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-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs45
1 files changed, 42 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 9e54701..b214598 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -1,8 +1,11 @@
1using System; 1using System;
2using System.IO;
2using System.Collections.Generic; 3using System.Collections.Generic;
3using System.Text; 4using System.Text;
4using libsecondlife; 5using libsecondlife;
6using OpenSim.Framework.Utilities;
5using OpenSim.Framework.Data; 7using OpenSim.Framework.Data;
8using Nini.Config;
6 9
7namespace OpenSim.Framework.Communications.Caches 10namespace OpenSim.Framework.Communications.Caches
8{ 11{
@@ -18,7 +21,7 @@ namespace OpenSim.Framework.Communications.Caches
18 this.name = "OpenSim Library"; 21 this.name = "OpenSim Library";
19 this.parentID = LLUUID.Zero; 22 this.parentID = LLUUID.Zero;
20 this.type = (short)-1; 23 this.type = (short)-1;
21 this.version = (ushort) 1; 24 this.version = (ushort)1;
22 25
23 InventoryFolder folderInfo = new InventoryFolder(); 26 InventoryFolder folderInfo = new InventoryFolder();
24 folderInfo.agentID = libOwner; 27 folderInfo.agentID = libOwner;
@@ -31,11 +34,15 @@ namespace OpenSim.Framework.Communications.Caches
31 this.m_textureFolder = folderInfo; 34 this.m_textureFolder = folderInfo;
32 35
33 this.CreateLibraryItems(); 36 this.CreateLibraryItems();
37
38 string filePath = Path.Combine(Util.configDir(), "OpenSimLibrary.xml");
39 XmlConfigSource source = new XmlConfigSource(filePath);
40 this.ReadItemsFromFile(source);
34 } 41 }
35 42
36 private void CreateLibraryItems() 43 private void CreateLibraryItems()
37 { 44 {
38 45
39 InventoryItemBase item = new InventoryItemBase(); 46 InventoryItemBase item = new InventoryItemBase();
40 item.avatarID = libOwner; 47 item.avatarID = libOwner;
41 item.creatorsID = libOwner; 48 item.creatorsID = libOwner;
@@ -167,6 +174,7 @@ namespace OpenSim.Framework.Communications.Caches
167 item.inventoryNextPermissions = 0; 174 item.inventoryNextPermissions = 0;
168 this.Items.Add(item.inventoryID, item); 175 this.Items.Add(item.inventoryID, item);
169 176
177 /*
170 item = new InventoryItemBase(); 178 item = new InventoryItemBase();
171 item.avatarID = libOwner; 179 item.avatarID = libOwner;
172 item.creatorsID = libOwner; 180 item.creatorsID = libOwner;
@@ -181,7 +189,38 @@ namespace OpenSim.Framework.Communications.Caches
181 item.inventoryNextPermissions = (1 << 15); 189 item.inventoryNextPermissions = (1 << 15);
182 item.inventoryEveryOnePermissions = (1 << 15); 190 item.inventoryEveryOnePermissions = (1 << 15);
183 item.inventoryBasePermissions = (1 << 15); 191 item.inventoryBasePermissions = (1 << 15);
184 this.Items.Add(item.inventoryID, item); 192 this.Items.Add(item.inventoryID, item);
193 */
194 }
195
196 private void ReadItemsFromFile(IConfigSource source)
197 {
198 for (int i = 0; i < source.Configs.Count; i++)
199 {
200 InventoryItemBase item = new InventoryItemBase();
201 item.avatarID = libOwner;
202 item.creatorsID = libOwner;
203 item.inventoryID = new LLUUID(source.Configs[i].GetString("inventoryID", LLUUID.Random().ToStringHyphenated()));
204 item.assetID = new LLUUID(source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated()));
205 item.inventoryDescription = source.Configs[i].GetString("description", "");
206 item.inventoryName = source.Configs[i].GetString("name", "");
207 item.assetType = source.Configs[i].GetInt("assetType", 0);
208 item.invType = source.Configs[i].GetInt("inventoryType", 0);
209 item.inventoryCurrentPermissions = (uint)source.Configs[i].GetLong("currentPermissions", 0x7FFFFFFF);
210 item.inventoryNextPermissions = (uint)source.Configs[i].GetLong("nextPermissions", 0x7FFFFFFF);
211 item.inventoryEveryOnePermissions = (uint)source.Configs[i].GetLong("everyonePermissions", 0x7FFFFFFF);
212 item.inventoryBasePermissions = (uint)source.Configs[i].GetLong("basePermissions", 0x7FFFFFFF);
213 if (item.assetType == 0)
214 {
215 item.parentFolderID = this.m_textureFolder.folderID;
216 this.m_textureFolder.Items.Add(item.inventoryID, item);
217 }
218 else
219 {
220 item.parentFolderID = this.folderID;
221 this.Items.Add(item.inventoryID, item);
222 }
223 }
185 } 224 }
186 225
187 } 226 }