | ||
623 | string configSizeX = config.GetString("SizeX", Constants.RegionSize.ToString()); | ||
624 | config.Set("SizeX", configSizeX); | ||
625 | RegionSizeX = Convert.ToUInt32(configSizeX); | ||
626 | allKeys.Remove("SizeY"); | ||
627 | string configSizeY = config.GetString("SizeY", Constants.RegionSize.ToString()); | ||
628 | config.Set("SizeY", configSizeX); | ||
629 | RegionSizeY = Convert.ToUInt32(configSizeY); | ||
630 | allKeys.Remove("SizeZ"); | ||
631 | string configSizeZ = config.GetString("SizeZ", Constants.RegionHeight.ToString()); | ||
632 | config.Set("SizeZ", configSizeX); | ||
633 | RegionSizeZ = Convert.ToUInt32(configSizeZ); | ||
577 | 634 | ||
578 | // InternalAddress | 635 | // InternalAddress |
579 | // | 636 | // |
@@ -704,9 +761,16 @@ namespace OpenSim.Framework | |||
704 | 761 | ||
705 | config.Set("RegionUUID", RegionID.ToString()); | 762 | config.Set("RegionUUID", RegionID.ToString()); |
706 | 763 | ||
707 | string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY); | 764 | string location = String.Format("{0},{1}", LegacyRegionLocX, LegacyRegionLocY); |
708 | config.Set("Location", location); | 765 | config.Set("Location", location); |
709 | 766 | ||
767 | if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) | ||
768 | { | ||
769 | config.Set("SizeX", RegionSizeX); | ||
770 | config.Set("SizeY", RegionSizeY); | ||
771 | config.Set("SizeZ", RegionSizeZ); | ||
772 | } | ||
773 | |||
710 | config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); | 774 | config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); |
711 | config.Set("InternalPort", m_internalEndPoint.Port); | 775 | config.Set("InternalPort", m_internalEndPoint.Port); |
712 | 776 | ||
@@ -789,10 +853,18 @@ namespace OpenSim.Framework | |||
789 | RegionID.ToString(), true); | 853 | RegionID.ToString(), true); |
790 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 854 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
791 | "Region Name", RegionName, true); | 855 | "Region Name", RegionName, true); |
856 | |||
792 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 857 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
793 | "Grid Location (X Axis)", m_regionLocX.ToString(), true); | 858 | "Grid Location (X Axis)", LegacyRegionLocX.ToString(), true); |
794 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 859 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
795 | "Grid Location (Y Axis)", m_regionLocY.ToString(), true); | 860 | "Grid Location (Y Axis)", LegacyRegionLocY.ToString(), true); |
861 | configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
862 | "Size of region in X dimension", RegionSizeX.ToString(), true); | ||
863 | configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
864 | "Size of region in Y dimension", RegionSizeY.ToString(), true); | ||
865 | configMember.addConfigurationOption("sim_size_z", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
866 | "Size of region in Z dimension", RegionSizeZ.ToString(), true); | ||
867 | |||
796 | //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 868 | //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); |
797 | configMember.addConfigurationOption("internal_ip_address", | 869 | configMember.addConfigurationOption("internal_ip_address", |
798 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, | 870 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, |
@@ -855,10 +927,18 @@ namespace OpenSim.Framework | |||
855 | UUID.Random().ToString(), true); | 927 | UUID.Random().ToString(), true); |
856 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 928 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
857 | "Region Name", "OpenSim Test", false); | 929 | "Region Name", "OpenSim Test", false); |
930 | |||
858 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 931 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
