diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/UserAppearance.cs | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/OpenSim/Framework/UserAppearance.cs b/OpenSim/Framework/UserAppearance.cs index 53807e6..f9e27fa 100644 --- a/OpenSim/Framework/UserAppearance.cs +++ b/OpenSim/Framework/UserAppearance.cs | |||
@@ -76,6 +76,110 @@ namespace OpenSim.Framework | |||
76 | } | 76 | } |
77 | } | 77 | } |
78 | 78 | ||
79 | public LLUUID BodyItem { | ||
80 | get { return wearables[BODY].ItemID; } | ||
81 | set { wearables[BODY].ItemID = value; } | ||
82 | } | ||
83 | public LLUUID BodyAsset { | ||
84 | get { return wearables[BODY].AssetID; } | ||
85 | set { wearables[BODY].AssetID = value; } | ||
86 | } | ||
87 | public LLUUID SkinItem { | ||
88 | get { return wearables[SKIN].ItemID; } | ||
89 | set { wearables[SKIN].ItemID = value; } | ||
90 | } | ||
91 | public LLUUID SkinAsset { | ||
92 | get { return wearables[SKIN].AssetID; } | ||
93 | set { wearables[SKIN].AssetID = value; } | ||
94 | } | ||
95 | public LLUUID HairItem { | ||
96 | get { return wearables[HAIR].ItemID; } | ||
97 | set { wearables[HAIR].ItemID = value; } | ||
98 | } | ||
99 | public LLUUID HairAsset { | ||
100 | get { return wearables[HAIR].AssetID; } | ||
101 | set { wearables[HAIR].AssetID = value; } | ||
102 | } | ||
103 | public LLUUID EyesItem { | ||
104 | get { return wearables[EYES].ItemID; } | ||
105 | set { wearables[EYES].ItemID = value; } | ||
106 | } | ||
107 | public LLUUID EyesAsset { | ||
108 | get { return wearables[EYES].AssetID; } | ||
109 | set { wearables[EYES].AssetID = value; } | ||
110 | } | ||
111 | public LLUUID ShirtItem { | ||
112 | get { return wearables[SHIRT].ItemID; } | ||
113 | set { wearables[SHIRT].ItemID = value; } | ||
114 | } | ||
115 | public LLUUID ShirtAsset { | ||
116 | get { return wearables[SHIRT].AssetID; } | ||
117 | set { wearables[SHIRT].AssetID = value; } | ||
118 | } | ||
119 | public LLUUID PantsItem { | ||
120 | get { return wearables[PANTS].ItemID; } | ||
121 | set { wearables[PANTS].ItemID = value; } | ||
122 | } | ||
123 | public LLUUID PantsAsset { | ||
124 | get { return wearables[BODY].AssetID; } | ||
125 | set { wearables[BODY].AssetID = value; } | ||
126 | } | ||
127 | public LLUUID ShoesItem { | ||
128 | get { return wearables[SHOES].ItemID; } | ||
129 | set { wearables[SHOES].ItemID = value; } | ||
130 | } | ||
131 | public LLUUID ShoesAsset { | ||
132 | get { return wearables[SHOES].AssetID; } | ||
133 | set { wearables[SHOES].AssetID = value; } | ||
134 | } | ||
135 | public LLUUID SocksItem { | ||
136 | get { return wearables[SOCKS].ItemID; } | ||
137 | set { wearables[SOCKS].ItemID = value; } | ||
138 | } | ||
139 | public LLUUID SocksAsset { | ||
140 | get { return wearables[SOCKS].AssetID; } | ||
141 | set { wearables[SOCKS].AssetID = value; } | ||
142 | } | ||
143 | public LLUUID JacketItem { | ||
144 | get { return wearables[JACKET].ItemID; } | ||
145 | set { wearables[JACKET].ItemID = value; } | ||
146 | } | ||
147 | public LLUUID JacketAsset { | ||
148 | get { return wearables[JACKET].AssetID; } | ||
149 | set { wearables[JACKET].AssetID = value; } | ||
150 | } | ||
151 | public LLUUID GlovesItem { | ||
152 | get { return wearables[GLOVES].ItemID; } | ||
153 | set { wearables[GLOVES].ItemID = value; } | ||
154 | } | ||
155 | public LLUUID GlovesAsset { | ||
156 | get { return wearables[GLOVES].AssetID; } | ||
157 | set { wearables[GLOVES].AssetID = value; } | ||
158 | } | ||
159 | public LLUUID UnderShirtItem { | ||
160 | get { return wearables[UNDERSHIRT].ItemID; } | ||
161 | set { wearables[UNDERSHIRT].ItemID = value; } | ||
162 | } | ||
163 | public LLUUID UnderShirtAsset { | ||
164 | get { return wearables[UNDERSHIRT].AssetID; } | ||
165 | set { wearables[UNDERSHIRT].AssetID = value; } | ||
166 | } | ||
167 | public LLUUID UnderPantsItem { | ||
168 | get { return wearables[UNDERPANTS].ItemID; } | ||
169 | set { wearables[UNDERPANTS].ItemID = value; } | ||
170 | } | ||
171 | public LLUUID UnderPantsAsset { | ||
172 | get { return wearables[UNDERPANTS].AssetID; } | ||
173 | set { wearables[UNDERPANTS].AssetID = value; } | ||
174 | } | ||
175 | public LLUUID SkirtItem { | ||
176 | get { return wearables[SKIRT].ItemID; } | ||
177 | set { wearables[SKIRT].ItemID = value; } | ||
178 | } | ||
179 | public LLUUID SkirtAsset { | ||
180 | get { return wearables[SKIRT].AssetID; } | ||
181 | set { wearables[SKIRT].AssetID = value; } | ||
182 | } | ||
79 | 183 | ||
80 | public void SetDefaultWearables() | 184 | public void SetDefaultWearables() |
81 | { | 185 | { |