diff options
Diffstat (limited to 'OpenSim/Framework')
-rwxr-xr-x | OpenSim/Framework/MinHeap.cs | 375 |
1 files changed, 375 insertions, 0 deletions
diff --git a/OpenSim/Framework/MinHeap.cs b/OpenSim/Framework/MinHeap.cs new file mode 100755 index 0000000..ad39bbc --- /dev/null +++ b/OpenSim/Framework/MinHeap.cs | |||
@@ -0,0 +1,375 @@ | |||
1 | using System; | ||
2 | using System.Threading; | ||
3 | using System.Collections; | ||
4 | using System.Collections.Generic; | ||
5 | using System.Runtime.InteropServices; | ||
6 | |||
7 | namespace OpenSim.Framework | ||
8 | { | ||
9 | public interface IHandle { } | ||
10 | |||
11 | [Serializable, ComVisible(false)] | ||
12 | public class MinHeap<T> : ICollection<T>, ICollection | ||
13 | { | ||
14 | private class Handle : IHandle | ||
15 | { | ||
16 | internal int index = -1; | ||
17 | internal MinHeap<T> heap = null; | ||
18 | |||
19 | internal void Clear() | ||
20 | { | ||
21 | this.index = -1; | ||
22 | this.heap = null; | ||
23 | } | ||
24 | } | ||
25 | |||
26 | private struct HeapItem | ||
27 | { | ||
28 | internal T value; | ||
29 | internal Handle handle; | ||
30 | |||
31 | internal HeapItem(T value, Handle handle) | ||
32 | { | ||
33 | this.value = value; | ||
34 | this.handle = handle; | ||
35 | } | ||
36 | |||
37 | internal void Clear() | ||
38 | { | ||
39 | this.value = default(T); | ||
40 | if (this.handle != null) | ||
41 | { | ||
42 | this.handle.Clear(); | ||
43 | this.handle = null; | ||
44 | } | ||
45 | } | ||
46 | } | ||
47 | |||
48 | public const int DEFAULT_CAPACITY = 4; | ||
49 | |||
50 | private HeapItem[] items; | ||
51 | private int size; | ||
52 | private object sync_root; | ||
53 | private int version; | ||
54 | |||
55 | private Comparison<T> comparison; | ||
56 | |||
57 | public MinHeap() : this(DEFAULT_CAPACITY, Comparer<T>.Default) { } | ||
58 | public MinHeap(int capacity) : this(capacity, Comparer<T>.Default) { } | ||
59 | public MinHeap(IComparer<T> comparer) : this(DEFAULT_CAPACITY, comparer) { } | ||
60 | public MinHeap(int capacity, IComparer<T> comparer) : | ||
61 | this(capacity, new Comparison<T>(comparer.Compare)) { } | ||
62 | public MinHeap(Comparison<T> comparison) : this(DEFAULT_CAPACITY, comparison) { } | ||
63 | public MinHeap(int capacity, Comparison<T> comparison) | ||
64 | { | ||
65 | this.items = new HeapItem[capacity]; | ||
66 | this.comparison = comparison; | ||
67 | this.size = this.version = 0; | ||
68 | } | ||
69 | |||
70 | public int Count { get { return this.size; } } | ||
71 | |||
72 | public bool IsReadOnly { get { return false; } } | ||
73 | |||
74 | public bool IsSynchronized { get { return false; } } | ||
75 | |||
76 | public T this[IHandle key] | ||
77 | { | ||
78 | get | ||
79 | { | ||
80 | Handle handle = ValidateThisHandle(key); | ||
81 | return this.items[handle.index].value; | ||
82 | } | ||
83 | |||
84 | set | ||
85 | { | ||
86 | Handle handle = ValidateThisHandle(key); | ||
87 | this.items[handle.index].value = value; | ||
88 | if (!BubbleUp(handle.index)) | ||
89 | BubbleDown(handle.index); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | public object SyncRoot | ||
94 | { | ||
95 | get | ||
96 | { | ||
97 | if (this.sync_root == null) | ||
98 | Interlocked.CompareExchange<object>(ref this.sync_root, new object(), null); | ||
99 | return this.sync_root; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | private Handle ValidateHandle(IHandle ihandle) | ||
104 | { | ||
105 | if (ihandle == null) | ||
106 | throw new ArgumentNullException("handle"); | ||
107 | Handle handle = ihandle as Handle; | ||
108 | if (handle == null) | ||
109 | throw new InvalidOperationException("handle is not valid"); | ||
110 | return handle; | ||
111 | } | ||
112 | |||
113 | private Handle ValidateThisHandle(IHandle ihandle) | ||
114 | { | ||
115 | Handle handle = ValidateHandle(ihandle); | ||
116 | if (!object.ReferenceEquals(handle.heap, this)) | ||
117 | throw new InvalidOperationException("handle is not valid for this heap"); | ||
118 | if (handle.index < 0) | ||