859 | "Grid Location (X Axis)", "1000", false); | 932 | "Grid Location (X Axis)", "1000", false); |
860 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 933 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
861 | "Grid Location (Y Axis)", "1000", false); | 934 | "Grid Location (Y Axis)", "1000", false); |
935 | configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
936 | "Size of region in X dimension", Constants.RegionSize.ToString(), false); | ||
937 | configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
938 | "Size of region in Y dimension", Constants.RegionSize.ToString(), false); | ||
939 | configMember.addConfigurationOption("sim_size_z", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
940 | "Size of region in Z dimension", Constants.RegionHeight.ToString(), false); | ||
941 | |||
862 | //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 942 | //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); |
863 | configMember.addConfigurationOption("internal_ip_address", | 943 | configMember.addConfigurationOption("internal_ip_address", |
864 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, | 944 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, |
@@ -916,10 +996,19 @@ namespace OpenSim.Framework | |||
916 | RegionName = (string) configuration_result; | 996 | RegionName = (string) configuration_result; |
917 | break; | 997 | break; |
918 | case "sim_location_x": | 998 | case "sim_location_x": |
919 | m_regionLocX = (uint) configuration_result; | 999 | LegacyRegionLocX = (uint) configuration_result; |
920 | break; | 1000 | break; |
921 | case "sim_location_y": | 1001 | case "sim_location_y": |
922 | m_regionLocY = (uint) configuration_result; | 1002 | LegacyRegionLocY = (uint) configuration_result; |
1003 | break; | ||
1004 | case "sim_size_x": | ||
1005 | RegionSizeX = (uint) configuration_result; | ||
1006 | break; | ||
1007 | case "sim_size_y": | ||
1008 | RegionSizeY = (uint) configuration_result; | ||
1009 | break; | ||
1010 | case "sim_size_z": | ||
1011 | RegionSizeZ = (uint) configuration_result; | ||
923 | break; | 1012 | break; |
924 | case "internal_ip_address": | 1013 | case "internal_ip_address": |
925 | IPAddress address = (IPAddress) configuration_result; | 1014 | IPAddress address = (IPAddress) configuration_result; |
@@ -1000,8 +1089,13 @@ namespace OpenSim.Framework | |||
1000 | args["external_host_name"] = OSD.FromString(ExternalHostName); | 1089 | args["external_host_name"] = OSD.FromString(ExternalHostName); |
1001 | args["http_port"] = OSD.FromString(HttpPort.ToString()); | 1090 | args["http_port"] = OSD.FromString(HttpPort.ToString()); |
1002 | args["server_uri"] = OSD.FromString(ServerURI); | 1091 | args["server_uri"] = OSD.FromString(ServerURI); |
1003 | args["region_xloc"] = OSD.FromString(RegionLocX.ToString()); | 1092 | |
1004 | args["region_yloc"] = OSD.FromString(RegionLocY.ToString()); | 1093 | args["region_xloc"] = OSD.FromString(LegacyRegionLocX.ToString()); |
1094 | args["region_yloc"] = OSD.FromString(LegacyRegionLocY.ToString()); | ||
1095 | args["region_size_x"] = OSD.FromString(RegionSizeX.ToString()); | ||
1096 | args["region_size_y"] = OSD.FromString(RegionSizeY.ToString()); | ||
1097 | args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString()); | ||
1098 | |||
1005 | args["internal_ep_address"] = OSD.FromString(InternalEndPoint.Address.ToString()); | 1099 | args["internal_ep_address"] = OSD.FromString(InternalEndPoint.Address.ToString()); |
1006 | args["internal_ep_port"] = OSD.FromString(InternalEndPoint.Port.ToString()); | 1100 | args["internal_ep_port"] = OSD.FromString(InternalEndPoint.Port.ToString()); |
1007 | if ((RemotingAddress != null) && !RemotingAddress.Equals("")) | 1101 | if ((RemotingAddress != null) && !RemotingAddress.Equals("")) |
@@ -1032,14 +1126,21 @@ namespace OpenSim.Framework | |||
1032 | { | 1126 | { |
1033 | uint locx; | 1127 | uint locx; |
1034 | UInt32.TryParse(args["region_xloc"].AsString(), out locx); | 1128 | UInt32.TryParse(args["region_xloc"].AsString(), out locx); |
1035 | RegionLocX = locx; | 1129 | LegacyRegionLocX = locx; |
1036 | } | 1130 | } |
1037 | if (args["region_yloc"] != null) | 1131 | if (args["region_yloc"] != null) |
1038 | { | 1132 | { |
1039 | uint locy; | 1133 | uint locy; |
1040 | UInt32.TryParse(args["region_yloc"].AsString(), out locy); | 1134 | UInt32.TryParse(args["region_yloc"].AsString(), out locy); |
1041 | RegionLocY = locy; | 1135 | LegacyRegionLocY = locy; |
1042 | } | 1136 | } |
1137 | if (args.ContainsKey("region_size_x")) | ||
1138 | RegionSizeX = (uint)args["region_size_x"].AsInteger(); | ||
1139 | if (args.ContainsKey("region_size_y")) | ||
1140 | RegionSizeY = (uint)args["region_size_y"].AsInteger(); | ||
1141 | if (args.ContainsKey("region_size_z")) | ||
1142 | RegionSizeZ = (uint)args["region_size_z"].AsInteger(); | ||
1143 | |||
1043 | IPAddress ip_addr = null; | 1144 | IPAddress ip_addr = null; |
1044 | if (args["internal_ep_address"] != null) | 1145 | if (args["internal_ep_address"] != null) |
1045 | { | 1146 | { |
@@ -1076,23 +1177,5 @@ namespace OpenSim.Framework | |||
1076 | regionInfo.ServerURI = serverURI; | 1177 | regionInfo.ServerURI = serverURI; |
1077 | return regionInfo; | 1178 | return regionInfo; |
1078 | } | 1179 | } |
1079 | |||
1080 | public Dictionary<string, object> ToKeyValuePairs() | ||
1081 | { | ||
1082 | Dictionary<string, object> kvp = new Dictionary<string, object>(); | ||
1083 | kvp["uuid"] = RegionID.ToString(); | ||
1084 | kvp["locX"] = RegionLocX.ToString(); | ||
1085 | kvp["locY"] = RegionLocY.ToString(); | ||
1086 | kvp["external_ip_address"] = ExternalEndPoint.Address.ToString(); | ||
1087 | kvp["external_port"] = ExternalEndPoint.Port.ToString(); | ||
1088 | kvp["external_host_name"] = ExternalHostName; | ||
1089 | kvp["http_port"] = HttpPort.ToString(); | ||
1090 | kvp["internal_ip_address"] = InternalEndPoint.Address.ToString(); | ||
1091 | kvp["internal_port"] = InternalEndPoint.Port.ToString(); | ||
1092 | kvp["alternate_ports"] = m_allow_alternate_ports.ToString(); | ||
1093 | kvp["server_uri"] = ServerURI; | ||
1094 | |||
1095 | return kvp; | ||
1096 | } | ||
1097 | } | 1180 | } |
1098 | } | 1181 | } |
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs new file mode 100644 index 0000000..103359b --- /dev/null +++ b/OpenSim/Framework/TerrainData.cs | |||
@@ -0,0 +1,260 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | |||
33 | using OpenMetaverse; | ||
34 | |||
35 | using log4net; | ||
36 | |||
37 | namespace OpenSim.Framework | ||
38 | { | ||
39 | public abstract class TerrainData | ||
40 | { | ||
41 | // Terrain always is a square | ||
42 | public int SizeX { get; protected set; } | ||
43 | public int SizeY { get; protected set; } | ||
44 | public int SizeZ { get; protected set; } | ||
45 | |||
46 | public abstract float this[int x, int y] { get; set; } | ||
47 | // Someday terrain will have caves | ||
48 | public abstract float this[int x, int y, int z] { get; set; } | ||
49 | |||
50 | public bool IsTainted { get; protected set; } | ||
51 | public abstract bool IsTaintedAt(int xx, int yy); | ||
52 | public abstract void ClearTaint(); | ||
53 | |||
54 | // Return a representation of this terrain for storing as a blob in the database. | ||
55 | // Returns 'true' to say blob was stored in the 'out' locations. | ||
56 | public abstract bool GetDatabaseBlob(out int DBFormatRevisionCode, out Array blob); | ||
57 | |||
58 | // return a special compressed representation of the heightmap in shorts | ||
59 | public abstract short[] GetCompressedMap(); | ||
60 | public abstract float CompressionFactor { get; } | ||
61 | public abstract void SetCompressedMap(short[] cmap, float pCompressionFactor); | ||
62 | |||
63 | public abstract TerrainData Clone(); | ||