119 | throw new InvalidOperationException("handle is not associated to a value"); | ||
120 | return handle; | ||
121 | } | ||
122 | |||
123 | private void Set(HeapItem item, int index) | ||
124 | { | ||
125 | this.items[index] = item; | ||
126 | if (item.handle != null) | ||
127 | item.handle.index = index; | ||
128 | } | ||
129 | |||
130 | private bool BubbleUp(int index) | ||
131 | { | ||
132 | HeapItem item = this.items[index]; | ||
133 | int current, parent; | ||
134 | |||
135 | for (current = index, parent = (current - 1) / 2; | ||
136 | (current > 0) && (this.comparison(this.items[parent].value, item.value)) > 0; | ||
137 | current = parent, parent = (current - 1) / 2) | ||
138 | { | ||
139 | Set(this.items[parent], current); | ||
140 | } | ||
141 | |||
142 | if (current != index) | ||
143 | { | ||
144 | Set(item, current); | ||
145 | ++this.version; | ||
146 | return true; | ||
147 | } | ||
148 | return false; | ||
149 | } | ||
150 | |||
151 | private void BubbleDown(int index) | ||
152 | { | ||
153 | HeapItem item = this.items[index]; | ||
154 | int current, child; | ||
155 | |||
156 | for (current = index, child = (2 * current) + 1; | ||
157 | current < this.size / 2; | ||
158 | current = child, child = (2 * current) + 1) | ||
159 | { | ||
160 | if ((child < this.size - 1) && this.comparison(this.items[child].value, this.items[child + 1].value) > 0) | ||
161 | ++child; | ||
162 | if (this.comparison(this.items[child].value, item.value) >= 0) | ||
163 | break; | ||
164 | Set(this.items[child], current); | ||
165 | } | ||
166 | |||
167 | if (current != index) | ||
168 | { | ||
169 | Set(item, current); | ||
170 | ++this.version; | ||
171 | } | ||
172 | } | ||
173 | |||
174 | public bool TryGetValue(IHandle key, out T value) | ||
175 | { | ||
176 | Handle handle = ValidateHandle(key); | ||
177 | if (handle.index > -1) | ||
178 | { | ||
179 | value = this.items[handle.index].value; | ||
180 | return true; | ||
181 | } | ||
182 | value = default(T); | ||
183 | return false; | ||
184 | } | ||
185 | |||
186 | public bool ContainsHandle(IHandle ihandle) | ||
187 | { | ||
188 | Handle handle = ValidateHandle(ihandle); | ||
189 | return object.ReferenceEquals(handle.heap, this) && handle.index > -1; | ||
190 | } | ||
191 | |||
192 | public void Add(T value, ref IHandle handle) | ||
193 | { | ||
194 | if (handle == null) | ||
195 | handle = new Handle(); | ||
196 | Add(value, handle); | ||
197 | } | ||
198 | |||
199 | public void Add(T value, IHandle ihandle) | ||
200 | { | ||
201 | if (this.size == this.items.Length) | ||
202 | { | ||
203 | int capacity = (int)((this.items.Length * 200L) / 100L); | ||
204 | if (capacity < (this.items.Length + DEFAULT_CAPACITY)) | ||
205 | capacity = this.items.Length + DEFAULT_CAPACITY; | ||
206 | Array.Resize<HeapItem>(ref this.items, capacity); | ||
207 | } | ||
208 | |||
209 | Handle handle = null; | ||
210 | if (ihandle != null) | ||
211 | { | ||
212 | handle = ValidateHandle(ihandle); | ||
213 | handle.heap = this; | ||
214 | } | ||
215 | |||
216 | HeapItem item = new MinHeap<T>.HeapItem(value, handle); | ||
217 | |||
218 | Set(item, this.size); | ||
219 | BubbleUp(this.size++); | ||
220 | } | ||
221 | |||
222 | public void Add(T value) | ||
223 | { | ||
224 | Add(value, null); | ||
225 | } | ||
226 | |||
227 | public T Min() | ||
228 | { | ||
229 | if (this.size == 0) | ||
230 | throw new InvalidOperationException("Heap is empty"); | ||
231 | |||
232 | return this.items[0].value; | ||
233 | } | ||
234 | |||
235 | public void Clear() | ||
236 | { | ||
237 | for (int index = 0; index < this.size; ++index) | ||
238 | this.items[index].Clear(); | ||
239 | this.size = 0; | ||
240 | ++this.version; | ||
241 | } | ||
242 | |||
243 | public void TrimExcess() | ||
244 | { | ||
245 | int length = (int)(this.items.Length * 0.9); | ||
246 | if (this.size < length) | ||
247 | Array.Resize<HeapItem>(ref this.items, Math.Min(this.size, DEFAULT_CAPACITY)); | ||
248 | } | ||
249 | |||
250 | private void RemoveAt(int index) | ||
251 | { | ||