64 | } | ||
65 | |||
66 | // The terrain is stored in the database as a blob with a 'revision' field. | ||
67 | // Some implementations of terrain storage would fill the revision field with | ||
68 | // the time the terrain was stored. When real revisions were added and this | ||
69 | // feature removed, that left some old entries with the time in the revision | ||
70 | // field. | ||
71 | // Thus, if revision is greater than 'RevisionHigh' then terrain db entry is | ||
72 | // left over and it is presumed to be 'Legacy256'. | ||
73 | // Numbers are arbitrary and are chosen to to reduce possible mis-interpretation. | ||
74 | // If a revision does not match any of these, it is assumed to be Legacy256. | ||
75 | public enum DBTerrainRevision | ||
76 | { | ||
77 | // Terrain is 'double[256,256]' | ||
78 | Legacy256 = 11, | ||
79 | // Terrain is 'int32, int32, float[,]' where the shorts are X and Y dimensions | ||
80 | // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256. | ||
81 | Variable2D = 22, | ||
82 | // A revision that is not listed above or any revision greater than this value is 'Legacy256'. | ||
83 | RevisionHigh = 1234 | ||
84 | } | ||
85 | |||
86 | // Version of terrain that is a heightmap. | ||
87 | // This should really be 'LLOptimizedHeightmapTerrainData' as it includes knowledge | ||
88 | // of 'patches' which are 16x16 terrain areas which can be sent separately to the viewer. | ||
89 | // The heighmap is kept as an array of short integers. The integer values are converted to | ||
90 | // and from floats by TerrainCompressionFactor. Shorts are used to limit storage used. | ||
91 | public class HeightmapTerrainData : TerrainData | ||
92 | { | ||
93 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
94 | private static string LogHeader = "[TERRAIN DATA]"; | ||
95 | |||
96 | // TerrainData.this[x, y] | ||
97 | public override float this[int x, int y] | ||
98 | { | ||
99 | get { return FromCompressedHeight(m_heightmap[x, y]); } | ||
100 | set { | ||
101 | short newVal = ToCompressedHeight(value); | ||
102 | if (m_heightmap[x, y] != newVal) | ||
103 | { | ||
104 | m_heightmap[x, y] = newVal; | ||
105 | m_taint[x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize] = true; | ||
106 | m_log.DebugFormat("{0} set[{1},{2}] to {3} ({4})", LogHeader, x, y, value, newVal); | ||
107 | } | ||
108 | } | ||
109 | } | ||
110 | |||
111 | // TerrainData.this[x, y, z] | ||
112 | public override float this[int x, int y, int z] | ||
113 | { | ||
114 | get { return this[x, y]; } | ||
115 | set { this[x, y] = value; } | ||
116 | } | ||
117 | |||
118 | // TerrainData.ClearTaint | ||
119 | public override void ClearTaint() | ||
120 | { | ||
121 | IsTainted = false; | ||
122 | for (int ii = 0; ii < m_taint.GetLength(0); ii++) | ||
123 | for (int jj = 0; jj < m_taint.GetLength(1); jj++) | ||
124 | m_taint[ii, jj] = false; | ||
125 | } | ||
126 | |||
127 | public override bool IsTaintedAt(int xx, int yy) | ||
128 | { | ||
129 | return m_taint[xx / Constants.TerrainPatchSize, yy / Constants.TerrainPatchSize]; | ||
130 | } | ||
131 | |||
132 | // TerrainData.GetDatabaseBlob | ||
133 | // The user wants something to store in the database. | ||
134 | public override bool GetDatabaseBlob(out int DBRevisionCode, out Array blob) | ||
135 | { | ||
136 | DBRevisionCode = (int)DBTerrainRevision.Legacy256; | ||
137 | blob = LegacyTerrainSerialization(); | ||
138 | return false; | ||
139 | } | ||
140 | |||
141 | // TerrainData.CompressionFactor | ||
142 | private float m_compressionFactor = 100.0f; | ||
143 | public override float CompressionFactor { get { return m_compressionFactor; } } | ||
144 | |||
145 | // TerrainData.GetCompressedMap | ||
146 | public override short[] GetCompressedMap() | ||
147 | { | ||
148 | short[] newMap = new short[SizeX * SizeY]; | ||
149 | |||
150 | int ind = 0; | ||
151 | for (int xx = 0; xx < SizeX; xx++) | ||