252 | if (this.size == 0) | ||
253 | throw new InvalidOperationException("Heap is empty"); | ||
254 | if (index >= this.size) | ||
255 | throw new ArgumentOutOfRangeException("index"); | ||
256 | |||
257 | this.items[index].Clear(); | ||
258 | if (--this.size > 0 && index != this.size) | ||
259 | { | ||
260 | Set(this.items[this.size], index); | ||
261 | if (!BubbleUp(index)) | ||
262 | BubbleDown(index); | ||
263 | } | ||
264 | } | ||
265 | |||
266 | public T RemoveMin() | ||
267 | { | ||
268 | if (this.size == 0) | ||
269 | throw new InvalidOperationException("Heap is empty"); | ||
270 | |||
271 | HeapItem item = this.items[0]; | ||
272 | RemoveAt(0); | ||
273 | return item.value; | ||
274 | } | ||
275 | |||
276 | public T Remove(IHandle ihandle) | ||
277 | { | ||
278 | Handle handle = ValidateThisHandle(ihandle); | ||
279 | HeapItem item = this.items[handle.index]; | ||
280 | RemoveAt(handle.index); | ||
281 | return item.value; | ||
282 | } | ||
283 | |||
284 | private int GetIndex(T value) | ||
285 | { | ||
286 | EqualityComparer<T> comparer = EqualityComparer<T>.Default; | ||
287 | int index; | ||
288 | |||
289 | for (index = 0; index < this.size; ++index) | ||
290 | { | ||
291 | if (comparer.Equals(this.items[index].value, value)) | ||
292 | return index; | ||
293 | } | ||
294 | return -1; | ||
295 | } | ||
296 | |||
297 | public bool Contains(T value) | ||
298 | { | ||
299 | return GetIndex(value) != -1; | ||
300 | } | ||
301 | |||
302 | public bool Remove(T value) | ||
303 | { | ||
304 | int index = GetIndex(value); | ||
305 | if (index != -1) | ||
306 | { | ||
307 | RemoveAt(index); | ||
308 | return true; | ||
309 | } | ||
310 | return false; | ||
311 | } | ||
312 | |||
313 | public void CopyTo(T[] array, int index) | ||
314 | { | ||
315 | if (array == null) | ||
316 | throw new ArgumentNullException("array"); | ||
317 | if (array.Rank != 1) | ||
318 | throw new ArgumentException("Multidimensional array not supported"); | ||
319 | if (array.GetLowerBound(0) != 0) | ||
320 | throw new ArgumentException("Non-zero lower bound array not supported"); | ||
321 | |||
322 | int length = array.Length; | ||
323 | if ((index < 0) || (index > length)) | ||
324 | throw new ArgumentOutOfRangeException("index"); | ||
325 | if ((length - index) < this.size) | ||
326 | throw new ArgumentException("Not enough space available in array starting at index"); | ||
327 | |||
328 | for (int i = 0; i < this.size; ++i) | ||
329 | array[index + i] = this.items[i].value; | ||
330 | } | ||
331 | |||
332 | public void CopyTo(Array array, int index) | ||
333 | { | ||
334 | if (array == null) | ||
335 | throw new ArgumentNullException("array"); | ||
336 | if (array.Rank != 1) | ||
337 | throw new ArgumentException("Multidimensional array not supported"); | ||
338 | if (array.GetLowerBound(0) != 0) | ||
339 | throw new ArgumentException("Non-zero lower bound array not supported"); | ||
340 | |||
341 | int length = array.Length; | ||
342 | if ((index < 0) || (index > length)) | ||
343 | throw new ArgumentOutOfRangeException("index"); | ||
344 | if ((length - index) < this.size) | ||
345 | throw new ArgumentException("Not enough space available in array starting at index"); | ||
346 | |||
347 | try | ||
348 | { | ||
349 | for (int i = 0; i < this.size; ++i) | ||
350 | array.SetValue(this.items[i].value, index + i); | ||
351 | } | ||
352 | catch (ArrayTypeMismatchException) | ||
353 | { | ||
354 | throw new ArgumentException("Invalid array type"); | ||
355 | } | ||
356 | } | ||
357 | |||
358 | public IEnumerator<T> GetEnumerator() | ||
359 | { | ||
360 | int version = this.version; | ||
361 | |||
362 | for (int index = 0; index < this.size; ++index) | ||
363 | { | ||
364 | if (version != this.version) | ||
365 | throw new InvalidOperationException("Heap was modified while enumerating"); | ||
366 | yield return this.items[index].value; | ||
367 | } | ||
368 | } | ||
369 | |||
370 | IEnumerator IEnumerable.GetEnumerator() | ||
371 | { | ||
372 | return GetEnumerator(); | ||
373 | } | ||
374 | } | ||
375 | } | ||