152 | for (int yy = 0; yy < SizeY; yy++) | ||
153 | newMap[ind++] = m_heightmap[xx, yy]; | ||
154 | |||
155 | return newMap; | ||
156 | |||
157 | } | ||
158 | // TerrainData.SetCompressedMap | ||
159 | public override void SetCompressedMap(short[] cmap, float pCompressionFactor) | ||
160 | { | ||
161 | m_compressionFactor = pCompressionFactor; | ||
162 | |||
163 | int ind = 0; | ||
164 | for (int xx = 0; xx < SizeX; xx++) | ||
165 | for (int yy = 0; yy < SizeY; yy++) | ||
166 | m_heightmap[xx, yy] = cmap[ind++]; | ||
167 | } | ||
168 | |||
169 | // TerrainData.Clone | ||
170 | public override TerrainData Clone() | ||
171 | { | ||
172 | HeightmapTerrainData ret = new HeightmapTerrainData(SizeX, SizeY, SizeZ); | ||
173 | ret.m_heightmap = (short[,])this.m_heightmap.Clone(); | ||
174 | return ret; | ||
175 | } | ||
176 | |||
177 | // ============================================================= | ||
178 | |||
179 | private short[,] m_heightmap; | ||
180 | // Remember subregions of the heightmap that has changed. | ||
181 | private bool[,] m_taint; | ||
182 | |||
183 | // To save space (especially for large regions), keep the height as a short integer | ||
184 | // that is coded as the float height times the compression factor (usually '100' | ||
185 | // to make for two decimal points). | ||
186 | public short ToCompressedHeight(double pHeight) | ||
187 | { | ||
188 | return (short)(pHeight * CompressionFactor); | ||
189 | } | ||
190 | |||
191 | public float FromCompressedHeight(short pHeight) | ||
192 | { | ||
193 | return ((float)pHeight) / CompressionFactor; | ||
194 | } | ||
195 | |||
196 | // To keep with the legacy theme, create an instance of this class based on the | ||
197 | // way terrain used to be passed around. | ||
198 | public HeightmapTerrainData(double[,] pTerrain) | ||
199 | { | ||
200 | SizeX = pTerrain.GetLength(0); | ||
201 | SizeY = pTerrain.GetLength(1); | ||
202 | SizeZ = (int)Constants.RegionHeight; | ||
203 | m_compressionFactor = 100.0f; | ||
204 | |||
205 | m_heightmap = new short[SizeX, SizeY]; | ||
206 | for (int ii = 0; ii < SizeX; ii++) | ||
207 | { | ||
208 | for (int jj = 0; jj < SizeY; jj++) | ||
209 | { | ||
210 | m_heightmap[ii, jj] = ToCompressedHeight(pTerrain[ii, jj]); | ||
211 | |||
212 | } | ||
213 | } | ||
214 | |||
215 | m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; | ||
216 | ClearTaint(); | ||
217 | } | ||
218 | |||
219 | // Create underlying structures but don't initialize the heightmap assuming the caller will immediately do that | ||
220 | public HeightmapTerrainData(int pX, int pY, int pZ) | ||
221 | { | ||
222 | SizeX = pX; | ||
223 | SizeY = pY; | ||
224 | SizeZ = pZ; | ||
225 | m_compressionFactor = 100.0f; | ||
226 | m_heightmap = new short[SizeX, SizeY]; | ||
227 | m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; | ||
228 | ClearTaint(); | ||
229 | } | ||
230 | |||
231 | public HeightmapTerrainData(short[] cmap, float pCompressionFactor, int pX, int pY, int pZ) : this(pX, pY, pZ) | ||
232 | { | ||
233 | SetCompressedMap(cmap, pCompressionFactor); | ||
234 | } | ||
235 | |||
236 | |||
237 | // Just create an array of doubles. Presumes the caller implicitly knows the size. | ||
238 | public Array LegacyTerrainSerialization() | ||
239 | { | ||
240 | Array ret = null; | ||
241 | using (MemoryStream str = new MemoryStream(SizeX * SizeY * sizeof(double))) | ||
242 | { | ||
243 | using (BinaryWriter bw = new BinaryWriter(str)) | ||
244 | { | ||
245 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
246 | for (int ii = 0; ii < SizeX; ii++) | ||
247 | for (int jj = 0; jj < SizeY; jj++) | ||
248 | { | ||
249 | double height = this[ii, jj]; | ||
250 | if (height == 0.0) | ||
251 | height = double.Epsilon; | ||
252 | bw.Write(height); | ||
253 | } | ||
254 | } | ||
255 | ret = str.ToArray(); | ||
256 | } | ||
257 | return ret; | ||
258 | } | ||
259 | } | ||
260 | } | ||